Compress uniform channels in generator
parent
cb0c37c5f9
commit
64bb77bbc2
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@ -157,6 +157,8 @@ func generate_block(buffer: VoxelBuffer, origin_in_voxels: Vector3, lod: int):
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if aabb.intersects(block_aabb):
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voxel_tool.paste(lower_corner_pos, structure.voxels, AIR)
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buffer.optimize()
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func get_tree_instances_in_chunk(
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cpos: Vector3, offset: Vector3, chunk_size: int, tree_instances: Array):
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