warzone2100/src
Ginger88895 b0b72a73cd Merge remote-tracking branch 'upstream/master' 2014-02-14 14:15:46 +00:00
..
Makefile.am Merge branch 'newbugfixes' 2013-12-07 21:26:19 -05:00
Warzone2100.vcxproj Simplify build process by getting rid of bison/flex dependencies. 2013-09-21 00:14:02 +02:00
Warzone2100.vcxproj.filters Simplify build process by getting rid of bison/flex dependencies. 2013-09-21 00:14:02 +02:00
action.cpp Merge branch 'bugfixes' 2013-11-19 22:18:46 -05:00
action.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
actiondef.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
advvis.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
advvis.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
ai.cpp Merge branch 'newbugfixes' 2013-12-07 21:26:19 -05:00
ai.h Merge branch 'newbugfixes' 2013-12-07 21:26:19 -05:00
anim_id.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
astar.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
astar.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
atmos.cpp Do not use unnecessary memory on atmosphere effects when no atmosphere effects are in use. 2013-09-28 21:19:15 +02:00
atmos.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
aud.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
basedef.h Fix upgrade bugs. Not always updating after research. Was not applying 2013-05-21 23:11:28 +02:00
baseobject.cpp Fix upgrade bugs. Not always updating after research. Was not applying 2013-05-21 23:11:28 +02:00
baseobject.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
bridge.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
bridge.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
bucket3d.cpp Fix various minor issues pointed out by Coverity scanner. 2013-11-07 00:17:07 +01:00
bucket3d.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
challenge.cpp Fix various minor issues pointed out by Coverity scanner. 2013-11-07 00:17:07 +01:00
challenge.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
cheat.cpp Remove 'logical' cheat that did nothing. 2013-02-04 19:29:48 +01:00
cheat.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
clparse.cpp Remove fallback mode. GLSL 1.20 or better is now required. 2013-02-09 14:18:56 +01:00
clparse.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
cluster.cpp Remove unused cluster iteration code. 2013-03-03 13:52:47 +01:00
cluster.h Remove unused cluster iteration code. 2013-03-03 13:52:47 +01:00
cmddroid.cpp Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
cmddroid.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
cmddroiddef.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
combat.cpp Minor fixes for bugs which can cause segfaults. 2013-10-14 00:08:25 +02:00
combat.h Make the minimum damage that a weapon causes configurable, so that varying 2013-05-25 14:07:36 +02:00
component.cpp Unify muzzle flash drawing code between structures and droids to reduce code duplication. 2013-10-20 11:45:49 +02:00
component.h Show all features in debug menu. Patch by vexed. Closes ticket:4166 2014-01-26 22:54:19 +01:00
configuration.cpp Convert functions.txt to handle upgrades from within javascript and research.ini. 2013-05-05 13:34:59 +02:00
configuration.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
console.cpp Remove unused/useless code from console code 2013-10-20 10:31:57 +02:00
console.h Remove unused/useless code from console code 2013-10-20 10:31:57 +02:00
cursorselection Explain how the cursor system works a bit better, and make it easier to edit these blasted things. 2012-02-28 22:39:41 -05:00
data.cpp Merge branch 'bugfixes' 2013-10-27 19:09:42 -04:00
data.h Convert templates to ini file format. Thanks to Duha for file conversions. 2013-05-09 23:17:05 +02:00
design.cpp Remove useless parameter from PIE button display functions. 2013-10-20 01:05:10 +02:00
design.h widget: Remove write-only RENDERED_BUTTON::Initialised and RENDERED_BUTTON::State, and related dead code. 2013-03-12 09:54:53 +01:00
difficulty.cpp Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
difficulty.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
display.cpp Fix spaces to tabs. 2013-10-14 00:08:58 +02:00
display.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
display3d.cpp Annotate the OpenGL command stream better. Now using the new KHR_debug extension with 2014-01-25 13:39:07 +01:00
display3d.h Misc display3d cleanups 2013-10-05 13:38:14 +02:00
display3ddef.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
displaydef.h Merge implementations of displayStructureStatButton() and displayStructureButton(). 2013-10-20 01:05:10 +02:00
drive.cpp Simplify psDroid->asBits from array of structure with a single field to just an array. 2013-05-09 13:25:40 +02:00
drive.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
droid.cpp Merge branch 'bugfixes' 2013-11-19 22:18:46 -05:00
droid.h Make the minimum damage that a weapon causes configurable, so that varying 2013-05-25 14:07:36 +02:00
droiddef.h Use 'names' fields in ini files instead of looking up names in names.txt 2013-05-12 23:50:57 +02:00
edit3d.cpp Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
edit3d.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
effects.cpp Fix saving of effects 2013-10-20 12:57:10 +02:00
effects.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
feature.cpp rename tiledraw in features.ini to tileDraw 2013-10-04 01:01:35 +04:00
feature.h Make the minimum damage that a weapon causes configurable, so that varying 2013-05-25 14:07:36 +02:00
featuredef.h Use 'names' fields in ini files instead of looking up names in names.txt 2013-05-12 23:50:57 +02:00
fpath.cpp Remove unused ski and jump propulsion types 2013-05-25 14:47:13 +02:00
fpath.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
frend.h Merge branch 'bugfixes' 2013-10-30 23:19:20 -04:00
frontend.cpp Disable 'View Intro' when videos are not installed. 2013-12-04 23:09:26 -05:00
frontend.h Remove unused code related to old AI sliders. 2013-09-14 21:48:56 +02:00
game.cpp Clean up interface between framework, ivis_opengl and main, reducing dependencies that go the wrong way. 2013-12-01 17:29:16 +01:00
game.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
gateway.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
gateway.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
geometry.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
geometry.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
group.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
group.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
hci.cpp Show all features in debug menu. Patch by vexed. Closes ticket:4166 2014-01-26 22:54:19 +01:00
hci.h qtscript: Add two new functions: showInterface() and hideInterface(). They currently 2013-08-02 21:53:53 +02:00
ingameop.cpp widget: Fix copy/paste error in geometry of in-game quit screen. 2013-03-15 16:24:31 +01:00
ingameop.h widget: Make IntFormAnimate self-delete after closing. 2013-02-28 10:07:36 +01:00
init.cpp Annotate the OpenGL command stream better. Now using the new KHR_debug extension with 2014-01-25 13:39:07 +01:00
init.h Merge branch 'bugfixes' 2013-11-20 20:42:09 -05:00
intdisplay.cpp Show all features in debug menu. Patch by vexed. Closes ticket:4166 2014-01-26 22:54:19 +01:00
intdisplay.h Show all features in debug menu. Patch by vexed. Closes ticket:4166 2014-01-26 22:54:19 +01:00
intelmap.cpp Fix possible crash bug, remove useless casts to const chars, and remove duplicate macro getStatName(). 2013-05-13 23:11:34 +02:00
intelmap.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
intfac.h Allow designing and building obsolete tanks. 2013-05-22 23:57:45 +02:00
intimage.cpp widget: Convert the intelmap stuff from W_TABFORMs to ListTabWidgets. 2013-03-12 09:12:55 +01:00
intimage.h widget: Convert the intelmap stuff from W_TABFORMs to ListTabWidgets. 2013-03-12 09:12:55 +01:00
intorder.cpp widget: Make IntFormAnimate self-delete after closing. 2013-02-28 10:07:36 +01:00
intorder.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
keybind.cpp Version 3.2 requires OpenGL 2.0. 2013-12-14 17:33:32 +01:00
keybind.h Remove some unused code 2013-10-05 16:53:39 +02:00
keyedit.cpp widget: Convert the keymap menu from W_TABFORM to ListTabWidget. 2013-03-10 00:14:11 +01:00
keyedit.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
keymap.cpp Remove some unused code 2013-10-05 16:53:39 +02:00
keymap.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
level_lexer.cpp Simplify build process by getting rid of bison/flex dependencies. 2013-09-21 00:14:02 +02:00
level_lexer.lpp Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
levelint.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
levels.cpp Move the tiny contents of iV_ShutDown() into screenShutDown() and shut down ivi.h and ivi.cpp 2013-12-01 17:46:24 +01:00
levels.h Fix clang warnings. Remove support for "campaign" multiplayer maps (never used). 2013-03-15 09:42:12 +01:00
lighting.cpp Merge branch 'bugfixes' 2013-11-14 21:14:26 -05:00
lighting.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
loadsave.cpp Merge branches 'bugfixes' and 'widget' 2013-03-15 08:50:10 +01:00
loadsave.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
loop.cpp Annotate the OpenGL command stream better. Now using the new KHR_debug extension with 2014-01-25 13:39:07 +01:00
loop.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
main.cpp Version 3.2 requires OpenGL 2.0. 2013-12-14 17:33:32 +01:00
main.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
map.cpp clang build warning fixes 2013-03-17 17:25:56 +01:00
map.h Rename 'tileset' global variable to 'tilesetDir' for increased readability. 2013-02-17 13:45:06 +01:00
mapdisplay.cpp Remove useless parameter from PIE button display functions. 2013-10-20 01:05:10 +02:00
mapdisplay.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
mapgrid.cpp Merge branch 'bugfixes' 2013-02-10 13:46:55 +01:00
mapgrid.h Merge branch 'bugfixes' 2013-02-10 13:46:55 +01:00
mechanics.cpp Merge cyborg bodies into two classes, light and heavy. This conforms to how 2013-05-19 21:06:24 +02:00
mechanics.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
message.cpp Fix various minor issues pointed out by Coverity scanner. 2013-11-07 00:17:07 +01:00
message.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
messagedef.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
miscimd.cpp Cleanup of PIE stats loading. 2013-09-07 15:15:22 +02:00
miscimd.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
mission.cpp Hardcoded timer display to fix strftime on some systems 2014-02-04 06:22:51 -05:00
mission.h Small cleanup of mission code. 2013-01-29 23:22:37 +01:00
missiondef.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
modding.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
move.cpp Move random oil drum placement to rules.js 2013-12-22 15:43:17 +04:00
move.h Move random oil drum placement to rules.js 2013-12-22 15:43:17 +04:00
movedef.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
multibot.cpp Use 'names' fields in ini files instead of looking up names in names.txt 2013-05-12 23:50:57 +02:00
multigifts.cpp Show all features in debug menu. Patch by vexed. Closes ticket:4166 2014-01-26 22:54:19 +01:00
multigifts.h Show all features in debug menu. Patch by vexed. Closes ticket:4166 2014-01-26 22:54:19 +01:00
multiint.cpp Merge branch 'newbugfixes' 2013-12-07 21:26:19 -05:00
multiint.h Merge branch 'bugfixes' 2013-11-20 20:42:09 -05:00
multijoin.cpp qtscript: Add new events eventPlayerLeft(player index) for when a player leaves 2013-01-17 18:22:01 +01:00
multijoin.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
multilimit.cpp Remove useless parameter from PIE button display functions. 2013-10-20 01:05:10 +02:00
multilimit.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
multimenu.cpp Clean up interface between framework, ivis_opengl and main, reducing dependencies that go the wrong way. 2013-12-01 17:29:16 +01:00
multimenu.h When entering a map name, sort maps by some kind of similarity to the entered map name. 2013-05-26 09:34:57 +02:00
multiopt.cpp Move random oil drum placement to rules.js 2013-12-22 15:43:17 +04:00
multiplay.cpp Merge branch 'bugfixes' 2013-11-20 20:42:09 -05:00
multiplay.h Merge branch 'bugfixes' 2013-11-20 20:42:09 -05:00
multirecv.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
multistat.cpp Merge branch 'bugfixes' 2013-10-27 19:09:42 -04:00
multistat.h identity: Show players in different colours, depending on whether the player was seen before or is lagging. 2013-06-03 23:13:36 +02:00
multistruct.cpp Minor fixes for bugs which can cause segfaults. 2013-10-14 00:08:25 +02:00
multisync.cpp identity: Give players unique unspoofable player IDs. 2013-06-03 21:11:06 +02:00
objectdef.h Convert functions.txt to handle upgrades from within javascript and research.ini. 2013-05-05 13:34:59 +02:00
objects.cpp Use 'names' fields in ini files instead of looking up names in names.txt 2013-05-12 23:50:57 +02:00
objects.h Convert functions.txt to handle upgrades from within javascript and research.ini. 2013-05-05 13:34:59 +02:00
objmem.cpp Minor fixes for bugs which can cause segfaults. 2013-10-14 00:08:25 +02:00
objmem.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
oprint.cpp Fix possible crash bug, remove useless casts to const chars, and remove duplicate macro getStatName(). 2013-05-13 23:11:34 +02:00
oprint.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
order.cpp Merge branch 'newbugfixes' 2013-12-07 21:26:19 -05:00
order.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
orderdef.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
pointtree.cpp Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
pointtree.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
positiondef.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
power.cpp Merge branch 'bugfixes' 2013-11-19 22:18:46 -05:00
power.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
projectile.cpp Make the minimum damage that a weapon causes configurable, so that varying 2013-05-25 14:07:36 +02:00
projectile.h Make the minimum damage that a weapon causes configurable, so that varying 2013-05-25 14:07:36 +02:00
projectiledef.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
qtscript.cpp Add new function syncRequest(req_id, x, y, obj1, obj2) and new event eventSyncRequest(from, req_id, x, y, obj1, obj2). This unassuming pair allows you to synchronize javascript functions 2013-08-10 20:40:43 +02:00
qtscript.h Add new function syncRequest(req_id, x, y, obj1, obj2) and new event eventSyncRequest(from, req_id, x, y, obj1, obj2). This unassuming pair allows you to synchronize javascript functions 2013-08-10 20:40:43 +02:00
qtscriptdebug.cpp Make jsdebug window update globals only on user request. This makes UI 2013-05-05 13:31:55 +02:00
qtscriptdebug.h Make jsdebug window update globals only on user request. This makes UI 2013-05-05 13:31:55 +02:00
qtscriptfuncs.cpp qtscript: Add terrainType(x, y) to check passability of map tiles 2013-12-22 15:43:06 +04:00
qtscriptfuncs.h qtscript: Add debug window showing globals, triggers and labels. 2013-02-02 15:53:03 +01:00
radar.cpp Add teams mode without shared research. 2013-04-29 21:20:34 +02:00
radar.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
random.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
random.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
raycast.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
raycast.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
research.cpp Cleanup of PIE stats loading. 2013-09-07 15:15:22 +02:00
research.h Use 'names' fields in ini files instead of looking up names in names.txt 2013-05-12 23:50:57 +02:00
researchdef.h Use 'names' fields in ini files instead of looking up names in names.txt 2013-05-12 23:50:57 +02:00
scores.cpp Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
scores.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
scriptai.cpp Fix various minor issues pointed out by Coverity scanner. 2013-11-07 00:17:07 +01:00
scriptai.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
scriptcb.cpp Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
scriptcb.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
scriptextern.cpp Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
scriptextern.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
scriptfuncs.cpp Merge branch 'bugfixes' 2013-10-27 19:09:42 -04:00
scriptfuncs.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
scriptobj.cpp QString's toAscii() is gone in Qt5, so stop using it, which is a good idea anyway. 2013-08-23 23:25:29 +02:00
scriptobj.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
scripttabs.cpp Remove old wzscript debugging watch window. Add new debug hotkey to test 2013-05-18 14:26:40 +02:00
scripttabs.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
scriptvals.cpp Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
scriptvals.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
scriptvals_lexer.cpp Simplify build process by getting rid of bison/flex dependencies. 2013-09-21 00:14:02 +02:00
scriptvals_lexer.lpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
scriptvals_parser.cpp Simplify build process by getting rid of bison/flex dependencies. 2013-09-21 00:14:02 +02:00
scriptvals_parser.h Simplify build process by getting rid of bison/flex dependencies. 2013-09-21 00:14:02 +02:00
scriptvals_parser.ypp Remove useless getCompFromResName() 2013-05-13 21:59:12 +02:00
selection.cpp Simplify droid selection type code. 2013-05-26 00:17:20 +02:00
selection.h Add Shift+V to select all fully-armed VTOLs. 2013-05-25 23:20:31 +02:00
seqdisp.cpp Clean up interface between framework, ivis_opengl and main, reducing dependencies that go the wrong way. 2013-12-01 17:29:16 +01:00
seqdisp.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
stats.cpp Minor fixes for bugs which can cause segfaults. 2013-10-14 00:08:25 +02:00
stats.h Allow designing and building obsolete tanks. 2013-05-22 23:57:45 +02:00
statsdef.h Add Jorzi's new heli models, and add generalized support for movement and standing still animation effects, 2013-09-05 22:24:26 +02:00
stringdef.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
structure.cpp Merge branch 'bugfixes' 2014-02-10 08:00:10 +01:00
structure.h Make the minimum damage that a weapon causes configurable, so that varying 2013-05-25 14:07:36 +02:00
structuredef.h Fix completely broken effectStructureUpdates() and remove redundant variable RES_EXTRACTOR::active. 2013-05-27 08:11:19 +02:00
template.cpp Fix capacity clobber. 2013-11-14 22:26:19 -05:00
template.h Allow designing and building obsolete tanks. 2013-05-22 23:57:45 +02:00
terrain.cpp Remove unnecessary glClearColor calls. (They do not make fog any less broken.) 2013-12-14 15:58:04 +01:00
terrain.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
text.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
text.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
texture.cpp Rename 'tileset' global variable to 'tilesetDir' for increased readability. 2013-02-17 13:45:06 +01:00
texture.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
transporter.cpp Simplify psDroid->asBits from array of structure with a single field to just an array. 2013-05-09 13:25:40 +02:00
transporter.h qtscript: cargoSlots and cargoUsed removed. Added enumCargo(psDroid), returns an 2013-01-19 13:26:03 +01:00
version.cpp K.I.S.S 2013-12-03 20:58:01 -05:00
version.h K.I.S.S 2013-12-03 20:58:01 -05:00
visibility.cpp Simplify the vision code a bit. Behaviour should be exactly identical. 2013-12-14 15:58:04 +01:00
visibility.h qtscript: Add new functions addSpotter() and removeSpotter() to add and remove 2013-05-18 00:30:58 +02:00
warcam.cpp Simplify psDroid->asBits from array of structure with a single field to just an array. 2013-05-09 13:25:40 +02:00
warcam.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
warzoneconfig.cpp Remove fallback mode. GLSL 1.20 or better is now required. 2013-02-09 14:18:56 +01:00
warzoneconfig.h Remove fallback mode. GLSL 1.20 or better is now required. 2013-02-09 14:18:56 +01:00
wavecast.cpp Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
wavecast.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00
weapondef.h Merge branch 'bugfixes' 2013-01-16 15:44:22 -05:00
wrappers.cpp Merge branch 'newbugfixes' 2013-12-07 21:26:19 -05:00
wrappers.h Seems time don't stop, so bump the year to 2013. 2013-01-16 15:34:57 -05:00