pioneer/src
Trung Lê 0cc652e72e Add constexpr to PiRngWrapper min() and max()
Fixes #5170
2021-05-07 00:45:58 -04:00
..
collider Happy new year! 2021-01-03 19:40:16 +01:00
core Build with C++17, remove nonstd::string_view 2021-04-23 03:12:20 -04:00
galaxy Fix formatting issues. 2021-01-29 21:45:53 +00:00
graphics Fix (and document) depth linearization 2021-03-27 00:32:41 -04:00
gui Happy new year! 2021-01-03 19:40:16 +01:00
lua Fix some bugs appeared 2021-05-02 17:25:57 -04:00
pigui Add new debug / editor colorscheme 2021-04-29 15:44:38 -04:00
posix Happy new year! 2021-01-03 19:40:16 +01:00
scenegraph Clean up useless profiling calls 2021-05-01 17:50:24 -04:00
ship Improve Tradeships.lua 2021-05-02 17:25:57 -04:00
sound Fix death music not playing over tombstone screen 2021-03-28 10:55:46 -04:00
terrain Happy new year! 2021-01-03 19:40:16 +01:00
text Happy new year! 2021-01-03 19:40:16 +01:00
win32 Happy new year! 2021-01-03 19:40:16 +01:00
Aabb.h Happy new year! 2021-01-03 19:40:16 +01:00
AnimationCurves.h Happy new year! 2021-01-03 19:40:16 +01:00
Background.cpp Limit the radius searched for stars and mix it from the minimum to the desired radius depending on the star density 2021-01-13 16:40:06 -05:00
Background.h Happy new year! 2021-01-03 19:40:16 +01:00
BaseSphere.cpp Happy new year! 2021-01-03 19:40:16 +01:00
BaseSphere.h Happy new year! 2021-01-03 19:40:16 +01:00
Beam.cpp Refactor Body inheritance tree to remove Object and CityOnPlanet (#4995) 2020-11-11 19:33:04 -05:00
Beam.h Refactor Body inheritance tree to remove Object and CityOnPlanet (#4995) 2020-11-11 19:33:04 -05:00
Body.cpp Improve Tradeships.lua 2021-05-02 17:25:57 -04:00
Body.h Happy new year! 2021-01-03 19:40:16 +01:00
ByteRange.h Happy new year! 2021-01-03 19:40:16 +01:00
CRC32.cpp Happy new year! 2021-01-03 19:40:16 +01:00
CRC32.h Happy new year! 2021-01-03 19:40:16 +01:00
Camera.cpp Fix GasGiant clipping, fix bright spots on models 2021-03-26 22:42:06 -04:00
Camera.h Happy new year! 2021-01-03 19:40:16 +01:00
CargoBody.cpp New mission: Scoop 2021-01-17 11:06:32 +01:00
CargoBody.h New mission: Scoop 2021-01-17 11:06:32 +01:00
CityOnPlanet.cpp Happy new year! 2021-01-03 19:40:16 +01:00
CityOnPlanet.h Happy new year! 2021-01-03 19:40:16 +01:00
CollMesh.cpp Happy new year! 2021-01-03 19:40:16 +01:00
CollMesh.h Happy new year! 2021-01-03 19:40:16 +01:00
Color.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Color.h Happy new year! 2021-01-03 19:40:16 +01:00
Cutscene.h Happy new year! 2021-01-03 19:40:16 +01:00
DateTime.cpp Run clang-format over the entire code base. 2019-01-05 17:09:05 -05:00
DateTime.h Don't use SDL typedefs in DateTime.h 2020-05-15 16:39:45 -04:00
DeathView.cpp Happy new year! 2021-01-03 19:40:16 +01:00
DeathView.h Happy new year! 2021-01-03 19:40:16 +01:00
DeleteEmitter.h Happy new year! 2021-01-03 19:40:16 +01:00
DynamicBody.cpp Improve/fix system map 2021-02-01 02:31:24 -05:00
DynamicBody.h Happy new year! 2021-01-03 19:40:16 +01:00
Easing.h Happy new year! 2021-01-03 19:40:16 +01:00
EnumStrings.cpp Happy new year! 2021-01-03 19:40:16 +01:00
EnumStrings.h Happy new year! 2021-01-03 19:40:16 +01:00
FaceParts.cpp Happy new year! 2021-01-03 19:40:16 +01:00
FaceParts.h Happy new year! 2021-01-03 19:40:16 +01:00
FileSourceZip.cpp Happy new year! 2021-01-03 19:40:16 +01:00
FileSourceZip.h Happy new year! 2021-01-03 19:40:16 +01:00
FileSystem.cpp Happy new year! 2021-01-03 19:40:16 +01:00
FileSystem.h Happy new year! 2021-01-03 19:40:16 +01:00
FixedGuns.cpp Happy new year! 2021-01-03 19:40:16 +01:00
FixedGuns.h Happy new year! 2021-01-03 19:40:16 +01:00
FloatComparison.h Happy new year! 2021-01-03 19:40:16 +01:00
FontCache.cpp Happy new year! 2021-01-03 19:40:16 +01:00
FontCache.h Happy new year! 2021-01-03 19:40:16 +01:00
Frame.cpp Clean up useless profiling calls 2021-05-01 17:50:24 -04:00
Frame.h Add function PutShipOnRoute 2021-05-02 17:25:57 -04:00
FrameId.h Cleanup Win32 Build (VS 2019) 2020-07-10 10:28:50 -04:00
Game.cpp Improve Tradeships.lua 2021-05-02 17:25:57 -04:00
Game.h Happy new year! 2021-01-03 19:40:16 +01:00
GameConfig.cpp Happy new year! 2021-01-03 19:40:16 +01:00
GameConfig.h Happy new year! 2021-01-03 19:40:16 +01:00
GameLog.cpp Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
GameLog.h Run clang-format over the entire code base. 2019-01-05 17:09:05 -05:00
GameSaveError.h Happy new year! 2021-01-03 19:40:16 +01:00
GasGiant.cpp Happy new year! 2021-01-03 19:40:16 +01:00
GasGiant.h Happy new year! 2021-01-03 19:40:16 +01:00
GasGiantJobs.cpp Deprecate matrix4x4d renderer methods, add better Viewport handling 2020-09-07 15:31:15 -04:00
GasGiantJobs.h Remove many warnings 2020-04-25 01:31:42 +02:00
GeoPatch.cpp Happy new year! 2021-01-03 19:40:16 +01:00
GeoPatch.h Happy new year! 2021-01-03 19:40:16 +01:00
GeoPatchContext.cpp Happy new year! 2021-01-03 19:40:16 +01:00
GeoPatchContext.h Happy new year! 2021-01-03 19:40:16 +01:00
GeoPatchID.cpp Happy new year! 2021-01-03 19:40:16 +01:00
GeoPatchID.h Happy new year! 2021-01-03 19:40:16 +01:00
GeoPatchJobs.cpp Happy new year! 2021-01-03 19:40:16 +01:00
GeoPatchJobs.h Happy new year! 2021-01-03 19:40:16 +01:00
GeoSphere.cpp Happy new year! 2021-01-03 19:40:16 +01:00
GeoSphere.h Happy new year! 2021-01-03 19:40:16 +01:00
HeatGradientPar.h Decouple includes; Remove some unused variable; Fix an equation in Space.cpp 2019-10-20 11:19:45 +02:00
HudTrail.cpp Happy new year! 2021-01-03 19:40:16 +01:00
HudTrail.h Happy new year! 2021-01-03 19:40:16 +01:00
HyperspaceCloud.cpp Happy new year! 2021-01-03 19:40:16 +01:00
HyperspaceCloud.h Happy new year! 2021-01-03 19:40:16 +01:00
Input.cpp Build with C++17, remove nonstd::string_view 2021-04-23 03:12:20 -04:00
Input.h Happy new year! 2021-01-03 19:40:16 +01:00
InputBindings.cpp Build with C++17, remove nonstd::string_view 2021-04-23 03:12:20 -04:00
InputBindings.h Build with C++17, remove nonstd::string_view 2021-04-23 03:12:20 -04:00
Intro.cpp Add constexpr to PiRngWrapper min() and max() 2021-05-07 00:45:58 -04:00
Intro.h Happy new year! 2021-01-03 19:40:16 +01:00
IterationProxy.h Happy new year! 2021-01-03 19:40:16 +01:00
JobQueue.cpp Happy new year! 2021-01-03 19:40:16 +01:00
JobQueue.h Happy new year! 2021-01-03 19:40:16 +01:00
Json.h Update pioneer to use the new save system. 2018-10-11 11:45:57 -04:00
JsonFwd.h Happy new year! 2021-01-03 19:40:16 +01:00
JsonUtils.cpp Happy new year! 2021-01-03 19:40:16 +01:00
JsonUtils.h Happy new year! 2021-01-03 19:40:16 +01:00
Lang.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Lang.h Happy new year! 2021-01-03 19:40:16 +01:00
LangStrings.inc.h Happy new year! 2021-01-03 19:40:16 +01:00
MathUtil.cpp Happy new year! 2021-01-03 19:40:16 +01:00
MathUtil.h Happy new year! 2021-01-03 19:40:16 +01:00
Missile.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Missile.h Happy new year! 2021-01-03 19:40:16 +01:00
ModManager.cpp Happy new year! 2021-01-03 19:40:16 +01:00
ModManager.h Happy new year! 2021-01-03 19:40:16 +01:00
ModelBody.cpp Fix some bugs appeared 2021-05-02 17:25:57 -04:00
ModelBody.h Happy new year! 2021-01-03 19:40:16 +01:00
ModelCache.cpp Happy new year! 2021-01-03 19:40:16 +01:00
ModelCache.h Happy new year! 2021-01-03 19:40:16 +01:00
ModelViewer.cpp Add profiling, refactor Model animation ticking 2021-05-01 17:50:24 -04:00
ModelViewer.h Add new debug / editor colorscheme 2021-04-29 15:44:38 -04:00
NavLights.cpp Happy new year! 2021-01-03 19:40:16 +01:00
NavLights.h Happy new year! 2021-01-03 19:40:16 +01:00
ObjectViewerView.cpp Happy new year! 2021-01-03 19:40:16 +01:00
ObjectViewerView.h Happy new year! 2021-01-03 19:40:16 +01:00
Orbit.cpp Improve/fix system map 2021-02-01 02:31:24 -05:00
Orbit.h Improve/fix system map 2021-02-01 02:31:24 -05:00
PerfStats.cpp Happy new year! 2021-01-03 19:40:16 +01:00
PerfStats.h Happy new year! 2021-01-03 19:40:16 +01:00
Pi.cpp Fix some bugs appeared 2021-05-02 17:25:57 -04:00
Pi.h Change the star density range from 0.01 to 1.0 to the full 0.0 to 1.0 now that I'm lerping between min and max values 2021-01-13 16:40:06 -05:00
Plane.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Plane.h Happy new year! 2021-01-03 19:40:16 +01:00
Planet.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Planet.h Happy new year! 2021-01-03 19:40:16 +01:00
Player.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Player.h Happy new year! 2021-01-03 19:40:16 +01:00
PngWriter.cpp Happy new year! 2021-01-03 19:40:16 +01:00
PngWriter.h Happy new year! 2021-01-03 19:40:16 +01:00
Projectile.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Projectile.h Happy new year! 2021-01-03 19:40:16 +01:00
Quaternion.h Happy new year! 2021-01-03 19:40:16 +01:00
Random.h Happy new year! 2021-01-03 19:40:16 +01:00
RandomColor.cpp Happy new year! 2021-01-03 19:40:16 +01:00
RandomColor.h Delete unused Range.h header 2020-06-05 15:42:52 -04:00
RefCounted.h Happy new year! 2021-01-03 19:40:16 +01:00
SDLWrappers.cpp Happy new year! 2021-01-03 19:40:16 +01:00
SDLWrappers.h Happy new year! 2021-01-03 19:40:16 +01:00
SectorView.cpp Happy new year! 2021-01-03 19:40:16 +01:00
SectorView.h Happy new year! 2021-01-03 19:40:16 +01:00
Sensors.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Sensors.h Happy new year! 2021-01-03 19:40:16 +01:00
ServerAgent.cpp Happy new year! 2021-01-03 19:40:16 +01:00
ServerAgent.h Happy new year! 2021-01-03 19:40:16 +01:00
Sfx.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Sfx.h Happy new year! 2021-01-03 19:40:16 +01:00
Shields.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Shields.h Happy new year! 2021-01-03 19:40:16 +01:00
Ship-AI.cpp Add profiling points, optimize Ship::StaticUpdate 2021-05-01 17:50:24 -04:00
Ship.cpp Only update wheel animations when needed 2021-05-01 17:50:24 -04:00
Ship.h Only update wheel animations when needed 2021-05-01 17:50:24 -04:00
ShipAICmd.cpp Add function PutShipOnRoute 2021-05-02 17:25:57 -04:00
ShipAICmd.h Happy new year! 2021-01-03 19:40:16 +01:00
ShipCockpit.cpp Move CameraController.h to ship/ 2020-09-07 22:17:41 +01:00
ShipCockpit.h Update all files to store and use FrameId instead of raw pointers 2019-11-16 17:54:14 +01:00
ShipType.cpp Happy new year! 2021-01-03 19:40:16 +01:00
ShipType.h Happy new year! 2021-01-03 19:40:16 +01:00
SmartPtr.h Happy new year! 2021-01-03 19:40:16 +01:00
Space.cpp Warn about loading dead bodies, but handle safely. 2021-05-02 17:27:00 -04:00
Space.h Happy new year! 2021-01-03 19:40:16 +01:00
SpaceStation.cpp Happy new year! 2021-01-03 19:40:16 +01:00
SpaceStation.h Happy new year! 2021-01-03 19:40:16 +01:00
SpaceStationType.cpp Happy new year! 2021-01-03 19:40:16 +01:00
SpaceStationType.h Happy new year! 2021-01-03 19:40:16 +01:00
SpeedLines.cpp Happy new year! 2021-01-03 19:40:16 +01:00
SpeedLines.h Happy new year! 2021-01-03 19:40:16 +01:00
Sphere.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Sphere.h Happy new year! 2021-01-03 19:40:16 +01:00
Star.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Star.h Happy new year! 2021-01-03 19:40:16 +01:00
StringF.cpp Happy new year! 2021-01-03 19:40:16 +01:00
StringF.h Happy new year! 2021-01-03 19:40:16 +01:00
StringRange.h Happy new year! 2021-01-03 19:40:16 +01:00
SystemInfoView.cpp Happy new year! 2021-01-03 19:40:16 +01:00
SystemInfoView.h Happy new year! 2021-01-03 19:40:16 +01:00
SystemView.cpp Improve/fix system map 2021-02-01 02:31:24 -05:00
SystemView.h Happy new year! 2021-01-03 19:40:16 +01:00
TerrainBody.cpp Happy new year! 2021-01-03 19:40:16 +01:00
TerrainBody.h Happy new year! 2021-01-03 19:40:16 +01:00
Tombstone.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Tombstone.h Happy new year! 2021-01-03 19:40:16 +01:00
TransferPlanner.cpp Happy new year! 2021-01-03 19:40:16 +01:00
TransferPlanner.h Happy new year! 2021-01-03 19:40:16 +01:00
VideoLink.h Happy new year! 2021-01-03 19:40:16 +01:00
View.cpp Happy new year! 2021-01-03 19:40:16 +01:00
View.h Happy new year! 2021-01-03 19:40:16 +01:00
ViewController.h Happy new year! 2021-01-03 19:40:16 +01:00
WorldView.cpp Fix (and document) depth linearization 2021-03-27 00:32:41 -04:00
WorldView.h Happy new year! 2021-01-03 19:40:16 +01:00
enum_table.cpp Happy new year! 2021-01-03 19:40:16 +01:00
enum_table.h Happy new year! 2021-01-03 19:40:16 +01:00
fixed.h Happy new year! 2021-01-03 19:40:16 +01:00
gameconsts.h Happy new year! 2021-01-03 19:40:16 +01:00
libs.h Happy new year! 2021-01-03 19:40:16 +01:00
main.cpp Happy new year! 2021-01-03 19:40:16 +01:00
matrix3x3.h Happy new year! 2021-01-03 19:40:16 +01:00
matrix4x4.h Fix orthographic projection 2021-01-15 21:10:54 -05:00
modelcompiler.cpp Happy new year! 2021-01-03 19:40:16 +01:00
perlin.cpp Happy new year! 2021-01-03 19:40:16 +01:00
perlin.h Happy new year! 2021-01-03 19:40:16 +01:00
savegamedump.cpp Happy new year! 2021-01-03 19:40:16 +01:00
utils.cpp Happy new year! 2021-01-03 19:40:16 +01:00
utils.h Fix PiRngWrapper, fix starts_with and ends_with like methods. 2021-04-23 03:12:20 -04:00
vector2.h Happy new year! 2021-01-03 19:40:16 +01:00
vector3.h Happy new year! 2021-01-03 19:40:16 +01:00
versioningInfo.cpp Happy new year! 2021-01-03 19:40:16 +01:00
versioningInfo.h Happy new year! 2021-01-03 19:40:16 +01:00