23 lines
446 B
C++
23 lines
446 B
C++
#ifndef _GAMELOG_H
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#define _GAMELOG_H
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#include "libs.h"
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/*
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* For storing all in-game log messages
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* and drawing the last X messages as overlay (all views)
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* atm it holds only 6 messages, but do extend
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*/
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class GameLog {
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public:
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enum Priority { PRIORITY_NORMAL = 0,
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PRIORITY_IMPORTANT = 1,
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PRIORITY_ALERT = 2 };
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void Add(const std::string &);
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void Add(const std::string &from, const std::string &msg, Priority priority);
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};
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#endif
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