Update debug info code to match recent changes to stats format
parent
aa87dabbf1
commit
d2b3940d20
|
@ -11,19 +11,12 @@ func _process(delta):
|
|||
DDD.set_text("Static memory", _format_memory(sm))
|
||||
|
||||
var global_stats = VoxelServer.get_stats()
|
||||
var pairs = [
|
||||
[global_stats.streaming, "streaming_"],
|
||||
[global_stats.generation, "generation_"],
|
||||
[global_stats.meshing, "meshing_"]
|
||||
]
|
||||
for p in pairs:
|
||||
var pool_stats = p[0]
|
||||
var prefix = p[1]
|
||||
for p in global_stats:
|
||||
var pool_stats = global_stats[p]
|
||||
for k in pool_stats:
|
||||
DDD.set_text(str(prefix, k), pool_stats[k])
|
||||
DDD.set_text(str(p, "_", k), pool_stats[k])
|
||||
|
||||
var terrain_stats = _terrain.get_statistics()
|
||||
DDD.set_text("Main thread block updates", terrain_stats.remaining_main_thread_blocks)
|
||||
|
||||
|
||||
static func _format_memory(m):
|
||||
|
|
|
@ -11,14 +11,10 @@ func _process(delta):
|
|||
DDD.set_text("Static memory", _format_memory(sm))
|
||||
|
||||
var global_stats = VoxelServer.get_stats()
|
||||
for p in [[global_stats.streaming, "streaming_"], [global_stats.meshing, "meshing_"]]:
|
||||
var pool_stats = p[0]
|
||||
var prefix = p[1]
|
||||
for p in global_stats:
|
||||
var pool_stats = global_stats[p]
|
||||
for k in pool_stats:
|
||||
DDD.set_text(str(prefix, k), pool_stats[k])
|
||||
|
||||
var terrain_stats = _terrain.get_statistics()
|
||||
DDD.set_text("Main thread block updates", terrain_stats.remaining_main_thread_blocks)
|
||||
DDD.set_text(str(p, "_", k), pool_stats[k])
|
||||
|
||||
|
||||
static func _format_memory(m):
|
||||
|
|
|
@ -22,18 +22,16 @@ func _process(delta):
|
|||
var stats = _terrain.get_statistics()
|
||||
|
||||
DDD.set_text("FPS", Engine.get_frames_per_second())
|
||||
DDD.set_text("Main thread block updates", stats.remaining_main_thread_blocks)
|
||||
DDD.set_text("Static memory", _format_memory(OS.get_static_memory_usage()))
|
||||
DDD.set_text("Dynamic memory", _format_memory(OS.get_dynamic_memory_usage()))
|
||||
DDD.set_text("Blocked lods", stats.blocked_lods)
|
||||
DDD.set_text("Position", _avatar.translation)
|
||||
|
||||
var global_stats = VoxelServer.get_stats()
|
||||
for p in [[global_stats.streaming, "streaming_"], [global_stats.meshing, "meshing_"]]:
|
||||
var pool_stats = p[0]
|
||||
var prefix = p[1]
|
||||
for p in global_stats:
|
||||
var pool_stats = global_stats[p]
|
||||
for k in pool_stats:
|
||||
DDD.set_text(str(prefix, k), pool_stats[k])
|
||||
DDD.set_text(str(p, "_", k), pool_stats[k])
|
||||
|
||||
for k in _process_stat_names:
|
||||
var v = stats[k]
|
||||
|
|
Loading…
Reference in New Issue