68 Commits

Author SHA1 Message Date
Translation Updater
81734be37c Update translations from Crowdin 2022-07-31 23:40:53 +00:00
jpark37
6a871d3f66 obs-transitions: Add HDR support to stinger
Regular SDR/HDR stingers, and SDR track matte should work. HDR track
matte might work, but would take a carefully crafted video that takes
the SDR white level into account, and this hasn't been tested.
2022-07-30 20:34:34 -07:00
jpark37
2e6dcc7f17 obs-transitions: Simplify fade shaders 2022-07-30 16:19:08 -07:00
jpark37
ff58622df6 obs-transitions: Remove unused shader functions
Leftover from previous commit.
2022-04-23 16:24:27 -07:00
jpark37
01565a0293 obs-transitions: More HDR support
Updated luma wipe, slide, and swipe.
2022-04-18 05:24:12 -07:00
jpark37
433eef5910 obs-transitions: Smooth source transition fades
Add logic to avoid unexpected deviation.
2022-04-07 01:49:57 -07:00
jpark37
6e4ed48188 obs-transitions: Add HDR support to cut/fade
Both transitions are capable of passing through HDR sources now.
2022-04-06 17:33:53 -07:00
Translation Updater
25b58f0417 Update translations from Crowdin 2022-02-11 00:34:08 +00:00
Translation Updater
ac8dbf67be Update translations from Crowdin 2022-02-06 02:24:08 +00:00
Matt Gajownik
3aa90f7076 obs-transitions: Fix All Files option for Stingers
On Windows, All Files was added by default with (*), but on macOS and
Linux this appeared as an empty option in the dropdown and treated as a
Video Files filter rather than All Files.

This also adds proper translation handling for 'Video Files', matching
the obs-ffmpeg-source.

Fixes #5870
2022-01-29 19:53:31 -08:00
Translation Updater
261345f9ef Update translations from Crowdin 2021-12-12 02:38:59 +00:00
Vainock
11a690b038 Update translations from Crowdin 2021-09-24 09:42:08 -07:00
jp9000
30c264c8bf obs-transitions: Add "Mask only" track matte option 2021-08-08 15:45:14 -07:00
jp9000
884f707d31 obs-transitions: Fix missing newline at end of file 2021-08-08 15:40:13 -07:00
Translation
ef2b1eb1c6 Update translations from Crowdin 2021-06-11 07:18:15 -07:00
Gol-D-Ace
90df8d44df Update translations from Crowdin 2021-05-30 20:33:35 +02:00
jpark37
9d7330ca44 obs-transitions: Blend in linear space
Color mismatch is apparent when using source transitions, which lerps
against transparent black and blends into the canvas nonlinearly. When
the transition is done, the blend switches to linear, leading to a pop.

Fix the issue by blending into the canvas in linear space. The lerp is
still nonlinear by design.
2021-05-08 20:53:44 -07:00
jpark37
6124a373f6 obs-transitions: Nonlinear SRGB, fade to color
Switch back for now. Maybe we want CIELUV, but that's expensive.
2021-04-21 21:06:18 -07:00
Stéphane Lepin
506434c5e6 obs-transitions: add track matte feature to the stinger transition
This adds the ability to use a secondary black-and-white video as a mask
between source A and B of the transition. The greyscale value of each
pixel is used as the "slider" value in a linear interpolation between the
corresponding pixels in source A and source B.
The track matte can either be in the same file as the stinger itself
(next to the stinger or under the stinger, doubling the width or height
of the stinger depending of the selected layout) or a in a separate
dedicated file.
The same file/separate file behavior is controlled by the
"Matte Layout" option in the stinger settings.
2021-02-06 17:14:07 -08:00
jpark37
18184e0175 obs-transitions: Linear SRGB, fade to color 2021-01-21 07:42:57 -08:00
Gol-D-Ace
7368a2c7cc Update translations from Crowdin 2020-12-14 00:29:44 +01:00
Gol-D-Ace
7ab98ca00f Update translations from Crowdin 2020-11-25 20:11:39 +01:00
Matt Gajownik
4a53958c87 obs-transitions: Expose hardware decoding for Stingers
This also enables hardware decoding by default for stingers.

Note: per c2a2bc5e4027f9e4cba75989f0591200eef8c768 this will not affect
webm files with alpha.
2020-10-23 22:34:24 -07:00
Gol-D-Ace
c66ebde080 Update translations from Crowdin 2020-09-27 23:07:27 +02:00
Gol-D-Ace
d74fc65047 Update translations from Crowdin 2020-03-16 20:14:50 +01:00
Gol-D-Ace
03b5be75e4 Update translations from Crowdin 2019-09-17 23:21:00 +02:00
Clayton Groeneveld
3ea354b4e4 UI, obs-plugins: Add spinbox suffixes where necessary 2019-07-18 04:03:38 -05:00
Gol-D-Ace
973bc481ce Update translations from Crowdin 2019-06-11 01:42:42 +02:00
James Park
ba21fb947e libobs: Fix various alpha issues
There are cases where alpha is multiplied unnecessarily. This change
attempts to use premultiplied alpha blending for composition.

To keep this change simple, The filter chain will continue to use
straight alpha. Otherwise, every source would need to modified to output
premultiplied, and every filter modified for premultiplied input.

"DrawAlphaDivide" shader techniques have been added to convert from
premultiplied alpha to straight alpha for final output. "DrawMatrix"
techniques ignore alpha, so they do not appear to need changing.

One remaining issue is that scale effects are set up here to use the
same shader logic for both scale filters (straight alpha - incorrectly),
and output composition (premultiplied alpha - correctly). A fix could be
made to add additional shaders for straight alpha, but the "real" fix
may be to eliminate the straight alpha path at some point.

For graphics, SrcBlendAlpha and DestBlendAlpha were both ONE, and could
combine together to form alpha values greater than one. This is not as
noticeable of a problem for UNORM targets because the channels are
clamped, but it will likely become a problem in more situations if FLOAT
targets are used.

This change switches DestBlendAlpha to INVSRCALPHA. The blending
behavior of stacked transparents is preserved without overflowing the
alpha channel.

obs-transitions: Use premultiplied alpha blend, and simplify shaders
because both inputs and outputs use premultiplied alpha now.

Fixes https://obsproject.com/mantis/view.php?id=1108
2019-05-08 20:26:52 -07:00
Gol-D-Ace
e78ac5ebef Update translations from Crowdin 2019-04-04 16:19:51 +02:00
Gol-D-Ace
98f78fe3a7 Update translations from Crowdin 2019-02-25 15:11:33 +01:00
Gol-D-Ace
c3711bdd5e Update translations from Crowdin 2019-02-20 22:26:07 +01:00
Gol-D-Ace
a79aaa28ab Update translations from Crowdin 2018-08-18 04:16:35 +02:00
Gol-D-Ace
88282c168c Update translations from Crowdin 2018-03-15 09:00:28 +01:00
Gol-D-Ace
ae22886f67 Update translations from Crowdin 2018-01-22 04:55:52 +01:00
jp9000
7bd06e7f26 Update translations from Crowdin 2017-10-17 05:39:22 -07:00
Makeenon
006fc35a2d obs-transition: Add crossfade option to stinger
Add option in properties that let you choose how audio is mixed during
transition:
- Fade Out/Fade In (existing behavior, default)
- Crossfade

Closes jp9000/obs-studio#1028
2017-09-16 13:59:49 -07:00
Michel
dab278e1b6 obs-transitions: Add audio monitoring to stinger
Closes jp9000/obs-studio#1001
2017-09-16 12:35:17 -07:00
Gol-D-Ace
8d8c2e5a22 Update translations from Crowdin 2017-08-10 16:07:40 +02:00
jp9000
4821ab8ae8 obs-transitions: Fix stinger transition locale
Changes "TransitionPoint" back to "Transition Point (milliseconds)" and
adds "TransitionPointFrame" locale when frame index mode is selected.
2017-08-08 08:13:45 -07:00
derrod
aa6bd58ce3 obs-transitions: Add frame transition point option to stinger
Allows the user to specify a frame instead of a timestamp for
the transition point.
2017-08-08 10:08:23 +02:00
jp9000
1dab263403 obs-transitions: Add stinger transition
Allows using a video file as a means of transitioning, transitioning two
targets at a specific time during the video playback.  Audio for target
A fades out to the transition point, and then audio for target B fades
in after the transition point.
2017-07-19 16:23:06 -07:00
Gol-D-Ace
3d2cacd782 Update translations from Crowdin 2017-05-20 10:18:41 +02:00
Richard Stanway
a23c009a69 Various: Optimize bundled PNG files
By losslessly recompressing and removing redundant metadata, this saves
around 910 KB.
2017-05-05 19:56:00 +00:00
Gol-D-Ace
dbf95bdc15 Update translations from Crowdin 2017-03-05 23:40:11 +01:00
Gol-D-Ace
de1bbf4342 Update translations from Crowdin 2017-03-04 07:04:03 +01:00
Gol-D-Ace
a13c0a3c29 Update translations from Crowdin 2017-02-27 20:54:02 +01:00
jp9000
e1e21c01d5 obs-transitions: Convert premultiplied alpha to straight
In transitions, because the 'to' and 'from' are always rendered to
textures, the end result will always have premultiplied alpha.  This
would cause alpha to have blackish edges during transition, and cause
semi-transparent images to appear darker than they were supposed to.

To replicate, simply set the transparency of a source to 50%, then
transition between that scene and another scene.  The source will appear
to "pop" in and out unnaturally due to the premultiplied alpha effect of
the render targets.

To fix this, the solution is to simply convert premultiplied alpha to
straight alpha in the transition pixel shaders.
2017-02-06 13:22:51 -08:00
Gol-D-Ace
6223ed6520 Update translations from Crowdin 2017-01-07 00:23:16 +01:00
Gol-D-Ace
69f0bc244a Update translations from Crowdin 2016-12-23 20:46:47 +01:00