pioneer/src/Plane.cpp

20 lines
497 B
C++

// Copyright © 2008-2021 Pioneer Developers. See AUTHORS.txt for details
// Licensed under the terms of the GPL v3. See licenses/GPL-3.txt
#include "Plane.h"
#include "libs.h"
double SPlane::DistanceToPoint(const vector3d &p) const
{
return a * p.x + b * p.y + c * p.z + d;
}
SPlane::SPlane(const vector3d &N, const vector3d &P)
{
const vector3d NormalizedNormal = N.Normalized();
a = NormalizedNormal.x;
b = NormalizedNormal.y;
c = NormalizedNormal.z;
d = -(P.Dot(NormalizedNormal));
}