503 lines
17 KiB
C++
503 lines
17 KiB
C++
// Copyright © 2008-2021 Pioneer Developers. See AUTHORS.txt for details
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// Licensed under the terms of the GPL v3. See licenses/GPL-3.txt
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#define ALLOW_LUA_SHIP_DEF 0
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#include "ShipType.h"
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#if ALLOW_LUA_SHIP_DEF
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#include "LuaTable.h"
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#include "LuaUtils.h"
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#include "LuaVector.h"
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#include "lua/LuaConstants.h"
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#endif
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#include "FileSystem.h"
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#include "Json.h"
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#include "Lang.h"
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#include "utils.h"
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#include <algorithm>
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// TODO: Fix the horrible control flow that makes this exception type necessary.
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struct ShipTypeLoadError {};
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std::map<ShipType::Id, const ShipType> ShipType::types;
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std::vector<ShipType::Id> ShipType::player_ships;
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std::vector<ShipType::Id> ShipType::static_ships;
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std::vector<ShipType::Id> ShipType::missile_ships;
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const std::string ShipType::POLICE = "kanara";
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const std::string ShipType::MISSILE_GUIDED = "missile_guided";
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const std::string ShipType::MISSILE_NAVAL = "missile_naval";
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const std::string ShipType::MISSILE_SMART = "missile_smart";
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const std::string ShipType::MISSILE_UNGUIDED = "missile_unguided";
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float ShipType::GetFuelUseRate() const
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{
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const float denominator = fuelTankMass * effectiveExhaustVelocity * 10;
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return denominator > 0 ? linThrust[THRUSTER_FORWARD] / denominator : 1e9;
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}
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// returns velocity of engine exhausts in m/s
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static double GetEffectiveExhaustVelocity(double fuelTankMass, double thrusterFuelUse, double forwardThrust)
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{
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double denominator = fuelTankMass * thrusterFuelUse * 10;
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return fabs(denominator > 0 ? forwardThrust / denominator : 1e9);
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}
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static bool ShipIsUnbuyable(const std::string &id)
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{
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const ShipType &t = ShipType::types[id];
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return is_zero_exact(t.baseprice);
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}
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ShipType::ShipType(const Id &_id, const std::string &path)
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{
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PROFILE_SCOPED()
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Json data = JsonUtils::LoadJsonDataFile(path);
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if (data.is_null()) {
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Output("couldn't read ship def '%s'\n", path.c_str());
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throw ShipTypeLoadError();
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}
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isGlobalColorDefined = false;
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// determine what kind (tag) of ship this is.
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const std::string tagStr = data.value("tag", "");
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if (tagStr.empty() || strcasecmp(tagStr.c_str(), "ship") == 0) {
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tag = TAG_SHIP;
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} else if (strcasecmp(tagStr.c_str(), "static") == 0) {
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tag = TAG_STATIC_SHIP;
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} else if (strcasecmp(tagStr.c_str(), "missile") == 0) {
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tag = TAG_MISSILE;
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}
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id = _id;
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name = data.value("name", "");
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shipClass = data.value("ship_class", "");
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manufacturer = data.value("manufacturer", "");
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modelName = data.value("model", "");
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cockpitName = data.value("cockpit", "");
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linThrust[THRUSTER_REVERSE] = data.value("reverse_thrust", 0.0f);
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linThrust[THRUSTER_FORWARD] = data.value("forward_thrust", 0.0f);
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linThrust[THRUSTER_UP] = data.value("up_thrust", 0.0f);
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linThrust[THRUSTER_DOWN] = data.value("down_thrust", 0.0f);
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linThrust[THRUSTER_LEFT] = data.value("left_thrust", 0.0f);
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linThrust[THRUSTER_RIGHT] = data.value("right_thrust", 0.0f);
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angThrust = data.value("angular_thrust", 0.0f);
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linAccelerationCap[THRUSTER_REVERSE] = data.value("reverse_acceleration_cap", INFINITY);
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linAccelerationCap[THRUSTER_FORWARD] = data.value("forward_acceleration_cap", INFINITY);
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linAccelerationCap[THRUSTER_UP] = data.value("up_acceleration_cap", INFINITY);
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linAccelerationCap[THRUSTER_DOWN] = data.value("down_acceleration_cap", INFINITY);
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linAccelerationCap[THRUSTER_LEFT] = data.value("left_acceleration_cap", INFINITY);
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linAccelerationCap[THRUSTER_RIGHT] = data.value("right_acceleration_cap", INFINITY);
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//get atmospheric flight values
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topCrossSection = data.value("top_cross_section", 1.0f);
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sideCrossSection = data.value("side_cross_section", 1.0f);
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frontCrossSection = data.value("front_cross_section", 1.0f);
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topDragCoeff = data.value("top_drag_coeff", 0.1f);
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sideDragCoeff = data.value("side_drag_coeff", 0.1f);
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frontDragCoeff = data.value("front_drag_coeff", 0.1f);
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shipLiftCoefficient = data.value("lift_coeff", 0.0f);
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atmoStability = data.value("aero_stability", 0.0f);
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// Parse global thrusters color
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bool error = false;
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int parse = 0;
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for (Json::iterator thruster_color = data["thruster_global_color"].begin(); thruster_color != data["thruster_global_color"].end(); ++thruster_color) {
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const std::string colorchannel = thruster_color.key();
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if (colorchannel.length() != 1) {
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error = true;
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break;
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}
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if (colorchannel.at(0) == 'r') {
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globalThrusterColor.r = data["thruster_global_color"].value(colorchannel, 0);
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parse++;
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continue;
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} else if (colorchannel.at(0) == 'g') {
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globalThrusterColor.g = data["thruster_global_color"].value(colorchannel, 0);
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parse++;
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continue;
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} else if (colorchannel.at(0) == 'b') {
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globalThrusterColor.b = data["thruster_global_color"].value(colorchannel, 0);
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parse++;
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continue;
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} else {
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// No 'r', no 'g', no 'b', no good :/
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error = true;
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break;
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}
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}
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if (error == true) {
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Output("In file \"%s.json\" global thrusters custom color must be \"r\",\"g\" and \"b\"\n", modelName.c_str());
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throw ShipTypeLoadError();
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} else if (parse > 0 && parse < 3) {
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Output("In file \"%s.json\" global thrusters custom color is malformed\n", modelName.c_str());
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throw ShipTypeLoadError();
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} else if (parse == 3) {
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globalThrusterColor.a = 255;
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isGlobalColorDefined = true;
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}
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// Parse direction thrusters color
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for (int i = 0; i < THRUSTER_MAX; i++)
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isDirectionColorDefined[i] = false;
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error = false;
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for (Json::iterator thruster_color = data["thruster_direction_color"].begin(); thruster_color != data["thruster_direction_color"].end(); ++thruster_color) {
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const std::string th_color_dir = thruster_color.key();
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try {
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Color color = data["thruster_direction_color"];
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if (th_color_dir.find("forward") != std::string::npos) {
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isDirectionColorDefined[THRUSTER_FORWARD] = true;
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directionThrusterColor[THRUSTER_FORWARD] = color;
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}
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if (th_color_dir.find("retro") != std::string::npos) {
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isDirectionColorDefined[THRUSTER_REVERSE] = true;
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directionThrusterColor[THRUSTER_REVERSE] = color;
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}
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if (th_color_dir.find("left") != std::string::npos) {
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isDirectionColorDefined[THRUSTER_LEFT] = true;
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directionThrusterColor[THRUSTER_LEFT] = color;
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}
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if (th_color_dir.find("right") != std::string::npos) {
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isDirectionColorDefined[THRUSTER_RIGHT] = true;
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directionThrusterColor[THRUSTER_RIGHT] = color;
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}
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if (th_color_dir.find("up") != std::string::npos) {
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isDirectionColorDefined[THRUSTER_UP] = true;
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directionThrusterColor[THRUSTER_UP] = color;
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}
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if (th_color_dir.find("down") != std::string::npos) {
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isDirectionColorDefined[THRUSTER_DOWN] = true;
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directionThrusterColor[THRUSTER_DOWN] = color;
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}
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} catch (Json::type_error &) {
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for (int i = 0; i < THRUSTER_MAX; i++)
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isDirectionColorDefined[i] = false;
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Output("In file \"%s.json\" directional thrusters custom color must be \"r\",\"g\" and \"b\"\n", modelName.c_str());
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throw ShipTypeLoadError();
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}
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}
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// angthrust fudge (XXX: why?)
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angThrust = angThrust * 0.5f;
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hullMass = data.value("hull_mass", 100);
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capacity = data.value("capacity", 0);
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fuelTankMass = data.value("fuel_tank_mass", 5);
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for (Json::iterator slot = data["slots"].begin(); slot != data["slots"].end(); ++slot) {
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const std::string slotname = slot.key();
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slots[slotname] = data["slots"].value(slotname, 0);
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}
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for (Json::iterator role = data["roles"].begin(); role != data["roles"].end(); ++role) {
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const std::string rolename = role.key();
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roles[rolename] = data["roles"].value(rolename, 0);
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}
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for (int it = 0; it < 4; it++)
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thrusterUpgrades[it] = 1.0 + (double(it) / 10.0);
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for (Json::iterator slot = data["thrust_upgrades"].begin(); slot != data["thrust_upgrades"].end(); ++slot) {
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const std::string slotname = slot.key();
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const int index = Clamp(atoi(&slotname.c_str()[9]), 1, 3);
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thrusterUpgrades[index] = data["thrust_upgrades"].value(slotname, 0);
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}
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atmosphericPressureLimit = data.value("atmospheric_pressure_limit", 10.0); // 10 atmosphere is about 90 metres underwater (on Earth)
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{
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const auto it = slots.find("engine");
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if (it != slots.end()) {
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it->second = Clamp(it->second, 0, 1);
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}
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}
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effectiveExhaustVelocity = data.value("effective_exhaust_velocity", -1.0f);
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const float thruster_fuel_use = data.value("thruster_fuel_use", -1.0f);
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if (effectiveExhaustVelocity < 0 && thruster_fuel_use < 0) {
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// default value of v_c is used
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effectiveExhaustVelocity = 55000000;
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} else if (effectiveExhaustVelocity < 0 && thruster_fuel_use >= 0) {
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// v_c undefined and thruster fuel use defined -- use it!
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effectiveExhaustVelocity = GetEffectiveExhaustVelocity(fuelTankMass, thruster_fuel_use, linThrust[Thruster::THRUSTER_FORWARD]);
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} else {
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if (thruster_fuel_use >= 0) {
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Output("Warning: Both thruster_fuel_use and effective_exhaust_velocity defined for %s, using effective_exhaust_velocity.\n", modelName.c_str());
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}
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}
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baseprice = data.value("price", 0.0);
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minCrew = data.value("min_crew", 1);
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maxCrew = data.value("max_crew", 1);
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hyperdriveClass = data.value("hyperdrive_class", 1);
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}
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#if ALLOW_LUA_SHIP_DEF
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static std::string s_currentShipFile;
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int _define_ship(lua_State *L, ShipType::Tag tag, std::vector<ShipType::Id> *list)
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{
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if (s_currentShipFile.empty())
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return luaL_error(L, "ship file contains multiple ship definitions");
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Json data;
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ShipType s;
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s.tag = tag;
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s.id = s_currentShipFile;
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LUA_DEBUG_START(L);
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LuaTable t(L, -1);
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s.name = t.Get("name", "");
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s.shipClass = t.Get("ship_class", "unknown");
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s.manufacturer = t.Get("manufacturer", "unknown");
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s.modelName = t.Get("model", "");
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data["name"] = s.name;
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data["ship_class"] = s.shipClass;
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data["manufacturer"] = s.manufacturer;
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data["model"] = s.modelName;
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s.cockpitName = t.Get("cockpit", "");
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s.linThrust[ShipType::THRUSTER_REVERSE] = t.Get("reverse_thrust", 0.0f);
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s.linThrust[ShipType::THRUSTER_FORWARD] = t.Get("forward_thrust", 0.0f);
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s.linThrust[ShipType::THRUSTER_UP] = t.Get("up_thrust", 0.0f);
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s.linThrust[ShipType::THRUSTER_DOWN] = t.Get("down_thrust", 0.0f);
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s.linThrust[ShipType::THRUSTER_LEFT] = t.Get("left_thrust", 0.0f);
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s.linThrust[ShipType::THRUSTER_RIGHT] = t.Get("right_thrust", 0.0f);
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s.angThrust = t.Get("angular_thrust", 0.0f);
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s.linAccelerationCap[ShipType::THRUSTER_REVERSE] = t.Get("reverse_acceleration_cap", INFINITY);
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s.linAccelerationCap[ShipType::THRUSTER_FORWARD] = t.Get("forward_acceleration_cap", INFINITY);
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s.linAccelerationCap[ShipType::THRUSTER_UP] = t.Get("up_acceleration_cap", INFINITY);
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s.linAccelerationCap[ShipType::THRUSTER_DOWN] = t.Get("down_acceleration_cap", INFINITY);
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s.linAccelerationCap[ShipType::THRUSTER_LEFT] = t.Get("left_acceleration_cap", INFINITY);
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s.linAccelerationCap[ShipType::THRUSTER_RIGHT] = t.Get("right_acceleration_cap", INFINITY);
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data["cockpit"] = s.cockpitName;
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data["reverse_thrust"] = s.linThrust[ShipType::THRUSTER_REVERSE];
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data["forward_thrust"] = s.linThrust[ShipType::THRUSTER_FORWARD];
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data["up_thrust"] = s.linThrust[ShipType::THRUSTER_UP];
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data["down_thrust"] = s.linThrust[ShipType::THRUSTER_DOWN];
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data["left_thrust"] = s.linThrust[ShipType::THRUSTER_LEFT];
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data["right_thrust"] = s.linThrust[ShipType::THRUSTER_RIGHT];
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data["angular_thrust"] = s.angThrust;
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data["reverse_acceleration_cap"] = s.linAccelerationCap[ShipType::THRUSTER_REVERSE];
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data["forward_acceleration_cap"] = s.linAccelerationCap[ShipType::THRUSTER_FORWARD];
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data["up_acceleration_cap"] = s.linAccelerationCap[ShipType::THRUSTER_UP];
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data["down_acceleration_cap"] = s.linAccelerationCap[ShipType::THRUSTER_DOWN];
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data["left_acceleration_cap"] = s.linAccelerationCap[ShipType::THRUSTER_LEFT];
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data["right_acceleration_cap"] = s.linAccelerationCap[ShipType::THRUSTER_RIGHT];
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// angthrust fudge (XXX: why?)
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s.angThrust = s.angThrust / 2;
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s.capacity = t.Get("capacity", 0);
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s.hullMass = t.Get("hull_mass", 100);
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s.fuelTankMass = t.Get("fuel_tank_mass", 5);
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data["capacity"] = s.capacity;
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data["hull_mass"] = s.hullMass;
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data["fuel_tank_mass"] = s.fuelTankMass;
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LuaTable slot_table = t.Sub("slots");
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if (slot_table.GetLua()) {
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s.slots = slot_table.GetMap<std::string, int>();
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}
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lua_pop(L, 1);
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{
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const auto it = s.slots.find("engine");
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if (it != s.slots.end()) {
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it->second = Clamp(it->second, 0, 1);
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}
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}
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for (auto slot : s.slots) {
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data["slots"][slot.first] = slot.second;
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}
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// fuel_use_rate can be given in two ways
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float thruster_fuel_use = 0;
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s.effectiveExhaustVelocity = t.Get("effective_exhaust_velocity", -1.0f);
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thruster_fuel_use = t.Get("thruster_fuel_use", -1.0f);
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data["effective_exhaust_velocity"] = s.effectiveExhaustVelocity;
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data["thruster_fuel_use"] = thruster_fuel_use;
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if (s.effectiveExhaustVelocity < 0 && thruster_fuel_use < 0) {
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// default value of v_c is used
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s.effectiveExhaustVelocity = 55000000;
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} else if (s.effectiveExhaustVelocity < 0 && thruster_fuel_use >= 0) {
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// v_c undefined and thruster fuel use defined -- use it!
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s.effectiveExhaustVelocity = GetEffectiveExhaustVelocity(s.fuelTankMass, thruster_fuel_use, s.linThrust[ShipType::THRUSTER_FORWARD]);
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} else {
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if (thruster_fuel_use >= 0)
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Output("Warning: Both thruster_fuel_use and effective_exhaust_velocity defined for %s, using effective_exhaust_velocity.\n", s.modelName.c_str());
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}
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s.baseprice = t.Get("price", 0.0);
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s.minCrew = t.Get("min_crew", 1);
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s.maxCrew = t.Get("max_crew", 1);
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s.hyperdriveClass = t.Get("hyperdrive_class", 1);
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data["price"] = s.baseprice;
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data["min_crew"] = s.minCrew;
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data["max_crew"] = s.maxCrew;
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data["hyperdrive_class"] = s.hyperdriveClass;
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Json::StyledWriter writer;
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const std::string saveMe = writer.write(data);
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const std::string path("ships/" + s_currentShipFile + ".json");
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FileSystem::FileSourceFS newFS(FileSystem::GetDataDir());
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FILE *f = newFS.OpenWriteStream(path);
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if (!f) {
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Output("couldn't open file for writing '%s'\n", path.c_str());
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abort();
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}
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fwrite(saveMe.data(), saveMe.length(), 1, f);
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fclose(f);
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lua_pop(L, 1);
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LUA_DEBUG_END(L, 0);
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//sanity check
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if (s.name.empty())
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return luaL_error(L, "Ship has no name");
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if (s.modelName.empty())
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return luaL_error(L, "Missing model name in ship");
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if (s.minCrew < 1 || s.maxCrew < 1 || s.minCrew > s.maxCrew)
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return luaL_error(L, "Invalid values for min_crew and max_crew");
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const std::string &id = s_currentShipFile;
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typedef std::map<std::string, const ShipType>::iterator iter;
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std::pair<iter, bool> result = ShipType::types.insert(std::make_pair(id, s));
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if (result.second)
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list->push_back(s_currentShipFile);
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else
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return luaL_error(L, "Ship '%s' was already defined by a different file", id.c_str());
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s_currentShipFile.clear();
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return 0;
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}
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int define_ship(lua_State *L)
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{
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return _define_ship(L, ShipType::TAG_SHIP, &ShipType::player_ships);
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}
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int define_static_ship(lua_State *L)
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{
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return _define_ship(L, ShipType::TAG_STATIC_SHIP, &ShipType::static_ships);
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}
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int define_missile(lua_State *L)
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{
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return _define_ship(L, ShipType::TAG_MISSILE, &ShipType::missile_ships);
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}
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#endif
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|
|
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void ShipType::Init()
|
|
{
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|
PROFILE_SCOPED()
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static bool isInitted = false;
|
|
if (isInitted)
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return;
|
|
isInitted = true;
|
|
|
|
// load all ship definitions
|
|
namespace fs = FileSystem;
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|
for (fs::FileEnumerator files(fs::gameDataFiles, "ships", fs::FileEnumerator::Recurse); !files.Finished(); files.Next()) {
|
|
const fs::FileInfo &info = files.Current();
|
|
if (ends_with_ci(info.GetPath(), ".json")) {
|
|
const std::string id(info.GetName().substr(0, info.GetName().size() - 5));
|
|
try {
|
|
ShipType st = ShipType(id, info.GetPath());
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|
types.insert(std::make_pair(st.id, st));
|
|
|
|
// assign the names to the various lists
|
|
switch (st.tag) {
|
|
case TAG_SHIP: player_ships.push_back(id); break;
|
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case TAG_STATIC_SHIP: static_ships.push_back(id); break;
|
|
case TAG_MISSILE:
|
|
missile_ships.push_back(id);
|
|
break;
|
|
break;
|
|
case TAG_NONE:
|
|
default:
|
|
break;
|
|
}
|
|
} catch (ShipTypeLoadError) {
|
|
// TODO: Actual error handling would be nice.
|
|
Error("Error while loading Ship data (check stdout/output.txt).\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
#if ALLOW_LUA_SHIP_DEF
|
|
lua_State *l = luaL_newstate();
|
|
|
|
LUA_DEBUG_START(l);
|
|
|
|
luaL_requiref(l, "_G", &luaopen_base, 1);
|
|
luaL_requiref(l, LUA_DBLIBNAME, &luaopen_debug, 1);
|
|
luaL_requiref(l, LUA_MATHLIBNAME, &luaopen_math, 1);
|
|
lua_pop(l, 3);
|
|
|
|
LuaConstants::Register(l);
|
|
LuaVector::Register(l);
|
|
LUA_DEBUG_CHECK(l, 0);
|
|
|
|
// provide shortcut vector constructor: v = vector.new
|
|
lua_getglobal(l, LuaVector::LibName);
|
|
lua_getfield(l, -1, "new");
|
|
assert(lua_iscfunction(l, -1));
|
|
lua_setglobal(l, "v");
|
|
lua_pop(l, 1); // pop the vector library table
|
|
|
|
LUA_DEBUG_CHECK(l, 0);
|
|
|
|
// register ship definition functions
|
|
lua_register(l, "define_ship", define_ship);
|
|
lua_register(l, "define_static_ship", define_static_ship);
|
|
lua_register(l, "define_missile", define_missile);
|
|
|
|
LUA_DEBUG_CHECK(l, 0);
|
|
|
|
// load all ship definitions
|
|
namespace fs = FileSystem;
|
|
for (fs::FileEnumerator files(fs::gameDataFiles, "ships", fs::FileEnumerator::Recurse); !files.Finished(); files.Next()) {
|
|
const fs::FileInfo &info = files.Current();
|
|
if (ends_with_ci(info.GetPath(), ".lua")) {
|
|
const std::string name = info.GetName();
|
|
s_currentShipFile = name.substr(0, name.size() - 4);
|
|
if (ShipType::types.find(s_currentShipFile) == ShipType::types.end()) {
|
|
pi_lua_dofile(l, info.GetPath());
|
|
s_currentShipFile.clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
LUA_DEBUG_END(l, 0);
|
|
|
|
lua_close(l);
|
|
#endif
|
|
|
|
//remove unbuyable ships from player ship list
|
|
ShipType::player_ships.erase(
|
|
std::remove_if(ShipType::player_ships.begin(), ShipType::player_ships.end(), ShipIsUnbuyable),
|
|
ShipType::player_ships.end());
|
|
|
|
if (ShipType::player_ships.empty())
|
|
Error("No playable ships have been defined! The game cannot run.");
|
|
}
|