warzone2100/src/warzoneconfig.h

101 lines
2.9 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2013 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** @file
* Warzone Global configuration functions.
*/
#ifndef __INCLUDED_SRC_WARZONECONFIG_H__
#define __INCLUDED_SRC_WARZONECONFIG_H__
#include "lib/framework/frame.h"
#include "lib/sequence/sequence.h"
/***************************************************************************/
/*
* Global Definitions
*/
/***************************************************************************/
enum FMV_MODE
{
FMV_FULLSCREEN,
FMV_1X,
FMV_2X,
FMV_MAX
};
enum FSAA_LEVEL
{
FSAA_OFF,
FSAA_2X,
FSAA_4X,
FSAA_8X,
FSAA_MAX
};
/***************************************************************************/
/*
* Global ProtoTypes
*/
/***************************************************************************/
extern void war_SetDefaultStates(void);
extern void war_SetFMVmode(FMV_MODE mode);
extern FMV_MODE war_GetFMVmode(void);
extern void war_SetAllowSubtitles(bool);
extern bool war_GetAllowSubtitles(void);
extern void war_setFullscreen(bool);
extern bool war_getFullscreen(void);
extern void war_setFSAA(unsigned int);
extern unsigned int war_getFSAA(void);
extern void war_SetTrapCursor(bool b);
extern bool war_GetTrapCursor(void);
extern void war_SetVsync(bool b);
extern bool war_GetVsync(void);
extern void war_SetWidth(UDWORD width);
extern UDWORD war_GetWidth(void);
extern void war_SetHeight(UDWORD height);
extern UDWORD war_GetHeight(void);
extern void war_SetPauseOnFocusLoss(bool enabled);
extern bool war_GetPauseOnFocusLoss(void);
extern bool war_GetMusicEnabled(void);
extern void war_SetMusicEnabled(bool enabled);
extern int8_t war_GetSPcolor(void);
extern void war_SetSPcolor(int color);
void war_setMPcolour(int colour);
int war_getMPcolour();
void war_setScanlineMode(SCANLINE_MODE mode);
SCANLINE_MODE war_getScanlineMode(void);
/**
* Enable or disable sound initialization
* Has no effect after systemInitialize()!
*
* \param soundEnabled enable sound (or not)
*/
void war_setSoundEnabled( bool soundEnabled );
/**
* Whether we should initialize sound or not
*
* \return Enable sound (or not)
*/
bool war_getSoundEnabled( void );
#endif // __INCLUDED_SRC_WARZONECONFIG_H__