warzone2100/src/displaydef.h

42 lines
1.2 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2013 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** \file
* Display structures.
*/
#ifndef __INCLUDED_DISPLAYDEF_H__
#define __INCLUDED_DISPLAYDEF_H__
#include "lib/ivis_opengl/imd.h"
#include "lib/ivis_opengl/pieclip.h"
#define BOUNDARY_X (22)
#define BOUNDARY_Y (22)
struct SCREEN_DISP_DATA
{
iIMDShape *imd;
UDWORD frameNumber; // last frame it was drawn
UDWORD screenX,screenY;
UDWORD screenR;
};
#endif // __INCLUDED_DISPLAYDEF_H__