69 lines
2.0 KiB
C
69 lines
2.0 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2013 Warzone 2100 Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/** @file
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* All game variable access functions for the scripts
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*/
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#ifndef __INCLUDED_SRC_SCRIPTEXTERN_H__
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#define __INCLUDED_SRC_SCRIPTEXTERN_H__
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// current game level
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extern SDWORD scrGameLevel;
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// whether the tutorial is active
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extern bool bInTutorial;
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// whether any additional special case victory/failure conditions have been met
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extern bool bExtraVictoryFlag;
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extern bool bExtraFailFlag;
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extern bool bTrackTransporter;
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// ID numbers for external variables
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enum _externids
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{
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EXTID_MAPWIDTH,
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EXTID_MAPHEIGHT,
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EXTID_GAMEINIT,
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EXTID_SELECTEDPLAYER,
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EXTID_GAMELEVEL,
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EXTID_GAMETIME,
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EXTID_TUTORIAL,
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EXTID_MULTIGAMETYPE,
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EXTID_MULTIGAMEHUMANMAX,
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EXTID_MULTIGAMEBASETYPE,
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EXTID_CURSOR,
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EXTID_INTMODE,
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EXTID_TARGETTYPE, // IHATESCRIPTSANDEVERYTHINGTHEYSTANDFOR(ESPECIALLYONSUNDAYS)
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EXTID_EXTRAVICTORYFLAG,
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EXTID_EXTRAFAILFLAG,
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EXTID_TRACKTRANSPORTER,
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EXTID_MULTIGAMEALLIANCESTYPE,
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};
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// reset the script externals for a new level
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extern void scrExternReset(void);
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// General function to get some basic game values
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extern bool scrGenExternGet(UDWORD index);
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// General function to set some basic game values
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extern bool scrGenExternSet(UDWORD index);
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#endif // __INCLUDED_SRC_SCRIPTEXTERN_H__
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