Added light to explosions
parent
43d14bf329
commit
0cf01b53e0
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@ -1,10 +1,12 @@
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extends Spatial
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onready var _particles = $Particles
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onready var _animation_player = $AnimationPlayer
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func _ready():
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_particles.emitting = true
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_animation_player.play("explode")
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func _on_Timer_timeout():
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@ -1,9 +1,8 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://blocky_game/items/rocket_launcher/smoke_particle.png" type="Texture" id=1]
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[ext_resource path="res://blocky_game/items/rocket_launcher/rocket_explosion.gd" type="Script" id=2]
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[sub_resource type="SpatialMaterial" id=1]
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flags_transparent = true
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vertex_color_use_as_albedo = true
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@ -20,13 +19,13 @@ colors = PoolColorArray( 1, 1, 1, 1, 1, 1, 1, 0 )
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gradient = SubResource( 2 )
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width = 64
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[sub_resource type="Curve" id=6]
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[sub_resource type="Curve" id=4]
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_data = [ Vector2( 0, 0.364035 ), 0.0, 6.99055, 0, 0, Vector2( 0.0810811, 0.723684 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.399123 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="CurveTexture" id=7]
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curve = SubResource( 6 )
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[sub_resource type="CurveTexture" id=5]
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curve = SubResource( 4 )
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[sub_resource type="ParticlesMaterial" id=4]
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[sub_resource type="ParticlesMaterial" id=6]
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render_priority = -1
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direction = Vector3( 0, 1, 0 )
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spread = 170.0
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@ -36,10 +35,39 @@ initial_velocity_random = 0.51
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linear_accel = -6.0
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scale = 10.0
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scale_random = 0.39
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scale_curve = SubResource( 7 )
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scale_curve = SubResource( 5 )
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color_ramp = SubResource( 3 )
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[sub_resource type="QuadMesh" id=5]
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[sub_resource type="QuadMesh" id=7]
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[sub_resource type="Animation" id=8]
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resource_name = "explode"
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tracks/0/type = "value"
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tracks/0/path = NodePath("OmniLight:light_energy")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.6 ),
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"transitions": PoolRealArray( 0.203063, 1 ),
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"update": 0,
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"values": [ 10.0, 0.0 ]
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}
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tracks/1/type = "method"
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tracks/1/path = NodePath("OmniLight")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0.6 ),
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"transitions": PoolRealArray( 1 ),
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"values": [ {
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"args": [ ],
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"method": "hide"
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} ]
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}
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[node name="RocketExplosion" type="Spatial"]
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script = ExtResource( 2 )
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@ -51,8 +79,8 @@ amount = 15
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lifetime = 2.0
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one_shot = true
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explosiveness = 0.95
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process_material = SubResource( 4 )
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draw_pass_1 = SubResource( 5 )
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process_material = SubResource( 6 )
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draw_pass_1 = SubResource( 7 )
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.790016, 0.613086, 0, -0.613086, 0.790016, 0, 3.14598, 4.16366 )
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@ -61,4 +89,12 @@ editor_only = true
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[node name="Timer" type="Timer" parent="."]
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wait_time = 3.0
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autostart = true
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[node name="OmniLight" type="OmniLight" parent="."]
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light_color = Color( 1, 0.898039, 0.552941, 1 )
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light_energy = 8.0
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omni_range = 10.0
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/explode = SubResource( 8 )
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[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
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