warzone2100/src/levelint.h

58 lines
1.8 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2013 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** @file
* Internal definitions for the level system
*/
#ifndef __INCLUDED_SRC_LEVELINT_H__
#define __INCLUDED_SRC_LEVELINT_H__
// return values from the lexer
enum _token_type
{
LTK_LEVEL = 0x100, // level key word
LTK_PLAYERS, // players key word
LTK_TYPE, // type key word
LTK_DATA, // data key word
LTK_GAME, // game key word
LTK_CAMPAIGN, // campaign key word
LTK_CAMSTART, // camstart key word
LTK_CAMCHANGE, // camchange key word
LTK_DATASET, // dataset key word
LTK_EXPAND, // expand key word
LTK_EXPAND_LIMBO, // expand Limbo key word
LTK_BETWEEN, // between key word
LTK_MKEEP, // miss_keep key word
LTK_MKEEP_LIMBO, // miss_keep Limbo key word
LTK_MCLEAR, // miss_clear key word
LTK_IDENT, // an identifier
LTK_STRING, // a quoted string
LTK_INTEGER, // a number
};
// return values from the lexer
extern char *pLevToken;
extern LEVEL_TYPE levVal;
// error report function for the level parser
extern void lev_error(const char* msg);
#endif // __INCLUDED_SRC_LEVELINT_H__