pioneer/src/scenegraph
Webster Sheets 68cfc2e28a Clean up useless profiling calls
- Flatten the Scenegraph LoadNodes tree to avoid unneeded callgraph depth
- Remove several useless (and counterproductive) profiling points in tiny Lua bindings
- Add wall-clock time to profiler reports
- Fix bug in debug-compilation of Frame.cpp
2021-05-01 17:50:24 -04:00
..
Animation.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Animation.h Happy new year! 2021-01-03 19:40:16 +01:00
AnimationChannel.h Happy new year! 2021-01-03 19:40:16 +01:00
AnimationKey.h Happy new year! 2021-01-03 19:40:16 +01:00
BaseLoader.cpp Happy new year! 2021-01-03 19:40:16 +01:00
BaseLoader.h Happy new year! 2021-01-03 19:40:16 +01:00
Billboard.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Billboard.h Happy new year! 2021-01-03 19:40:16 +01:00
BinaryConverter.cpp Clean up useless profiling calls 2021-05-01 17:50:24 -04:00
BinaryConverter.h Clean up useless profiling calls 2021-05-01 17:50:24 -04:00
CollisionGeometry.cpp Happy new year! 2021-01-03 19:40:16 +01:00
CollisionGeometry.h Happy new year! 2021-01-03 19:40:16 +01:00
CollisionVisitor.cpp Happy new year! 2021-01-03 19:40:16 +01:00
CollisionVisitor.h Happy new year! 2021-01-03 19:40:16 +01:00
ColorMap.cpp Happy new year! 2021-01-03 19:40:16 +01:00
ColorMap.h Happy new year! 2021-01-03 19:40:16 +01:00
DumpVisitor.cpp Happy new year! 2021-01-03 19:40:16 +01:00
DumpVisitor.h Happy new year! 2021-01-03 19:40:16 +01:00
FindNodeVisitor.cpp Happy new year! 2021-01-03 19:40:16 +01:00
FindNodeVisitor.h Happy new year! 2021-01-03 19:40:16 +01:00
Group.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Group.h Happy new year! 2021-01-03 19:40:16 +01:00
LOD.cpp Happy new year! 2021-01-03 19:40:16 +01:00
LOD.h Happy new year! 2021-01-03 19:40:16 +01:00
Label3D.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Label3D.h Happy new year! 2021-01-03 19:40:16 +01:00
Loader.cpp Clean up useless profiling calls 2021-05-01 17:50:24 -04:00
Loader.h Happy new year! 2021-01-03 19:40:16 +01:00
LoaderDefinitions.h Happy new year! 2021-01-03 19:40:16 +01:00
Lua.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Lua.h Happy new year! 2021-01-03 19:40:16 +01:00
LuaModel.cpp Happy new year! 2021-01-03 19:40:16 +01:00
LuaModelSkin.cpp Happy new year! 2021-01-03 19:40:16 +01:00
MatrixTransform.cpp Happy new year! 2021-01-03 19:40:16 +01:00
MatrixTransform.h Happy new year! 2021-01-03 19:40:16 +01:00
Model.cpp Only update wheel animations when needed 2021-05-01 17:50:24 -04:00
Model.h Add profiling, refactor Model animation ticking 2021-05-01 17:50:24 -04:00
ModelNode.cpp Happy new year! 2021-01-03 19:40:16 +01:00
ModelNode.h Happy new year! 2021-01-03 19:40:16 +01:00
ModelSkin.cpp Happy new year! 2021-01-03 19:40:16 +01:00
ModelSkin.h Happy new year! 2021-01-03 19:40:16 +01:00
Node.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Node.h Happy new year! 2021-01-03 19:40:16 +01:00
NodeCopyCache.h Happy new year! 2021-01-03 19:40:16 +01:00
NodeVisitor.cpp Happy new year! 2021-01-03 19:40:16 +01:00
NodeVisitor.h Happy new year! 2021-01-03 19:40:16 +01:00
Parser.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Parser.h Happy new year! 2021-01-03 19:40:16 +01:00
Pattern.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Pattern.h Happy new year! 2021-01-03 19:40:16 +01:00
SceneGraph.h Happy new year! 2021-01-03 19:40:16 +01:00
Serializer.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Serializer.h Happy new year! 2021-01-03 19:40:16 +01:00
StaticGeometry.cpp Happy new year! 2021-01-03 19:40:16 +01:00
StaticGeometry.h Happy new year! 2021-01-03 19:40:16 +01:00
Thruster.cpp Happy new year! 2021-01-03 19:40:16 +01:00
Thruster.h Happy new year! 2021-01-03 19:40:16 +01:00