pioneer/src/GameConfig.h

16 lines
385 B
C++

// Copyright © 2008-2021 Pioneer Developers. See AUTHORS.txt for details
// Licensed under the terms of the GPL v3. See licenses/GPL-3.txt
#ifndef _GAMECONFIG_H
#define _GAMECONFIG_H
#include "core/IniConfig.h"
class GameConfig : public IniConfig {
public:
typedef std::map<std::string, std::string> map_string;
GameConfig(const map_string &override_ = map_string());
};
#endif