Remove 'logical' cheat that did nothing.
parent
ccc540b24e
commit
cffec7feb5
|
@ -75,7 +75,6 @@ static CHEAT_ENTRY cheatCodes[] =
|
|||
{"showsamples", kf_ToggleSamples}, //displays the # of Sound samples in Queue & List
|
||||
{"showorders", kf_ToggleOrders}, //displays unit order/action state.
|
||||
{"showlevelname", kf_ToggleLevelName}, // shows the current level name on screen
|
||||
{"logical", kf_ToggleLogical}, //logical game updates separated from graphics updates.
|
||||
{"pause", kf_TogglePauseMode}, // Pause the game.
|
||||
{"power info", kf_PowerInfo},
|
||||
{"reload me", kf_Reload}, // reload selected weapons immediately
|
||||
|
|
|
@ -2843,10 +2843,6 @@ void kf_NoAssert()
|
|||
debug(LOG_ERROR, "Asserts turned off");
|
||||
}
|
||||
|
||||
void kf_ToggleLogical()
|
||||
{
|
||||
console("Logical updates can no longer be toggled."); // TODO remove me
|
||||
}
|
||||
// rotuine to decrement the tab-scroll 'buttons'
|
||||
void kf_BuildPrevPage()
|
||||
{
|
||||
|
|
|
@ -239,8 +239,6 @@ extern void kf_NormalSpeed( void );
|
|||
extern void kf_CloneSelected( void );
|
||||
extern void kf_Reload( void );
|
||||
|
||||
extern void kf_ToggleLogical(void);
|
||||
|
||||
#define SPIN_SCALING (360*DEG_1)
|
||||
#define SECS_PER_SPIN 2
|
||||
#define MAP_SPIN_RATE (SPIN_SCALING/SECS_PER_SPIN)
|
||||
|
|
Loading…
Reference in New Issue