Fix device_copy_texture_region export formatting

This commit is contained in:
jp9000 2014-06-25 18:45:27 -07:00
parent 77edf6f263
commit 749cff2e3a

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@ -82,7 +82,8 @@ EXPORT void device_setcuberendertarget(device_t device, texture_t cubetex,
EXPORT void device_copy_texture(device_t device, texture_t dst, texture_t src);
EXPORT void device_copy_texture_region(device_t device,
texture_t dst, uint32_t dst_x, uint32_t dst_y,
texture_t src, uint32_t src_x, uint32_t src_y, uint32_t src_w, uint32_t src_h);
texture_t src, uint32_t src_x, uint32_t src_y,
uint32_t src_w, uint32_t src_h);
EXPORT void device_stage_texture(device_t device, stagesurf_t dst,
texture_t src);
EXPORT void device_beginscene(device_t device);