warzone2100/src/qtscriptdebug.h

71 lines
1.8 KiB
C++

/*
This file is part of Warzone 2100.
Copyright (C) 2013 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __INCLUDED_QTSCRIPTDEBUG_H__
#define __INCLUDED_QTSCRIPTDEBUG_H__
#include "lib/framework/frame.h"
#include "basedef.h"
#include "droiddef.h"
#include "structuredef.h"
#include "researchdef.h"
#include "featuredef.h"
class QScriptEngine;
class QStandardItemModel;
class QModelIndex;
class QLineEdit;
#include <QtCore/QHash>
#include <QtCore/QSignalMapper>
#include <QtGui/QDialog>
#include <QtGui/QTableWidget>
#include <QtGui/QTreeView>
typedef QHash<QScriptEngine *, QStandardItemModel *> MODELMAP;
typedef QHash<QScriptEngine *, QLineEdit *> EDITMAP;
class ScriptDebugger : public QDialog
{
Q_OBJECT
public:
ScriptDebugger(const MODELMAP &models, QStandardItemModel *triggerModel);
~ScriptDebugger();
private:
QTabWidget tab;
QStandardItemModel *labelModel;
QTreeView labelView;
QTreeView triggerView;
MODELMAP modelMap;
EDITMAP editMap;
protected slots:
void labelClickedIdx(const QModelIndex &idx);
void labelClicked();
void runClicked(QObject *obj);
void updateModels();
};
void jsDebugCreate(const MODELMAP &models, QStandardItemModel *triggerModel);
bool jsDebugShutdown();
#endif