pioneer/src/EnumStrings.cpp

56 lines
1.6 KiB
C++

// Copyright © 2008-2021 Pioneer Developers. See AUTHORS.txt for details
// Licensed under the terms of the GPL v3. See licenses/GPL-3.txt
#include "enum_table.h"
#include <stdio.h>
#include <map>
#include <string>
namespace EnumStrings {
static std::map<std::string, std::map<int, std::string>> enumStrings;
static std::map<std::string, std::map<std::string, int>> enumValues;
void Init()
{
for (const EnumTable *table = ENUM_TABLES; table->name; table++) {
std::map<int, std::string> &stringMap = enumStrings[table->name];
std::map<std::string, int> &valueMap = enumValues[table->name];
for (const EnumItem *item = table->first; item->name; item++) {
stringMap.insert(std::make_pair(item->value, item->name));
valueMap.insert(std::make_pair(item->name, item->value));
}
}
}
const char *GetString(const char *ns, int value)
{
std::map<std::string, std::map<int, std::string>>::const_iterator tableIter = enumStrings.find(ns);
if (tableIter == enumStrings.end())
return 0;
const std::map<int, std::string> &table = tableIter->second;
std::map<int, std::string>::const_iterator e = table.find(value);
if (e == table.end())
return 0;
return e->second.c_str();
}
int GetValue(const char *ns, const char *name)
{
std::map<std::string, std::map<std::string, int>>::const_iterator tableIter = enumValues.find(ns);
if (tableIter == enumValues.end())
return -1;
const std::map<std::string, int> &table = tableIter->second;
std::map<std::string, int>::const_iterator e = table.find(name);
if (e == table.end())
return -1;
return e->second;
}
} // namespace EnumStrings