92 lines
2.8 KiB
C
92 lines
2.8 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2013 Warzone 2100 Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/** @file
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* Functions for the display of the Escape Sequences
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*/
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#ifndef __INCLUDED_SRC_SEQDISP_H__
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#define __INCLUDED_SRC_SEQDISP_H__
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#include "lib/framework/types.h"
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/***************************************************************************/
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/*
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* Global Definitions
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*/
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/***************************************************************************/
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#define SEQUENCE_KILL 3//stop
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#define SEQUENCE_HOLD 4//play once and hold last frame
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enum SEQ_TEXT_POSITIONING
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{
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/**
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* Position text.
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*/
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SEQ_TEXT_POSITION,
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/**
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* Justify if less than 3/4 length.
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*/
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SEQ_TEXT_FOLLOW_ON,
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/**
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* Justify if less than 520/600 length.
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*/
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SEQ_TEXT_JUSTIFY,
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};
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/***************************************************************************/
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/*
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* Global Variables
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*/
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/***************************************************************************/
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/***************************************************************************/
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/*
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* Global ProtoTypes
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*/
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/***************************************************************************/
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//buffer render
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extern bool seq_RenderVideoToBuffer(const char* sequenceName, int seqCommand);
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extern bool seq_UpdateFullScreenVideo(int *bClear);
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extern bool seq_StopFullScreenVideo(void);
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//control
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extern bool seq_GetVideoSize(SDWORD* pWidth, SDWORD* pHeight);
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//text
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extern bool seq_AddTextForVideo(const char* pText, SDWORD xOffset, SDWORD yOffset, double startTime, double endTime, SEQ_TEXT_POSITIONING textJustification);
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//clear the sequence list
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extern void seq_ClearSeqList(void);
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//add a sequence to the list to be played
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extern void seq_AddSeqToList(const char *pSeqName, const char *pAudioName, const char *pTextName, bool bLoop);
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/*checks to see if there are any sequences left in the list to play*/
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extern bool seq_AnySeqLeft(void);
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//set and check subtitle mode, true subtitles on
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extern void seq_SetSubtitles(bool bNewState);
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extern bool seq_GetSubtitles(void);
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/*returns the next sequence in the list to play*/
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extern void seq_StartNextFullScreenVideo(void);
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#endif // __INCLUDED_SRC_SEQDISP_H__
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