Fix a bug where audio would not restart (outputs)
Apparently I unintentionally typed received_video = false twice instead of one for video and one for audio. This fixes a bug where audio would not start up again on an output that had recently started and then stopped.
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@ -696,7 +696,7 @@ static void hook_data_capture(struct obs_output *output, bool encoded,
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void (*encoded_callback)(void *data, struct encoder_packet *packet);
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if (encoded) {
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output->received_video = false;
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output->received_audio = false;
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output->received_video = false;
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output->highest_audio_ts = 0;
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output->highest_video_ts = 0;
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