52 lines
1.3 KiB
C
52 lines
1.3 KiB
C
/*
|
|
This file is part of Warzone 2100.
|
|
Copyright (C) 1999-2004 Eidos Interactive
|
|
Copyright (C) 2005-2013 Warzone 2100 Project
|
|
|
|
Warzone 2100 is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Warzone 2100 is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Warzone 2100; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#ifndef __INCLUDED_SRC_ATMOS_H__
|
|
#define __INCLUDED_SRC_ATMOS_H__
|
|
|
|
#include "lib/framework/vector.h"
|
|
#include "lib/ivis_opengl/ivisdef.h"
|
|
|
|
struct ATPART
|
|
{
|
|
UBYTE status;
|
|
UBYTE type;
|
|
UDWORD size;
|
|
Vector3f position;
|
|
Vector3f velocity;
|
|
iIMDShape *imd;
|
|
};
|
|
|
|
enum WT_CLASS
|
|
{
|
|
WT_RAINING,
|
|
WT_SNOWING,
|
|
WT_NONE
|
|
};
|
|
|
|
void atmosInitSystem(void);
|
|
void atmosUpdateSystem(void);
|
|
void renderParticle(ATPART *psPart);
|
|
void atmosDrawParticles(void);
|
|
void atmosSetWeatherType(WT_CLASS type);
|
|
WT_CLASS atmosGetWeatherType(void);
|
|
|
|
#endif // __INCLUDED_SRC_ATMOS_H__
|