Commit Graph

1258 Commits (9413a43869c456b308f323f629a84328a40e5b83)

Author SHA1 Message Date
jp9000 44f103de9c libobs: Fix rendering at end of the filter chain
When the filter chain finally reaches the source and the last filter in
the chain is set to not render directly (meaning it has to render to
texture), it would not render the source with any effect due to the fact
that it expects a filter to be present.
2015-03-25 10:03:05 -07:00
jp9000 7878fda442 libobs: Add filter_remove callback for sources
Adds a source callback function that is used when a filter is removed
from a source.  This ensures that any data that might be associated with
that source can be cleaned up if necessary.
2015-03-25 10:03:04 -07:00
jp9000 cd7d045ff3 libobs: Make filter mutex recursive 2015-03-25 10:03:03 -07:00
jp9000 c2775eaa3d libobs: Add obs_source_skip_video_filter function
This allows a filter to skip its step and move on to the next target in
the chain without affecting performance.
2015-03-25 10:03:02 -07:00
jp9000 f4af2fcadc libobs: Always clear render target filter
This fixes a bug where the previous contents of a filter's render target
texture might become visible if using alpha.
2015-03-25 10:03:01 -07:00
jp9000 dfde8d4a63 libobs: Use 'can_bypass' func for filter bypassing
There are a few more conditions which need to be checked to ensure
whether we can actually bypass or not; in this particular case we are
using the YUV texture shaders, plus the image can also be flipped, so we
can't really use the bypass optimization in those situations.
2015-03-25 10:03:00 -07:00
jp9000 b9eef3c4f2 libobs: Add API to get base source dimensions
These functions are primarily for use with filters, filters need to be
able to get the width/height of a target source without it necessarily
getting the post-filtered dimensions.
2015-03-25 10:02:59 -07:00
jp9000 506e30da10 libobs: Do not clear frame cache if 0,0 dimension
Previously I had it set so that it would set the async_width and
async_height variables to 0,0 if a null frame occurs, but the problem
with this is that it was inadvertently cause the frame cache to clear
when it starts receiving textures again because it detects it as a size
change.

So instead of changing async_width and async_height to 0 when a null
frame occurs, change it so that if the source is set to an inactive
state, make obs_source_get_width/_get_height return 0 for their
dimensions instead.
2015-03-25 10:02:58 -07:00
jp9000 26206f6af4 libobs: Use reference counting with source frames
When a frame is processed by a filter, it comes directly from the
source's video frame cache.  However, if a filter is using or processing
those frames for whatever reason, there would be no guarantee that the
frames would persist during processing, and frames could eventually be
deallocated unexpected, for example when the resolution or format
changes.

So the solution is to implement simple reference counting for the frames
so that the frames will exist until they have been released by any
source or filter that's using them.
2015-03-25 10:02:57 -07:00
jp9000 ebee67097a libobs: Prevent video cache clear on first frame
Fix a bug where when a source first starts up its async cache, it
unintentionally resets its cache, which means that the first few frames
would be lost.
2015-03-22 19:18:19 -07:00
jp9000 d44d3b1f0a libobs: Use locale-independent double conversion
Prevents issues on specific locales, especially where decimal points are
represented by commas rather than periods.
2015-03-22 19:18:07 -07:00
jp9000 4abae186ce libobs: Use alpha when rendering scenes
This is just in case a filter is applied to a scene, filters will turn
off the blending so it's necessary to set the blending.
2015-03-22 19:18:06 -07:00
jp9000 0a8e3a643c libobs: Add int/float slider properties
This optionally specifies that the int/float value should be displayed
with a slider rather than and up/down control.  UIs are not necessarily
required to implement it, it's meant to be more of a hint.
2015-03-22 19:18:06 -07:00
jp9000 9b238ef71e libobs: Add obs_get_opaque_effect function
This returns a common effect useful for rendering an image with the
alpha channel overridden to 1.0.
2015-03-22 19:18:04 -07:00
jp9000 e4305d147b libobs: Fix default negative int/float shader vals
If negative was specified it would not parse the negative sign and thus
would not interpret that number as negative, and would cause
shader/effect parsing to simply fail on the file.
2015-03-22 19:17:41 -07:00
jp9000 cdb27ac06b libobs: Add functions to push/pop blend states
This is particularly important for the filter pipeline in order to
ensure that when the last filter is reached that the original blend
state is properly reset.
2015-03-22 18:38:49 -07:00
jp9000 699201a06e libobs: Cache effects to prevent shader duplicates
Switching between shaders often can cause a performance hit, so cache
effects so that they persist until the graphics subsystem is destroyed.
2015-03-22 18:38:48 -07:00
jp9000 2fa37a1f2e libobs-opengl: Fix render targets being flipped
When render targets are used, they output to the render target inverted
due to the way that opengl works.  This fixes that issue by inverting
the projection matrix so that it renders the image upside down and
inverting the front face from counterclockwise to clockwise.
2015-03-22 18:38:45 -07:00
jp9000 13046145f7 libobs: Fix filter dimension issue
The wrong function was being used to recurse through the filter chain in
obs_source_process_filter, obs_source_get_[width/height] would get the
post-effect dimensions rather than the pre-effect dimensions.
2015-03-22 18:38:40 -07:00
jp9000 95e63992cb libobs: Fix filter rendering bug
The parameters order was wrong; sort of a rare thing to see, but it can
happen, especially when it's a function that's not used very often.
2015-03-22 18:28:12 -07:00
jp9000 76a9c90043 libobs: Clarify filter-related comments
Certain callbacks and API functions were a bit vague on when and how
they were supposed to be used.
2015-03-22 18:28:11 -07:00
jp9000 38cb1ed39b libobs: Make filter_video callback param non-const
The frame is definitely meant to be modifiable if needed, so it
shouldn't be const.  I originally meant for these frames to be
duplicated, but with the source video cache that's both unnecessary and
would reduce performance.
2015-03-22 18:28:11 -07:00
jp9000 001bfb4a6d libobs: Use nullptr instead of NULL 2015-03-21 16:34:46 -07:00
jp9000 644ac130f8 libobs: Only allow ComQIPtr on windows
ComPtr can be used for things like the DeckLink API, but ComQIPtr has
windows-specific compiler features, so can't be used outside of windows.
2015-03-21 16:34:46 -07:00
jp9000 ef4ee1fd1a libobs: Implement flags for properties
OBS_PROPERTIES_DEFER_UPDATE: Makes it so the properties are not updated
until editing of the properties is complete.
2015-03-19 15:57:03 -05:00
jp9000 0f31880c3c libobs: Fix bug (source resampler not resetting)
If the audio data had the same format/samplerate as the obs audio
subsystem, it would fail to simply destroy the resampler and set it to
NULL, and then any audio data going through would use the resampler that
was being used before that, causing audio to become garbage.

This bug only started appearing when I recently changed the libobs
internal audio subsystem format to non-interleaved floating point, which
is a common format, and thus caused this bug to actually occur more
often.
2015-03-13 01:03:01 -07:00
jp9000 4fdd8fb570 libobs: Don't ignore starting audio if async
I when a source has both async audio/video capability, it would ignore
audio until the video has started.  There's really no need to do this,
when the video starts it'll just fix up the timing automatically.

This should fix the case where things like the media source would not be
able to play audio-only files.
2015-03-12 22:27:36 -07:00
jp9000 9832a760b8 (API Change) Always use planar float audio output
Core API functions changed:
-----------------------------
EXPORT bool obs_reset_audio(struct audio_output_info *aoi);
EXPORT bool obs_get_audio_info(struct audio_output_info *aoi);

To:
-----------------------------
EXPORT bool obs_reset_audio(const struct obs_audio_info *oai);
EXPORT bool obs_get_audio_info(struct obs_audio_info *oai);

Core structure added:
-----------------------------
struct obs_audio_info {
	uint32_t            samples_per_sec;
	enum speaker_layout speakers;
	uint64_t            buffer_ms;
};

Non-interleaved (planar) floating point output is standard with audio
filtering, so to prevent audio filters from having to worry about
different audio format implementations and for the sake consistency
between user interfaces, make it so that audio is always set to
non-interleaved floating point output.
2015-03-12 22:22:02 -07:00
Palana 89b7230652 libobs: Fix async plane offset calculation
Frames allocated via video_frame_init from media-io/video-frame.c have
their planes aligned which the original offset calculation didn't take
into account, resulting in some planes being drawn incorrectly.

Example media file to reproduce via the ffmpeg (media) source:
http://download.blender.org/peach/bigbuckbunny_movies/big_buck_bunny_480p_surround-fix.avi
2015-03-10 18:20:49 +01:00
jp9000 b03eae57c6 (API Change) Fix "apply service settings" functions
API changed from:
------------------------
EXPORT void obs_service_apply_encoder_settings(obs_service_t *service,
		obs_encoder_t *video_encoder,
		obs_encoder_t *audio_encoder);

void obs_service_info::apply_encoder_settings(void *data
			obs_encoder_t *video_encoder,
			obs_encoder_t *audio_encoder);

To:
------------------------
EXPORT void obs_service_apply_encoder_settings(obs_service_t *service,
		obs_data_t *video_encoder_settings,
		obs_data_t *audio_encoder_settings);

void obs_service_info::apply_encoder_settings(void *data
			obs_data_t *video_encoder_settings,
			obs_data_t *audio_encoder_settings);

These changes make it so that instead of an encoder potentially being
updated more than once with different settings, that these functions
will be called for the specific settings being used, and the settings
will be updated according to what's required by the service.

This fixes that design flaw and ensures that there's no case where
obs_encoder_update is called where the settings might not have
service-specific settings applied.
2015-03-07 16:32:00 -08:00
jp9000 55bba03c85 libobs: Save/load filters on sources to save data 2015-03-06 09:14:05 -08:00
jp9000 50a36f45cd libobs: Add obs_source_get_filter_by_name function 2015-03-06 09:13:56 -08:00
jp9000 9f82085243 libobs: Add obs_source_enum_filters function
Enumerates filters that are currently present on a source.
2015-03-06 09:12:00 -08:00
jp9000 0b5a5c16a9 libobs: Fix bug rendering async video with filters
This code was originally meant to skip some checks as an optimization,
but it did not account for async video sources and would call
obs_source_default_render (which is only for synchronous video sources),
this fixes the issue by just calling obs_source_video_render.
2015-03-06 09:09:57 -08:00
jp9000 502f4005f1 libobs: Fix race condition when adding a filter
The source would sometimes be rendered before the code to add it to the
filter chain was executed, therefore it would cause a crash.
2015-03-06 09:09:57 -08:00
jp9000 b1ba8561ff libobs: Keep references to filters when on sources
When a filter is added to a source, it does not currently keep a
reference when it's associated that that source, this fixes that
problem.
2015-03-06 09:09:56 -08:00
jp9000 3510e69121 libobs: Account for filters in source dimensions
The obs_source_get_width and obs_source_get_height functions need to
account for filters that may change their width/height such as a crop
filter or something similar.

As a side effect of this commit, because these functions need to lock
the filter mutex, these functions can no longer be used with a
const-qualified obs_source_t pointer.
2015-03-06 09:09:56 -08:00
jp9000 46341725c2 libobs: Remove inline from function
This function is somewhat big and is a function called conditionally,
therefore having it be inline is somewhat of a waste if it's not always
being called.
2015-03-06 09:09:56 -08:00
jp9000 818a57c33f libobs: Fix graphics memory leak
Graphics data has to be freed inside of an active graphics context,
otherwise the resources will not be freed; in the future, we should
probably make sure that the graphics subsystem automatically
asserts/warns about this scenario.
2015-03-06 09:09:56 -08:00
jp9000 8e5a0970b1 libobs: Fix releasing filters on source destroy
I was iterating through the obs_source::filters array to remove filters,
but every time I removed a filter, it would remove itself from the
array, therefore it would end up skipping items in the array, therefore
leaving filters unreleased.  This just removes the first filter until
all filters have been removed.
2015-03-06 09:09:56 -08:00
jp9000 95a5e8009f libobs: Add filter add/remove signals
Adds "filter_remove" and "filter_add" signals that signal when a filter
is added or removed
2015-03-06 09:09:55 -08:00
Socapex e270192a61 libobs: Add function to set scene item position
Allows setting a specific position for scene items rather than just
up/down/top/bottom
2015-03-05 02:33:21 -08:00
Socapex 577d0b2129 libobs: Replace item_move_* signals
These signals introduce unnecessary complexity.  Instead of emitting a
signal for a specific move direction, just signal that the scene has
been reordered, that way the target just refreshes the list.
2015-03-05 02:28:17 -08:00
jp9000 8323799113 libobs: Use video thread for show/active callbacks
For the show/hide and activate/deactivate callbacks, schedule these
callbacks to only be called from within the video thread rather than in
a separate thread.  This ensures that any potential graphics activity
that occurs within them is kept in the same thread.
2015-03-02 18:53:25 -08:00
jp9000 7055775c7c libobs: Add functions to show/hide sources
obs_source_inc_showing and obs_source_dec_showing are used to indicate
that a source is showing or no longer being shown in a particular area
of the program outside from the main render view.

One could use an obs_view, but I felt like it was unnecessary because
using an obs_view just to display a single source feels somewhat
superfluous.
2015-03-02 12:23:25 -08:00
jp9000 ab520cab25 libobs: Hide sources when an obs_view is destroyed
This fixes a bug where sources would not decrement their showing
references when an obs_view is destroyed.
2015-03-02 12:23:25 -08:00
jp9000 eed1a51d3a libobs: Free main view separately from std. views
The main view does not need to worry about hiding/deactivation of
sources when it's being freed here, when the obs context is shutting
down in this section of obs, all the sources are being freed, thus
there's no need to worry about deactivating/hiding sources.
2015-03-02 12:23:25 -08:00
Socapex 753959170b libobs: Fix bug (last scene item potentially lost) 2015-03-01 17:43:31 -08:00
jp9000 0c63afccf5 libobs: Update to 0.8.3 2015-02-20 21:56:03 -08:00
Palana d085d6e4a1 libobs: Allow duplicate sources per scene
Previously having a source multiple times in a single scene would cause
the recursion check to trigger. Example scenes.json:

{
    "current_scene": "Scene",
    "sources": [
        {
            "flags": 0,
            "id": "scene",
            "mixers": 0,
            "name": "Scene",
            "settings": {
                "items": [
                    {
                        "align": 5,
                        "bounds": {
                            "x": 0.0,
                            "y": 0.0
                        },
                        "bounds_align": 0,
                        "bounds_type": 0,
                        "name": "Text (FreeType 2)",
                        "pos": {
                            "x": 0.0,
                            "y": 0.0
                        },
                        "rot": 0.0,
                        "scale": {
                            "x": 1.0,
                            "y": 1.0
                        },
                        "visible": true
                    },
                    {
                        "align": 5,
                        "bounds": {
                            "x": 0.0,
                            "y": 0.0
                        },
                        "bounds_align": 0,
                        "bounds_type": 0,
                        "name": "Text (FreeType 2)",
                        "pos": {
                            "x": 0.0,
                            "y": 98.0
                        },
                        "rot": 0.0,
                        "scale": {
                            "x": 1.0,
                            "y": 1.0
                        },
                        "visible": true
                    }
                ]
            },
            "sync": 0,
            "volume": 1.0
        },
        {
            "flags": 0,
            "id": "text_ft2_source",
            "mixers": 0,
            "name": "Text (FreeType 2)",
            "settings": {},
            "sync": 0,
            "volume": 1.0
        }
    ]
}
2015-02-17 13:41:49 +01:00
Palana 9dca07db30 libobs: Handle obs_scene_add failure
Previously a NULL item would cause a crash when reading transform info.
The crash can be reproduced by e.g. editing scenes.json so that two
scenes contain each other. Example scenes.json:

{
    "current_scene": "Scene",
    "sources": [
        {
            "flags": 0,
            "id": "scene",
            "mixers": 0,
            "name": "Scene",
            "settings": {
                "items": [
                    {
                        "align": 5,
                        "bounds": {
                            "x": 1440.0,
                            "y": 900.0
                        },
                        "bounds_align": 0,
                        "bounds_type": 2,
                        "name": "Scene 2",
                        "pos": {
                            "x": 0.0,
                            "y": 0.0
                        },
                        "rot": 0.0,
                        "scale": {
                            "x": 1.0,
                            "y": 1.0
                        },
                        "visible": true
                    }
                ]
            },
            "sync": 0,
            "volume": 1.0
        },
        {
            "flags": 0,
            "id": "scene",
            "mixers": 0,
            "name": "Scene 2",
            "settings": {
                "items": [
                    {
                        "align": 5,
                        "bounds": {
                            "x": 1.0,
                            "y": 1.0
                        },
                        "bounds_align": 0,
                        "bounds_type": 0,
                        "name": "Scene",
                        "pos": {
                            "x": 854.0,
                            "y": -520.0
                        },
                        "rot": 0.0,
                        "scale": {
                            "x": 1.75,
                            "y": 1.7562724351882935
                        },
                        "visible": true
                    }
                ]
            },
            "sync": 0,
            "volume": 1.0
        }
    ]
}
2015-02-17 13:41:49 +01:00
jp9000 ba3cac938a libobs: Update to version 0.8.2 2015-02-11 13:10:53 -08:00
jp9000 ffc7b3c666 libobs: Fix multi. video encoder sync issues
When using multiple video encoders together with a single audio encoder,
the audio wouldn't be in sync.

The reason why this occurred is because the dts_usec variable of the
encoder packet (which is based on system time) would always be reset to
a value based upon the dts (which is not guaranteed to be based on
system time) in the apply_interleaved_packet_offset function.  This
would then in turn cause it to miscalculate the starting audio/video
offsets, which are required to calculate sync.

So instead of calling that function unnecessarily, separate the check
for whether audio/video has been received in to a new function, and only
start applying the interleaved offsets after audio and video have
actually started up and the starting offsets have been calculated.
2015-02-10 22:10:41 -08:00
jp9000 a05ed355f5 libobs: Fix 64bit -> 32bit conversion warnings 2015-02-10 19:31:25 -08:00
jp9000 4eacb5f3e9 libobs: Add API to apply service encoder settings
Instead of having services automatically apply encoder settings on
initialization (whether the output wants to or not), instead make it
something that must be explicitly called by the developer.  There are
cases where the developer may not wish to apply the service-specific
settings, or may wish to override them for whatever reason.
2015-02-10 19:23:36 -08:00
jp9000 fe849ec482 libobs: Update to 0.8.1 2015-02-09 19:32:40 -08:00
jp9000 268f8daf2e libobs: Update version to 0.8.0 2015-02-09 16:25:59 -08:00
jp9000 e26dec916e libobs: Use windows wide <-> UTF8 conversion
If on windows, use the windows UTF conversion functions due to the fact
that the existing utf code is meant for 32bit wide characters, while the
windows conversion functions will properly handle 16bit wide characters.
2015-02-09 03:49:16 -08:00
jp9000 0c30dca526 libobs: Update to latest version of ComPtr.hpp 2015-02-09 03:49:15 -08:00
jp9000 5dfecab15c Fix windows printf format warnings (from mingw) 2015-02-09 03:49:14 -08:00
jp9000 0c1d121ff2 Remove various unused variables
Unused variables detected by mingw
2015-02-09 03:49:13 -08:00
martell a83e74dc1c Disable SEH for mingw-w64
The SEH implementation is not quite working properly in mingw-w64, so
disable it for the time being.
2015-02-09 03:47:27 -08:00
martell f9fa9c289f libobs: fix warning when logging the win version
The OSVERSIONINFOW structure contains DWORD variables, so to keep mingw
happy this should be printed with %ld
2015-02-09 03:41:49 -08:00
martell 9dd542f4fb libobs: fix warning when logging the cpu speed
Speed is a DWORD and should be printed as %ld.  This will keep mingw
happy and warning free
2015-02-09 03:41:49 -08:00
martell ef37b9b888 libobs: fix windows version log warning
OSVERSIONINFOW uses SIZE_T so cast to unsigned long instead.
2015-02-09 03:41:48 -08:00
martell 23d39ea5a8 libobs: threading-windows mingw-w64 support
Enable support for mingw-w64 in threading-windows.c
2015-02-09 03:41:44 -08:00
martell 079d15d518 libobs: mingw-w64 threading-posix
Enable support for mingw-w64 in threading-posix.c
2015-02-09 03:41:43 -08:00
martell 47c86b6cbe libobs: avoid using to w32-pthreads for mingw-w64
mingw-w64 provides its own pthreads library.

also change some link libs as mingw-w64 libraries are not postfixed .lib
2015-02-09 03:41:37 -08:00
jp9000 99c674e41f libobs: Add UI-independent plugin search paths
Adds an additional search path for UI-independent and
installation-independent plugins for windows/mac.

Windows:
%appdata%/obs-plugins/

Mac:
~/Library/Application Support/obs-plugins/

Plugin directory format is [module]/bin and [module]/data.

On windows, for 32bit binaries:
[module]/bin/32bit

and 64bit binaries:
[module]/bin/64bit
2015-02-08 00:55:26 -08:00
jp9000 7e3efa86e5 libobs: Don't search '.' and '..' dirs for modules
On windows doing os_glob will also include '.' and '..', exclude these
when searching for modules.
2015-02-08 00:54:07 -08:00
jp9000 b72e68afe7 (API Change) Fix obs_service_gettype func name
Before:                After:
obs_service_gettype    obs_service_get_type

It seems there was an API function that was missed when we were doing
our big API consistency update.  Unsquishes obs_service_gettype to
obs_service_get_type.
2015-02-07 08:19:34 -08:00
jp9000 cb8acd59ce libobs: Export obs_properties_apply_settings
I didn't think it would ever need to be exported, but this function is
actually useful for applying settings to properties (to call all of
their update callbacks based upon the settings) without necessarily
having to have an object associated with it.
2015-02-04 16:51:59 -08:00
jp9000 bd76f16564 libobs: Add functions to get an encoder's type
'obs_encoder_get_type' to get the type of an existing encoder, and
'obs_get_encoder_type' to get the type via its identifier
2015-02-04 16:51:58 -08:00
jp9000 0e398c89be libobs: Add obs_get_encoder_codec function
This allows the ability to get the codec of an encoder via its
identifier string
2015-02-04 16:51:58 -08:00
jp9000 c0c24ab234 libobs: Add obs_encoder_set_name function 2015-02-04 16:51:55 -08:00
jp9000 84e1f47ced (API Change) Add support for multiple audio mixers
API changed:
--------------------------

void obs_output_set_audio_encoder(
		obs_output_t *output,
		obs_encoder_t *encoder);

obs_encoder_t *obs_output_get_audio_encoder(
		const obs_output_t *output);

obs_encoder_t *obs_audio_encoder_create(
		const char *id,
		const char *name,
		obs_data_t *settings);

Changed to:
--------------------------

/* 'idx' specifies the track index of the output */
void obs_output_set_audio_encoder(
		obs_output_t *output,
		obs_encoder_t *encoder,
		size_t idx);

/* 'idx' specifies the track index of the output */
obs_encoder_t *obs_output_get_audio_encoder(
		const obs_output_t *output,
		size_t idx);

/* 'mixer_idx' specifies the mixer index to capture audio from */
obs_encoder_t *obs_audio_encoder_create(
		const char *id,
		const char *name,
		obs_data_t *settings,
		size_t mixer_idx);

Overview
--------------------------
This feature allows multiple audio mixers to be used at a time.  This
capability was able to be added with surprisingly very little extra
overhead.  Audio will not be mixed unless it's assigned to a specific
mixer, and mixers will not mix unless they have an active mix
connection.

Mostly this will be useful for being able to separate out specific audio
for recording versus streaming, but will also be useful for certain
streaming services that support multiple audio streams via RTMP.

I didn't want to use a variable amount of mixers due to the desire to
reduce heap allocations, so currently I set the limit to 4 simultaneous
mixers; this number can be increased later if needed, but honestly I
feel like it's just the right number to use.

Sources:

Sources can now specify which audio mixers their audio is mixed to; this
can be a single mixer or multiple mixers at a time.  The
obs_source_set_audio_mixers function sets the audio mixer which an audio
source applies to.  For example, 0xF would mean that the source applies
to all four mixers.

Audio Encoders:

Audio encoders now must specify which specific audio mixer they use when
they encode audio data.

Outputs:

Outputs that use encoders can now support multiple audio tracks at once
if they have the OBS_OUTPUT_MULTI_TRACK capability flag set.  This is
mostly only useful for certain types of RTMP transmissions, though may
be useful for file formats that support multiple audio tracks as well
later on.
2015-02-04 16:51:29 -08:00
jp9000 e4fdd61c74 libobs: Clarify comment on obs_source_set_flags
The comment says "these are different", but doesn't state why.
Actually, I should really rename the output flags so they're not flags,
but instead just "caps", because that's really all that they are.
2015-02-04 15:40:22 -08:00
jp9000 24eaf77963 libobs: Fix typo, 'audio' instead of 'video'
For some extremely inexplicable reason, I somehow managed to use 'video'
for the audio data instead of 'audio'.
2015-02-04 15:40:21 -08:00
jp9000 fec29532de libobs: Removed unused parameter and variable 2015-02-04 15:40:21 -08:00
jp9000 af8d5db4ad libobs: Add obs_data_clear to clear settings
This function is intended to clear all settings outside of
default/autoselect values.
2015-01-24 22:09:24 -08:00
jp9000 b042e20e24 libobs: Fix obs_data_apply
obs_data_apply is used to apply the changes of a source object in to a
destination object.  Problem with this however is that if sub-objects
are in use, it currently just copies the pointer of the sub-object,
meaning that the source and destination will both share the same
sub-object via reference.  If anything modifies that sub-object data,
it'll modify it for both objects, which was not intended.

Instead of copying the object pointer, create a new copy and then
recursively repeat the process to ensure the data is always completely
separate.
2015-01-24 21:03:04 -08:00
jp9000 82320a9ca7 (API Change) Make os_get_config_path safer to use
Changed:
  char *os_get_config_path(const char *name);

To:
  int os_get_config_path(char *dst, size_t size, const char *name);

Also added:
  char *os_get_config_path_ptr(const char *name);

I don't like this function returning an allocation by default.
Similarly to what was done with the wide character conversion functions,
this function now operates on an array argument, and if you really want
to just get a pointer for convenience, you use the *_ptr version of the
function that clearly indicates that it's returning an allocation.
2015-01-15 23:44:38 -08:00
jp9000 d54b3cc8c0 libobs: Update to 0.7.3 2015-01-14 23:05:37 -08:00
jp9000 1cb02d5879 libobs: Add function to enumerate video adapters
The gs_enum_adapters function is an optional implementation to allow
enumeration of available graphics adapters that can be used with the
program.  The ID associated with the adapter can be an index or a hash
depending on the implementation.
2015-01-14 21:28:01 -08:00
jp9000 05fc9c5b78 libobs: Fix calculation copying aligned textures
Direct3D textures are usually aligned to a specific pitch, so their
internal width is often not equal to the expected output width; this
means that if we want to use it on our texture output, that we must
de-align the texture while copying the texture data.

However, I unintentionally messed up the calculation at some point with
RGBA textures, so the variable size I was supposed to be using was
supposed to be multiplied by 4 (for RGBA), while I was still expecting
single channel data.  So, if the texture width was something like 1332,
the source (directx) texture line size would be somewhere at or above
5328 (because it's RGBA), then destination is at 1332 (YUV luma plane),
and it would unintentionally treat 3996 (or 5328 - 1332) bytes as the
unused alignment data.  So this fixes that miscalculation.
2015-01-14 14:57:27 -08:00
Jim 6d2226bde8 Merge pull request #326 from azatoth/plugin_lib
use multiarch compatible plugin lib path
2015-01-10 23:50:25 -08:00
jp9000 4ae68b3511 libobs: Whoops, use a 2 here instead of a 3
This file is GPL 2, not GPL 3.
2015-01-10 18:39:57 -08:00
Palana 1a53c8ca66 Rename parameters to avoid GLSL keyword conflicts
Refer to https://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf
for a list of current (reserved) keywords.

In the future the shader compiler in libobs-opengl should probably take
care of avoiding those name conflicts (bonus points for transparently
remapping the names of effect parameters)
2015-01-08 01:42:22 +01:00
jp9000 2ce2298d56 libobs: Update to 0.7.2 2015-01-06 16:48:06 -08:00
Carl Fürstenberg 1ba39b08ca use multiarch compatible plugin lib path
use OBS_PLUGIN_DESTINATION instead of hardcoded path for module_bin
2015-01-07 00:15:35 +01:00
jp9000 12d149bd3a libobs: Fix cache overflowing (memory leak)
Fixes a bug where all frames in the cache would get marked as 'in use',
this causing it to continually allocate new frames continually.
2015-01-06 14:29:40 -08:00
jp9000 5d30f268a0 libobs: Return NULL on ending property list string
Instead of returning a valid string value when there are no more strings
available in the list, return NULL to indicate failure.  An empty string
should really be allowed to be a valid value for the list.
2015-01-06 01:27:16 -08:00
jp9000 b120f7cc80 libobs: Fix sync bug in new frame handling code
The return value of os_sleepto_ns is true if it waited to the specified
time, and false if the current time is past the specified time.  So it
basically returns true if it successfully waited.

I just didn't check the return value properly here, so it ended up just
setting the count of frames to 1 if overshot, ultimately causing sync
issues.
2015-01-05 14:07:22 -08:00
jp9000 c7b3ff6323 libobs: Update to version 0.7.1 2015-01-05 07:07:45 -08:00
jp9000 c3e498d25f libobs: Add frame caching for async video sources
The temporary unoptimized code we were using before just completely
allocated a new copy of each frame every single time a new async frame
was output by the source plugin.  This just creates a cache of frames as
needed for the current format/width/height to minimize the allocation
and deallocation.  If new frames come in that are of a different
format/width/height, it'll just clear the cache.  This is a fairly
important optimization.
2015-01-05 02:10:33 -08:00
jp9000 ae39e5bb77 libobs: Rename some variables for consistency
all the async video related stuff usually started with async_*, and
there were two that didn't.  So I just renamed them so they have the
same naming convention
2015-01-05 02:10:32 -08:00
jp9000 8b065fd068 libobs: Allow disabling of async video texture
If an async video source stops video for whatever reason, it would get
stuck on the last frame that was played.  This was particularly awkward
when I wanted to give the user the ability to deactivate a source such
as a webcam because it would get stuck on the last frame.
2015-01-03 20:47:29 -08:00
jp9000 32ca251bb0 libobs: Add obs_property_set_description
This allows us to change the visible UI name of a property after it's
been created (particularly for a case where I want to change an
'Activate' button to 'Deactivate')
2015-01-03 20:46:18 -08:00
jp9000 e3068ed985 libobs: Add win32 crash handler
A slightly refactored version of R1CH's crash handler, allows crash
handling for windows which provides stack traces of all threads and a
list of all loaded modules.  Also shows the processor, windows version,
and current libobs version.
2015-01-03 02:37:21 -08:00
jp9000 f93b2fe794 Set various thread names
Helps identify which threads are which when debugging
2015-01-03 02:37:20 -08:00
jp9000 144fb925ff libobs: Add ability to set thread names 2015-01-03 02:37:20 -08:00
jp9000 92c154017b libobs: Use def. colorspace when scaling encoder
When the encoder is set to scale to a different resolution than the obs
output resolution, make sure it uses the current video colorspace and
range by default.
2015-01-03 02:37:19 -08:00
jp9000 a87fe6d783 libobs: Add wstrstri function
Performs a case-insensitive search for a wide-character string within
another wide-character string.
2015-01-03 02:37:16 -08:00
jp9000 9a91bbc16c libobs: Make astrstri a bit more C-compliant
I actually kind of hate how strstr returns a non-const even though it
takes a const parameter, but I can understand why they made it that way.
They really should have split it in to two functions though, one const
and one non-const or something.  But alas, ultimately for a C programmer
who knows what they're doing it isn't a huge deal.
2015-01-03 02:37:16 -08:00
jp9000 f2287c8a28 libobs: Add obs_source_set_default_flags
This allows sources to set default flags on creation without interfering
with user set flags
2015-01-03 02:37:15 -08:00
jp9000 eac55edca0 libobs: Add obs_source_showing function
This allows the ability to see whether the source is being displayed
somewhere (though not necessarily active in the main output)
2015-01-03 02:37:15 -08:00
jp9000 fd8f8cfda8 libobs: Fix potential null pointer dereference 2015-01-03 02:37:14 -08:00
jp9000 e14050bbe1 libobs: Fix crash if missing plugin for a source
I forgot that the info variable may be intentionally NULL if a source's
plugin in missing.
2015-01-03 02:37:14 -08:00
jp9000 44b8c24f34 libobs: Add output duplicator support
This adds support for the windows 8+ output duplicator feature which
allows the efficient capturing of a specific monitor connected to the
currently used device.
2015-01-03 02:37:13 -08:00
jp9000 11106c2fce libobs: Redesign/optimize frame encoding handling
Previously, the design for the interaction between the encoder thread
and the graphics thread was that the encoder thread would signal to the
graphics thread when to start drawing each frame.  The original idea
behind this was to prevent mutually cascading stalls of encoding or
graphics rendering (i.e., if rendering took too long, then encoding
would have to catch up, then rendering would have to catch up again, and
so on, cascading upon each other).  The ultimate goal was to prevent
encoding from impacting graphics and vise versa.

However, eventually it was realized that there were some fundamental
flaws with this design.

1. Stray frame duplication.  You could not guarantee that a frame would
   render on time, so sometimes frames would unintentionally be lost if
   there was any sort of minor hiccup or if the thread took too long to
   be scheduled I'm guessing.

2. Frame timing in the rendering thread was less accurate.  The only
   place where frame timing was accurate was in the encoder thread, and
   the graphics thread was at the whim of thread scheduling.  On higher
   end computers it was typically fine, but it was just generally not
   guaranteed that a frame would be rendered when it was supposed to be
   rendered.

So the solution (originally proposed by r1ch and paibox) is to instead
keep the encoding and graphics threads separate as usual, but instead of
the encoder thread controlling the graphics thread, the graphics thread
now controls the encoder thread.  The encoder thread keeps a limited
cache of frames, then the graphics thread copies frames in to the cache
and increments a semaphore to schedule the encoder thread to encode that
data.

In the cache, each frame has an encode counter.  If the frame cache is
full (e.g., the encoder taking too long to return frames), it will not
cache a new frame, but instead will just increment the counter on the
last frame in the cache to schedule that frame to encode again, ensuring
that frames are on time and reducing CPU usage by lowering video
complexity.  If the graphics thread takes too long to render a frame,
then it will add that frame with the count value set to the total amount
of frames that were missed (actual legitimately duplicated frames).

Because the cache gives many frames of breathing room for the encoder to
encode frames, this design helps improve results especially when using
encoding presets that have higher complexity and CPU usage, minimizing
the risk of needlessly skipped or duplicated frames.

I also managed to sneak in what should be a bit of an optimization to
reduce copying of frame data, though how much of an optimization it
ultimately ends up being is debatable.

So to sum it up, this commit increases accuracy of frame timing,
completely removes stray frame duplication, gives better results for
higher complexity encoding presets, and potentially optimizes the frame
pipeline a tiny bit.
2014-12-31 04:03:47 -08:00
jp9000 11dd7912ce libobs: Fix bug with frame output handling
The boolean variables which stored whether frames have been
rendered/downloaded/converted/etc were not being reset when video
restarted, causing frames to not be sent in the correct order whenever
video was reset.  This could lead to minor desync of video/audio.
2014-12-31 04:03:46 -08:00
jp9000 244280335b libobs: Fix potential crash on output stop
In certain circumstances where the output was stopping, and where data
took a long enough time to send (such as when using an encoding preset
that causes high CPU usage), the output would sometimes still send data
even after it was stopped, typically causing the output to crash.
2014-12-31 04:03:45 -08:00
jp9000 8e1549820b libobs/media-io: Add frame copying function 2014-12-31 04:03:45 -08:00
jp9000 5d0551eb27 libobs/media-io: Add #pragma once to video-frame.h 2014-12-31 04:03:44 -08:00
jp9000 caa6251054 libobs: Fix force mono channel count
I unintentionally made it use obs_source::sample_info instead of using
the actual target channel count, which is designated by the OBS output
sampler info.  obs_source::sample_info is actually used to indicate the
currently set sampler information for incoming samples.  So if a source
is outputting 5.1 channel 48khz audio, and OBS is running at stereo
44.1khz, then the obs_source::sample_info value would be set to
5.1/48khz, not the other way around.  It indicates what the source
itself is running at, not what OBS is running at.

I suppose the variable needs a better name because even I used it
incorrectly despite actually having been the one who wrote it.
2014-12-28 03:51:06 -08:00
jp9000 ce6a1146cc libobs: Remove inline on a function
The copy_audio_data function really shouldn't be inlined because it's
being called twice.  It's somewhat unnecessary, I think I left it inline
by accident.
2014-12-28 01:51:55 -08:00
jp9000 63c43b649d libobs: Add flag to force source audio to mono
This flag is actually useful under a number of circumstances, and has
been requested a number of times.
2014-12-28 01:51:55 -08:00
jp9000 c431ac6aa5 libobs: Refactor source volume transition design
This changes the way source volume handles transitioning between being
active and inactive states.

The previous way that transitioning handled volume was that it set the
presentation volume of the source and all of its sub-sources to 0.0 if
the source was inactive, and 1.0 if active.  Transition sources would
then also set the presentation volume for sub-sources to whatever their
transitioning volume was.  However, the problem with this is that the
design didn't take in to account if the source or its sub-sources were
active anywhere else, so because of that it would break if that ever
happened, and I didn't realize that when I was designing it.

So instead, this completely overhauls the design of handling
transitioning volume.  Each frame, it'll go through all sources and
check whether they're active or inactive and set the base volume
accordingly.  If transitions are currently active, it will actually walk
the active source tree and check whether the source is in a
transitioning state somewhere.

 - If the source is a sub-source of a transition, and it's not active
   outside of the transition, then the transition will control the
   volume of the source.

 - If the source is a sub-source of a transition, but it's also active
   outside of the transition, it'll defer to whichever is louder.

This also adds a new callback to the obs_source_info structure for
transition sources, get_transition_volume, which is called to get the
transitioning volume of a sub-source.
2014-12-28 01:51:43 -08:00
jp9000 10f8988667 libobs: Keep transition reference counter
The reason to keep a reference counter for transitions is due to an
optimization I'm planning on when calculating transition volumes.  I'm
planning on walking the source tree to be able to calculate the current
base volume of a source, but *only* if there are transitions active,
because the only time that the volume can be anything other than 1.0
or 0.0 is when there are active transitions, which may change the base
volume of a source.
2014-12-28 01:04:29 -08:00
jp9000 6eab6ceff5 (API Change) libobs: Add _FLAG to source flags
Changes OBS_SOURCE_UNBUFFERED to OBS_SOURCE_FLAG_UNBUFFERED to make
naming a bit better for source flags.
2014-12-28 01:04:28 -08:00
jp9000 fb09db432f libobs: Save/load source audio sync and flags
When a source is being saved, include the audio sync as well as the
flags.
2014-12-28 01:04:28 -08:00
jp9000 48210d41a6 libobs: Do not set presentation volume on children
When the presentation volume is set for a source, it's set for all of
its children and their children.  The original intention for doing this
was to be able to use it for transitioning, but honestly it's just bad
design, and I feel there are better ways to handle transitioning volume.
2014-12-28 01:04:27 -08:00
jp9000 fb6f8721e2 libobs: Add 'audio_sync' source signal
Adds a signal is called when the sync offset has changed for a source.
2014-12-28 01:04:27 -08:00
jp9000 e29a1fd367 libobs: Prevent infinite source recursion
Changed the design from using obs_source::enum_refs to just simply
preventing infinite source recursion in general, rather than allowing it
through the enum_refs variable.  obs_source_add_child has been changed
so that it now returns a boolean, and if the function fails, it means
that the child cannot be added due to that potential recursion.
2014-12-28 01:04:26 -08:00
jp9000 1ed4c2a920 libobs: Remove unused audio level source vars
These variables are no longer used by sources anymore, as they were
removed in favor of the new source audio control handlers.
2014-12-28 01:04:26 -08:00
jp9000 c72284f387 libobs: Fix a few warnings
Two integers are needlessly converted to floating points for what should
be an integer operation.  One of those floats is then used for another
integer operation later, where the original integer value should have
been used.  So essentially there was an int -> float -> int conversion
going on, which could lead to potential loss of data due to floating
point precision.

There were also some general 64bit -> 32bit conversion warnings.
2014-12-28 01:03:10 -08:00
jp9000 5875434afa libobs: Implement obs_source_active
..Apparently I left this function unimplemented.  This function just
returns whether a source is currently active or not.
2014-12-24 15:55:38 -08:00
jp9000 78c2129f31 libobs: Fix export declaration name
obs_encoder_getdisplayname declaration was not changed to match the
definition (obs_encoder_get_display_name) when the API consistency
update occurred.
2014-12-24 15:55:37 -08:00
Jim 9f3ab85d2b Merge pull request #311 from fryshorts/audio-analyzer-move
libobs: Move audio level calculations
2014-12-21 11:56:02 -08:00
jp9000 1a95004fe8 libobs: Fix bug when SEI not present
If an encoder did not possess any SEI data, it would never send data at
all because the sent_first_packet wasn't set despite the first packet
being sent.
2014-12-21 10:14:23 -08:00
jp9000 9f97b02c32 libobs: Add function to determine AVC keyframes
Added obs_avc_keyframe that returns whether an avc packet is a keyframe
or not.  This function is particularly useful for when writing custom
encoder plugins.
2014-12-21 10:14:22 -08:00
jp9000 f8e56a4e1e libobs: Expose NAL enums in obs-avc.h
I encountered some cases where I needed to use these enumerations
outside of the file, so this allows other modules to use AVC
enumerations without having to redefine them each time.  Especially
useful for custom encoder modules.
2014-12-21 10:14:21 -08:00
jp9000 923916ecce libobs: Use extern "C" on export headers if C++
I neglected to surround some files with extern "C", so if something
written with C++ used the files it would cause function exports to not
be mangled by it correctly.
2014-12-21 10:14:21 -08:00
jp9000 c52406c178 libobs/media-io: Fix recursive lock in video
In certain cases the video thread could end up trying to lock itself
recursively.  This just allows the mutexes to safely be locked
recursively.
2014-12-21 10:14:19 -08:00
jp9000 817a724dea libobs: Add NV12_Reverse shader 2014-12-21 10:14:18 -08:00
jp9000 488cd84f6f libobs: Set version to 0.7.0 2014-12-15 01:55:18 -08:00
jp9000 c88220552f (API Change) libobs: Add bicubic/lanczos scaling
This adds bicubic and lanczos scaling capability to libobs to improve
scaling quality and sharpness when the output resolution has to be
scaled relative to the base resolution.  Bilinear is also available,
although bilinear has rather poor quality and causes scaling to appear
blurry.

If the output resolution is close to the base resolution, then bilinear
is used instead as an optimization, as there's no need to use these
shaders if scaling is not in use.

The Bicubic and Lanczos effects are also exposed via exported function
to allow the ability to use those shaders in plugin modules if desired.

The API change adds a variable 'scale_type' to the obs_video_info
structure that allows the user interface to choose what type of scaling
filter should be used.
2014-12-15 01:55:12 -08:00
fryshorts 73883e6fa8 libobs: Remove volume level signal from obs_source
Remove the calculation of volume levels and the corresponding signal
from obs_source since this is now handled in the volume meter.
Code that is interested in the volume levels can either use the
volmeter provided from obs_audio_controls or use the audio_data signal
to gain access to the raw audio data.
2014-12-14 18:39:54 +01:00
fryshorts c0e6324278 libobs: Signal own levels in volmeter
Signal updated volume levels when they become available in the volume
meter. The frequency of the updates can be adjusted by setting a
different update interval.
2014-12-14 18:39:54 +01:00
fryshorts 94445ddba2 libobs: Remove audio levels handler from volmeter
Remove the the signal handler for the volume_level signal of audio
sources from the volume meter in anticipation of using the levels
calculated in the volume meter itself.
2014-12-14 18:39:54 +01:00
fryshorts 6e0c1533fc libobs: Add level calculations to volmeter
Use the new audio_data signal from sources to calculate the volume
levels in the volume meter.
2014-12-14 18:39:54 +01:00
fryshorts 63399bbfd8 libobs: Add peak hold property to volmeter
Add a property to the volume meter that specifies the time for which
peak value should be held until it is reset.
2014-12-14 18:39:54 +01:00
fryshorts e0ce484b81 libobs: Add update interval property to volmeter
Add a property to the volume meter that specifies the length of the
interval in which the audio data should be sampled before the
audio_levels signal is emitted.
2014-12-14 18:39:28 +01:00
fryshorts 984dd53389 libobs: Add data signal to audio sources
This adds a new signal to (audio) sources which is emitted whenever new
audio data is received from the source. This enables other code that is
interested in the raw audio data to directly access it when it becomes
available.
2014-12-13 14:10:45 +01:00
jp9000 b07862286a (API Change) Add colorspace info to obs_video_info
This was an important change because we were originally using an
hard-coded 709/partial range color matrix for the output, which was
causing problems for people wanting to use different formats or color
spaces.  This will now automatically generate the color matrix depending
on the format, color space, and range, or use an identity matrix if the
video format is RGB instead of YUV.
2014-12-11 19:51:30 -08:00
jp9000 59c4731aa6 libobs/media-io: Add colorspace to video info
This is useful for keeping track of what the current colorspace/range is
if a YUV format is being used.
2014-12-11 19:47:51 -08:00
jp9000 a69524a271 libobs: Add obs_property_list_insert_* functions
These functions allow you to insert items at a specific index in a list
instead of being forced to always append to the end.
2014-12-09 14:21:02 -08:00
jp9000 ca8a9fb5a7 libobs: Fix conversion shader D3D display bug
Just for a quick background: D3D's fmod intrinsic is very imprecise.
Naturally floating points aren't precise at all, and when the numbers
you're dealing with become very large, it can often be off by 0.1 or
more.

However, apparently 0.1 isn't enough of an offset to ensure a proper
value when using the fmod intrinsic and then flooring the value.  0.2
seems to fix the issue and make the image display properly.
2014-12-09 14:21:01 -08:00
jp9000 87ac9c91bc libobs: Add flush to video pipeline
On certain GPUs, if you don't flush and the window is minimized it can
endlessly accumulate memory due to what I'm assuming are driver design
flaws (though I can't know for sure).  The flush seems to prevent this
from happening, at least from my tests.  It would be nice if this
weren't necessary.
2014-12-07 23:15:13 -08:00
Jim fe6622c653 Merge pull request #306 from fryshorts/volume-meter-improvements
Volume meter improvements
2014-12-07 22:51:21 -08:00
fryshorts 014a333807 obs/libobs: Use new volume meter api
This replaces the old code for the audio meter that was using
calculations in two different places with the new audio meter api.
The source signal will now emit simple levels instead of dB values,
in order to avoid dB conversion and calculation in the source.
The GUI on the other hand now expects simple position values from
the volume meter api with no knowledge about dB calculus either.
That way all code that handles those conversions is in one place,
with the option to easily add new mappings that can be used
everywhere.
2014-12-04 21:58:35 +01:00
fryshorts 1b034569f0 libobs: Add Logarithmic fader type
This adds the conversion function used by the old obs based on a
logarithmic scale.
2014-12-04 21:58:35 +01:00
fryshorts 119d77e176 libobs: Add IEC 60-268-18 compliant fader type
This adds a new fader type that implements a position/dB mapping
as specified in IEC 60-268-18.
2014-12-04 21:58:34 +01:00
fryshorts 46686ec556 libobs: Add volume meter object
This adds a volume meter object to libobs that can be used by the GUI
or plugins to convert the raw audio level data from sources to values
that can easily be used to display the audio data.
The volume meter object will use the same mapping functions as the
fader object to map dB levels to a scale.
2014-12-04 21:58:34 +01:00
Nicolas F 486b1082d2 libobs: Use FFmpeg for image loading by default 2014-12-04 15:38:58 +01:00
jp9000 346bcd7e48 libobs: Fix microsoft compiler issue
In older versions of visual studio 2013 microsoft's WORTHLESS C compiler
has a bug where it will, almost at random, not be able to handle having
variables declared in the middle of a function and give the warning:
"illegal use of this type as an expression".  It was fixed in recent
VS2013 updates, but I'm not about to force everyone to update to it.
2014-11-27 11:05:36 -08:00
jp9000 c8dfce886b libobs: Fix warnings assigning values to vec3
Because a vec3 structure can contain a __m128 variable and not the
expected three floats x, y, and z, you must use vec3_set when
setting a value for a vec3 structure to ensure that it uses the proper
intrinsics internally if necessary.
2014-11-27 00:07:49 -08:00
jp9000 8922f2503f libobs: Fix double -> float conversion warning 2014-11-27 00:07:49 -08:00
jp9000 e3e79dcdc5 libobs: Fix windows warnings with C library macro
The macro INFINITY apparently will trigger a warning with microsoft's
compiler despite being a C standard library macro.
2014-11-27 00:07:48 -08:00
jp9000 225f597379 libobs: Add process piping functions
This adds functions for piping a command line program's stdin or stdout.
Note however that this is unidirectional only.

This will be especially useful later on when implementing MP4 output,
because MP4 output has to be piped to prevent unexpected program
termination from corrupting the file.
2014-11-27 00:07:48 -08:00
fryshorts 8dcbd77bf2 libobs: Add audio control functions
This adds a new library of audio control functions mainly for the use in
GUIS. For now it includes an implementation of a software fader that can
be attached to sources in order to easily control the volume.
The fader can translate between fader-position, volume in dB and
multiplier with a configurable mapping function.
Currently only a cubic mapping (mul = fader_pos ^ 3) is included, but
different mappings can easily be added.

Due to libobs saving/restoring the source volume from the multiplier,
the volume levels for existing source will stay the same, and live
changing of the mapping will work without changing the source volume.
2014-11-26 20:07:26 +01:00
jp9000 e994d6d498 graphics: Add gs_effect_loop helper function
This function greatly simplifies the use of effects by making it so you
can call this function in a simple loop.  This reduces boilerplate and
makes drawing with effects much easier.  The gs_effect_loop function
will now automatically handle all the functions required to do drawing.

---------------------
Before:

gs_technique_t *technique = gs_effect_get_technique("technique");

size_t passes = gs_technique_begin(technique);
for (size_t pass = 0; pass < passes; pass++) {
	gs_technique_begin_pass(technique, pass);

	[draw]

	gs_technique_end_pass(technique);
}
gs_technique_end(technique);

---------------------
After:

while (gs_effect_loop(effect, "technique")) {
	[draw]
}
2014-11-19 19:46:27 -08:00
jp9000 cdf36cf8ba Add helper functions for drawing sources
If you look at the previous commits, you'll see I had added
obs_source_draw before.  For custom drawn sources in particular, each
time obs_source_draw was called, it would restart the effect and its
passes for each draw call, which was not optimal.  It should really use
the effect functions for that.  I'll have to add a function to simplify
effect usage.

I also realized that including the color matrix parameters in
obs_source_draw made the function kind of messy to use; instead,
separating the color matrix stuff out to
obs_source_draw_set_color_matrix feels a lot more clean.

On top of that, having the ability to set the position would be nice to
have as well, rather than having to mess with the matrix stuff each
time, so I also added that for the sake of convenience.

obs_source_draw will draw a texture sprite, optionally of a specific
size and/or at a specific position, as well as optionally inverted.  The
texture used will be set to the 'image' parameter of whatever effect is
currently active.

obs_source_draw_set_color_matrix will set the color matrix value if the
drawing requires color matrices.  It will set the 'color_matrix',
'color_range_min', and 'color_range_max' parameters of whatever effect
is currently active.

Overall, these feel much more clean to use than the previous iteration.
2014-11-19 19:08:39 -08:00
jp9000 ed2d9936a5 Revert "Add obs_source_draw helper function"
This reverts commit ab5a76901b.
2014-11-19 18:04:38 -08:00
jp9000 8b4120bf7a libobs: Add function to get cur. effect technique 2014-11-19 18:04:38 -08:00
Jim b3312a7657 Merge pull request #300 from fryshorts/audio-perf
libobs: Replace fmaxf with inline comparison.
2014-11-17 10:27:38 -08:00
jp9000 5888085a8e Allow hex numbers to be used in config data
This allows the 0x* format of hexadecimal integers to be used as config
integers.
2014-11-17 06:47:48 -08:00
jp9000 397dda78f8 Add config_open_string function
This allows opening ini config data from a string.  Before, it was only
possible to load config from a file.
2014-11-17 06:47:48 -08:00
jp9000 ab5a76901b Add obs_source_draw helper function
This function simplifies drawing textures for sources in order to help
reduce boilerplate code.  If a source is a custom drawn source, it will
automatically set up the effect to draw the sprite.  If it's not a
custom drawn source, it will simply draw the sprite as per normal.  If
the source uses a specific color matrix, it will also handle that as
well.
2014-11-17 06:47:47 -08:00
fryshorts ab0c2cf431 libobs: Replace fmaxf with inline comparison.
This replaces the call to fmaxf with the equivalent inline comparison
which is a bit faster (at least on linux).
2014-11-16 22:07:37 +01:00
Christoph Hohmann 278aa141e3 Fix creating textures from image data with flipping
When the image data is copied into a texture with flipping set to true
each row has to be copied into the (height - row - 1)th row instead of
the row with the same number. Otherwise it will just create an unflipped
copy.
2014-11-15 13:03:04 +01:00
jp9000 391dc0f267 Update to 0.6.4 2014-11-03 14:18:30 -08:00
jp9000 b4c797bc1d Fix asset crash interleaving with active encoders
Apparently the audio isn't guaranteed to start up past the first video
frame, so it would trigger that assert (which I'm glad I put in).  I
didn't originally have this happen when I was testing because my audio
buffering was not at the default value and didn't trigger it to occur.
A blunder on my part, and once again a fine example of how you should
never make assumptions about possible code path.
2014-11-03 14:13:14 -08:00
jp9000 37ffc7b448 Update to 0.6.3 2014-11-02 16:03:51 -08:00
Jim ed51fd0efd Merge pull request #287 from fryshorts/doxygen
Add Doxygen configuration for creating api documentation
2014-10-29 20:41:05 -07:00
Palana 29e61cc68e Fix OBSRef move assignment not releasing the previous reference 2014-10-29 16:17:07 +01:00
Palana e16b57b076 Add missing copy/move operations for OBSObj 2014-10-29 16:06:17 +01:00
Palana 572401fd80 Add missing copy/move operations for OBSSignal 2014-10-29 16:05:23 +01:00
Palana 60cc91f9c9 Fix typo in signal handler creation check 2014-10-29 16:05:23 +01:00
jp9000 015bc80edb Add optional source flags
This moves the 'flags' variable from the obs_source_frame structure to
the obs_source structure, and allows user flags to be set for a specific
source.  Having it set on the obs_source_frame structure didn't make
much sense.

OBS_SOURCE_UNBUFFERED makes it so that the source does not buffer its
async video output in order to try to play it on time.  In other words,
frames are played as soon as possible after being received.

Useful when you want a source to play back as quickly as possible
(webcams, certain types of capture devices)
2014-10-23 11:38:51 -07:00
jp9000 db81c59b5e Revert "Add flag to obs_source_frame for unbuffered video"
This reverts commit c3f4b0f018.

The obs_source_frame should not need to take flags to do this.  This
shouldn't be a setting associated with the frame, but rather a setting
associated with the source itself.  This was the wrong approach to
solving this particular problem.
2014-10-23 10:15:26 -07:00
jp9000 73599b8df6 Fix a major sync bug
This bug would happen if audio packets started being received before
video packets.  It would erroneously cause audio packets to be
completely thrown away, and in certain cases would cause audio and video
to start way out of sync.

My original intention was "don't accept audio until video has started",
but instead mistakenly had the effect of "don't start audio until a
video packet has been received".  This was originally was intended as a
way to handle outputs hooking in to active encoders and compensating
their existing timestamp information.

However, this made me realize that there was a major flaw in the design
for handling this, so I basically rewrote the entire thing.

Now, it does the following steps when inserting packets:

- Insert packets in to the interleaved packet array

- When both audio/video packets are received, prune packets up until the
  point in which both audio/video start at the same time

- Resort the interleaved packet array

I have tested this code extensively and it appears to be working well,
regardless of whether or not the encoders were already active with
another output.
2014-10-22 20:32:50 -07:00
jp9000 661d53067a util: Fix bug with darray_erase_range
Did not multiply the element size for the memory move operation.
2014-10-22 20:32:50 -07:00
jp9000 a07ebf44e6 media-io: Fix repeating video timestamps
In video-io.c, video frames could skip, but what would happen is the
frame's timestamp would repeat for the next frame, giving the next frame
a non-monotonic timestamp, and then jump.  This could mess up syncing
slightly when the frame is finally given to an outputs.
2014-10-22 20:32:49 -07:00
jp9000 e4629978e8 Fix a bug where audio would not restart (outputs)
Apparently I unintentionally typed received_video = false twice instead
of one for video and one for audio.

This fixes a bug where audio would not start up again on an output that
had recently started and then stopped.
2014-10-22 20:32:49 -07:00
jp9000 0f2e4f8e0c Fix bug removing output from its previous encoders
When the output sets a new audio/video encoder, it was not properly
removing itself from the previous audio/video encoders it was associated
with.  It was erroneously removing itself from the encoder parameter
instead.
2014-10-22 20:32:48 -07:00
jp9000 d14dbbc540 Add timestamp circlebuf for video input/output
At the start of each render loop, it would get the timestamp, and then
it would then assign that timestamp to whatever frame was downloaded.
However, the frame that was downloaded was usually occurred a number of
frames ago, so it would assign the wrong timestamp value to that frame.

This fixes that issue by storing the timestamps in a circular buffer.
2014-10-22 20:32:48 -07:00
jp9000 381afe0493 Detect audio time values within OS time thresh.
If audio timestamps are within the operating system timing threshold,
always use those values directly as a timestamp, and do not apply the
regular jump checks and timing adjustments that normally occur.

This potentially fixes an issue with plugins that use OS timestamps
directly as timestamp values for their audio samples, and bypasses the
timing conversions to system time for the audio line and uses it
directly as the timestamp value.  It prevents those calculations from
potentially affecting the audio timestamp value when OS timestamps are
used.

For example, if the first set of audio samples from the audio source
came in delayed, while the subsequent samples were not delayed, those
first samples could have potentially inadvertently triggered the timing
adjustments, which would affect all subsequent audio samples.
2014-10-22 20:32:48 -07:00
jp9000 1c40ce6332 Use MAX_TS_VAR for timestamp jump detection
This combines the 'direct' timestamp variance threshold with the maximum
timestamp jump threshold (or rather just removes the max timestamp jump
threshold and uses the timestamp variance threshold for both timestamp
jumps and detecting timestamps).

The reason why this was done was because a timestamp jump could occur at
a higher threshold than the threshold used for detecting OS timestamps
within a certain threshold.  If timestamps got between those two
thresholds it kind of became a weird situation where timestamps could be
sort of 'stuck' back or forward in time more than intended.  Better to
be consistent and use the same threshold for both values.
2014-10-22 20:32:47 -07:00
jp9000 c3f4b0f018 Add flag to obs_source_frame for unbuffered video
Add 'flags' member variable to obs_source_frame structure.

The OBS_VIDEO_UNBUFFERED flags causes the video to play back as soon as
it's received (in the next frame playback), causing it to disregard the
timestamp value for the sake of video playback (however, note that the
video timestamp is still used for audio synchronization if audio is
present on the source as well).

This is partly a convenience feature, and partly a necessity for certain
plugins (such as the linux v4l plugin) where timestamp information for
the video frames can sometimes be unreliable.
2014-10-22 20:32:47 -07:00
jp9000 2c3f9c47d1 Fix a typo ('timetamp') 2014-10-22 20:32:46 -07:00
jp9000 f6d635e586 Change default audio smoothing threshold to 50ms
70 milliseconds is a bit too high for the default audio timestamp
smoothing threshold.  The full range of error thus becomes 140
milliseconds, which is a bit more than necessary to worry about.  For
the time being, I feel it may be worth it to try 50 milliseconds.
2014-10-22 20:32:46 -07:00
fryshorts a2472592d4 Some documentation improvements to obs-encoder.h 2014-10-19 15:00:07 +02:00
fryshorts b4a5832ec7 Some documentation improvements to obs-service.h 2014-10-19 15:00:07 +02:00
fryshorts 87586d1cf5 Some documentation improvements in obs-source.h 2014-10-19 15:00:07 +02:00
fryshorts 2eadd445d2 Some documentation improvements in obs-module.h 2014-10-19 15:00:07 +02:00
fryshorts 5524711e54 Some documentation improvements in obs-properties.h
Create a stub for the documentation page.
2014-10-19 15:00:07 +02:00
fryshorts f0db683d0b Some documentation improvements in obs.h
A stub for the main documentation page was created.
2014-10-19 15:00:07 +02:00
jp9000 54b1d7532b Update to version 0.6.2 2014-10-18 14:13:32 -07:00
Palana 8b93ba1c53 Disable blending for colorspace conversion and subsampling only
This should fix blending issues on stream/recording that weren't visible
in the preview
2014-10-14 17:40:48 +02:00
jp9000 76d538611a Initialize default_rect_effect only with OpenGL
Instead of limiting this to an apple-specific define, just limit it to
OpenGL -- because this particular effect file cannot be used with
Direct3D.
2014-10-14 06:47:25 -07:00
jp9000 69fc9fb7fc Free graphics subsystem if graphics fails to load
The graphics subsystem was not being freed here, for example if a
required effect failed to compile it would still successfully have the
graphics subsystem sans required effect.  The graphics subsystem should
be completely shut down if required libobs effects fail to compile.
2014-10-14 01:44:59 -07:00
jp9000 9eab73ea85 Do not init default_rect effect if not on mac 2014-10-14 01:44:20 -07:00
jp9000 caa32cb6d1 Add support for shared textures to graphics API 2014-10-13 21:56:42 -07:00
jp9000 2e2b4a5e90 Log dropped frame count
This was sorely needed for debugging stream issues.
2014-10-12 19:22:04 -07:00
Palana 4247a7b81e Add media remuxer to media-io 2014-10-12 06:27:33 +02:00
jp9000 964ee75ea0 Update to version 0.6.0 2014-10-11 20:29:17 -07:00
fryshorts 5894054521 Fix small bug in timestamp smoothing for audio sources
Due to a small error in the timestamp smoothing code the timestamp of
audio packages that were too early was always set to the next expected
timestamp, even if the difference was bigger than the smoothing threshold.

This would cause obs to simply append all audio data to the buffer even if
the real timestamp was way smaller than the next that was expected.

This should reduce corruption problems with for example the pulseaudio
plugin, which resends data under certain conditions.
2014-10-09 22:25:29 +02:00
jp9000 e78c54e8e5 libobs/media-io: Add more audio debug output 2014-10-06 18:49:53 -04:00
Jim 5af4000110 Merge pull request #274 from reboot/fix_crash_on_video_init_error
Fix crash in obs_get_video_info when video_output_get_info returns NULL
2014-10-05 14:18:04 -07:00
Christoph Hohmann 1abda41c20 Fix crash in obs_get_video_info when video_output_get_info returns NULL 2014-10-05 22:33:53 +02:00
Christoph Hohmann 3e74e96649 Fix calculation of physical memory on linux systems
As stated in the sysinfo manpage the totalram field in the sysinfo
structure is in mem_unit sizes since Linux 2.3.23. To get the actual
memory in the system the totalram value has to be multiplied with the
mem_unit size.
2014-10-05 13:01:19 -07:00
Palana 2edac33c58 libobs/util: Write 0 character when converting empty strings
Fixes log_windows_version logging garbage for build when running with
debug heap enabled (assuming osvi.szCSDVersion is an empty string)
2014-10-04 21:48:08 +02:00
Palana 0f15cc143e Add obs_get_default_rect_effect
This provides a default effect for users of GL_TEXTURE_RECTANGLE/textures
that return true for gs_texture_is_rect
2014-10-03 20:18:01 +02:00
Palana b99c378e33 Add 'update_properties' signal and obs_source_update_properties call
obs_source_update_properties should be called by sources when property
values change, e.g. a capture device source would use this when it
detects a new capture device (in case its properties contain a list of
available capture devices or similar)
2014-10-01 15:39:57 +02:00
Palana 94a93abb2b (API Change) Pass data to get_properties when possible 2014-10-01 15:39:57 +02:00
Palana 74c4932184 Sort obs_data_items by name
This allows for easier comparison between two obs_data_t and it will make

const char *json1 = obs_data_get_json(data);
obs_data_t *data_ = obs_data_create_from_json(json1);
const char *json2 = obs_data_get_json(data_);

produce the same string in json1 and json2
2014-10-01 15:32:49 +02:00
BtbN 8841ea8a6f cmake: Export plugin data destination 2014-09-27 09:41:32 -07:00
BtbN 599febcb54 cmake: Replace FFMpeg modules with single module
Now using components instead of one find_package call per module
2014-09-27 09:41:13 -07:00
BtbN 9dd341a3ed cmake: Properly check for Threading support 2014-09-26 22:52:30 -07:00
jp9000 41fad2d1a4 (API Change) Use const params where applicable
This Fixes a minor flaw with the API where data had to always be mutable
to be usable by the API.

Functions that do not modify the fundamental underlying data of a
structure should be marked as constant, both for safety and to signify
that the parameter is input only and will not be modified by the
function using it.
2014-09-26 17:23:07 -07:00
jp9000 05ac1aea2c Do not modify gs_init_data parameter in gs_create 2014-09-26 16:31:20 -07:00
jp9000 05f89f48ea Ensure num_backbuffers > 0 in gs_swapchain_create 2014-09-26 16:31:20 -07:00
GoaLitiuM 10f5d7f3aa Fixed NULL pointer dereferencing in linked lists 2014-09-27 01:35:36 +03:00
jp9000 c9df41c1e2 (API Change) Remove pointers from all typedefs
Typedef pointers are unsafe.  If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data.  I admit this was a fundamental mistake that must
be corrected.

All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.

This does not break ABI though, which is pretty nice.
2014-09-25 21:48:11 -07:00
jp9000 732d24caa1 Remove unused variables 2014-09-19 18:46:25 -07:00
kc5nra 26cf4688c2 Add interaction support to libobs 2014-09-15 17:19:37 -05:00
jp9000 2446f62180 Do not call dlclose on modules
This apparently can cause issues with certain modules (as noted by
faruton with his browser plugin)
2014-09-12 20:36:35 -07:00
jp9000 1abcdd7f50 WinHandle: Do not close handle on operator &
This is not a com pointer; it should not release/close the handle when
an & operator is used, it should only return the handle value.  Clearing
is only used on assignment.
2014-09-12 20:36:32 -07:00
jp9000 11b0fe122c Improve async source render timing
This helps ensure that an asynchronous video source is played as close
to its framerate as possible, reduces the risk of duplication as
much as possible, and helps to ensure that playback is as smooth as
possible.
2014-09-12 20:36:31 -07:00
jp9000 52e08249f1 Only render async frames to texture once per frame
This prevents multiple needless calls to obs_source_get_frame and other
functions.  If the texture has already been processed, then just render
it as-is in any subsequent calls to obs_source_video_render.
2014-09-12 20:36:31 -07:00
BtbN 895ad80759 Add api to get module data and binary paths 2014-09-04 14:03:47 -07:00
BtbN de4e4f7b42 Don't require an existing datadir for modules to load 2014-09-04 14:03:46 -07:00
jp9000 5defc67991 Remove audio/video sync reference counter
This is actually unnecessary now that there's a hard limit on the
maximum offset in which audio can be inserted.

This also assumes too much about the audio; it assumes audio is always
on, where as with some devices (such as the elgato) audio is not on
until the stream starts, and when the video has already incremented the
counter.
2014-09-04 14:01:46 -07:00
jp9000 dc43438057 Prevent audio too far from expected timing
Audio that goes below the minimum expecting timing (current time -
buffering time) is automatically removed.  However, delayed audio is not
removed regardless of its delay.  This puts a hard cap of 6 seconds from
current time that the maximum delay audio can have.  This will also
prevent the circular buffer from dynamically growing too large.
2014-09-04 14:01:40 -07:00
jp9000 45eae599ce Add -> operator to CoTaskMemPtr
This adds the ability to get members via the -> operator.
2014-09-01 13:00:22 -07:00
jp9000 5ac364ff9a Perform timestamp smoothing in media-io as well
Doing timestamp smoothing in obs-source.c is good because timestamps can
typically operate on a different timebase, however, obs-source.c can
also change that time base dynamically (such as with async video and
unexpected timestamp jumps), so in order to ensure that audio is
seamless in the output as well, perform timestamp smoothing in
audio-io.c as well just as an extra precautionary measure.
2014-08-30 11:52:08 -07:00
jp9000 355d5dab6e Move timestamp smooth threshold to media-io 2014-08-30 11:51:37 -07:00
jp9000 e610fd77ce Use C externs for obs-module.h
This allows inter-sharing of functions such as obs_module_text among
both C and C++ files
2014-08-29 11:20:28 -07:00
jp9000 47570f4153 Fix bug with source audio
If the audio didn't start at the 0 timestamp, it would misinterpret it
as a timestamp jump because obs_source::next_audio_ts_min is set to 0 on
creation.  Timestamp starting values should be allowed to start at any
arbitrary value.
2014-08-28 18:34:36 -07:00
jp9000 b9c9ec3356 Update version to 0.5.1 2014-08-26 13:31:12 -07:00
jp9000 6e7f2e1c98 Update to 0.5.0 2014-08-25 16:51:06 -07:00
jp9000 b4311a0de1 Log total/skipped frames on output stop
This makes it easier to do two things:
  1.) Get the skipped frames count relative to each specific output
  2.) Make it so that getting the 'current' log will always contain
      information about skipped frames.  Before, you'd have to force the
      user to restart the program and get the last log, which was really
      annoying when you just wanted to see how the encoders were
      performing.
2014-08-24 17:32:44 -07:00
Palana 571dd0f166 Add platform functions to request high performance modes
Specifically, this disables App Nap and related features
on OSX 10.9+
2014-08-24 20:32:44 +02:00
jp9000 1bbdcc10d7 Fix obs_data_item_setdata
It would try to move data from the old pointer even if the pointer was
changed via realloc, which would cause it to copy data from freed
memory.  Instead, just get the position of the data and call memmove to
move it up.
2014-08-22 15:39:29 -07:00
jp9000 fe13f59e3d obs_data: Fix wrong data queried for release
On release of obs_data, if the default/autoselect values pointed toward
a sub-object or a sub-array, it would look up the data for the regular
user value.  (Palana must have forgot to change these functions around
when adding the default/autoselect functionality)
2014-08-22 15:34:25 -07:00
jp9000 5291760cf8 Fix gs_matrix_* issues
Multiplication of the matricies was being done in the wrong direction.
This caused source transformations to come out looking incorrect, for
example the linux-xshm source's cursor would not be drawn correctly or
in the right position if the source was moved/scaled/rotated.  The
problem just turned out to be that the gs_matrix_* functions were
multiplying in the wrong direction.  Reverse the direction of
multiplication, and the problem is solved.
2014-08-20 13:04:13 -07:00
jp9000 8d1d1ddd14 Add reverse matrix multiply functions
The *_i functions multiply the value by the matrix instead of the other
way around, then store the result.
2014-08-20 12:34:44 -07:00
jp9000 0bf9736ddd Add font property
Adds the following function:
------------------------------
obs_properties_add_font

This function creates a 'font' property to allow selection of a system
font.  Implementation by the UI should treat the setting as an obs_data
sub-object with four sub-items:
 - face:   face name (string)
 - style:  style name (string)
 - size:   size (integer)
 - flags:  font flags (integer)

'flags' can be any combination of the following values:
 - OBS_FONT_BOLD
 - OBS_FONT_ITALIC
 - OBS_FONT_UNDERLINE
 - OBS_FONT_STRIKEOUT
2014-08-18 00:14:02 -07:00
jp9000 a0f679bc40 Add API functions for output/encoder scaling
API functions added:
-----------------------------------------------
obs_output_set_preferred_size
obs_output_get_width
obs_output_get_height
obs_encoder_set_scaled_size
obs_encoder_get_width
obs_encoder_get_height

These functions allow for easier means of setting a custom resolution on
an output or encoder.

If an output uses an encoder and you set the preferred width/height
using the output, then the output will attempt to set the scaled
width/height for the encoder it's currently using.

Outputs and encoders now should use these functions to determine the
width/height of the raw frame data instead of using the video-io
functions.
2014-08-10 16:50:44 -07:00
jp9000 f36f82b036 video-io: Add function to just get video format 2014-08-10 16:39:36 -07:00
jp9000 72fbdc7eaa Fix bug with automatic video scaling
This is sort of hard to explain:  the scale_video_output function was
overwriting the current frame.  If scaling was disabled, it would do
nothing, and return success, and all would be well.  If it was enabled,
it would then call the scaler, and then replace the contents of the
'data' function parameter with the scaled frame data.  The problem with
this is that I was passing video_output::cur_frame directly, which
overwrites its previous value with the scaled frame data.  Then if
cur_frame was not updated on time, it would end up trying to scale the
previously scaled image, if that makes sense.  it would call the video
scaler with the same from for both the source and destination.

So the simple fix was to simply use a local variable and pass that in as
a parameter to prevent this bug from occurring.
2014-08-10 12:49:44 -07:00
jp9000 7608f77e8b (API Change) Rename autoselect/default functions
For the sake of consistency, renamed these two functions to include
_value at the end so they are consistent.

Renamed:                         To:
-------------------------------------------------------
obs_data_has_default             obs_data_has_default_value
obs_data_has_autoselect          obs_data_has_autoselect_value
obs_data_item_has_default        obs_data_item_has_default_value
obs_data_item_has_autoselect     obs_data_item_has_autoselect_value
2014-08-09 14:36:38 -07:00
jp9000 5780f3f177 (API Change) Improve graphics API consistency
Summary:
- Prefix all graphics subsystem names with gs_ or GS_
- Unsquish funciton names (for example _setfloat to _set_float)
- Changed create functions to be more consistent with the rest of the
  API elsewhere.  For exmaple, instead of
  gs_create_texture/gs_texture_destroy, it's now
  gs_texture_create/gs_texture_destroy
- Renamed gs_stencil_op enum to gs_stencil_op_type

From:                            To:
-----------------------------------------------------------
tvertarray                       gs_tvertarray
vb_data                          gs_vb_data
vbdata_create                    gs_vbdata_create
vbdata_destroy                   gs_vbdata_destroy
shader_param                     gs_shader_param
gs_effect                        gs_effect
effect_technique                 gs_effect_technique
effect_pass                      gs_effect_pass
effect_param                     gs_effect_param
texture_t                        gs_texture_t
stagesurf_t                      gs_stagesurf_t
zstencil_t                       gs_zstencil_t
vertbuffer_t                     gs_vertbuffer_t
indexbuffer_t                    gs_indexbuffer_t
samplerstate_t                   gs_samplerstate_t
swapchain_t                      gs_swapchain_t
texrender_t                      gs_texrender_t
shader_t                         gs_shader_t
sparam_t                         gs_sparam_t
effect_t                         gs_effect_t
technique_t                      gs_technique_t
eparam_t                         gs_eparam_t
device_t                         gs_device_t
graphics_t                       graphics_t
shader_param_type                gs_shader_param_type
SHADER_PARAM_UNKNOWN             GS_SHADER_PARAM_UNKNOWN
SHADER_PARAM_BOOL                GS_SHADER_PARAM_BOOL
SHADER_PARAM_FLOAT               GS_SHADER_PARAM_FLOAT
SHADER_PARAM_INT                 GS_SHADER_PARAM_INT
SHADER_PARAM_STRING              GS_SHADER_PARAM_STRING
SHADER_PARAM_VEC2                GS_SHADER_PARAM_VEC2
SHADER_PARAM_VEC3                GS_SHADER_PARAM_VEC3
SHADER_PARAM_VEC4                GS_SHADER_PARAM_VEC4
SHADER_PARAM_MATRIX4X4           GS_SHADER_PARAM_MATRIX4X4
SHADER_PARAM_TEXTURE             GS_SHADER_PARAM_TEXTURE
shader_param_info                gs_shader_param_info
shader_type                      gs_shader_type
SHADER_VERTEX                    GS_SHADER_VERTEX
SHADER_PIXEL                     GS_SHADER_PIXEL
shader_destroy                   gs_shader_destroy
shader_numparams                 gs_shader_get_num_params
shader_getparambyidx             gs_shader_get_param_by_idx
shader_getparambyname            gs_shader_get_param_by_name
shader_getviewprojmatrix         gs_shader_get_viewproj_matrix
shader_getworldmatrix            gs_shader_get_world_matrix
shader_getparaminfo              gs_shader_get_param_info
shader_setbool                   gs_shader_set_bool
shader_setfloat                  gs_shader_set_float
shader_setint                    gs_shader_set_int
shader_setmatrix3                gs_shader_setmatrix3
shader_setmatrix4                gs_shader_set_matrix4
shader_setvec2                   gs_shader_set_vec2
shader_setvec3                   gs_shader_set_vec3
shader_setvec4                   gs_shader_set_vec4
shader_settexture                gs_shader_set_texture
shader_setval                    gs_shader_set_val
shader_setdefault                gs_shader_set_default
effect_property_type             gs_effect_property_type
EFFECT_NONE                      GS_EFFECT_NONE
EFFECT_BOOL                      GS_EFFECT_BOOL
EFFECT_FLOAT                     GS_EFFECT_FLOAT
EFFECT_COLOR                     GS_EFFECT_COLOR
EFFECT_TEXTURE                   GS_EFFECT_TEXTURE
effect_param_info                gs_effect_param_info
effect_destroy                   gs_effect_destroy
effect_gettechnique              gs_effect_get_technique
technique_begin                  gs_technique_begin
technique_end                    gs_technique_end
technique_beginpass              gs_technique_begin_pass
technique_beginpassbyname        gs_technique_begin_pass_by_name
technique_endpass                gs_technique_end_pass
effect_numparams                 gs_effect_get_num_params
effect_getparambyidx             gs_effect_get_param_by_idx
effect_getparambyname            gs_effect_get_param_by_name
effect_updateparams              gs_effect_update_params
effect_getviewprojmatrix         gs_effect_get_viewproj_matrix
effect_getworldmatrix            gs_effect_get_world_matrix
effect_getparaminfo              gs_effect_get_param_info
effect_setbool                   gs_effect_set_bool
effect_setfloat                  gs_effect_set_float
effect_setint                    gs_effect_set_int
effect_setmatrix4                gs_effect_set_matrix4
effect_setvec2                   gs_effect_set_vec2
effect_setvec3                   gs_effect_set_vec3
effect_setvec4                   gs_effect_set_vec4
effect_settexture                gs_effect_set_texture
effect_setval                    gs_effect_set_val
effect_setdefault                gs_effect_set_default
texrender_create                 gs_texrender_create
texrender_destroy                gs_texrender_destroy
texrender_begin                  gs_texrender_begin
texrender_end                    gs_texrender_end
texrender_reset                  gs_texrender_reset
texrender_gettexture             gs_texrender_get_texture
GS_BUILDMIPMAPS                  GS_BUILD_MIPMAPS
GS_RENDERTARGET                  GS_RENDER_TARGET
gs_device_name                   gs_get_device_name
gs_device_type                   gs_get_device_type
gs_entercontext                  gs_enter_context
gs_leavecontext                  gs_leave_context
gs_getcontext                    gs_get_context
gs_renderstart                   gs_render_start
gs_renderstop                    gs_render_stop
gs_rendersave                    gs_render_save
gs_getinput                      gs_get_input
gs_geteffect                     gs_get_effect
gs_create_effect_from_file       gs_effect_create_from_file
gs_create_effect                 gs_effect_create
gs_create_vertexshader_from_file gs_vertexshader_create_from_file
gs_create_pixelshader_from_file  gs_pixelshader_create_from_file
gs_create_texture_from_file      gs_texture_create_from_file
gs_resetviewport                 gs_reset_viewport
gs_set2dmode                     gs_set_2d_mode
gs_set3dmode                     gs_set_3d_mode
gs_create_swapchain              gs_swapchain_create
gs_getsize                       gs_get_size
gs_getwidth                      gs_get_width
gs_getheight                     gs_get_height
gs_create_texture                gs_texture_create
gs_create_cubetexture            gs_cubetexture_create
gs_create_volumetexture          gs_voltexture_create
gs_create_zstencil               gs_zstencil_create
gs_create_stagesurface           gs_stagesurface_create
gs_create_samplerstate           gs_samplerstate_create
gs_create_vertexshader           gs_vertexshader_create
gs_create_pixelshader            gs_pixelshader_create
gs_create_vertexbuffer           gs_vertexbuffer_create
gs_create_indexbuffer            gs_indexbuffer_create
gs_gettexturetype                gs_get_texture_type
gs_load_defaultsamplerstate      gs_load_default_samplerstate
gs_getvertexshader               gs_get_vertex_shader
gs_getpixelshader                gs_get_pixel_shader
gs_getrendertarget               gs_get_render_target
gs_getzstenciltarget             gs_get_zstencil_target
gs_setrendertarget               gs_set_render_target
gs_setcuberendertarget           gs_set_cube_render_target
gs_beginscene                    gs_begin_scene
gs_draw                          gs_draw
gs_endscene                      gs_end_scene
gs_setcullmode                   gs_set_cull_mode
gs_getcullmode                   gs_get_cull_mode
gs_enable_depthtest              gs_enable_depth_test
gs_enable_stenciltest            gs_enable_stencil_test
gs_enable_stencilwrite           gs_enable_stencil_write
gs_blendfunction                 gs_blend_function
gs_depthfunction                 gs_depth_function
gs_stencilfunction               gs_stencil_function
gs_stencilop                     gs_stencil_op
gs_setviewport                   gs_set_viewport
gs_getviewport                   gs_get_viewport
gs_setscissorrect                gs_set_scissor_rect
gs_create_texture_from_iosurface gs_texture_create_from_iosurface
gs_create_gdi_texture            gs_texture_create_gdi
gs_is_compressed_format          gs_is_compressed_format
gs_num_total_levels              gs_get_total_levels
texture_setimage                 gs_texture_set_image
cubetexture_setimage             gs_cubetexture_set_image
swapchain_destroy                gs_swapchain_destroy
texture_destroy                  gs_texture_destroy
texture_getwidth                 gs_texture_get_width
texture_getheight                gs_texture_get_height
texture_getcolorformat           gs_texture_get_color_format
texture_map                      gs_texture_map
texture_unmap                    gs_texture_unmap
texture_isrect                   gs_texture_is_rect
texture_getobj                   gs_texture_get_obj
cubetexture_destroy              gs_cubetexture_destroy
cubetexture_getsize              gs_cubetexture_get_size
cubetexture_getcolorformat       gs_cubetexture_get_color_format
volumetexture_destroy            gs_voltexture_destroy
volumetexture_getwidth           gs_voltexture_get_width
volumetexture_getheight          gs_voltexture_get_height
volumetexture_getdepth           gs_voltexture_getdepth
volumetexture_getcolorformat     gs_voltexture_get_color_format
stagesurface_destroy             gs_stagesurface_destroy
stagesurface_getwidth            gs_stagesurface_get_width
stagesurface_getheight           gs_stagesurface_get_height
stagesurface_getcolorformat      gs_stagesurface_get_color_format
stagesurface_map                 gs_stagesurface_map
stagesurface_unmap               gs_stagesurface_unmap
zstencil_destroy                 gs_zstencil_destroy
samplerstate_destroy             gs_samplerstate_destroy
vertexbuffer_destroy             gs_vertexbuffer_destroy
vertexbuffer_flush               gs_vertexbuffer_flush
vertexbuffer_getdata             gs_vertexbuffer_get_data
indexbuffer_destroy              gs_indexbuffer_destroy
indexbuffer_flush                gs_indexbuffer_flush
indexbuffer_getdata              gs_indexbuffer_get_data
indexbuffer_numindices           gs_indexbuffer_get_num_indices
indexbuffer_gettype              gs_indexbuffer_get_type
texture_rebind_iosurface         gs_texture_rebind_iosurface
texture_get_dc                   gs_texture_get_dc
texture_release_dc               gs_texture_release_dc
2014-08-09 11:57:38 -07:00
jp9000 50ec8b0d55 (API Change) libobs/callback: Unsquish names
Renamed:                  To:
-------------------------------------------------
calldata_getdata          calldata_get_data
calldata_getint           calldata_get_int
calldata_getfloat         calldata_get_float
calldata_getbool          calldata_get_bool
calldata_getptr           calldata_get_ptr
calldata_getstring        calldata_get_string
calldata_setdata          calldata_set_data
calldata_setint           calldata_set_int
calldata_setfloat         calldata_set_float
calldata_setbool          calldata_set_bool
calldata_setptr           calldata_set_ptr
calldata_setstring        calldata_set_string
2014-08-09 11:57:38 -07:00
jp9000 42a0925ce1 (API Change) media-io: Improve naming consistency
Renamed:                        To:
-----------------------------------------------------------
audio_output_blocksize          audio_output_get_block_size
audio_output_planes             audio_output_get_planes
audio_output_channels           audio_output_get_channels
audio_output_samplerate         audio_output_get_sample_rate
audio_output_getinfo            audio_output_get_info
audio_output_createline         audio_output_create_line
video_output_getinfo            video_output_get_info
video_gettime                   video_output_get_time
video_getframetime              video_output_get_frame_time
video_output_width              video_output_get_width
video_output_height             video_output_get_height
video_output_framerate          video_output_get_frame_rate
video_output_num_skipped_frames video_output_get_skipped_frames
video_output_total_frames       video_output_get_total_frames
2014-08-09 11:57:37 -07:00
jp9000 9d300685ca (API Change) Unsquish libobs/util
Changed:                      To:
-----------------------------------------------------------
dstr_isempty                  dstr_is_empty
cf_lexer_gettokens            cf_lexer_get_tokens
cf_preprocessor_gettokens     cf_preprocessor_get_tokens
2014-08-09 11:57:37 -07:00
jp9000 04712b5fe9 (API Change) Unsquish obs_data_* names
Changed:                 To:
-----------------------------------------------
obs_data_getjson         obs_data_get_json
obs_data_getstring       obs_data_get_string
obs_data_getint          obs_data_get_int
obs_data_getdouble       obs_data_get_double
obs_data_getbool         obs_data_get_bool
obs_data_getobj          obs_data_get_obj
obs_data_getarray        obs_data_get_array
obs_data_setstring       obs_data_set_string
obs_data_setint          obs_data_set_int
obs_data_setdouble       obs_data_set_double
obs_data_setbool         obs_data_set_bool
obs_data_setobj          obs_data_set_obj
obs_data_setarray        obs_data_set_array
obs_data_item_getstring  obs_data_item_get_string
obs_data_item_getint     obs_data_item_get_int
obs_data_item_getdouble  obs_data_item_get_double
obs_data_item_getbool    obs_data_item_get_bool
obs_data_item_getobj     obs_data_item_get_obj
obs_data_item_getarray   obs_data_item_get_array
obs_data_item_setstring  obs_data_item_set_string
obs_data_item_setint     obs_data_item_set_int
obs_data_item_setdouble  obs_data_item_set_double
obs_data_item_setbool    obs_data_item_set_bool
obs_data_item_setobj     obs_data_item_set_obj
obs_data_item_setarray   obs_data_item_set_array
2014-08-09 11:57:36 -07:00
jp9000 2d606dd8d8 (API Change) Use 'get' convention: API callbacks
Renamed:                       To:
-------------------------------------------------------
obs_source_info::defaults       obs_source_info::get_defaults
obs_source_info::properties     obs_source_info::get_properties
obs_output_info::defaults       obs_output_info::get_defaults
obs_output_info::properties     obs_output_info::get_properties
obs_output_info::total_bytes    obs_output_info::get_total_bytes
obs_output_info::dropped_frames obs_output_info::get_dropped_frames
obs_encoder_info::defaults      obs_encoder_info::get_defaults
obs_encoder_info::properties    obs_encoder_info::get_properties
obs_encoder_info::extra_data    obs_encoder_info::get_extra_data
obs_encoder_info::sei_data      obs_encoder_info::get_sei_data
obs_encoder_info::audio_info    obs_encoder_info::get_audio_info
obs_encoder_info::video_info    obs_encoder_info::get_video_fino
obs_service_info::defaults      obs_service_info::get_defaults
obs_service_info::properties    obs_service_info::get_properties
2014-08-09 11:57:30 -07:00
jp9000 c83d05117f (API Change) Unsquish libobs API callback names
Renamed:                    To:
-------------------------------------------------------
obs_source_info::getname    obs_source_info::get_name
obs_source_info::getwidth   obs_source_info::get_width
obs_source_info::getheight  obs_source_info::get_height
obs_output_info::getname    obs_output_info::get_name
obs_encoder_info::getname   obs_encoder_info::get_name
obs_service_info::getname   obs_service_info::get_name
2014-08-08 11:04:46 -07:00
jp9000 a3682fc8fb (API Change) Use 'get' convention in libobs (base)
Instead of having functions like obs_signal_handler() that can fail to
properly specify their actual intent in the name (does it signal a
handler, or does it return a signal handler?), always prefix functions
that are meant to get information with 'get' to make its functionality
more explicit.

Previous names:             New names:
-----------------------------------------------------------
obs_audio                   obs_get_audio
obs_video                   obs_get_video
obs_signalhandler           obs_get_signal_handler
obs_prochandler             obs_get_proc_handler
obs_source_signalhandler    obs_source_get_signal_handler
obs_source_prochandler      obs_source_get_proc_handler
obs_output_signalhandler    obs_output_get_signal_handler
obs_output_prochandler      obs_output_get_proc_handler
obs_service_signalhandler   obs_service_get_signal_handler
obs_service_prochandler     obs_service_get_proc_handler
2014-08-08 11:04:46 -07:00
jp9000 73baaa59e9 (API Change) Unsquish libobs (base) names
Previous names:             New names:
-----------------------------------------------------------
obs_view_setsource          obs_view_set_source
obs_view_getsource          obs_view_get_source
obs_source_getdisplayname   obs_source_get_display_name
obs_source_getwidth         obs_source_get_width
obs_source_getheight        obs_source_get_height
obs_filter_getparent        obs_filter_get_parent
obs_filter_gettarget        obs_filter_get_target
obs_source_filter_setorder  obs_source_filter_set_order
obs_source_getsettings      obs_source_get_settings
obs_source_getname          obs_source_get_name
obs_source_setname          obs_source_set_name
obs_source_setvolume        obs_source_set_volume
obs_source_getvolume        obs_source_get_volume
obs_scene_getsource         obs_scene_get_source
obs_scene_fromsource        obs_scene_from_source
obs_scene_findsource        obs_scene_find_source
obs_output_getdisplayname   obs_output_get_display_name
obs_output_getname          obs_output_get_name
obs_encoder_getname         obs_encoder_get_name
obs_service_getdisplayname  obs_service_get_display_name
obs_service_getname         obs_service_get_name
2014-08-08 11:04:46 -07:00
jp9000 41176eef27 (API Change) Remove obs_graphics()
API Removed:
- graphics_t obs_graphics();
Replaced With:
- void obs_enter_graphics();
- void obs_leave_graphics();

Description:
  obs_graphics() was somewhat of a pointless function.  The only time
that it was ever necessary was to pass it as a parameter to
gs_entercontext() followed by a subsequent gs_leavecontext() call after
that.  So, I felt that it made a bit more sense just to implement
obs_enter_graphics() and obs_leave_graphics() functions to do the exact
same thing without having to repeat that code.  There's really no need
to ever "hold" the graphics pointer, though I suppose that could change
in the future so having a similar function come back isn't out of the
question.

Still, this at least reduces the amount of unnecessary repeated code for
the time being.
2014-08-08 11:04:45 -07:00
jp9000 b007c6b139 (API Change) Un-squish obs_sceneitem_*
Renamed:                         To:
-----------------------------------------------------------
obs_sceneitem_getscene           obs_sceneitem_get_scene
obs_sceneitem_getsource          obs_sceneitem_get_source
obs_sceneitem_setpos             obs_sceneitem_set_pos
obs_sceneitem_setrot             obs_sceneitem_set_rot
obs_sceneitem_setscale           obs_sceneitem_set_scale
obs_sceneitem_setalignment       obs_sceneitem_set_alignment
obs_sceneitem_setorder           obs_sceneitem_set_order
obs_sceneitem_getpos             obs_sceneitem_get_pos
obs_sceneitem_getrot             obs_sceneitem_get_rot
obs_sceneitem_getscale           obs_sceneitem_get_scale
obs_sceneitem_getalignment       obs_sceneitem_get_alignment
2014-08-08 11:04:45 -07:00
jp9000 e42af67128 (API Change) Split obs_source_gettype
Changed:
- obs_source_gettype
To:
- enum obs_source_type obs_source_get_type(obs_source_t source);
- const char *obs_source_get_id(obs_source_t source);

This function was inconsistent for a number of reasons.  First, it
returns both the ID and the type of source (input/transition/filter),
which is inconsistent with the name of "get type".  Secondly, the
'squishy' naming convention which has just turned out to be bad
practice and causes inconsistencies.  So it's now replaced with two
functions that just return the type and the ID.
2014-08-08 11:04:44 -07:00
jp9000 0961af6e66 (API Change) Rename source_audio structure
Rename source_audio to obs_source_audio to make it more consistent with
the rest of the API
2014-08-08 11:04:44 -07:00
jp9000 45eec06891 (API Change) Rename filtered_audio structure
Reanmed filtered_audio to obs_audio_data, to improve the naming and
prefix with obs_ for the sake with consistency with the rest of the API
2014-08-08 11:04:44 -07:00
jp9000 4d1272e6e2 (API Change) Rename allow_direct_render enum
For the sake of consistency, changed allow_direct_render to
obs_allow_direct_render
2014-08-08 11:04:43 -07:00
jp9000 d2b4f82637 (API Change) Rename order_movement
Prefix with obs_ for the sake of consistency

Renamed enums:
- order_movement (now obs_order_movement)

Affected functions:
- obs_source_filter_setorder
- obs_sceneitem_setorder
2014-08-08 11:04:43 -07:00
jp9000 4122a5b9b5 (API Change) Rename 'source_frame' + related
For the sake of naming consistency with the rest of obs.h, prefix this
structure and associated functions with obs_.

Renamed structures:
- struct source_frame (now obs_source_frame)

Renamed functions:
- source_frame_init (now obs_source_frame_init)
- source_frame_free (now obs_source_frame_free)
- source_frame_create (now obs_source_frame_create)
- source_frame_destroy (now obs_source_frame_destroy)

Affected functions:
- obs_source_output_video
- obs_source_get_frame
- obs_source_release_frame
2014-08-08 11:04:42 -07:00
jp9000 7b402245dc (API Change) Rename obs_source_get(/release)frame
Renamed functions:
- obs_source_getframe (rename to obs_source_get_frame)
- obs_source_releaseframe (rename to obs_source_release_frame)

For the sake of consistency and helping to get rid of the "squishy
function name" issue
2014-08-08 11:04:42 -07:00
jp9000 24bd82a09c (API Change) Rename obs_sceneitem_info structure
Change obs_sceneitem_info structure to obs_transform_info - this
structure will not just be used with scene items in the future.
2014-08-08 11:04:42 -07:00
jp9000 2f21e2a450 Remove duplicate 'strref_isempty' 2014-08-08 10:50:37 -07:00
jp9000 84c7e665bd Fix function typo (obs_data_get_autoselect_bool) 2014-08-05 11:01:45 -07:00
jp9000 b203f36130 Fix automatic scaling bug
The bug here is that when conversion is active, the source video frame
is initialized with the destination height/width/format instead of the
source height/width/format.
2014-08-01 09:37:44 -07:00
Palana 1abde3d476 Preserve source data for sources with unknown source ids 2014-07-29 20:06:36 +02:00
Palana e123c9c062 Clarify source creation error message 2014-07-29 17:11:49 +02:00
jp9000 53aa0a60d5 Check for duplicate sources/outputs/encoders/etc
With the recent change to module handling by BtbN, I felt that having
this information might be useful in case someone is actually using make
install to set up their libraries.
2014-07-28 16:15:09 -07:00
jp9000 cd2c75a05d Rename get_encoder_info for consistency
Sources/Outputs/Services all use a find_* naming scheme, so it felt out
of place for the encoder to use a different naming scheme.
2014-07-28 16:13:04 -07:00
jp9000 e87ed914f8 Add API functions to get information about modules 2014-07-27 17:29:11 -07:00
jp9000 892fdea83e Remove macro to free locale
This functionality can now be handled automatically because locale can
now be freed seaparately from obs_module_unload with
obs_module_free_locale, which is called automatically when the module is
being freed.
2014-07-27 17:29:10 -07:00
jp9000 f0ac19abba Remove version parameter from obs_module_load
Replaced by obs_get_version() API
2014-07-27 17:29:10 -07:00
jp9000 59ea3becf2 (API Change) Refactor module handling
Changed API:
- char *obs_find_plugin_file(const char *sub_path);

  Changed to: char *obs_module_file(const char *file);

  Cahnge it so you no longer need to specify a sub-path such as:
  obs_find_plugin_file("module_name/file.ext")

  Instead, now automatically handle the module data path so all you need
  to do is:
  obs_module_file("file.ext")

- int obs_load_module(const char *name);

  Changed to: int obs_open_module(obs_module_t *module,
                                  const char *path,
                                  const char *data_path);
              bool obs_init_module(obs_module_t module);

  Change the module loading API so that if the front-end chooses, it can
  load modules directly from a specified path, and associate a data
  directory with it on the spot.

  The module will not be initialized immediately; obs_init_module must
  be called on the module pointer in order to fully initialize the
  module.  This is done so a module can be disabled by the front-end if
  the it so chooses.

New API:
- void obs_add_module_path(const char *bin, const char *data);

  These functions allow you to specify new module search paths to add,
  and allow you to search through them, or optionally just load all
  modules from them.  If the string %module% is included, it will
  replace it with the module's name when that string is used as a
  lookup.  Data paths are now directly added to the module's internal
  storage structure, and when obs_find_module_file is used, it will look
  up the pointer to the obs_module structure and get its data directory
  that way.

  Example:
  obs_add_module_path("/opt/obs/my-modules/%module%/bin",
                      "/opt/obs/my-modules/%module%/data");

  This would cause it to additionally look for the binary of a
  hypthetical module named "foo" at /opt/obs/my-modules/foo/bin/foo.so
  (or libfoo.so), and then look for the data in
  /opt/obs/my-modules/foo/data.

  This gives the front-end more flexibility for handling third-party
  plugin modules, or handling all plugin modules in a custom way.

- void obs_find_modules(obs_find_module_callback_t callback, void
                        *param);

  This searches the existing paths for modules and calls the callback
  function when any are found.  Useful for plugin management and custom
  handling of the paths by the front-end if desired.

- void obs_load_all_modules(void);

  Search through the paths and both loads and initializes all modules
  automatically without custom handling.

- void obs_enum_modules(obs_enum_module_callback_t callback,
                        void *param);

  Enumerates currently opened modules.
2014-07-27 17:29:10 -07:00
jp9000 c2a0b9c00d Change macro to MODULE_MISSING_EXPORTS for clarity
This is a bit more clear than MODULE_FUNCTION_NOT_FOUND.
2014-07-27 17:28:35 -07:00
jp9000 16f2475046 Add functions to specify OS module extensions 2014-07-27 17:28:35 -07:00
BtbN 1098c75d34 Search for plugins without lib prefix
Fixes #213
2014-07-28 01:25:18 +02:00
jp9000 c5c8cba74d Fix incompatible pointer type warning
Well, needless to say I'm very happy this didn't end up exploding.  I'm
surprised GCC and clang let this through.
2014-07-27 14:33:37 -07:00
jp9000 ee4a93b47b Add function to get current core version
The version macro that modules use to compile versus the actual core
version that may be in use may be different, so this is a way to compare
them to check for compatibility issues later on.
2014-07-27 13:27:02 -07:00
jp9000 24afd26d5d Output total frames and percentage skipped 2014-07-27 13:26:52 -07:00
jp9000 289137d5f9 media-io: Add function for total video frames 2014-07-27 13:26:51 -07:00
jp9000 e796aba928 Set proper output length for string conversions 2014-07-27 13:26:51 -07:00
jp9000 99d8bdcee7 Add 'glob' functions for file searching 2014-07-27 13:26:51 -07:00
BtbN 8380d10805 Export plugin destination and relative prefix to obsconfig.h 2014-07-26 14:27:39 +02:00
BtbN 0b7ef499c5 Add relative plugin dest obsconfig.h define 2014-07-26 14:07:14 +02:00
BtbN cac6ad1822 Move config values from the commandline to obsconfig.h 2014-07-26 14:07:14 +02:00
jp9000 3ab7d4f9fd Minor fix to formatting in call_module_load 2014-07-24 14:56:50 -07:00
jp9000 57dcf49757 Fix NULL pointer dereference with text lookups 2014-07-24 00:27:15 -07:00
jp9000 c9e225d719 Prevent loading image files with null/empty paths 2014-07-24 00:25:59 -07:00
jp9000 6d89dde0da Fix dstr_end bug (it's len - 1)
Somewhat of an embarassing fix.  Using 'len' will just return the null
terminator.
2014-07-23 20:16:37 -07:00
jp9000 dc42ac0012 Add dstr_end function to get the last character 2014-07-23 17:53:27 -07:00
Palana 77bb225910 Add OBS_TEXT_MULTILINE for text obs properties 2014-07-21 04:31:19 +02:00
jp9000 778cc2b318 (API Change) obs_reset_video: Use return codes
Changed API functions:
libobs: obs_reset_video

Before, video initialization returned a boolean, but "failed" is too
little information, if it fails due to lack of device capabilities or
bad video device parameters, the front-end needs to know that.

The OBS Basic UI has also been updated to reflect this API change.
2014-07-20 18:25:57 -07:00
jp9000 89a5bdbcf1 Add gs_device_type function
This allows a programatic way of determining the type of graphics module
currently active.
2014-07-20 16:23:03 -07:00
jp9000 a446dd74af Add gs_device_name function
This returns the name of the device, "Direct3D 11" or "OpenGL"
respectively.
2014-07-20 15:31:45 -07:00
Jim 45c58f55c1 Merge pull request #162 from fryshorts/fixes
Implement system information on linux
2014-07-18 23:54:22 -07:00
BtbN 415a698bac Add support for build time dependency copying 2014-07-19 01:38:42 +02:00
BtbN 38c2fc87aa Move all data into the subdir it belongs to
Completely removes the build dir in favor of cmake based build layouting
2014-07-19 01:38:41 +02:00
BtbN 973435cb52 Move config include path, so it works for the exported target 2014-07-17 21:32:31 +02:00
BtbN 3b26db389d Fix Jansson dependency importing 2014-07-17 18:13:25 +02:00
jp9000 5da8d14570 Fix update checck bug
Fix bug where updates for windows would check for mac updates and vise
versa.

(I am ashamed)
2014-07-17 07:03:27 -07:00
jp9000 a5a7ba4650 Update to 0.4.1 2014-07-17 06:25:37 -07:00
Palana bd2b4c91b6 libobs/media-io: Handle VIDEO_CS_DEFAULT in video_format_get_parameters 2014-07-16 22:39:00 +02:00
fryshorts 14e1549f7a Add system information for linux
This adds support for printing system information on linux.
2014-07-15 20:02:09 +02:00
fryshorts 0fa123dc47 Small coding style fixes 2014-07-15 20:01:39 +02:00
HomeWorld 6b284d9e58 Fix audio meters so that volume is applied linearly. 2014-07-14 21:12:53 +03:00
HomeWorld 336c3821fc Corrected a math mistake in obs_source.c calc_volume_levels. 2014-07-14 19:24:04 +03:00
jp9000 f801348a33 Add MAKE_SEMANTIC_VERSION macro 2014-07-13 23:55:46 -07:00
jp9000 73c7248cdb Fix 'missing braces' warning 2014-07-13 12:44:33 -07:00
jp9000 115d8da4bd Update version to 0.4.0 2014-07-13 12:38:44 -07:00
jp9000 70559b98a0 Fix bug where bmem.h wasn't always included 2014-07-13 11:34:56 -07:00
Palana 850d92bac0 libobs: Add config_has_(user|default)_value functions
Similar to obs_data_has_(user_value|default|autoselect), these allow
library users to distinguish between user config values and default
values
2014-07-13 19:10:38 +02:00
jp9000 893746f487 Log audio/video settings 2014-07-13 05:02:44 -07:00
jp9000 dde9caface Fix potentially dereferenced null pointer 2014-07-13 05:01:53 -07:00
jp9000 413641a11f Log when any libobs objects are created/destroyed 2014-07-13 05:01:02 -07:00
jp9000 322f148c9c Remove duplicate include 2014-07-13 02:59:14 -07:00
jp9000 1570e53364 Add obs_encoder_getname function 2014-07-13 02:58:55 -07:00
jp9000 0c135d9804 Remove duplicate function declaration 2014-07-13 01:21:20 -07:00
jp9000 52c0d223fd Change dstr_init_strref to dstr_init_copy_strref 2014-07-13 01:20:53 -07:00
jp9000 a27f2fbb3a Fix potentially uninitialized variable warnings 2014-07-12 11:59:46 -07:00
jp9000 f675c8029f Fix 'unused parameter' warnings on windows 2014-07-12 11:59:07 -07:00
Palana 9e65c1af78 Log OS name and version on OSX 2014-07-12 20:33:58 +02:00
Palana 75bba68a03 Fix obs-cocoa CPU cores log output
According to http://www.intel.com/content/www/us/en/architecture-and-technology/64-ia-32-architectures-software-developer-vol-2a-manual.html
the cores_per_package and logical_per_package returns the maximum number
of (logical) cores addressable per package instead of the actual number
of (logical) cores
2014-07-12 20:33:58 +02:00
jp9000 ad6b70e938 Add null pointer checks to platform functions
It's a sad day when I realize that I did not add any null pointer
checking to any of the functions in this file.  Discovered it while
checking all the different languages, happened when there was a missing
locale file for a certain module that hadn't had the language uploaded
yet.
2014-07-12 04:48:16 -07:00
jp9000 76ff395aed Log system information on startup 2014-07-12 00:31:42 -07:00
jp9000 aed8f54f1a libobs: Add macro for default module locale
These macros are used as easy helper functions to load/unload module
locale that's based upon the text_lookup system.  You simple place the
OBS_MODULE_USE_DEFAULT_LOCALE macro once in the module, call
OBS_MODULE_FREE_DEFAULT LOCALE in obs_module_unload, and then
call obs_module_text anywhere in your module where you need to look up
text.

By default, it will look for a locale directory in your module's data
directory, and look for language files within it (INI locale format)
2014-07-11 17:26:24 -07:00
jp9000 ac760efb57 libobs: Add function for default module locale
This function is used to simplify the process when using the default
locale handling for modules.  It will automatically search in the plugin
data directory associated with the specific module specified, load the
default locale text (for example english if its default language is
english), and then it will load the set locale on top of the default
locale, which will cause text to use the default locale if the desired
locale text is not found.
2014-07-11 17:26:23 -07:00
Jim 83c041e14f Merge pull request #152 from BtbN/cmake_fixes
Cmake fixes
2014-07-10 20:43:23 -07:00
Timo R 85fd6863e2 Fix missing initialization
Found by compiling with gcc 4.8, which shows a warning for use in the
inlined function called in that function.

Closes #155
2014-07-10 18:17:06 +02:00
BtbN d09f6dae1f Don't hardcode include directory for plugins 2014-07-10 14:38:46 +02:00
Timo R a53c75f67e Add forgotten obs.hpp header to CMakeLists 2014-07-10 14:37:50 +02:00
jp9000 6e4a79a640 libobs: Use the correct module unload function 2014-07-09 20:44:12 -07:00
jp9000 3d1c132989 Add statistics functions to outputs
Total bytes, total frames, and frames dropped.  Total frames is
generated automatically, but total bytes and total dropped frames are
returned via callbacks.
2014-07-06 17:36:44 -07:00
jp9000 64074e9fda Add counting of total video frames to outputs
Before it would assign the encoder/media callbacks directly to the
output's callbacks, so instead of doing that, it now goes through
intermediary functions for the sake of counting the frames.
2014-07-06 17:36:44 -07:00
jp9000 41f1ad32f2 Remove unused function 2014-07-05 16:16:32 -07:00
jp9000 b060d86614 If reconnecting, ignore the disconnect code
Usually if you are reconnecting after network outage, it will give a
different code (such as OBS_OUTPUT_CONNECT_FAILED).  So, if already
reconnecting, ignore the code unless it's OBS_OUTPUT_SUCCESS.
2014-07-05 15:01:10 -07:00
jp9000 0781d86a2b Implement CPU usage monitoring functions 2014-07-04 23:03:26 -07:00
jp9000 6db5458f22 Define magickcore macros to remove warnings 2014-07-04 11:34:15 -07:00
jp9000 9fc05e2a1d Set default values for blend state structure 2014-07-03 14:19:34 -07:00
jp9000 57cfd4f991 Implement function to reset blend state
I was implementing a pushing/popping attributes function like with GL,
but I realized that for our particular purposes (and actually for most
purposes) its usage was somewhat..  niche.  I may still implement
pushing/popping of attributes in the future, though right now I feel
using a function to reset the state is sufficient for our purposes.
2014-07-03 14:11:30 -07:00
jp9000 d4cf9db638 Remove unnecessary context initialization code
There was no need to call the context free function in the
initialization function, and it's safer to just initialize the memory to
0 before using (which also negates the need for da_init)
2014-07-02 21:05:46 -07:00
jp9000 87475cdf89 Add rename cache for thread safety
This just ensures that if an obs object is renamed that the pointer to
older names will still be valid.  Prevents renames from causing any
invalid memory access.

When the obs object is destroyed, so are the cached names.
2014-07-02 20:58:30 -07:00
jp9000 4f2a731acf Implement reconnecting
The core itself now provides reconnection options (enabled by default, 2
second timeout between reconnects, 20 retries max until actual
disconnection occurs).  This will make things easier for both module
developers and UI developers.

Reconnecting treats the stream as though it were still active, and
signals are sent when reconnecting and upon successful reconnection.

Need to implement user interface information for reconnections.
2014-07-02 20:39:39 -07:00
jp9000 267af930ab Add obs_output_getname
This will get the user-defined name of the output (if any)
2014-07-01 16:29:38 -07:00
jp9000 c7bb73fe07 Implement high encoder CPU usage handling
This implements the 'frame skipping' mechanism to forcibly cause frames
to be duplicated in order to reduce encoder complexity so the encoder
can catch up to the video, otherwise it will continue to be
progressively behind and will cause a desync of the video.

Typically, if a user gets this issue, they should turn down their
settings.  For the love of god do not tell them that 'frames are
skipping', just tell them that CPU usage is high, and that they should
consider turning down their settings.
2014-07-01 11:01:22 -07:00
jp9000 dc27cb2051 Add signal for renaming sources 2014-06-30 00:05:35 -07:00
jp9000 d098087b06 Set default blend function to srcalpa/invsrcalpha 2014-06-29 11:43:52 -07:00
jp9000 7e06af1aa8 Don't use swscale if format is supported 2014-06-29 10:57:20 -07:00
jp9000 f313aaa5a6 Fix bug magickcore file loading freeze
This seemed to happen if the 'file' variable was NULL.  For some reason,
magickcore would just totally freeze.
2014-06-28 18:52:13 -07:00
BtbN 17a9fcaafb Use propper ffmpeg compatiblity instead of relying on deprecated functions 2014-06-28 20:54:14 +02:00
BtbN ed9d5b1d63 Add ImageMagic/Libavcodec find logic 2014-06-28 20:37:57 +02:00
jp9000 8b0315ada6 Use older FFmpeg API functions for AVFrame
Compatibility with older FFmpeg versions may be broken if the av_frame_*
functions are used instead of the avcodec_* equivalents.
2014-06-28 11:12:25 -07:00
jp9000 bcd8d5d346 Add MagickCore image file support to the core
MagickCore is provided here as an alternative to FFmpeg in case FFmpeg
is not easily supported (for example, debian-based linux distros).

NOTE: Cmake configuration needs to be changed in order to allow
MagickCore image support.
2014-06-28 10:12:58 -07:00
jp9000 32b4d12fe3 Add FFmpeg image file support to the core 2014-06-28 10:12:58 -07:00
jp9000 4812a6130c libobs: Fill in rest of 'path' property code
A path should have a filter, default search directory, and a way to
indicate whether or not a directory or file is desired.
2014-06-28 10:12:57 -07:00
jp9000 7b12133af3 Use uint8_t* instead of void* for texture data
NOTE: In texture_setimage, I had to move variables to the top of the
scope because microsoft's C compiler will give the legacy C90 error of:
'illegal use of this type as an expression'.

To sum it up, microsoft's C compiler is still utter garbage.
2014-06-28 10:12:57 -07:00
jp9000 3af33e11b7 Fix 'potentially uninitialized' warning on var 2014-06-27 21:37:40 -07:00
jp9000 e44addccb0 Rename GS_ERROR_MODULENOTFOUND
Rename GS_ERROR_MODULENOTFOUND to GS_ERROR_MODULE_NOT_FOUND
2014-06-27 15:16:29 -07:00
jp9000 dbb9124bf6 Remove 'effect' param from effect param funcs
Similar to the shader functions, the effect parameter functions take
the effect as a parameter.  However, the effect parameter is pretty
pointless, because the effect parameter.. parameter stores the effect
pointer interally.
2014-06-25 22:24:27 -07:00
jp9000 d76c775126 Remove unused 'shader' param from effect funcs 2014-06-25 19:54:07 -07:00
jp9000 caf8ca9ba8 Remove 'shader' param from shader param functions 2014-06-25 19:50:08 -07:00
jp9000 27010a2f56 Add a 'flush' command to graphics subsystem
...I'm actually concerned that I went a bit overkill trying to prevent
backwards compatibility issues with this abstraction design, because
this is a large number of files that have to be modified just to add a
single graphics subsystem export.  Someone's going to strangle me, and
when you know that someone might strangle you, that means that you did
something wrong.  We'll have to look in to simplifying this in the
future without killing backward compatibility safety.
2014-06-25 19:32:34 -07:00
jp9000 749cff2e3a Fix device_copy_texture_region export formatting 2014-06-25 18:45:27 -07:00
jp9000 77edf6f263 Remove unused parameter for texture file loading 2014-06-25 18:34:23 -07:00
jp9000 16f45e7244 Remove unused texture file loading functions
Getting cubemaps and volume textures from file is very unlikely to ever
happen for our purposes.
2014-06-25 18:33:03 -07:00
Palana 603c87cd8f Fix b(w)strdup_n returning NULL for empty strings 2014-06-25 23:18:18 +02:00
Jim 2ea50cab36 Merge pull request #124 from jp9000/new-locale-handling
Update to new module locale API
2014-06-25 12:58:05 -07:00
jp9000 1abf91577e Add module callbacks for loading locale data
The module callback obs_module_set_locale will be called after loading
the module, and any time the locale is manually changed via core API.

When this function is called, the module is expected to load new text
lookup values for all the text it uses based upon the current locale.
2014-06-25 12:37:06 -07:00
jp9000 0b4a259e56 Remove 'locale' parameter from all callbacks
The locale parameter was a mistake, because it puts extra needless
burden upon the module developer to have to handle this variable for
each and every single callback function.  The parameter is being removed
in favor of a single centralized module callback function that
specifically updates locale information for a module only when needed.
2014-06-25 12:36:26 -07:00
jp9000 74b4743bce Remove 'locale' from properties
Having the value stored here is somewhat pointless, so this is one step
in fixing the locale handling.  Locale should be handled by the modules
themselves with their own loaded locale lookup information.
2014-06-25 12:36:26 -07:00
jp9000 899f053034 Add API for setting/getting current locale
This API is used to set the current locale for libobs, which it will set
for all modules when a module is loaded or specifically when the locale
is manually changed.
2014-06-25 12:36:17 -07:00
Palana 070f6cb6a6 Add DStr move assignment operator 2014-06-25 17:00:02 +02:00
Palana 5afedb1092 Fix DStr move constructor
Previously dstr_move would try to free the uninitialized value in
DStr::str::array
2014-06-25 17:00:01 +02:00
Palana 113454a2c8 Fix export for obs_property_list_item_remove 2014-06-25 15:29:00 +02:00
jp9000 8aa49cc9ad Remove unused graphics subsystem functions
These functions were mostly related to being able to set true fullscreen
mode -- however, this has no place for our purposes, and these functions
were just sitting empty and unused, so they should be removed.

Besides, fullscreen mode only applies to the windows operating system.
2014-06-25 01:54:32 -07:00
jp9000 f4e7a893c5 Remove 'rebuild' variable from vertexbuffer_flush
This variable is currently somewhat pointless, I was originally going to
use it to tell the graphics subsystem to completely rebuild the internal
vertex buffers, but it would be bad/inefficient to allow that
functionality.
2014-06-25 01:54:32 -07:00
Palana c2bb95250b Add obs-data autoselect functions
These are meant to reflect auto-detection configuration changes that
should not be written to the config, for example, frame rate changes
for a camera where the (user-/config-file-)configured frame rate isn't
available but a similar frame rate can be automatically chosen
2014-06-22 01:32:09 +02:00
Palana 7f172eb1b4 Change semantics of obs-data default values
Default values are now permanently stored in the obs_data_items and
can be accessed via the new get_default functions

Also default values are no longer serialized to JSON to ease transition
to new default values
2014-06-22 01:32:09 +02:00
Palana a6b52156b2 Move obs-data accessor value handling logic into static helper functions 2014-06-22 01:32:09 +02:00
Palana 7cbc260f90 Unify obs_data_set* and obs_data_item_set* funtion implementations 2014-06-22 01:32:09 +02:00
Palana 92e9284270 Refactor obs-data internals to forward reallocation results to callers 2014-06-22 01:32:09 +02:00
Palana 0d77dc702d Refactor set_item(_def) to only look up items if no item is supplied 2014-06-22 01:32:09 +02:00
Palana 23e2f623f9 Unify obs_data_set* and obs_data_set_default_* function implementations 2014-06-22 01:32:08 +02:00
Palana f29f4d8009 Unify obs_data_get* and obs_data_item_get* functions handling 2014-06-22 01:32:08 +02:00
Palana e007d02c21 Allow property list entries to be disabled
This allows, for example, disconnected devices for dshow/avcapture to
be listed (and to stay selected in the user config) while making them
unavailable for selection in new sources
2014-06-17 17:03:27 +02:00
Palana ed7b37b522 Return index of added property list entry 2014-06-17 17:03:27 +02:00
Palana 56b3685940 Add include for ptrdiff_t 2014-06-17 17:02:28 +02:00
jp9000 9b23914c37 libobs: Add 'initialize' callback to services
The 'initialize' callback is used before the encoders/output start up so
it can adjust encoder settings to required values if needed.

Also added the function 'obs_encoder_active' that returns true or false
depending on whether that encoder is active or not.
2014-06-16 21:37:53 -07:00
Jim dfabbf7936 Merge pull request #111 from antihax/cleanup
Removed unresolved EXPORT from previous revision of volume meter & modified locale not found error.
2014-06-16 18:13:20 -07:00
jp9000 ed5b4f590c Fix a number of warnings
Structures with anonymous unions would a warning when you do a brace
assignment on them.

Also fixed some unused parameters and removed some unused variables.
2014-06-16 17:55:48 -07:00
Danni af1408d84f Removed unresolved EXPORT from previous revision of volume meter 2014-06-16 18:52:55 -05:00
jp9000 452e0695f4 UI: Add scene editing
So, scene editing was interesting (and by interesting I mean
excruciating).  I almost implemented 'manipulator' visuals (ala 3dsmax
for example), and used 3 modes for controlling position/rotation/size,
but in a 2D editing, it felt clunky, so I defaulted back to simply
click-and-drag for movement, and then took a similar though slightly
different looking approach for handling scaling and reszing.

I also added a number of menu item helpers related to positioning,
scaling, rotating, flipping, and resetting the transform back to
default.

There is also a new 'transform' dialog (accessible via menu) which will
allow you to manually edit every single transform variable of a scene
item directly if desired.

If a scene item does not have bounds active, pulling on the sides of a
source will cause it to resize it via base scale rather than by the
bounding box system (if the source resizes that scale will apply).  If
bounds are active, it will modify the bounding box only instead.

How a source scales when a bounding box is active depends on the type of
bounds being used.  You can set it to scale to the inner bounds, the
outer bounds, scale to bounds width only, scale to bounds height only,
and a setting to stretch to bounds (which forces a source to always draw
at the bounding box size rather than be affected by its internal size).
You can also set it to be used as a 'maximum' size, so that the source
doesn't necessarily get scaled unless it extends beyond the bounds.

Like in OBS1, objects will snap to the edges unless the control key is
pressed.  However, this will now happen even if the object is rotated or
oriented in any strange way.  Snapping will also occur when stretching
or changing the bounding box size.
2014-06-15 20:33:13 -07:00
jp9000 b23f8cc6e1 Scenes: Implement more item positioning features
There are a ridiculous number of features related to scaling and
positioning due to requests by a number of people who complained that
they hated the way that OBS1 would always resize their sources when the
source's base size changed.  There were also people who wanted more
control for how the resizing was handled, or the ability to completely
prevent resizing entirely if desired.  So I made it so that you can
optionally use a 'bounds' system, which allows you to specify different
styles of controlling resizing.

If disabled, the source will always automatically resize and only the
base scale is applied.  If enabled, you have a variety of different ways
to limit/control how it can resize within the bounds, or make it so it
can't resize at all.  You can also control alignment within that
bounding box, so you can make it so that a source always aligns to a
side or corner of the box.

I also added an alignment value which changes how the source is oriented
relative to the position of the scene item.  For example, setting
bottom-right alignment will make it so that the position of the item is
the bottom right corner of the source.  When the source resizies, it
will resize leftward and upward in that case, which solves the problem
of how a source resizes relative to a desired position.
2014-06-15 20:33:13 -07:00
jp9000 254d830c08 Make a minor OCD tweak to align parameters 2014-06-15 00:14:08 -07:00
jp9000 65f84cf356 Add solid_effect variable to obs_core_video 2014-06-14 23:59:39 -07:00
jp9000 89df81e72d libobs: Add helper functions for math data 2014-06-14 23:57:00 -07:00
jp9000 2a7f202e7e libobs: Add 'solid' effect for basic primitives 2014-06-14 23:55:10 -07:00
jp9000 44066f8e61 Fix null pointer dereference in text lookup
Fix potential null pointer dereference for when splitting a node.
2014-06-14 23:47:22 -07:00
jp9000 4b17bb89ed Allow signal callback deletion while signalling
I encountered a situation where I wanted to delete a callback for a
signal while inside of that signal.  However it would hard lock, and
even after that, it would mess up the loop for the callback list.

So, change the mutex of the individual signals to a recursive-style
mutex, and then if a callback of a signal is deleted while currently in
that signal, just mark it for deletion, which will happen after the
signal is complete.
2014-06-14 23:42:00 -07:00
jp9000 9d66c96299 Fix bug with creating immediate vertex buffers
Check to make sure graphics subsystem pointer isn't null before
derefrencing, and fix bugs when creating vertex buffers from
immediate-style helpers
2014-06-14 23:30:58 -07:00
jp9000 1c2a0524b7 Change graphics subsystem to 4x4 matrices
4x4 matrices aren't as optimal, but are much more sensible to handle
when you want to do more advanced stuff like scaling, skewing, or
inversion.
2014-06-14 23:17:04 -07:00
Danni a91174e2b2 Slight modification of mixing function 2014-06-08 11:48:38 -05:00
jp9000 42a0411f1c libobs: Fix switch warning 2014-06-07 06:04:13 -07:00
jp9000 20a61ace77 libobs: Account for volume with audio levels 2014-06-06 08:56:37 -07:00
Jim 4eb6267372 Merge pull request #90 from antihax/master
Added simple volume meter for reference of input levels.
2014-06-03 05:15:18 -07:00
jp9000 4ccf928ea1 libobs/media-io: Remove obsolete mixing functions
Also, Remove the volume level processing from audio-io.c, it was moved
to obs_source instead.
2014-06-03 04:50:15 -07:00
jp9000 5cd64ce7f2 libobs: Add level/magnitude/peak volume levels
This replaces the older code which simply queried the max volume level
value for any given audio.

I'm still not 100% sure on if this is how I want to approach the
problem, particularly, whether this should be done in obs_source or in
audio_line, but it can always be moved later if needed.

This uses the calculations by the awesome Bill Hamilton that OBS1 used
for its volume levels.  It calculates the current max (level),
magnitude, and current peak.  This data then can be used to create
awesome volume meter controls later on.

NOTE: Will probably need optimization, does one float at a time right
now.

Also, change some of the naming conventions.  I actually need to change
a lot of the naming conventions in general so that all words are
separated by underscores.  Kind of a bad practice there on my part.
2014-06-03 04:48:20 -07:00
jp9000 d891e9772c libobs: Fix signal handler lock bug
There was a return statement within a section of code that had a locked
mutex.
2014-06-03 04:41:12 -07:00
Palana 7d0a1502bd Fix typo in conversion technique name (there is no UYUV, only UYVY) 2014-06-02 16:44:37 +02:00
jp9000 1343d6bdee libobs: Allow deferred source udpate on create
This allows sources to optionally defer update on creation in order to
prevent updates from being called from threads other than the video
thread.
2014-05-30 03:24:15 -07:00
jp9000 924709735e libobs/util: Add DStr RAII helper class
..Could also add some super nifty stuff later on too.  However, I think
using std::string whenever possible is probably for the best.
2014-05-30 02:46:08 -07:00
jp9000 dfdba6636b libobs/util: Fix string conversion functions
There was a fundamental flaw with the string type conversion functions
where the sizes were not being properly accounted for.  They were using
the 'len' value as a value for the output rather than only for the
input, which was bad because the output could have more or less
characters than the input.
2014-05-30 02:42:03 -07:00
jp9000 e18795a164 libobs/util/dstr.c: Add missing dstr_from_wcs 2014-05-30 02:40:23 -07:00
jp9000 38b610efca libobs/util/dstr.c: Don't find/replace if empty 2014-05-30 02:39:33 -07:00
jp9000 75d25b4e5b libobs: Init source info before calling 'create'
When a source's private data is being created by a module, it wasn't
able to call most source functions because most functions rely on the
obs_source_info part of the context to be set.  This fixes that issue.

It was strange that this wasn't already the case because the other
context types already did the same thing.
2014-05-30 02:35:24 -07:00
jp9000 9595a78e8a libobs: Add planar 4:2:0 async texture support
This uses the reverse planar YUV 4:2:0 conversion shader to output a YUV
texture without having to convert it via CPU.  Again, this will reduce
video upload bandwidth usage to 37.5% of the original rate.  I suspect
this will be particularly useful for when an FFmpeg or libav input
plugin for playing videos is made.

NOTE: There's an issue with certain texture sizes right now I haven't
been able to identify, if the full size of texture data divided by the
base texture width is an uneven number, the V chroma plane seems like it
can potentially shift, though I only had this happen with 160x90
resolution C920.  Almost all resolutions tend to be even.  Needs further
testing with more devices that support planar YUV 4:2:0 output.
2014-05-30 02:23:36 -07:00
jp9000 85dcfcaa34 libobs: Add button support to properties
This adds button support to properties, which will allow a properties
pane to let the user click a button to activate something with a
particular obs context.  When pressed, the button will execute the
callback given, with the context's private data as a parameter.
2014-05-30 02:16:46 -07:00
Danni 9c3fb4b8dc Added simple volume meter. Updated per comments Pull Req #90 2014-05-24 16:42:54 -07:00
Danni 90d9a5204f Updated per comments pull #90. 2014-05-24 16:24:48 -07:00
BtbN e2c2e50f4c Fix ffmpeg/x264 find modules according to cmake find module naming conventions 2014-05-22 13:03:47 +02:00
jp9000 d536df30b0 Add dst_size parameter to character conv funcs
Character conversion functions did not previously ask for a maximum
buffer size for their 'dst' parameter, it's unsafe to assume some given
destination buffer may have enough size to accommodate a conversion.
2014-05-22 03:46:57 -07:00
jp9000 3a850e67c3 libobs: Move API version info to obs-config.h
This way it doesn't interfere with any actual relevant commits related
to obs.h.
2014-05-21 03:58:20 -07:00
jp9000 bba6848c0c Update core to 0.2.4 2014-05-21 03:48:29 -07:00
Danni bc542a3e75 Added simple volume meter for reference of input levels. 2014-05-20 09:26:18 -05:00
Jim 6e6cb9f317 Merge pull request #87 from fryshorts/fixes
Use memmove instead of memcpy for potentially overlapping memory
2014-05-18 18:47:35 -07:00
jp9000 5ba8b09c9c Add help menu with log file uploading
Added github gist API uploading to the help menu to help make problems a
bit easier to debug in the future.  It's somewhat vital that this
functionality be implemented before any release in order to analyze any
given problem a user may be experiencing.
2014-05-18 17:44:10 -07:00
jp9000 b64900e630 Graphics: Comment out parsed shader logging 2014-05-18 17:37:30 -07:00
fryshorts 3c5e8674b5 Use memmove instead of memcpy for potentially overlapping memory
This fixes an issue reported by valgrind where overlapping memory
was copied with memcpy.
This also removes a redundant assignment where the array size was
explicitly set to zero when it was already zero.
2014-05-17 15:47:59 +02:00
fryshorts 739c58187c Remove output from encoder when output is destroyed.
This fixes an issue reported by valgrind where a destroyed output is
still referenced by the encoder.
2014-05-16 20:32:30 +02:00
jp9000 1d2e5d50a4 Add FLV file output code
This doesn't add FLV file output to the user interface yet, but we'll
get around to that eventually.  This just adds an FLV output type.

Also, removed ftello/fseeko because off_t is a really annoying data
type, and I'd rather have a firm int64_t for large sizes, so I named it
to os_fseeki64 and os_ftelli64 instead, and changed the file size
function to return an int64_t.
2014-05-16 00:18:23 -07:00
jp9000 a1d01aec98 Show commit hash in version string
Also, update to 0.2.2
2014-05-15 19:11:33 -07:00
jp9000 457dc6520b libobs: Prevent adding of null user sources
Not entirely sure how this happened but I *think* that a null source was
somehow being added to the list of user sources for one particular user,
and then I noticed this code does not check to see whether the source is
null or not.
2014-05-15 18:55:29 -07:00
jp9000 999d8ee916 Add ability to move source up/down/etc 2014-05-15 17:40:53 -07:00
jp9000 4f9e4a27d5 libobs/util: Remove dup. code, add os_opendir
Just use platform-nix.c code for general stuff that mac is compliant
with, and put a define around everything else.  Take that code out of
platform-cocoa.m.

Added os_opendir, os_readdir, and os_closedir to be able to query
available files within a directory.
2014-05-14 17:44:32 -07:00
jp9000 4bdcbe0600 libobs/util: Add func to get current log handler 2014-05-14 17:43:23 -07:00
jp9000 03ca5919ce UI: Add popup warnings for connection failure
Also, check for null stream path/key in the RTMP output module.
2014-05-12 15:34:46 -07:00
BtbN e958bc16e4 Move static to front of declaration, as required by c99 2014-05-10 03:40:05 +02:00
BtbN 0236d4fb09 Fix obs_data_item_set for number types 2014-05-10 03:38:33 +02:00
BtbN 9d88c10ca4 Fix multi-char constant warnings 2014-05-10 02:06:59 +02:00
BtbN fe8d964889 Add sse/mmx flags, so used intrinsics compile on 32bit 2014-05-08 23:08:45 +02:00
BtbN 34923f1f83 Also export a plugin destination, so external plugins know where to install stuff 2014-05-08 14:43:16 +02:00
BtbN b5743a1b78 Make include path more pretty 2014-05-08 14:43:16 +02:00
BtbN ce542525fc Fix dependency on win32-pthreads 2014-05-08 14:43:16 +02:00
BtbN 38594fff9e Export libobs cmake target, so external plugins can be built without ugly hacks 2014-05-08 14:43:16 +02:00
jp9000 1c54dac3ac Update libobs to use semantic versioning (0.2.0) 2014-05-04 23:04:35 -07:00
jp9000 2ab48dd590 obs-source.c: Fix a few potential concerns
First, if the private data of the source fails to be created, then do
not destroy the source.  If the source is destroyed, all the user's data
associated with that source is lost, which could end up being a
potential problem.  Instead, let it linger as a 'dead' source until the
user chooses to fix the problem (though this should never really happen,
the source module functions should be programmed to handle this
scenario)

Secondly, rename new_frame_ready to ready_async_frame, and fix a
potential memory leak with it.
2014-05-04 16:20:11 -07:00
Palana 4682cfb61b Fix an issue with async (video) source destruction
obs_source_output_video can cause cached frames to be freed twice if
called with a partially destroyed source, among other undesirable
effects; freeing the source private data right after the destroy signal
has been processed ensures proper behavior
2014-05-04 21:02:01 +02:00
jp9000 52746c2523 Add (temporary terrible) volume controls
- Add volume control

   These volume controls are basically nothing more than sliders.  They
   look terrible and hopefully will be as temporary as they are
   terrible.

 - Allow saving of specific non-user sources via obs_load_source and
   obs_save_source functions.

 - Save data of desktop/mic audio sources (sync data, volume data, etc),
   and load the data on startup.

 - Make it so that a scene is created by default if first time using the
   application.  On certain operating systems where supported, a default
   capture will be created.  Desktop capture on mac, particularly.  Not
   sure what to do about windows because monitor capture on windows 7 is
   completely terrible and is bad to start users off with.
2014-05-03 22:54:38 -07:00
jp9000 0b5ba66b33 async vid.: Fix potential endless buffering issue
If a source with async video wasn't currently active, it would endlessly
buffer the video data, which would cause memory to grow endlessly until
available memory was extinguished.

This really needs to be replaced with a proper caching mechanism at some
point.
2014-04-28 20:38:15 -07:00
Palana 14f3e79260 Add async texrender to cleanup 2014-04-28 21:54:13 +02:00
jp9000 7114f65d18 Fix a few warnings 2014-04-28 00:15:26 -07:00
jp9000 65455c27be Add preliminary saving/loading of scene/sources
This saves scenes/sources from json on exit, and properly loads it back
up when starting up the program again, as well as the currently active
scene.

I had to add a 'load' and 'save' callback to the source interface
structure because I realizes that certain sources (such as scenes)
operate different with their saved data; scenes for example would have
to keep track of their settings information constantly, and that was
somewhat unacceptable to make it functional.

The optional 'load' callback will be called only after having loaded
setttings specifically from file/imported data, and the 'save' function
will be called only specifically when data actually needs to be saved.

I also had to adjust the obs_scene code so that it's a regular input
source type now, and I also modified it so that it doesn't have some
strange custom creation code anymore.  The obs_scene_create function is
now simply just a wrapper for obs_source_create.  You could even create
a scene with obs_source_create manually as well.
2014-04-26 23:47:50 -07:00
jp9000 21b67d007b Add helper functions to obs_data and fix bug
Add math helpers to the obs_data functions for vec2/3/4 and quat, and
fix a bug where it wouldn't load arrays from json
2014-04-26 23:45:41 -07:00
jp9000 bfeb16e884 Fix bug with matrix rotation function 2014-04-26 23:44:27 -07:00
jp9000 6a59aef372 Improve output packet interleaving
The 'wait' constant was a terrible means of trying to ensure that the
packets were interleaved.  Instead, calculate the current highest
timestamps of each encoder that's present in the interleaved buffer, and
use that as a means of detecting whether the current packet should be
sent off.  This will guarantee sorting without relying on some arbirary
constant that 'assumes' that it'll be interleaved.  It also reduces
buffering any more than what is needed to interleave.
2014-04-26 23:29:40 -07:00
fryshorts e8bf01acfc Fix destructor video outputs.
This fixes a crash on Linux that supposedly occurs when pthread_join
is called multiple times.
2014-04-26 01:39:43 +02:00
jp9000 633383bdaf libobs/media-io/video-matrices.c: Fix VC warnings 2014-04-24 21:10:39 -07:00
Palana 52b9f5fe52 Fix defaults for DrawMatrix 2014-04-24 22:33:02 +02:00
Palana 12cc06b560 Add GPU based frame decompression for async video sources 2014-04-24 22:03:32 +02:00
Palana 065379bffa Add limited range rendering for rendering YUV non-full range sources 2014-04-24 21:45:54 +02:00
Palana 9f43e6c257 Add yuv_to_rgb matrices and video_format_get_parameters utility 2014-04-24 16:47:06 +02:00
Palana b77b9feb61 Add helper to convert from FOURCC to VIDEO_FORMAT 2014-04-24 16:46:54 +02:00
jp9000 8830c4102f obs-studio UI: Implement stream settings UI
- Updated the services API so that it links up with an output and
   the output gets data from that service rather than via settings.
   This allows the service context to have control over how an output is
   used, and makes it so that the URL/key/etc isn't necessarily some
   static setting.

   Also, if the service is attached to an output, it will stick around
   until the output is destroyed.

 - The settings interface has been updated so that it can allow the
   usage of service plugins.  What this means is that now you can create
   a service plugin that can control aspects of the stream, and it
   allows each service to create their own user interface if they create
   a service plugin module.

 - Testing out saving of current service information.  Saves/loads from
   JSON in to obs_data_t, seems to be working quite nicely, and the
   service object information is saved/preserved on exit, and loaded
   again on startup.

 - I agonized over the settings user interface for days, and eventually
   I just decided that the only way that users weren't going to be
   fumbling over options was to split up the settings in to simple/basic
   output, pre-configured, and then advanced for advanced use (such as
   multiple outputs or services, which I'll implement later).

   This was particularly painful to really design right, I wanted more
   features and wanted to include everything in one interface but
   ultimately just realized from experience that users are just not
   technically knowledgable about it and will end up fumbling with the
   settings rather than getting things done.

   Basically, what this means is that casual users only have to enter in
   about 3 things to configure their stream:  Stream key, audio bitrate,
   and video bitrate.  I am really happy with this interface for those
   types of users, but it definitely won't be sufficient for advanced
   usage or for custom outputs, so that stuff will have to be separated.

 - Improved the JSON usage for the 'common streaming services' context,
   I realized that JSON arrays are there to ensure sorting, while
   forgetting that general items are optimized for hashing.  So
   basically I'm just using arrays now to sort items in it.
2014-04-24 02:19:03 -07:00
jp9000 3cbc711f02 Add obs_data JSON loading/saving functions 2014-04-24 01:45:56 -07:00
jp9000 4a6d19f206 libobs: Add services API, reduce repeated code
Add API for streaming services.  The services API simplifies the
creation of custom service features and user interface.

Custom streaming services later on will be able to do things such as:

 - Be able to use service-specific APIs via modules, allowing a more
   direct means of communicating with the service and requesting or
   setting service-specific information

 - Get URL/stream key via other means of authentication such as OAuth,
   or be able to build custom URLs for services that require that sort
   of thing.

 - Query information (such as viewer count, chat, follower
   notifications, and other information)

 - Set channel information (such as current game, current channel title,
   activating commercials)

Also, I reduce some repeated code that was used for all libobs objects.
This includes the name of the object, the private data, settings, as
well as the signal and procedure handlers.

I also switched to using linked lists for the global object lists,
rather than using an array of pointers (you could say it was..
pointless.)  ..Anyway, the linked list info is also stored in the shared
context data structure.
2014-04-19 20:38:53 -07:00
jp9000 8225a0697a util/darray.h: Fix astoundingly silly assert 2014-04-19 20:35:03 -07:00
jp9000 7a60694159 obs-properties: Add a few features
Just wanted the ability to be able to add private data to the properties
data.  Makes it a little easier to manage data if you get updates from
controls.
2014-04-19 20:29:11 -07:00
jp9000 79b88c4cbb Merge branch 'master' of https://github.com/jp9000/obs-studio 2014-04-19 06:34:13 -07:00
jp9000 c78fe3e306 obs-video.c: Fix minor bug
The pointer here is confusing, so I'm just going to remove it and have
it return the value instead.
2014-04-19 06:33:11 -07:00
Palana 4bb4b859bf Initialize returned pointer to always trigger NULL checks in callers
Also avoid allocation roundtrip if the file is empty after the BOM
2014-04-19 07:37:38 +02:00
jp9000 81153cb16d Fix code that breaks with VC (terrible compiler)
VC2013 still does not properly support placement of variables anywhere
in the scope.  It's a garbage compiler, always will be a garbage
compiler.
2014-04-14 14:21:32 -07:00
Palana 3990c18aac Add NULL checks and assertions to fix clang static analysis problems
Also remove an unused variable from obs-encoder.c (via clang static
analysis)
2014-04-14 23:02:53 +02:00
Palana c86fa7bb30 Use libc++ inspired clock instead of the deprecated AbsoluteToNanoseconds
This also makes the clang static analyzer happy (it complained about
uninitialized fields in the AbsoluteTime struct)
2014-04-14 23:02:53 +02:00
jp9000 fa490fa8c4 Implement some basic logging for windows 2014-04-14 04:02:11 -07:00
jp9000 a4a52d1c87 Fix bug where packets weren't interleaving
Packets were not interleaving, thus new data was being sent out with
potentially non-monotonically increasing timestamps
2014-04-14 02:02:59 -07:00
BtbN 075820028f Improve bundle fixup 2014-04-13 11:05:46 -07:00
jp9000 2451b80ef6 Fix drawing bug with async video sources
Before, async video sources would flicker because they were only being
drawn when they were updated.  So when updated, they'd draw that frame,
then it would stop drawing it until it updated again.  This fixes that
issue and they should now draw properly.

Also, fix a few other minor bugs and issues relating to async video,
and make it so that non-async video filters can be properly applied to
them.

For the purposes of testing, change the 'test-random' source to an async
video source that updates every quarter of a second with a new random
face.

Also fix a bug where non-async video sources wouldn't have filter
effects applied properly.
2014-04-13 02:22:28 -07:00
Jim b53e2a88a3 Merge pull request #59 from BtbN/linux_fixes
Linux fixes and additions
2014-04-12 10:53:09 -07:00
jp9000 b427397aa9 RTMP output: Implement frame drop code
A little bit of history about frame dropping:

I did a large number of experiments with frame dropping in old versions
of OBS1, and it's not an easy thing to deal with.  I tried just about
everything from standard i-frame delay, to large buffers, to dumping
packets, to super-unnecessarily-complex things that just ended up
causing more problems than they was worth.

When I did my experiments, I found that the most ideal frame drop system
(in terms of reducing the amount of total data that needed to be
dropped) was in the 0.4xx days where I had a 3 second frame-drop buffer
where I could calculate the actual buffer size in bytes, and then
intellgently choose packets in that buffer to trim it down to a specific
size while minimizing the number of p-frames and i-frames dropped, and
preventing the actual impact of dropped frames on the stream.  The
downside of it was that it required too much extra latency, and far too
many people complained about it, so it was removed in favor of the
current system.

The current system I just refer to just as 'packet dumping', which when
combined with low keyframe intervals (like most services use these
days), is the next-best method from my experience.  Just dump the buffer
when you reach a threshold of buffering (which I prefer to measure with
time rather than in size), then wait for a new i-frame.  Simple,
effective, and reduces the risk of consecutive buffering, while still
having fairly low impact on the stream output due to the low keyframe
interval of services.

By the way, audio will not (and should not ever) be dropped, lest you
end up with syncing issues (among other nasty things) specific to server
implementation.
2014-04-12 04:34:15 -07:00
BtbN 97c94b183a Add copy_texture_region function 2014-04-12 12:45:18 +02:00
Timo R b312261abd Flush after logging 2014-04-12 12:45:18 +02:00
jp9000 519c4f4118 Fix issue when using multiple video encoders
- Fix an issue that could occur when using more than one video encoder.
   Audio/video would not sync up correctly because they were expected to
   be paired with a particular encoder.  This simply adds a little
   helper variable to encoder packets that specifies the system time in
   microseconds.  We then use that system time to sync

 - Fix an issue with x264 with fractional FPS rates (29.97 and 59.94
   particularly) where it would create ridiculously large stream
   outputs.  The problem was that you shouldn't set the timebase_*
   variables in the x264 params manually, let x264 handle the default
   values for it and leave them at 0.

 - Make x264 use CFR output, because there's no reason to ever use VFR
   in this case.
2014-04-10 11:59:42 -07:00
jp9000 92522d1886 Implement RTMP module (still needs drop code)
- Implement the RTMP output module.  This time around, we just use a
   simple FLV muxer, then just write to the stream with RTMP_Write.
   Easy and effective.

 - Fix the FLV muxer, the muxer now outputs proper FLV packets.

 - Output API:
   * When using encoders, automatically interleave encoded packets
     before sending it to the output.

   * Pair encoders and have them automatically wait for the other to
     start to ensure sync.

   * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop'
     because it was a bit confusing, and doing this makes a lot more
     sense for outputs that need to stop suddenly (disconnections/etc).

 - Encoder API:
   * Remove some unnecessary encoder functions from the actual API and
     make them internal.  Most of the encoder functions are handled
     automatically by outputs anyway, so there's no real need to expose
     them and end up inadvertently confusing plugin writers.

   * Have audio encoders wait for the video encoder to get a frame, then
     start at the exact data point that the first video frame starts to
     ensure the most accrate sync of video/audio possible.

   * Add a required 'frame_size' callback for audio encoders that
     returns the expected number of frames desired to encode with.  This
     way, the libobs encoder API can handle the circular buffering
     internally automatically for the encoder modules, so encoder
     writers don't have to do it themselves.

 - Fix a few bugs in the serializer interface.  It was passing the wrong
   variable for the data in a few cases.

 - If a source has video, make obs_source_update defer the actual update
   callback until the tick function is called to prevent threading
   issues.
2014-04-07 22:00:10 -07:00
jp9000 7eec72245d Fix graphics device export header
Caused D3D11 library to fail on load.  Don't know how I didn't see this
sooner.
2014-04-07 01:31:13 -07:00
jp9000 59969844a1 Add comments to config-file.h
Someone got rather confused over what the "default" functions did, so
hopefully this clears it up a bit.
2014-04-07 01:29:56 -07:00
jp9000 fd24d0de2f Use atomics for allocation counter
I was getting cases where the CPU cache was causing issues with the
allocation counter, for the longest time I thought I was doing something
wrong, but when the allocation counter went below 0, I realized it was
because I didn't use atomics for incrementing/decrementing the
allocation counter variable.  The allocation counter now always should
have the correct value.
2014-04-07 01:25:38 -07:00
jp9000 22aec1c391 Well, that was embarassing. (Remove size macro)
...I think I need sleep.  That last commit before this one shows it
quite clearly.
2014-04-05 01:49:21 -07:00
jp9000 ac43d9bb89 And fix another bug that I just made
Accidentally removed a function from the main module declaration macro.
2014-04-05 01:47:08 -07:00
jp9000 bd331c8ffe Remove the weird size stuff from OBS_DECLARE_MODULE
Instead of doing this, just use macros to handle this situation.

Also, fix a minor bug in AAC encoder
2014-04-05 01:45:53 -07:00
jp9000 8c74db9ffc Add packet interleaving and improve encoder API
- Add interleaving of video/audio packets for outputs that are encoded
   and expect both video and audio data, sorting the packets and sending
   them to the output when both video and audio is received.

 - Combine create and initialize callbacks for the encoder API callback
   interface.
2014-04-04 23:21:19 -07:00
Palana 4edadcc0a6 Add NV12 conversion shader 2014-04-04 20:55:38 +02:00