510 lines
14 KiB
C++
510 lines
14 KiB
C++
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2013 Warzone 2100 Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*
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* keyedit.c
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* keymap editor
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* alexl.
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*/
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// ////////////////////////////////////////////////////////////////////////////
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// includes
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#include <string.h>
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#include <physfs.h>
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#include "lib/framework/frame.h"
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#include "lib/ivis_opengl/bitimage.h"
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#include "lib/ivis_opengl/pieblitfunc.h"
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#include "lib/sound/audio.h"
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#include "lib/sound/audio_id.h"
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#include "lib/widget/button.h"
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#include "frend.h"
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#include "frontend.h"
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#include "hci.h"
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#include "init.h"
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#include "intdisplay.h"
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#include "keyedit.h"
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#include "keymap.h"
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#include "loadsave.h"
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#include "main.h"
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#include "multiint.h"
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// ////////////////////////////////////////////////////////////////////////////
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// defines
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#define KM_FORM 10200
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#define KM_RETURN 10202
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#define KM_DEFAULT 10203
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#define KM_START 10204
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#define KM_END 10399
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#define KM_W FRONTEND_BOTFORMW
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#define KM_H 440
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#define KM_X FRONTEND_BOTFORMX
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#define KM_Y 20
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#define KM_SX FRONTEND_SIDEX
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#define KM_ENTRYW (FRONTEND_BOTFORMW - 80)
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#define KM_ENTRYH (16)
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// ////////////////////////////////////////////////////////////////////////////
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// variables
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static KEY_MAPPING *selectedKeyMap;
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static char keymapVersion[8] = "KM_0002";
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// ////////////////////////////////////////////////////////////////////////////
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// funcs
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static bool pushedKeyMap(UDWORD key)
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{
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selectedKeyMap = (KEY_MAPPING *)widgGetFromID(psWScreen,key)->pUserData;
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if(selectedKeyMap && selectedKeyMap->status != KEYMAP_ASSIGNABLE)
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{
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selectedKeyMap = NULL;
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audio_PlayTrack( ID_SOUND_BUILD_FAIL );
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}
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return true;
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}
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// ////////////////////////////////////////////////////////////////////////////
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static bool pushedKeyCombo(KEY_CODE subkey)
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{
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KEY_CODE metakey=KEY_IGNORE;
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KEY_MAPPING *pExist;
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KEY_MAPPING *psMapping;
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KEY_CODE alt;
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// check for
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// alt
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alt = (KEY_CODE)0;
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if( keyDown(KEY_RALT) || keyDown(KEY_LALT) )
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{
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metakey= KEY_LALT;
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alt = KEY_RALT;
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}
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// ctrl
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else if( keyDown(KEY_RCTRL) || keyDown(KEY_LCTRL) )
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{
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metakey = KEY_LCTRL;
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alt = KEY_RCTRL;
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}
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// shift
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else if( keyDown(KEY_RSHIFT) || keyDown(KEY_LSHIFT) )
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{
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metakey = KEY_LSHIFT;
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alt = KEY_RSHIFT;
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}
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// meta (cmd)
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else if( keyDown(KEY_RMETA) || keyDown(KEY_LMETA) )
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{
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metakey = KEY_LMETA;
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alt = KEY_RMETA;
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}
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// check if bound to a fixed combo.
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pExist = keyFindMapping( metakey, subkey );
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if(pExist && (pExist->status == KEYMAP_ALWAYS || pExist->status == KEYMAP_ALWAYS_PROCESS))
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{
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selectedKeyMap = NULL; // unhighlght selected.
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return false;
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}
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/* Clear down mappings using these keys... But only if it isn't unassigned */
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keyReAssignMapping( metakey, subkey, KEY_IGNORE, (KEY_CODE)KEY_MAXSCAN );
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/* Try and see if its there already - damn well should be! */
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psMapping = keyGetMappingFromFunction((void*)selectedKeyMap->function);
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/* Cough if it's not there */
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ASSERT( psMapping!=NULL,"Trying to patch a non-existant function mapping - whoop whoop!!!" );
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/* Now alter it to the new values */
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psMapping->metaKeyCode = metakey;
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psMapping->subKeyCode = subkey;
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// was "=="
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psMapping->status = KEYMAP_ASSIGNABLE; //must be
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if(alt)
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{
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psMapping->altMetaKeyCode = alt;
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}
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selectedKeyMap = NULL; // unhighlght selected .
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return true;
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}
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// ////////////////////////////////////////////////////////////////////////////
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static KEY_CODE scanKeyBoardForBinding(void)
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{
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UDWORD i;
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for(i = 0; i < KEY_MAXSCAN; i++)
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{
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if(keyPressed((KEY_CODE)i))
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{
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if(i != KEY_RALT // exceptions
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&& i != KEY_LALT
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&& i != KEY_RCTRL
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&& i != KEY_LCTRL
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&& i != KEY_RSHIFT
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&& i != KEY_LSHIFT
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&& i != KEY_LMETA
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&& i != KEY_RMETA
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)
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{
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return (KEY_CODE)i; // top row key pressed
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}
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}
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}
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return (KEY_CODE)0;
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}
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// ////////////////////////////////////////////////////////////////////////////
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bool runKeyMapEditor(void)
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{
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WidgetTriggers const &triggers = widgRunScreen(psWScreen);
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unsigned id = triggers.empty()? 0 : triggers.front().widget->id; // Just use first click here, since the next click could be on another menu.
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if(id == KM_RETURN) // return
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{
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saveKeyMap();
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changeTitleMode(OPTIONS);
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}
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if(id == KM_DEFAULT)
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{
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keyClearMappings();
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keyInitMappings(true);
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widgDelete(psWScreen,FRONTEND_BACKDROP);// readd the widgets
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startKeyMapEditor(false);
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}
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else if( id>=KM_START && id<=KM_END)
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{
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pushedKeyMap(id);
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}
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if(selectedKeyMap)
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{
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KEY_CODE kc = scanKeyBoardForBinding();
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if (kc)
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{
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pushedKeyCombo(kc);
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}
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}
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widgDisplayScreen(psWScreen); // show the widgets currently running
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if (CancelPressed())
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{
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changeTitleMode(OPTIONS);
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}
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return true;
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}
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// ////////////////////////////////////////////////////////////////////////////
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// returns key to press given a mapping.
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static bool keyMapToString(char *pStr, KEY_MAPPING *psMapping)
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{
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bool onlySub = true;
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char asciiSub[20],asciiMeta[20];
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if(psMapping->metaKeyCode!=KEY_IGNORE)
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{
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keyScanToString(psMapping->metaKeyCode,(char *)&asciiMeta,20);
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onlySub = false;
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}
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keyScanToString(psMapping->subKeyCode,(char *)&asciiSub,20);
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if(onlySub)
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{
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sprintf(pStr,"%s",asciiSub);
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}
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else
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{
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sprintf(pStr,"%s %s", asciiMeta, asciiSub);
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}
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return true;
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}
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// ////////////////////////////////////////////////////////////////////////////
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// display a keymap on the interface.
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static void displayKeyMap(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset)
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{
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int x = xOffset + psWidget->x();
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int y = yOffset + psWidget->y();
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int w = psWidget->width();
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int h = psWidget->height();
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KEY_MAPPING *psMapping = (KEY_MAPPING*)psWidget->pUserData;
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char sKey[MAX_STR_LENGTH];
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if(psMapping == selectedKeyMap)
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{
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pie_BoxFill(x, y, x + w, y + h, WZCOL_KEYMAP_ACTIVE);
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}
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else if(psMapping->status == KEYMAP_ALWAYS || psMapping->status == KEYMAP_ALWAYS_PROCESS)
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{
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// when user can't edit something...
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pie_BoxFill(x, y , x + w, y + h, WZCOL_KEYMAP_FIXED);
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}
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else
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{
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drawBlueBox(x,y,w,h);
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}
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// draw name
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iV_SetFont(font_regular); // font type
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iV_SetTextColour(WZCOL_FORM_TEXT);
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iV_DrawText(_(psMapping->pName), x + 2, y + (psWidget->height() / 2) + 3);
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// draw binding
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keyMapToString(sKey, psMapping);
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// Check to see if key is on the numpad, if so tell user and change color
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if (psMapping->subKeyCode >= KEY_KP_0 && psMapping->subKeyCode <= KEY_KPENTER)
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{
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iV_SetTextColour(WZCOL_YELLOW);
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sstrcat(sKey, " (numpad)");
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}
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iV_DrawText(sKey, x + 364, y + (psWidget->height() / 2) + 3);
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}
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static bool keyMappingSort(KEY_MAPPING const *a, KEY_MAPPING const *b)
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{
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return strcmp(a->pName, b->pName) < 0;
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}
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// ////////////////////////////////////////////////////////////////////////////
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bool startKeyMapEditor(bool first)
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{
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addBackdrop();
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addSideText(FRONTEND_SIDETEXT, KM_SX, KM_Y, _("KEY MAPPING"));
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if (first)
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{
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loadKeyMap(); // get the current mappings.
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}
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WIDGET *parent = widgGetFromID(psWScreen, FRONTEND_BACKDROP);
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IntFormAnimated *kmForm = new IntFormAnimated(parent, false);
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kmForm->id = KM_FORM;
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kmForm->setGeometry(KM_X, KM_Y, KM_W, KM_H);
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addMultiBut(psWScreen,KM_FORM,KM_RETURN, // return button.
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8,5,
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iV_GetImageWidth(FrontImages,IMAGE_RETURN),
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iV_GetImageHeight(FrontImages,IMAGE_RETURN),
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_("Return To Previous Screen"), IMAGE_RETURN, IMAGE_RETURN_HI, IMAGE_RETURN_HI);
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addMultiBut(psWScreen,KM_FORM,KM_DEFAULT,
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11,45,
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iV_GetImageWidth(FrontImages, IMAGE_KEYMAP_DEFAULT), iV_GetImageWidth(FrontImages, IMAGE_KEYMAP_DEFAULT),
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_("Select Default"),
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IMAGE_KEYMAP_DEFAULT, IMAGE_KEYMAP_DEFAULT_HI, IMAGE_KEYMAP_DEFAULT_HI); // default.
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// add tab form..
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IntListTabWidget *kmList = new IntListTabWidget(kmForm);
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kmList->setChildSize(KM_ENTRYW, KM_ENTRYH);
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kmList->setChildSpacing(3, 3);
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kmList->setGeometry(52, 10, KM_ENTRYW, KM_H - 10 - 25);
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//Put the buttons on it
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std::vector<KEY_MAPPING *> mappings;
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for (KEY_MAPPING *m = keyMappings; m != nullptr; m = m->psNext)
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{
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if (m->status != KEYMAP__DEBUG && m->status != KEYMAP___HIDE) // if it's not a debug mapping..
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{
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mappings.push_back(m);
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}
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}
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std::sort(mappings.begin(), mappings.end(), keyMappingSort);
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/* Add our first mapping to the form */
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/* Now add the others... */
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for (std::vector<KEY_MAPPING *>::const_iterator i = mappings.begin(); i != mappings.end(); ++i)
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{
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W_BUTTON *button = new W_BUTTON(kmList);
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button->id = KM_START + (i - mappings.begin());
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button->pUserData = *i;
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button->displayFunction = displayKeyMap;
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kmList->addWidgetToLayout(button);
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}
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/* Stop when the right number or when aphabetically last - not sure...! */
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/* Go home... */
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return true;
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}
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// ////////////////////////////////////////////////////////////////////////////
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// save current keymaps to registry
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// FIXME: Use the endian-safe physfs functions.
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bool saveKeyMap(void)
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{
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KEY_MAPPING *psMapping;
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SDWORD count;
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char name[128];
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PHYSFS_file *pfile;
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// KeyMapPath
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debug(LOG_WZ, "We are to write %s for keymap info", KeyMapPath);
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pfile = PHYSFS_openWrite(KeyMapPath);
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if (!pfile)
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{ // NOTE: Changed to LOG_FATAL, since we want to inform user via pop-up (windows only)
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debug(LOG_FATAL, "saveKeyMap: %s could not be created: %s", KeyMapPath, PHYSFS_getLastError());
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assert(false);
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return false;
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}
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#define WRITE(var, size) \
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if (PHYSFS_write(pfile, var, 1, size) != size) { \
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debug(LOG_FATAL, "saveKeyMap: could not write to %s %d bytes: %s", \
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KeyMapPath, (int)size, PHYSFS_getLastError()); \
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assert(false); \
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return false; \
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}
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// write out number of entries.
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count = 0;
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for (psMapping = keyMappings; psMapping; psMapping = psMapping->psNext)
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{
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count++;
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}
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WRITE(&count, sizeof(count));
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WRITE(&keymapVersion, 8);
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for(psMapping = keyMappings; psMapping; psMapping = psMapping->psNext)
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{
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// save this map.
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// name
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sstrcpy(name, psMapping->pName);
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WRITE(&name, 128);
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WRITE(&psMapping->status, sizeof(KEY_STATUS)); // status
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WRITE(&psMapping->metaKeyCode, sizeof(KEY_CODE)); // metakey
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WRITE(&psMapping->subKeyCode, sizeof(KEY_CODE)); // subkey
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WRITE(&psMapping->action, sizeof(KEY_ACTION)); // action
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// function to map to!
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for (count = 0; keyMapSaveTable[count] != NULL && keyMapSaveTable[count] != psMapping->function; count++) {}
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if(keyMapSaveTable[count] == NULL)
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{
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debug( LOG_FATAL, "can't find keymapped function %s in the keymap save table at %d!", name, count );
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abort();
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}
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WRITE(&count, sizeof(count));
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}
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if (!PHYSFS_close(pfile))
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{
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debug(LOG_FATAL, "Error closing %s: %s", KeyMapPath, PHYSFS_getLastError());
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assert(false);
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return false;
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}
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debug(LOG_WZ, "Keymap written ok to %s.", KeyMapPath);
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return true; // saved ok.
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#undef WRITE
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}
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// ////////////////////////////////////////////////////////////////////////////
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// load keymaps from registry.
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bool loadKeyMap(void)
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{
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KEY_STATUS status;
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KEY_CODE metaCode;
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KEY_CODE subCode;
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KEY_ACTION action;
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char name[128];
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SDWORD count;
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UDWORD funcmap;
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char ver[8];
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PHYSFS_file *pfile;
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PHYSFS_sint64 filesize;
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PHYSFS_sint64 countsize = 0;
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PHYSFS_sint64 length_read;
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// throw away any keymaps!!
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keyClearMappings();
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if (!PHYSFS_exists(KeyMapPath))
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{
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debug(LOG_WZ, "%s not found", KeyMapPath);
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return false;
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}
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pfile = PHYSFS_openRead(KeyMapPath);
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if (!pfile)
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{
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// NOTE: Changed to LOG_FATAL, since we want to inform user via pop-up (windows only)
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debug(LOG_FATAL, "loadKeyMap: [directory: %s] %s could not be opened: %s", PHYSFS_getRealDir(KeyMapPath),
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KeyMapPath, PHYSFS_getLastError());
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assert(false);
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return false;
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}
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filesize = PHYSFS_fileLength(pfile);
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#define READ(var, size) \
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length_read = PHYSFS_read(pfile, var, 1, size); \
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countsize += length_read; \
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if (length_read != size) { \
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debug(LOG_FATAL, "loadKeyMap: Reading %s short: %s", \
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KeyMapPath, PHYSFS_getLastError()); \
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assert(false); \
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(void) PHYSFS_close(pfile); \
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return false; \
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}
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READ(&count, sizeof(count));
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READ(&ver, 8); // get version number.
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if (strncmp(ver, keymapVersion, 8) != 0)
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{
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/* If wrong version, create a new one instead. */
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PHYSFS_close(pfile);
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return false;
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}
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for(; count > 0; count--) {
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READ(&name, 128); // name
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READ(&status, sizeof(KEY_STATUS)); // status
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READ(&metaCode, sizeof(KEY_CODE)); // metakey
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READ(&subCode, sizeof(KEY_CODE)); // subkey
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READ(&action, sizeof(KEY_ACTION)); // action
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READ(&funcmap, sizeof(funcmap)); // function
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// add mapping
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keyAddMapping( status, metaCode, subCode, action, keyMapSaveTable[funcmap],(char*)&name);
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}
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if (!PHYSFS_close(pfile))
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{
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debug(LOG_ERROR, "Error closing %s: %s", KeyMapPath, PHYSFS_getLastError());
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assert(false);
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return false;
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}
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if (countsize != filesize)
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{
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debug(LOG_FATAL, "File size different from bytes read!");
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assert(false);
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}
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return true;
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}
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