87 lines
2.4 KiB
C++
87 lines
2.4 KiB
C++
// Copyright © 2008-2021 Pioneer Developers. See AUTHORS.txt for details
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// Licensed under the terms of the GPL v3. See licenses/GPL-3.txt
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#ifndef _PROJECTILE_H
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#define _PROJECTILE_H
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#include "Body.h"
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struct ProjectileData {
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ProjectileData() :
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lifespan(0.0f),
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damage(0.0f),
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length(0.0f),
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width(0.0f),
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speed(0.0f),
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color(Color::WHITE),
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mining(false),
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beam(false) {}
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float lifespan;
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float damage;
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float length;
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float width;
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float speed;
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Color color;
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bool mining;
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bool beam;
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};
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class Frame;
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namespace Graphics {
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class Material;
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class Renderer;
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class RenderState;
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class VertexArray;
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} // namespace Graphics
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class Projectile : public Body {
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public:
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OBJDEF(Projectile, Body, PROJECTILE);
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static void Add(Body *parent, float lifespan, float dam, float length, float width, bool mining, const Color &color, const vector3d &pos, const vector3d &baseVel, const vector3d &dirVel);
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static void Add(Body *parent, const ProjectileData &prData, const vector3d &pos, const vector3d &baseVel, const vector3d &dirVel);
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Projectile() = delete;
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Projectile(Body *parent, const ProjectileData &prData, const vector3d &pos, const vector3d &baseVel, const vector3d &dirVel);
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Projectile(const Json &jsonObj, Space *space);
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virtual ~Projectile();
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virtual void Render(Graphics::Renderer *r, const Camera *camera, const vector3d &viewCoords, const matrix4x4d &viewTransform) override final;
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void TimeStepUpdate(const float timeStep) override final;
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void StaticUpdate(const float timeStep) override final;
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virtual void NotifyRemoved(const Body *const removedBody) override final;
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virtual void UpdateInterpTransform(double alpha) override final;
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virtual void PostLoadFixup(Space *space) override final;
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static void FreeModel();
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protected:
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virtual void SaveToJson(Json &jsonObj, Space *space) override final;
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private:
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float GetDamage() const;
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double GetRadius() const;
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Body *m_parent;
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vector3d m_baseVel;
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vector3d m_dirVel;
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float m_age;
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float m_lifespan;
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float m_baseDam;
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float m_length;
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float m_width;
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bool m_mining;
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Color m_color;
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int m_parentIndex; // deserialisation
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static void BuildModel();
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static std::unique_ptr<Graphics::VertexArray> s_sideVerts;
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static std::unique_ptr<Graphics::VertexArray> s_glowVerts;
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static std::unique_ptr<Graphics::Material> s_sideMat;
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static std::unique_ptr<Graphics::Material> s_glowMat;
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static Graphics::RenderState *s_renderState;
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};
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#endif /* _PROJECTILE_H */
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