warzone2100/src/objectdef.h

42 lines
1.3 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2013 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** \file
* Includes all object (as derived from BASE_OBJECT) definitions.
*/
#ifndef __INCLUDED_OBJECTDEF_H__
#define __INCLUDED_OBJECTDEF_H__
#include "lib/framework/frame.h"
#include "lib/ivis_opengl/pietypes.h"
#include "movedef.h"
#include "statsdef.h"
#include "researchdef.h"
#include "weapondef.h"
#include "basedef.h"
#include "droiddef.h"
#include "structuredef.h"
#include "projectiledef.h"
#include "featuredef.h"
#endif // __INCLUDED_OBJECTDEF_H__