101 lines
2.9 KiB
C
101 lines
2.9 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2013 Warzone 2100 Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/** @file
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* Warzone Global configuration functions.
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*/
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#ifndef __INCLUDED_SRC_WARZONECONFIG_H__
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#define __INCLUDED_SRC_WARZONECONFIG_H__
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#include "lib/framework/frame.h"
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#include "lib/sequence/sequence.h"
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/***************************************************************************/
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/*
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* Global Definitions
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*/
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/***************************************************************************/
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enum FMV_MODE
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{
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FMV_FULLSCREEN,
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FMV_1X,
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FMV_2X,
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FMV_MAX
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};
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enum FSAA_LEVEL
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{
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FSAA_OFF,
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FSAA_2X,
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FSAA_4X,
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FSAA_8X,
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FSAA_MAX
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};
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/***************************************************************************/
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/*
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* Global ProtoTypes
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*/
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/***************************************************************************/
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extern void war_SetDefaultStates(void);
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extern void war_SetFMVmode(FMV_MODE mode);
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extern FMV_MODE war_GetFMVmode(void);
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extern void war_SetAllowSubtitles(bool);
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extern bool war_GetAllowSubtitles(void);
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extern void war_setFullscreen(bool);
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extern bool war_getFullscreen(void);
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extern void war_setFSAA(unsigned int);
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extern unsigned int war_getFSAA(void);
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extern void war_SetTrapCursor(bool b);
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extern bool war_GetTrapCursor(void);
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extern void war_SetVsync(bool b);
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extern bool war_GetVsync(void);
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extern void war_SetWidth(UDWORD width);
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extern UDWORD war_GetWidth(void);
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extern void war_SetHeight(UDWORD height);
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extern UDWORD war_GetHeight(void);
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extern void war_SetPauseOnFocusLoss(bool enabled);
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extern bool war_GetPauseOnFocusLoss(void);
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extern bool war_GetMusicEnabled(void);
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extern void war_SetMusicEnabled(bool enabled);
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extern int8_t war_GetSPcolor(void);
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extern void war_SetSPcolor(int color);
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void war_setMPcolour(int colour);
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int war_getMPcolour();
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void war_setScanlineMode(SCANLINE_MODE mode);
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SCANLINE_MODE war_getScanlineMode(void);
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/**
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* Enable or disable sound initialization
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* Has no effect after systemInitialize()!
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*
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* \param soundEnabled enable sound (or not)
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*/
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void war_setSoundEnabled( bool soundEnabled );
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/**
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* Whether we should initialize sound or not
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*
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* \return Enable sound (or not)
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*/
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bool war_getSoundEnabled( void );
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#endif // __INCLUDED_SRC_WARZONECONFIG_H__
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