lsalzman
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7dc2087a87
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fix material shader slots
|
2013-06-06 10:05:25 +03:00 |
lsalzman
|
3c83742651
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change default texture scale
|
2013-06-05 10:23:05 +03:00 |
lsalzman
|
c80d786080
|
water shader tweaks
|
2013-06-05 10:04:39 +03:00 |
Lee Salzman
|
27339edc6f
|
collidetype tweaks
|
2013-06-05 08:05:27 +03:00 |
Lee Salzman
|
5bb0779a7a
|
support for roll/pitch on model ellipse collision
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2013-06-04 21:41:55 +03:00 |
Lee Salzman
|
63fb76d25b
|
matrix rotation fixes
|
2013-06-04 00:42:45 +03:00 |
Lee Salzman
|
43c30132ab
|
better player vs. mm-obb collision
|
2013-06-04 00:03:49 +03:00 |
Lee Salzman
|
6d974c991e
|
mpr model orientation fix
|
2013-06-03 20:07:55 +03:00 |
lsalzman
|
3f53b4acc5
|
saner smsize limits
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2013-06-03 13:57:22 +03:00 |
lsalzman
|
4cf0f12896
|
make smsize persist
|
2013-06-03 13:50:23 +03:00 |
lsalzman
|
b499920eec
|
looplistconcat commands
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2013-06-03 10:46:09 +03:00 |
Lee Salzman
|
857337d815
|
enet version fix
|
2013-06-03 07:43:33 +03:00 |
Lee Salzman
|
e9eb3d73ef
|
enet 1.3.8
|
2013-06-02 13:47:17 +03:00 |
Lee Salzman
|
5cfde11029
|
remove unused fogscale var
|
2013-06-01 02:49:39 +03:00 |
Lee Salzman
|
664efacb96
|
crouch cleanups
|
2013-05-31 22:22:50 +03:00 |
lsalzman
|
28ba3a553c
|
use more higher-order random bits
|
2013-05-30 16:05:53 +03:00 |
Lee Salzman
|
ecf45c3c9a
|
don't ignore mdlshadow flag
|
2013-05-28 22:50:44 +03:00 |
Lee Salzman
|
8fcf45d802
|
crouch speed tweak
|
2013-05-28 07:43:02 +03:00 |
Lee Salzman
|
b008294557
|
experimental crouching and remove forward/jumping speed bonus
|
2013-05-28 02:37:08 +03:00 |
lsalzman
|
38161cf1df
|
typo fix
|
2013-05-23 14:04:40 +03:00 |
Lee Salzman
|
a439c4f077
|
update copyright
|
2013-05-20 19:27:50 +03:00 |
Lee Salzman
|
0392d1a1b2
|
rsm shader fix
|
2013-05-19 18:21:03 +03:00 |
Lee Salzman
|
eab1987ab2
|
more loopfiles fixes
|
2013-05-19 11:30:07 +03:00 |
Lee Salzman
|
ad168a2b81
|
loopfiles fix
|
2013-05-19 10:13:39 +03:00 |
Lee Salzman
|
50c2fd84c4
|
more fixes
|
2013-05-18 21:15:53 +03:00 |
Lee Salzman
|
99393a5391
|
misc fixes
|
2013-05-18 21:13:16 +03:00 |
lsalzman
|
978509faff
|
mapmodel preloading fix
|
2013-05-17 16:27:47 +03:00 |
Lee Salzman
|
851c658147
|
misc cleanups
|
2013-05-16 22:47:48 +03:00 |
Lee Salzman
|
4ca29d1278
|
mapmodel stdedit fixes
|
2013-05-15 20:07:35 +03:00 |
Lee Salzman
|
1a21d747cf
|
model roll
|
2013-05-15 19:52:38 +03:00 |
Lee Salzman
|
c4b8fa99bd
|
change model pitch axis to +X instead of old weird -Y behavior that differed from the camera
|
2013-05-15 00:40:08 +03:00 |
lsalzman
|
104a988a4b
|
mapmodel pitch and scale
|
2013-05-14 10:09:32 +03:00 |
Lee Salzman
|
f19755574b
|
calclight vertical blendmap fix
|
2013-05-13 18:07:53 +03:00 |
Lee Salzman
|
d3f63d5f68
|
remove some more yaw+90 kluges
|
2013-05-10 17:29:56 +03:00 |
Lee Salzman
|
5ae640eb56
|
offsetyaw cleanups
|
2013-05-10 15:27:59 +03:00 |
Lee Salzman
|
a46d9ee122
|
allow reuse/coop links within a model
|
2013-05-10 14:28:53 +03:00 |
Lee Salzman
|
5b6baa1c41
|
fix premul blend mode
|
2013-05-09 10:03:09 +03:00 |
lsalzman
|
cc4c8edea0
|
smoothing groups cleanup
|
2013-05-07 10:51:39 +03:00 |
lsalzman
|
3c2f011f95
|
support for per-texture smoothing groups
|
2013-05-06 13:56:12 +03:00 |
Lee Salzman
|
53dc27c77b
|
findmaprotation fix
|
2013-04-30 21:43:34 +03:00 |
Lee Salzman
|
ac8f782b2a
|
execute release action for mouse wheel
|
2013-04-29 21:40:54 +03:00 |
Lee Salzman
|
0f0faec4b7
|
clearer unsupported map format error
|
2013-04-24 20:51:28 +03:00 |
lsalzman
|
79dd64c363
|
map version check for loadents
|
2013-04-24 14:13:27 +03:00 |
lsalzman
|
62de5eccf3
|
remove some more old format cruft
|
2013-04-24 14:12:23 +03:00 |
lsalzman
|
a0c34f42e9
|
fix test map format
|
2013-04-24 14:01:56 +03:00 |
lsalzman
|
5c065dee41
|
remove some old ent version handling
|
2013-04-24 13:42:47 +03:00 |
lsalzman
|
eeb941920d
|
remove support for loading older map formats
|
2013-04-24 13:35:10 +03:00 |
lsalzman
|
78fc836372
|
use saner format for screenshot names by default
|
2013-04-24 13:32:47 +03:00 |
lsalzman
|
7ded0d7b37
|
use a single udp socket for server traffic instead of one port for gameplay and one port for pings
|
2013-04-24 13:32:11 +03:00 |
Lee Salzman
|
73910dfb27
|
remove ANIM_GHOST
|
2013-04-23 21:01:38 +03:00 |