commit
b53e2a88a3
@ -959,41 +959,88 @@ void device_setcuberendertarget(device_t device, texture_t tex, int side,
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device->context->OMSetRenderTargets(1, &rt, zstencil->view);
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}
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inline void gs_device::CopyTex(ID3D11Texture2D *dst, texture_t src)
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inline void gs_device::CopyTex(ID3D11Texture2D *dst, uint32_t dst_x, uint32_t dst_y,
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texture_t src, uint32_t src_x, uint32_t src_y,
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uint32_t src_w, uint32_t src_h)
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{
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if (src->type != GS_TEXTURE_2D)
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throw "Source texture must be a 2D texture";
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gs_texture_2d *tex2d = static_cast<gs_texture_2d*>(src);
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context->CopyResource(dst, tex2d->texture);
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if(dst_x == 0 && dst_y == 0 && src_x == 0 && src_y == 0 && src_w == 0 && src_h == 0)
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{
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context->CopyResource(dst, tex2d->texture);
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}
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else
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{
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D3D11_BOX sbox;
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sbox.left = src_x;
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if(src_w > 0)
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sbox.right = src_x + src_w;
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else
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sbox.right = tex2d->width - 1;
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sbox.top = src_y;
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if(src_h > 0)
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sbox.bottom = src_y + src_h;
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else
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sbox.bottom = tex2d->height - 1;
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sbox.front = 0;
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sbox.back = 1;
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context->CopySubresourceRegion(dst, 0, dst_x, dst_y, 0, tex2d->texture, 0, &sbox);
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}
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}
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void device_copy_texture_region(device_t device,
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texture_t dst, uint32_t dst_x, uint32_t dst_y,
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texture_t src, uint32_t src_x, uint32_t src_y,
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uint32_t src_w, uint32_t src_h)
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{
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try
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{
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gs_texture_2d *src2d = static_cast<gs_texture_2d*>(src);
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gs_texture_2d *dst2d = static_cast<gs_texture_2d*>(dst);
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if(!src)
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throw "Source texture is NULL";
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if(!dst)
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throw "Destination texture is NULL";
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if(src->type != GS_TEXTURE_2D || dst->type != GS_TEXTURE_2D)
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throw "Source and destination textures must be a 2D "
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"textures";
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if(dst->format != src->format)
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throw "Source and destination formats do not match";
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uint32_t nw = (uint32_t)src_w ? (uint32_t)src_w : (src2d->width - src_x);
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uint32_t nh = (uint32_t)src_h ? (uint32_t)src_h : (src2d->height - src_y);
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if(dst2d->width - dst_x < nw || dst2d->height - dst_y < nh)
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throw "Destination texture region is not big "
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"enough to hold the source region";
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if(dst_x == 0 && dst_y == 0 && src_x == 0 && src_y == 0 && src_w == 0 && src_h == 0)
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{
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nw = 0;
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nh = 0;
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}
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gs_texture_2d *tex2d = static_cast<gs_texture_2d*>(dst);
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device->CopyTex(tex2d->texture, dst_x, dst_y, src, src_x, src_y, nw, nh);
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}
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catch(const char *error)
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{
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blog(LOG_ERROR, "device_copy_texture (D3D11): %s", error);
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}
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}
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void device_copy_texture(device_t device, texture_t dst, texture_t src)
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{
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try {
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gs_texture_2d *src2d = static_cast<gs_texture_2d*>(src);
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gs_texture_2d *dst2d = static_cast<gs_texture_2d*>(dst);
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if (!src)
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throw "Source texture is NULL";
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if (!dst)
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throw "Destination texture is NULL";
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if (src->type != GS_TEXTURE_2D || dst->type != GS_TEXTURE_2D)
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throw "Source and destination textures must be a 2D "
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"textures";
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if (dst->format != src->format)
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throw "Source and destination formats do not match";
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if (dst2d->width != src2d->width ||
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dst2d->height != src2d->height)
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throw "Source and destination must have the same "
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"dimensions";
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gs_texture_2d *tex2d = static_cast<gs_texture_2d*>(dst);
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device->CopyTex(tex2d->texture, src);
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} catch (const char *error) {
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blog(LOG_ERROR, "device_copy_texture (D3D11): %s", error);
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}
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device_copy_texture_region(device, dst, 0, 0, src, 0, 0, 0, 0);
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}
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void device_stage_texture(device_t device, stagesurf_t dst, texture_t src)
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@ -1014,7 +1061,7 @@ void device_stage_texture(device_t device, stagesurf_t dst, texture_t src)
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throw "Source and destination must have the same "
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"dimensions";
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device->CopyTex(dst->texture, src);
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device->CopyTex(dst->texture, 0, 0, src, 0, 0, 0, 0);
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} catch (const char *error) {
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blog(LOG_ERROR, "device_copy_texture (D3D11): %s", error);
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@ -618,7 +618,9 @@ struct gs_device {
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void UpdateRasterState();
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void UpdateBlendState();
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inline void CopyTex(ID3D11Texture2D *dst, texture_t src);
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inline void CopyTex(ID3D11Texture2D *dst, uint32_t dst_x, uint32_t dst_y,
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texture_t src, uint32_t src_x, uint32_t src_y,
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uint32_t src_w, uint32_t src_h);
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void UpdateViewProjMatrix();
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@ -8,9 +8,10 @@ include_directories(${OPENGL_INCLUDE_DIR})
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add_definitions(-DLIBOBS_EXPORTS)
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if(WIN32)
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set(libobs-opengl_PLATFORM_SOURCES
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gl-windows.c
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set(obs-opengl_PLATFORM_SOURCES
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GL/wgl_obs.c)
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set(libobs-opengl_PLATFORM_SOURCES
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gl-windows.c)
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elseif(APPLE)
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set(libobs-opengl_PLATFORM_SOURCES
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gl-cocoa.m)
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@ -32,10 +33,14 @@ elseif(APPLE)
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${IOSURF})
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else()
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set(libobs-opengl_PLATFORM_SOURCES
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gl-x11.c
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gl-x11.c)
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set(obs-opengl_PLATFORM_SOURCES
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GL/glx_obs.c)
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endif()
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set(obs-opengl_SOURCES
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GL/gl_obs.c)
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set(libobs-opengl_SOURCES
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${libobs-opengl_PLATFORM_SOURCES}
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gl-helpers.c
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@ -47,14 +52,23 @@ set(libobs-opengl_SOURCES
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gl-texture2d.c
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gl-texturecube.c
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gl-vertexbuffer.c
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gl-zstencil.c
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GL/gl_obs.c)
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gl-zstencil.c)
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set(libobs-opengl_HEADERS
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gl-helpers.h
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gl-shaderparser.h
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gl-subsystem.h)
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add_library(obs-opengl STATIC
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${obs-opengl_SOURCES}
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${obs-opengl_PLATFORM_SOURCES})
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if(NOT WIN32)
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set_property(TARGET obs-opengl APPEND_STRING
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PROPERTY COMPILE_FLAGS " -fPIC")
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endif()
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target_link_libraries(obs-opengl
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${OPENGL_gl_LIBRARY})
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add_library(libobs-opengl MODULE
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${libobs-opengl_SOURCES}
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${libobs-opengl_HEADERS})
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@ -64,7 +78,7 @@ set_target_properties(libobs-opengl
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PREFIX "")
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target_link_libraries(libobs-opengl
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libobs
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${libobs-opengl_PLATFORM_DEPS}
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${OPENGL_gl_LIBRARY})
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obs-opengl
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${libobs-opengl_PLATFORM_DEPS})
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install_obs_core(libobs-opengl)
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@ -149,6 +149,18 @@ void gl_platform_destroy(struct gl_platform *platform)
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bfree(platform);
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}
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bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
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{
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UNUSED_PARAMETER(swap);
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return true;
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}
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void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
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{
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UNUSED_PARAMETER(swap);
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}
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struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
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{
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if(!info)
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@ -57,8 +57,8 @@ bool gl_init_face(GLenum target, GLenum type, uint32_t num_levels,
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}
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static bool gl_copy_fbo(struct gs_device *device,
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GLuint dst, GLenum dst_target,
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GLuint src, GLenum src_target,
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GLuint dst, GLenum dst_target, uint32_t dst_x, uint32_t dst_y,
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GLuint src, GLenum src_target, uint32_t src_x, uint32_t src_y,
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uint32_t width, uint32_t height,
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enum gs_color_format format)
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{
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@ -85,7 +85,7 @@ static bool gl_copy_fbo(struct gs_device *device,
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if (!gl_success("glReadBuffer"))
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goto fail;
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glCopyTexSubImage2D(dst_target, 0, 0, 0, 0, 0, width, height);
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glCopyTexSubImage2D(dst_target, 0, dst_x, dst_y, src_x, src_y, width, height);
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if (!gl_success("glCopyTexSubImage2D"))
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goto fail;
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@ -101,27 +101,28 @@ fail:
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}
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bool gl_copy_texture(struct gs_device *device,
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GLuint dst, GLenum dst_target,
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GLuint src, GLenum src_target,
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GLuint dst, GLenum dst_target, uint32_t dst_x, uint32_t dst_y,
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GLuint src, GLenum src_target, uint32_t src_x, uint32_t src_y,
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uint32_t width, uint32_t height,
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enum gs_color_format format)
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{
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bool success = false;
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if (device->copy_type == COPY_TYPE_ARB) {
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glCopyImageSubData(src, src_target, 0, 0, 0, 0,
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dst, dst_target, 0, 0, 0, 0,
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glCopyImageSubData(src, src_target, 0, src_x, src_y, 0,
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dst, dst_target, 0, dst_x, dst_y, 0,
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width, height, 1);
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success = gl_success("glCopyImageSubData");
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} else if (device->copy_type == COPY_TYPE_NV) {
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glCopyImageSubDataNV(src, src_target, 0, 0, 0, 0,
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dst, dst_target, 0, 0, 0, 0,
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glCopyImageSubDataNV(src, src_target, 0, src_x, src_y, 0,
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dst, dst_target, 0, dst_x, dst_y, 0,
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width, height, 1);
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success = gl_success("glCopyImageSubDataNV");
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} else if (device->copy_type == COPY_TYPE_FBO_BLIT) {
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if (gl_copy_fbo(device, dst, dst_target, src, src_target,
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if (gl_copy_fbo(device, dst, dst_target, dst_x, dst_y,
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src, src_target, src_x, src_y,
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width, height, format))
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success = true;
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else
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@ -149,8 +149,8 @@ extern bool gl_init_face(GLenum target, GLenum type, uint32_t num_levels,
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const void ***p_data);
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extern bool gl_copy_texture(struct gs_device *device,
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GLuint dst, GLenum dst_target,
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GLuint src, GLenum src_target,
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GLuint dst, GLenum dst_target, uint32_t dst_x, uint32_t dst_y,
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GLuint src, GLenum src_target, uint32_t src_x, uint32_t src_y,
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uint32_t width, uint32_t height,
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enum gs_color_format format);
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@ -59,6 +59,9 @@ static void APIENTRY gl_debug_proc(
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GLenum source, GLenum type, GLuint id, GLenum severity,
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GLsizei length, const GLchar *message, const GLvoid *data )
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{
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UNUSED_PARAMETER(id);
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UNUSED_PARAMETER(data);
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blog( LOG_DEBUG,
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"[%s][%s]{%s}: %.*s",
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debug_source_table[GL_DEBUG_SOURCE_OFFSET(source)],
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@ -230,6 +233,13 @@ swapchain_t device_create_swapchain(device_t device, struct gs_init_data *info)
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return NULL;
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}
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if(!gl_platform_init_swapchain(swap))
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{
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blog(LOG_ERROR, "gl_platform_init_swapchain failed");
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swapchain_destroy(swap);
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return NULL;
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}
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return swap;
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}
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@ -785,7 +795,10 @@ fail:
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blog(LOG_ERROR, "device_setcuberendertarget (GL) failed");
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}
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void device_copy_texture(device_t device, texture_t dst, texture_t src)
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void device_copy_texture_region(device_t device,
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texture_t dst, uint32_t dst_x, uint32_t dst_y,
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texture_t src, uint32_t src_x, uint32_t src_y,
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uint32_t src_w, uint32_t src_h)
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{
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struct gs_texture_2d *src2d = (struct gs_texture_2d*)src;
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struct gs_texture_2d *dst2d = (struct gs_texture_2d*)dst;
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@ -802,7 +815,7 @@ void device_copy_texture(device_t device, texture_t dst, texture_t src)
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if (dst->type != GS_TEXTURE_2D || src->type != GS_TEXTURE_2D) {
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blog(LOG_ERROR, "Source and destination textures must be 2D "
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"textures");
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"textures");
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goto fail;
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}
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@ -811,15 +824,18 @@ void device_copy_texture(device_t device, texture_t dst, texture_t src)
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goto fail;
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}
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if (dst2d->width != src2d->width || dst2d->height != src2d->height) {
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blog(LOG_ERROR, "Source and destination must have "
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"the same dimensions");
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uint32_t nw = (uint32_t)src_w ? (uint32_t)src_w : (src2d->width - src_x);
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uint32_t nh = (uint32_t)src_h ? (uint32_t)src_h : (src2d->height - src_y);
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if (dst2d->width - dst_x < nw || dst2d->height - dst_y < nh) {
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blog(LOG_ERROR, "Destination texture region is not big "
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"enough to hold the source region");
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goto fail;
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}
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if (!gl_copy_texture(device, dst->texture, dst->gl_target,
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src->texture, src->gl_target,
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src2d->width, src2d->height, src->format))
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if (!gl_copy_texture(device, dst->texture, dst->gl_target, dst_x, dst_y,
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src->texture, src->gl_target, src_x, src_y,
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nw, nh, src->format))
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goto fail;
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return;
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@ -828,6 +844,11 @@ fail:
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blog(LOG_ERROR, "device_copy_texture (GL) failed");
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}
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void device_copy_texture(device_t device, texture_t dst, texture_t src)
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{
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device_copy_texture_region(device, dst, 0, 0, src, 0, 0, 0, 0);
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}
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void device_beginscene(device_t device)
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{
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clear_textures(device);
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@ -1252,6 +1273,8 @@ void swapchain_destroy(swapchain_t swapchain)
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if (swapchain->device->cur_swap == swapchain)
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device_load_swapchain(swapchain->device, NULL);
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gl_platform_cleanup_swapchain(swapchain);
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gl_windowinfo_destroy(swapchain->wi);
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bfree(swapchain);
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}
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|
@ -499,6 +499,9 @@ extern struct gl_platform *gl_platform_create(device_t device,
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extern struct gs_swap_chain *gl_platform_getswap(struct gl_platform *platform);
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extern void gl_platform_destroy(struct gl_platform *platform);
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extern bool gl_platform_init_swapchain(struct gs_swap_chain *swap);
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extern void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap);
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extern struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info);
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extern void gl_windowinfo_destroy(struct gl_windowinfo *wi);
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|
@ -432,6 +432,17 @@ void gl_platform_destroy(struct gl_platform *plat)
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}
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}
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bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
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{
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UNUSED_PARAMETER(swap);
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return true;
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}
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void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
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{
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UNUSED_PARAMETER(swap);
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}
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struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
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{
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struct gl_windowinfo *wi = gl_windowinfo_bare(info);
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|
@ -29,6 +29,8 @@ static const int fb_attribs[] = {
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GLX_DEPTH_SIZE, 24,
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GLX_BUFFER_SIZE, 32, /* Color buffer depth */
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GLX_DOUBLEBUFFER, True,
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GLX_X_RENDERABLE, True,
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GLX_RENDER_TYPE, GLX_RGBA_BIT,
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None
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};
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@ -41,12 +43,15 @@ static const int ctx_attribs[] = {
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};
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struct gl_windowinfo {
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uint32_t id;
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Display *display;
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uint32_t id;
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uint32_t int_id;
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uint32_t glxid;
|
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};
|
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struct gl_platform {
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GLXContext context;
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GLXFBConfig fbcfg;
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struct gs_swap_chain swap;
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};
|
||||
|
||||
@ -95,6 +100,41 @@ static void print_info_stuff(struct gs_init_data *info)
|
||||
);
|
||||
}
|
||||
|
||||
int wait_for_notify(Display *dpy, XEvent *e, char *arg)
|
||||
{
|
||||
UNUSED_PARAMETER(dpy);
|
||||
return (e->type == MapNotify) && (e->xmap.window == (Window)arg);
|
||||
}
|
||||
|
||||
static bool got_x_error = false;
|
||||
static int err_handler(Display *disp, XErrorEvent *e)
|
||||
{
|
||||
char estr[128];
|
||||
XGetErrorText(disp, e->error_code, estr, 128);
|
||||
|
||||
blog(LOG_DEBUG, "Got X error: %s", estr);
|
||||
|
||||
got_x_error = true;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool handle_x_error(Display *disp, const char *error_string)
|
||||
{
|
||||
XSync(disp, 0);
|
||||
|
||||
if(got_x_error)
|
||||
{
|
||||
if(error_string)
|
||||
blog(LOG_ERROR, "%s", error_string);
|
||||
|
||||
got_x_error = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
struct gl_platform *gl_platform_create(device_t device,
|
||||
struct gs_init_data *info)
|
||||
{
|
||||
@ -103,6 +143,8 @@ struct gl_platform *gl_platform_create(device_t device,
|
||||
Display *display = info->window.display;
|
||||
struct gl_platform *plat = bzalloc(sizeof(struct gl_platform));
|
||||
GLXFBConfig* configs;
|
||||
XWindowAttributes attrs;
|
||||
int screen;
|
||||
|
||||
print_info_stuff(info);
|
||||
|
||||
@ -112,7 +154,15 @@ struct gl_platform *gl_platform_create(device_t device,
|
||||
goto fail0;
|
||||
}
|
||||
|
||||
if (!glx_LoadFunctions(display, DefaultScreen(display))) {
|
||||
if(!XGetWindowAttributes(display, info->window.id, &attrs))
|
||||
{
|
||||
blog(LOG_ERROR, "Failed getting window attributes");
|
||||
goto fail0;
|
||||
}
|
||||
|
||||
screen = XScreenNumberOfScreen(attrs.screen);
|
||||
|
||||
if (!glx_LoadFunctions(display, screen)) {
|
||||
blog(LOG_ERROR, "Unable to load GLX entry functions.");
|
||||
goto fail0;
|
||||
}
|
||||
@ -139,7 +189,7 @@ struct gl_platform *gl_platform_create(device_t device,
|
||||
goto fail0;
|
||||
}
|
||||
|
||||
configs = glXChooseFBConfig(display, DefaultScreen(display),
|
||||
configs = glXChooseFBConfig(display, screen,
|
||||
fb_attribs, &num_configs);
|
||||
|
||||
if(!configs) {
|
||||
@ -148,20 +198,46 @@ struct gl_platform *gl_platform_create(device_t device,
|
||||
}
|
||||
|
||||
if(num_configs == 0) {
|
||||
XFree(configs);
|
||||
blog(LOG_ERROR, "No framebuffer configurations found.");
|
||||
goto fail1;
|
||||
goto fail0;
|
||||
}
|
||||
|
||||
plat->fbcfg = configs[0];
|
||||
|
||||
XFree(configs);
|
||||
|
||||
handle_x_error(display, NULL);
|
||||
|
||||
/* We just use the first configuration found... as it does everything
|
||||
* we want at the very least. */
|
||||
plat->context = glXCreateContextAttribsARB(display, configs[0], NULL,
|
||||
plat->context = glXCreateContextAttribsARB(display, plat->fbcfg, NULL,
|
||||
True, ctx_attribs);
|
||||
if(!plat->context) {
|
||||
blog(LOG_ERROR, "Failed to create OpenGL context.");
|
||||
goto fail1;
|
||||
goto fail0;
|
||||
}
|
||||
|
||||
if(!glXMakeCurrent(display, info->window.id, plat->context)) {
|
||||
if(handle_x_error(display, "Failed to create OpenGL context."))
|
||||
goto fail2;
|
||||
|
||||
device->plat = plat;
|
||||
|
||||
plat->swap.device = device;
|
||||
plat->swap.info.window.id = info->window.id;
|
||||
plat->swap.info.window.display = display;
|
||||
plat->swap.info.format = GS_RGBA;
|
||||
plat->swap.info.zsformat = GS_Z24_S8;
|
||||
plat->swap.info.num_backbuffers = 1;
|
||||
plat->swap.info.adapter = info->adapter;
|
||||
plat->swap.info.cx = attrs.width;
|
||||
plat->swap.info.cy = attrs.height;
|
||||
plat->swap.wi = gl_windowinfo_create(info);
|
||||
|
||||
if(!gl_platform_init_swapchain(&plat->swap))
|
||||
goto fail2;
|
||||
|
||||
if(!glXMakeCurrent(display, plat->swap.wi->glxid, plat->context)) {
|
||||
blog(LOG_ERROR, "Failed to make context current.");
|
||||
goto fail2;
|
||||
}
|
||||
@ -173,24 +249,25 @@ struct gl_platform *gl_platform_create(device_t device,
|
||||
|
||||
blog(LOG_INFO, "OpenGL version: %s\n", glGetString(GL_VERSION));
|
||||
|
||||
plat->swap.device = device;
|
||||
plat->swap.info = *info;
|
||||
plat->swap.wi = gl_windowinfo_create(info);
|
||||
/* We assume later that cur_swap is already set. */
|
||||
device->cur_swap = &plat->swap;
|
||||
|
||||
device->cur_swap = &plat->swap; /* We assume later that cur_swap is already set. */
|
||||
|
||||
XFree(configs);
|
||||
XSync(display, False);
|
||||
|
||||
blog(LOG_INFO, "Created new platform data");
|
||||
|
||||
return plat;
|
||||
|
||||
fail2:
|
||||
glXMakeCurrent(display, None, NULL);
|
||||
glXDestroyContext(display, plat->context);
|
||||
fail1:
|
||||
XFree(configs);
|
||||
|
||||
gl_platform_cleanup_swapchain(&plat->swap);
|
||||
|
||||
fail0:
|
||||
bfree(plat);
|
||||
device->plat = 0;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -204,13 +281,99 @@ void gl_platform_destroy(struct gl_platform *platform)
|
||||
glXMakeCurrent(dpy, None, NULL);
|
||||
glXDestroyContext(dpy, platform->context);
|
||||
gl_windowinfo_destroy(platform->swap.wi);
|
||||
gl_platform_cleanup_swapchain(&platform->swap);
|
||||
bfree(platform);
|
||||
}
|
||||
|
||||
bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
|
||||
{
|
||||
Display *display = swap->wi->display;
|
||||
struct gl_windowinfo *info = swap->wi;
|
||||
struct gl_platform *plat = swap->device->plat;
|
||||
XVisualInfo *vi = 0;
|
||||
Colormap cmap = 0;
|
||||
XSetWindowAttributes swa;
|
||||
XWindowAttributes attrs;
|
||||
|
||||
XErrorHandler phandler = XSetErrorHandler(err_handler);
|
||||
|
||||
gl_platform_cleanup_swapchain(swap);
|
||||
|
||||
if(!XGetWindowAttributes(display, info->id, &attrs))
|
||||
{
|
||||
blog(LOG_ERROR, "Failed getting window attributes");
|
||||
goto fail;
|
||||
}
|
||||
|
||||
vi = glXGetVisualFromFBConfig(display, plat->fbcfg);
|
||||
|
||||
if(handle_x_error(display, "Failed to get visual from fb config."))
|
||||
goto fail;
|
||||
|
||||
cmap = XCreateColormap(display, info->id, vi->visual, AllocNone);
|
||||
|
||||
if(handle_x_error(display, "Failed creating colormap"))
|
||||
goto fail;
|
||||
|
||||
swa.colormap = cmap;
|
||||
swa.border_pixel = 0;
|
||||
|
||||
info->int_id = XCreateWindow(display, info->id, 0, 0,
|
||||
attrs.width, attrs.height,
|
||||
0, 24, InputOutput, vi->visual,
|
||||
CWBorderPixel|CWColormap, &swa);
|
||||
XMapWindow(display, info->int_id);
|
||||
|
||||
if(handle_x_error(display, "Failed creating intermediate X window"))
|
||||
goto fail;
|
||||
|
||||
info->glxid = glXCreateWindow(display, plat->fbcfg, info->int_id, 0);
|
||||
|
||||
if(handle_x_error(display, "Failed creating intermediate GLX window"))
|
||||
goto fail;
|
||||
|
||||
XFreeColormap(display, cmap);
|
||||
XFree(vi);
|
||||
|
||||
return true;
|
||||
|
||||
fail:
|
||||
|
||||
gl_platform_cleanup_swapchain(swap);
|
||||
|
||||
if(cmap)
|
||||
XFreeColormap(display, cmap);
|
||||
|
||||
if(vi)
|
||||
XFree(vi);
|
||||
|
||||
XSetErrorHandler(phandler);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
|
||||
{
|
||||
Display *display = swap->wi->display;
|
||||
struct gl_windowinfo *info = swap->wi;
|
||||
|
||||
if(!info)
|
||||
return;
|
||||
|
||||
if(info->glxid)
|
||||
glXDestroyWindow(display, info->glxid);
|
||||
|
||||
if(info->int_id)
|
||||
XDestroyWindow(display, info->int_id);
|
||||
|
||||
info->glxid = 0;
|
||||
info->int_id = 0;
|
||||
}
|
||||
|
||||
void device_entercontext(device_t device)
|
||||
{
|
||||
GLXContext context = device->plat->context;
|
||||
XID window = device->cur_swap->wi->id;
|
||||
XID window = device->cur_swap->wi->glxid;
|
||||
Display *display = device->cur_swap->wi->display;
|
||||
|
||||
if (!glXMakeCurrent(display, window, context)) {
|
||||
@ -229,8 +392,11 @@ void device_leavecontext(device_t device)
|
||||
|
||||
void gl_update(device_t device)
|
||||
{
|
||||
/* I don't know of anything we can do here. */
|
||||
UNUSED_PARAMETER(device);
|
||||
Display *display = device->cur_swap->wi->display;
|
||||
XID window = device->cur_swap->wi->int_id;
|
||||
|
||||
XResizeWindow(display, window,
|
||||
device->cur_swap->info.cx, device->cur_swap->info.cy);
|
||||
}
|
||||
|
||||
void device_load_swapchain(device_t device, swapchain_t swap)
|
||||
@ -242,7 +408,7 @@ void device_load_swapchain(device_t device, swapchain_t swap)
|
||||
return;
|
||||
|
||||
Display *dpy = swap->wi->display;
|
||||
XID window = swap->wi->id;
|
||||
XID window = swap->wi->glxid;
|
||||
GLXContext ctx = device->plat->context;
|
||||
|
||||
device->cur_swap = swap;
|
||||
@ -255,7 +421,7 @@ void device_load_swapchain(device_t device, swapchain_t swap)
|
||||
void device_present(device_t device)
|
||||
{
|
||||
Display *display = device->cur_swap->wi->display;
|
||||
XID window = device->cur_swap->wi->id;
|
||||
XID window = device->cur_swap->wi->glxid;
|
||||
|
||||
glXSwapBuffers(display, window);
|
||||
}
|
||||
|
@ -80,6 +80,9 @@ EXPORT void device_setrendertarget(device_t device, texture_t tex,
|
||||
EXPORT void device_setcuberendertarget(device_t device, texture_t cubetex,
|
||||
int side, zstencil_t zstencil);
|
||||
EXPORT void device_copy_texture(device_t device, texture_t dst, texture_t src);
|
||||
EXPORT void device_copy_texture_region(device_t device,
|
||||
texture_t dst, uint32_t dst_x, uint32_t dst_y,
|
||||
texture_t src, uint32_t src_x, uint32_t src_y, uint32_t src_w, uint32_t src_h);
|
||||
EXPORT void device_stage_texture(device_t device, stagesurf_t dst,
|
||||
texture_t src);
|
||||
EXPORT void device_beginscene(device_t device);
|
||||
|
@ -74,6 +74,7 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
|
||||
GRAPHICS_IMPORT(device_getzstenciltarget);
|
||||
GRAPHICS_IMPORT(device_setrendertarget);
|
||||
GRAPHICS_IMPORT(device_setcuberendertarget);
|
||||
GRAPHICS_IMPORT(device_copy_texture_region);
|
||||
GRAPHICS_IMPORT(device_copy_texture);
|
||||
GRAPHICS_IMPORT(device_stage_texture);
|
||||
GRAPHICS_IMPORT(device_beginscene);
|
||||
|
@ -86,6 +86,10 @@ struct gs_exports {
|
||||
int side, zstencil_t zstencil);
|
||||
void (*device_copy_texture)(device_t device, texture_t dst,
|
||||
texture_t src);
|
||||
void (*device_copy_texture_region)(device_t device,
|
||||
texture_t dst, uint32_t dst_x, uint32_t dst_y,
|
||||
texture_t src, uint32_t src_x, uint32_t src_y,
|
||||
uint32_t src_w, uint32_t src_h);
|
||||
void (*device_stage_texture)(device_t device, stagesurf_t dst,
|
||||
texture_t src);
|
||||
void (*device_beginscene)(device_t device);
|
||||
|
@ -1243,6 +1243,18 @@ void gs_copy_texture(texture_t dst, texture_t src)
|
||||
graphics->exports.device_copy_texture(graphics->device, dst, src);
|
||||
}
|
||||
|
||||
void gs_copy_texture_region(texture_t dst, uint32_t dst_x, uint32_t dst_y,
|
||||
texture_t src, uint32_t src_x, uint32_t src_y,
|
||||
uint32_t src_w, uint32_t src_h)
|
||||
{
|
||||
graphics_t graphics = thread_graphics;
|
||||
if (!graphics) return;
|
||||
|
||||
graphics->exports.device_copy_texture_region(graphics->device,
|
||||
dst, dst_x, dst_y,
|
||||
src, src_x, src_y, src_w, src_h);
|
||||
}
|
||||
|
||||
void gs_stage_texture(stagesurf_t dst, texture_t src)
|
||||
{
|
||||
graphics_t graphics = thread_graphics;
|
||||
|
@ -580,6 +580,10 @@ EXPORT void gs_setcuberendertarget(texture_t cubetex, int side,
|
||||
zstencil_t zstencil);
|
||||
|
||||
EXPORT void gs_copy_texture(texture_t dst, texture_t src);
|
||||
EXPORT void gs_copy_texture_region(
|
||||
texture_t dst, uint32_t dst_x, uint32_t dst_y,
|
||||
texture_t src, uint32_t src_x, uint32_t src_y,
|
||||
uint32_t src_w, uint32_t src_h);
|
||||
EXPORT void gs_stage_texture(stagesurf_t dst, texture_t src);
|
||||
|
||||
EXPORT void gs_beginscene(void);
|
||||
|
@ -38,19 +38,23 @@ static void def_log_handler(int log_level, const char *format,
|
||||
if (log_level <= log_output_level) {
|
||||
switch (log_level) {
|
||||
case LOG_DEBUG:
|
||||
printf("debug: %s\n", out);
|
||||
fprintf(stdout, "debug: %s\n", out);
|
||||
fflush(stdout);
|
||||
break;
|
||||
|
||||
case LOG_INFO:
|
||||
printf("info: %s\n", out);
|
||||
fprintf(stdout, "info: %s\n", out);
|
||||
fflush(stdout);
|
||||
break;
|
||||
|
||||
case LOG_WARNING:
|
||||
printf("warning: %s\n", out);
|
||||
fprintf(stdout, "warning: %s\n", out);
|
||||
fflush(stdout);
|
||||
break;
|
||||
|
||||
case LOG_ERROR:
|
||||
fprintf(stderr, "error: %s\n", out);
|
||||
fflush(stderr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user