libobs: Fix filter rendering bug
The parameters order was wrong; sort of a rare thing to see, but it can happen, especially when it's a function that's not used very often.
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@ -1952,7 +1952,7 @@ static inline void render_filter_tex(gs_texture_t *tex, gs_effect_t *effect,
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passes = gs_technique_begin(tech);
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for (i = 0; i < passes; i++) {
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gs_technique_begin_pass(tech, i);
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gs_draw_sprite(tex, width, height, 0);
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gs_draw_sprite(tex, 0, width, height);
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gs_technique_end_pass(tech);
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}
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gs_technique_end(tech);
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