.. |
collider
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
core
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Build with C++17, remove nonstd::string_view
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2021-04-23 03:12:20 -04:00 |
galaxy
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Fix formatting issues.
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2021-01-29 21:45:53 +00:00 |
graphics
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Fix (and document) depth linearization
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2021-03-27 00:32:41 -04:00 |
gui
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Happy new year!
|
2021-01-03 19:40:16 +01:00 |
lua
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Fix some bugs appeared
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2021-05-02 17:25:57 -04:00 |
pigui
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Add new debug / editor colorscheme
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2021-04-29 15:44:38 -04:00 |
posix
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
scenegraph
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Clean up useless profiling calls
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2021-05-01 17:50:24 -04:00 |
ship
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Improve Tradeships.lua
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2021-05-02 17:25:57 -04:00 |
sound
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Fix death music not playing over tombstone screen
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2021-03-28 10:55:46 -04:00 |
terrain
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
text
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
win32
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Aabb.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
AnimationCurves.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Background.cpp
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Limit the radius searched for stars and mix it from the minimum to the desired radius depending on the star density
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2021-01-13 16:40:06 -05:00 |
Background.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
BaseSphere.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
BaseSphere.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Beam.cpp
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Refactor Body inheritance tree to remove Object and CityOnPlanet (#4995)
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2020-11-11 19:33:04 -05:00 |
Beam.h
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Refactor Body inheritance tree to remove Object and CityOnPlanet (#4995)
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2020-11-11 19:33:04 -05:00 |
Body.cpp
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Improve Tradeships.lua
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2021-05-02 17:25:57 -04:00 |
Body.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ByteRange.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
CRC32.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
CRC32.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Camera.cpp
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Fix GasGiant clipping, fix bright spots on models
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2021-03-26 22:42:06 -04:00 |
Camera.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
CargoBody.cpp
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New mission: Scoop
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2021-01-17 11:06:32 +01:00 |
CargoBody.h
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New mission: Scoop
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2021-01-17 11:06:32 +01:00 |
CityOnPlanet.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
CityOnPlanet.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
CollMesh.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
CollMesh.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Color.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Color.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Cutscene.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
DateTime.cpp
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Run clang-format over the entire code base.
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2019-01-05 17:09:05 -05:00 |
DateTime.h
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Don't use SDL typedefs in DateTime.h
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2020-05-15 16:39:45 -04:00 |
DeathView.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
DeathView.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
DeleteEmitter.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
DynamicBody.cpp
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Improve/fix system map
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2021-02-01 02:31:24 -05:00 |
DynamicBody.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Easing.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
EnumStrings.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
EnumStrings.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
FaceParts.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
FaceParts.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
FileSourceZip.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
FileSourceZip.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
FileSystem.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
FileSystem.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
FixedGuns.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
FixedGuns.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
FloatComparison.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
FontCache.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
FontCache.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Frame.cpp
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Clean up useless profiling calls
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2021-05-01 17:50:24 -04:00 |
Frame.h
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Add function PutShipOnRoute
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2021-05-02 17:25:57 -04:00 |
FrameId.h
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Cleanup Win32 Build (VS 2019)
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2020-07-10 10:28:50 -04:00 |
Game.cpp
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Improve Tradeships.lua
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2021-05-02 17:25:57 -04:00 |
Game.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GameConfig.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GameConfig.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GameLog.cpp
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Update includes to point to new lua/ directory
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2020-01-20 18:13:45 -05:00 |
GameLog.h
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Run clang-format over the entire code base.
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2019-01-05 17:09:05 -05:00 |
GameSaveError.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GasGiant.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GasGiant.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GasGiantJobs.cpp
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Deprecate matrix4x4d renderer methods, add better Viewport handling
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2020-09-07 15:31:15 -04:00 |
GasGiantJobs.h
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Remove many warnings
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2020-04-25 01:31:42 +02:00 |
GeoPatch.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GeoPatch.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GeoPatchContext.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GeoPatchContext.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GeoPatchID.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GeoPatchID.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GeoPatchJobs.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GeoPatchJobs.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GeoSphere.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
GeoSphere.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
HeatGradientPar.h
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Decouple includes; Remove some unused variable; Fix an equation in Space.cpp
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2019-10-20 11:19:45 +02:00 |
HudTrail.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
HudTrail.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
HyperspaceCloud.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
HyperspaceCloud.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Input.cpp
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Build with C++17, remove nonstd::string_view
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2021-04-23 03:12:20 -04:00 |
Input.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
InputBindings.cpp
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Build with C++17, remove nonstd::string_view
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2021-04-23 03:12:20 -04:00 |
InputBindings.h
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Build with C++17, remove nonstd::string_view
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2021-04-23 03:12:20 -04:00 |
Intro.cpp
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Add constexpr to PiRngWrapper min() and max()
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2021-05-07 00:45:58 -04:00 |
Intro.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
IterationProxy.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
JobQueue.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
JobQueue.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Json.h
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Update pioneer to use the new save system.
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2018-10-11 11:45:57 -04:00 |
JsonFwd.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
JsonUtils.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
JsonUtils.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Lang.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Lang.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
LangStrings.inc.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
MathUtil.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
MathUtil.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Missile.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Missile.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ModManager.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ModManager.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ModelBody.cpp
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Fix some bugs appeared
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2021-05-02 17:25:57 -04:00 |
ModelBody.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ModelCache.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ModelCache.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ModelViewer.cpp
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Add profiling, refactor Model animation ticking
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2021-05-01 17:50:24 -04:00 |
ModelViewer.h
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Add new debug / editor colorscheme
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2021-04-29 15:44:38 -04:00 |
NavLights.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
NavLights.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ObjectViewerView.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ObjectViewerView.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Orbit.cpp
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Improve/fix system map
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2021-02-01 02:31:24 -05:00 |
Orbit.h
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Improve/fix system map
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2021-02-01 02:31:24 -05:00 |
PerfStats.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
PerfStats.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Pi.cpp
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Fix some bugs appeared
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2021-05-02 17:25:57 -04:00 |
Pi.h
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Change the star density range from 0.01 to 1.0 to the full 0.0 to 1.0 now that I'm lerping between min and max values
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2021-01-13 16:40:06 -05:00 |
Plane.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Plane.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Planet.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Planet.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Player.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Player.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
PngWriter.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
PngWriter.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Projectile.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Projectile.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Quaternion.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Random.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
RandomColor.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
RandomColor.h
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Delete unused Range.h header
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2020-06-05 15:42:52 -04:00 |
RefCounted.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
SDLWrappers.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
SDLWrappers.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
SectorView.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
SectorView.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Sensors.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Sensors.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ServerAgent.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ServerAgent.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Sfx.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Sfx.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Shields.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Shields.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Ship-AI.cpp
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Add profiling points, optimize Ship::StaticUpdate
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2021-05-01 17:50:24 -04:00 |
Ship.cpp
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Only update wheel animations when needed
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2021-05-01 17:50:24 -04:00 |
Ship.h
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Only update wheel animations when needed
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2021-05-01 17:50:24 -04:00 |
ShipAICmd.cpp
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Add function PutShipOnRoute
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2021-05-02 17:25:57 -04:00 |
ShipAICmd.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ShipCockpit.cpp
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Move CameraController.h to ship/
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2020-09-07 22:17:41 +01:00 |
ShipCockpit.h
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Update all files to store and use FrameId instead of raw pointers
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2019-11-16 17:54:14 +01:00 |
ShipType.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ShipType.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
SmartPtr.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Space.cpp
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Warn about loading dead bodies, but handle safely.
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2021-05-02 17:27:00 -04:00 |
Space.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
SpaceStation.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
SpaceStation.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
SpaceStationType.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
SpaceStationType.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
SpeedLines.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
SpeedLines.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Sphere.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Sphere.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Star.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Star.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
StringF.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
StringF.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
StringRange.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
SystemInfoView.cpp
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Happy new year!
|
2021-01-03 19:40:16 +01:00 |
SystemInfoView.h
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Happy new year!
|
2021-01-03 19:40:16 +01:00 |
SystemView.cpp
|
Improve/fix system map
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2021-02-01 02:31:24 -05:00 |
SystemView.h
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Happy new year!
|
2021-01-03 19:40:16 +01:00 |
TerrainBody.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
TerrainBody.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Tombstone.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
Tombstone.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
TransferPlanner.cpp
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Happy new year!
|
2021-01-03 19:40:16 +01:00 |
TransferPlanner.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
VideoLink.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
View.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
View.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
ViewController.h
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Happy new year!
|
2021-01-03 19:40:16 +01:00 |
WorldView.cpp
|
Fix (and document) depth linearization
|
2021-03-27 00:32:41 -04:00 |
WorldView.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
enum_table.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
enum_table.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
fixed.h
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Happy new year!
|
2021-01-03 19:40:16 +01:00 |
gameconsts.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
libs.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
main.cpp
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Happy new year!
|
2021-01-03 19:40:16 +01:00 |
matrix3x3.h
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Happy new year!
|
2021-01-03 19:40:16 +01:00 |
matrix4x4.h
|
Fix orthographic projection
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2021-01-15 21:10:54 -05:00 |
modelcompiler.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
perlin.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
perlin.h
|
Happy new year!
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2021-01-03 19:40:16 +01:00 |
savegamedump.cpp
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Happy new year!
|
2021-01-03 19:40:16 +01:00 |
utils.cpp
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Happy new year!
|
2021-01-03 19:40:16 +01:00 |
utils.h
|
Fix PiRngWrapper, fix starts_with and ends_with like methods.
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2021-04-23 03:12:20 -04:00 |
vector2.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
vector3.h
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
versioningInfo.cpp
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Happy new year!
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2021-01-03 19:40:16 +01:00 |
versioningInfo.h
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Happy new year!
|
2021-01-03 19:40:16 +01:00 |