libobs: Add obs_get_opaque_effect function
This returns a common effect useful for rendering an image with the alpha channel overridden to 1.0.
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35
libobs/data/opaque.effect
Normal file
35
libobs/data/opaque.effect
Normal file
@ -0,0 +1,35 @@
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uniform float4x4 ViewProj;
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uniform texture2d image;
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sampler_state def_sampler {
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Filter = Linear;
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AddressU = Clamp;
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AddressV = Clamp;
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};
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struct VertInOut {
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float4 pos : POSITION;
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float2 uv : TEXCOORD0;
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};
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VertInOut VSDefault(VertInOut vert_in)
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{
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VertInOut vert_out;
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vert_out.pos = mul(float4(vert_in.pos.xyz, 1.0), ViewProj);
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vert_out.uv = vert_in.uv;
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return vert_out;
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}
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float4 PSDraw(VertInOut vert_in) : TARGET
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{
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return float4(image.Sample(def_sampler, vert_in.uv).rgb, 1.0);
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}
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technique Draw
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{
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pass
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{
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vertex_shader = VSDefault(vert_in);
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pixel_shader = PSDraw(vert_in);
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}
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}
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@ -147,6 +147,7 @@ struct obs_core_video {
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struct circlebuf vframe_info_buffer;
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gs_effect_t *default_effect;
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gs_effect_t *default_rect_effect;
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gs_effect_t *opaque_effect;
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gs_effect_t *solid_effect;
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gs_effect_t *conversion_effect;
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gs_effect_t *bicubic_effect;
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14
libobs/obs.c
14
libobs/obs.c
@ -229,6 +229,11 @@ static int obs_init_graphics(struct obs_video_info *ovi)
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bfree(filename);
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}
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filename = find_libobs_data_file("opaque.effect");
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video->opaque_effect = gs_effect_create_from_file(filename,
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NULL);
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bfree(filename);
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filename = find_libobs_data_file("solid.effect");
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video->solid_effect = gs_effect_create_from_file(filename,
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NULL);
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@ -255,6 +260,8 @@ static int obs_init_graphics(struct obs_video_info *ovi)
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if (!video->default_rect_effect)
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success = false;
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}
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if (!video->opaque_effect)
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success = false;
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if (!video->solid_effect)
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success = false;
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if (!video->conversion_effect)
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@ -411,6 +418,7 @@ static void obs_free_graphics(void)
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gs_effect_destroy(video->default_effect);
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gs_effect_destroy(video->default_rect_effect);
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gs_effect_destroy(video->opaque_effect);
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gs_effect_destroy(video->solid_effect);
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gs_effect_destroy(video->conversion_effect);
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gs_effect_destroy(video->bicubic_effect);
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@ -1165,6 +1173,12 @@ gs_effect_t *obs_get_default_rect_effect(void)
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return obs->video.default_rect_effect;
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}
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gs_effect_t *obs_get_opaque_effect(void)
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{
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if (!obs) return NULL;
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return obs->video.opaque_effect;
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}
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gs_effect_t *obs_get_solid_effect(void)
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{
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if (!obs) return NULL;
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@ -494,6 +494,9 @@ EXPORT gs_effect_t *obs_get_default_effect(void);
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/** Returns the default effect for generic RGB/YUV drawing using texture_rect */
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EXPORT gs_effect_t *obs_get_default_rect_effect(void);
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/** Returns the default effect for generic RGB/YUV drawing (alpha set to 1) */
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EXPORT gs_effect_t *obs_get_opaque_effect(void);
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/** Returns the solid effect for drawing solid colors */
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EXPORT gs_effect_t *obs_get_solid_effect(void);
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