Commit Graph

121 Commits (master)

Author SHA1 Message Date
Marc 4f957ba862
Merge pull request #88 from HK-SHAO/master
Fix the voxels in blocky_game cannot be displayed normally
2022-01-15 18:04:29 +01:00
HK-SHAO fe0279c7d0 Fix the voxels in blocky_game cannot be displayed normally 2022-01-15 19:54:39 +08:00
Marc Gilleron 20c70c2fd1 Merge branch 'master' of https://github.com/Zylann/voxelgame 2021-09-25 16:44:19 +01:00
Marc Gilleron 962f11b018 Remove old stat 2021-09-25 16:43:39 +01:00
Marc Gilleron 80736b0499 Godot trying to be smart changing things on its own 2021-09-25 16:41:57 +01:00
Marc Gilleron 7de8a3f668 Scale SDF edits to fix boxy artifacts when editing 2021-09-25 16:40:33 +01:00
Marc Gilleron 0ed443d1eb Don't apply jump force when not grounded 2021-09-25 16:39:15 +01:00
Marc Gilleron 4a5c23b813 Move character settings to character scene 2021-09-25 16:38:23 +01:00
Marc Gilleron d2b3940d20 Update debug info code to match recent changes to stats format 2021-09-25 16:37:20 +01:00
Marc 0690648ff1
Typo 2021-06-23 13:08:14 +01:00
Marc Gilleron aa87dabbf1 Save game when the window is closed 2021-05-02 18:10:16 +01:00
Marc Gilleron a3814445db Fix paste function call 2021-05-02 18:04:37 +01:00
Marc Gilleron 2fa552abfd Fixes to support latest module version 2021-01-24 15:42:00 +00:00
Marc Gilleron 6dde80e7fb Removed unnecessary directional light 2020-11-11 20:31:37 +00:00
Marc Gilleron 32efe47e3d Fix terrain not loading by adding VoxelViewers 2020-11-11 20:31:10 +00:00
Marc Gilleron 9069bfaaa6 Fix blocky game generator 2020-11-11 20:29:25 +00:00
Marc Gilleron 55fd0105db Fix face occlusion issue betweem glass and other transparent blocks 2020-11-11 20:28:24 +00:00
Marc Gilleron 960590e0c1 Update stats functions to master API 2020-09-28 01:58:37 +01:00
Marc Gilleron 0cf01b53e0 Added light to explosions 2020-08-17 21:27:00 +01:00
Marc Gilleron 43d14bf329 Tweaked sky 2020-08-17 21:25:09 +01:00
Marc Gilleron cd62f55f51 Inventory can also be closed with Escape key 2020-08-17 20:38:22 +01:00
Marc Gilleron a2500d9629 Fix inventory margin and hide dragged item 2020-08-17 20:24:46 +01:00
Marc Gilleron 0ce7362387 A bit of cleanup 2020-08-17 20:16:57 +01:00
Marc Gilleron 4df06b6637 Added rocket launcher 2020-08-17 20:16:08 +01:00
Marc Gilleron 64bb77bbc2 Compress uniform channels in generator 2020-08-16 20:05:40 +01:00
Marc Gilleron cb0c37c5f9 Added inventory 2020-08-16 20:05:13 +01:00
Marc Gilleron 4491414b83 Enable shadows by default 2020-08-16 20:03:02 +01:00
Marc Gilleron 658a6694dd Fix stairs orientation 2020-08-16 20:02:02 +01:00
Marc Gilleron f9de1b5fcb Refactor the way Blocks are loaded. Now a node to avoid cyclic references. 2020-08-16 02:09:37 +01:00
Marc Gilleron d01056015c Unused file 2020-08-05 20:20:55 +01:00
Marc Gilleron b30dfab1b4 Updated screenshot and added a few demo descriptions 2020-08-05 20:17:18 +01:00
Marc Gilleron e17d36ff18 Improved world generation:
- Taller trees with more leaves
- Terraces
- Water ponds
- Dead shrubs
2020-08-05 20:11:16 +01:00
Marc Gilleron f2eeb2c6c7 Added dead shrubs 2020-08-05 20:06:19 +01:00
Marc Gilleron 099ad1dfcd Switch generator to a custom one with grass and trees 2020-08-05 00:08:50 +01:00
Marc Gilleron 9a0f1f35fd Grass no longer dies under tall grass 2020-08-05 00:05:16 +01:00
Marc Gilleron 759e66ba10 Added leaves 2020-08-05 00:02:01 +01:00
Marc Gilleron 9dd90018eb Fix import paths 2020-08-01 23:46:49 +01:00
Marc Gilleron 199c831d72 Moved hotbar to its own directory 2020-08-01 23:23:44 +01:00
Marc Gilleron 91e87405da Rails no longer collide with the player 2020-08-01 22:59:19 +01:00
Marc Gilleron 774808b3c3 Added rails 2020-08-01 22:26:17 +01:00
Marc Gilleron 71bde92949 Fix conflicting function name 2020-08-01 22:24:11 +01:00
Marc Gilleron d337685874 Added (dangerous) water 2020-07-29 21:33:07 +01:00
Marc Gilleron e8b0718531 Thicker hotbar selection rectangle 2020-07-29 21:29:04 +01:00
Marc Gilleron 0bd06d5639 Have mouse wheel cycle through hotbar 2020-07-29 21:27:50 +01:00
Marc Gilleron 45950e40af Added glass block 2020-07-28 23:14:30 +01:00
Marc Gilleron 366e3e1d5f Added picking with MMB 2020-07-28 22:36:40 +01:00
Marc Gilleron 39f48b106c View-based placement of blocks with Y rotation 2020-07-28 22:05:54 +01:00
Marc Gilleron cf8b6b4b22 Look-based placement of blocks with axial rotation 2020-07-28 21:20:37 +01:00
Marc Gilleron ad54c1706a Added grass growth using random ticks 2020-07-28 20:41:43 +01:00
Marc Gilleron 8b9cb5b70f Added blocky game WIP 2020-07-26 01:35:53 +01:00