Compress uniform channels in generator

master
Marc Gilleron 2020-08-16 20:05:40 +01:00
parent cb0c37c5f9
commit 64bb77bbc2
1 changed files with 2 additions and 0 deletions

View File

@ -157,6 +157,8 @@ func generate_block(buffer: VoxelBuffer, origin_in_voxels: Vector3, lod: int):
if aabb.intersects(block_aabb):
voxel_tool.paste(lower_corner_pos, structure.voxels, AIR)
buffer.optimize()
func get_tree_instances_in_chunk(
cpos: Vector3, offset: Vector3, chunk_size: int, tree_instances: Array):