Commit Graph

1179 Commits (aa2bea37491f15a5edd03fcc5f52b106b4895f61)

Author SHA1 Message Date
jp9000 5bcaa7b590 libobs/util: Do not add empty config file values
This allows config file values to defer to their defaults instead of
being null.
2015-07-02 17:18:43 -07:00
jp9000 625ecda3dc libobs/util: Add ConfigFile::Swap function
Allows swapping the internal data of two ConfigFile objects.
2015-07-02 17:18:34 -07:00
jp9000 09b78b12de libobs/util: Add os_copyfile function
Adds a function to copy a file.  On unix-based systems, manually copies
the data with fopen/fread/fwrite/fclose.
2015-07-02 17:18:27 -07:00
jp9000 216baaf799 libobs/util: Add os_rmdir function
Adds a function to remove a directory.
2015-07-02 17:18:23 -07:00
jp9000 50f4793c99 libobs/util: Add os_rename function
Allows moving/renaming of files.
2015-07-02 17:18:15 -07:00
Palana 41689fe746 libobs: Add obs_scene_reorder_items 2015-06-28 04:10:10 +02:00
Palana ef9090e0a3 libobs: Add obs_scene_atomic_update 2015-06-28 04:10:10 +02:00
jp9000 546b189f05 libobs: Use audio-math.h for decibel conversion 2015-06-26 03:40:28 -07:00
jp9000 c82da7da93 libobs/media-io: Add common audio math functions
This adds functions specific to audio math, which at the moment is just
converting to and from decibel and multiple.
2015-06-26 03:40:27 -07:00
jp9000 d9c7290891 libobs: Do not try to render audio-only sources 2015-06-25 15:55:27 -07:00
jp9000 71e4f3091b libobs: Add OBS_OUTPUT_UNSUPPORTED error code
This allows an output to specify that the format or track count is
unsupported.
2015-06-21 22:34:47 -07:00
jp9000 657985da94 libobs: Allow obs-encoder callback self-removal
Allows obs-encoder callbacks to remove themselves while in a callback.
2015-06-21 22:34:46 -07:00
jp9000 693962a468 libobs: Allow audio-io callback self-removal
Allows audio-io callbacks to remove themselves while in a callback.
2015-06-21 22:34:45 -07:00
jp9000 6587b18d59 libobs: Add return code to process pipe destroy 2015-06-21 22:34:44 -07:00
jp9000 43956388b2 libobs: Fix bug with process piping
The size parameter is the size of the elements, not the size of the
data.  The size parameter should be 1, and the elements should be the
number of bytes.

The reason why I'm making this change is because the fread/fwrite would
fail when the parameters were swapped.
2015-06-21 22:34:43 -07:00
Palana 0037d7c011 libobs: Ignore OSX keyboard layout notifications w/o layout change
These notifications can happen with e.g. the Japanese Kotoeri layout
when switching between active windows
2015-06-06 21:08:17 +02:00
Palana 2097224061 libobs: Move OSX keyboard layout logging
In the (unlikely) event of multiple concurrent calls to
input_method_changed it was possible that the log messages would appear
out of order with respect to which layout would actually be active
after the last log message
2015-06-06 21:08:09 +02:00
jp9000 76870d1764 libobs: Increase async jitter compensation
Due to the fact that async timestamps themselves can be susceptible to
minor jitter from certain types of inputs, increase the allowable jitter
compensation value to ensure that the rendered frame timing from async
video sources is always as close as possible to the compositor.

When the framerate of the source is the same as the framerate as the
compositor, this (combined with the fact that clamped video timing now
being used with async video frames) helps ensure that buffered async
video sources will sync up their rendering to the compositor as
accurately as possible despite jitter from the source's timestamps.

If there is no jitter in the source's timestamps then it'll always sync
up perfectly with the compositor, thanks to clamped video timing.
2015-06-04 18:05:59 -07:00
jp9000 35a35badeb libobs: Use clamped video time for async timing
When playing back buffered async frames, this reduces the probability
that new frames will be missed/skipped due to jitter in the system
timestamps.

If a buffered async source is playing at the same framerate as the
compositor and there is no jitter in the async source's timestamps, then
the async source will play back perfectly in sync with the compositor
thanks to this change, ensuring that there's no skipped or missed frames
in video playback.
2015-06-04 18:05:51 -07:00
jp9000 51dd204c6f libobs: Save clamped video time
The "clamped" video time is the system time per video frame that is
closest to the current system time, but always divisible by the frame
interval.  For example, if the last frame system timestamp was 1600 and
the new frame is 2500, but the frame interval is 800, then the
"clamped" video time is 2400.

This clamped value is useful to get the relative system time without any
jitter.
2015-06-04 18:04:23 -07:00
jp9000 7f7901b930 libobs: Reset frame cache if it gets too big
When buffering is enabled for an async video source, sometimes minor
drift in timestamps or unexpected delays to frames can cause frames to
slowly buffer more and more in memory, in some cases eventually causing
the system to run out of memory.

The circumstances in which this can happen seems to depend on both the
computer and the devices in use.  So far, the only known circumstances
in which this happens are with heavily buffered devices, such as
hauppauge, where decoding can sometimes take too long and cause
continual frame playback delay, and thus continual buffering until
memory runs out.  I've never been able to replicate it on any of my
machines however, even after hours of testing.

This patch is a precautionary measure that puts a hard limit on the
number of async frames that can be currently queued to prevent any case
where memory might continually build for whatever reason.  If it goes
over the limit, it clears the cache to reset the buffering.

I had a user with this problem test this patch with success and positive
feedback, and the intervals between buffering resets were long to where
it wasn't even noticeable while streaming/recording.

Ideally when decoding frames (such as from those devices), frame
dropping should be used to ensure playback doesn't incur extra delay,
although this sort of hard limit on the frame cache should still be
implemented regardless just as a safety precaution.  For DirectShow
encoded devices I should just switch to faruton's libff for decoding and
enable the frame dropping options.  It would probably explain why no
one's ever reported it for the media source, and pretty much only from
DirectShow device usage.
2015-06-04 17:39:03 -07:00
jp9000 a752b32b83 libobs: Add editable list property
Add an editable list property, primarily used for adding files to a
playlist for example.
2015-06-02 17:01:38 -07:00
jp9000 899557699f libobs: Add OBS_UNIX_STRUCTURE config variable
This obsconfig.h variable will be true or false depending on whether the
project is configured with the cmake UNIX_STRUCTURE variable or not.
2015-06-01 16:42:27 -07:00
Palana 4ee5c8e0f3 libobs: Fix crash on encoder initialization failure
Found via clang static analysis
2015-06-01 01:37:36 +02:00
Palana c680b3e115 libobs/calldata: Fix unaligned loads/stores
Found via UBSan, actual errors (addresses not pruned for illustrative purposes):

"runtime error: store to misaligned address 0x7f9a9178e84c for type
'size_t' (aka 'unsigned long'), which requires 8 byte alignment"

"runtime error: load of misaligned address 0x7f9a9140f2cf for type
'size_t' (aka 'unsigned long'), which requires 8 byte alignment"
2015-05-31 04:45:54 +02:00
jp9000 dcf7ac9587 libobs: Update version to 0.10.1 2015-05-18 15:11:52 -07:00
jp9000 3a5d7b1168 libobs: Fix mouse button hotkeys on linux
The screen index returned from XDefaultScreen is 0-based, and we were
decrementing it before the check to see if it had reached 0 rather than
after, so in the default_screen function it would always end up getting
either the wrong screen or no screen.

When xcb_query_pointer and xcb_query_pointer_reply was called with no
valid screen, it would fail with an error, thus making it so that the
mouse buttons could not be properly captured as hotkeys.
2015-05-16 20:10:49 -07:00
Palana f9eeb049fa libobs: (Re-)Move (duplicate) graphics mutex init
This probably fixes the crash from "libobs: Check effect mutex exists
before destroying it" (c2c47b1169)
2015-05-16 22:16:43 +02:00
Palana f981b58b43 Revert "libobs: Check effect mutex exists before destroying it"
This reverts commit c2c47b1169.
2015-05-16 22:10:15 +02:00
Richard Stanway c2c47b1169 libobs: Check effect mutex exists before destroying it
Fixes a crash if graphics system didn't finish intializing.
2015-05-16 18:44:25 +02:00
jp9000 782a5daa18 Update to 0.10.0 2015-05-12 15:37:40 -07:00
Palana e044fcfaaa libobs: Fix saving/loading of push-to-mute settings 2015-05-12 21:36:46 +02:00
Palana 23a2228142 libobs: Add scene item hotkeys 2015-05-11 20:45:25 +02:00
Palana 7b3b083889 libobs: Add audio source hotkeys 2015-05-11 20:45:25 +02:00
Palana 1d39c3e9b6 (API Change) libobs: Add hotkey data to *_create functions 2015-05-11 20:45:25 +02:00
jp9000 d0cae31a48 libobs: Add linux hotkey implementation 2015-05-11 20:45:25 +02:00
jp9000 3fc63f83f1 libobs: Add windows hotkey implementation 2015-05-11 20:45:25 +02:00
Palana f37e72205a libobs: Add OSX hotkey implementation 2015-05-11 20:45:24 +02:00
Palana 5ad553d06d libobs: Add global hotkey support 2015-05-11 20:45:24 +02:00
Palana 4daa5c7aa7 media-io: Fix check before passing pointer to av_freep
Found by clang-3.7 (trunk 236075) via -Wpointer-bool-conversion:

warning: address of array 'rs->output_buffer' will always evaluate
to 'true'
2015-05-11 20:42:53 +02:00
jp9000 c1e8d28548 libobs: Use exponential backoff for reconnecting
Implements exponential backoff for consecutive reconnects, which is
useful to prevent too many connections from trying to reconnect back to
a service at once over a short period of time in the case of potential
service downtime.  Exponential backoff causes each subsequent reconnect
attempt to double its timeout duration.
2015-05-10 16:07:22 -07:00
jp9000 691d3b4a73 libobs: Add timeout_sec param to reconnect signal
This optionally allows the front-end to know what the current timeout
value in seconds is set to for the reconnection without having to call
an extra API function to find that out.
2015-05-10 16:05:26 -07:00
Jim b620bb13b5 Merge pull request #425 from fryshorts/bsd-cpu-model
libobs: Implement logging cpu model on bsd
2015-05-07 12:30:23 -07:00
Palana 0f2310a8bc libobs: Extend levels_updated signal with muted flag 2015-05-07 02:08:08 +02:00
Palana 4d40c5c853 libobs: Extend audio_data signal with muted flag 2015-05-07 02:08:08 +02:00
Palana 71abed387f (API Change) libobs: Make obs_service refcounted 2015-05-07 02:08:05 +02:00
Palana ba0b8eb0e1 (API Change) libobs: Make obs_encoder refcounted 2015-05-07 02:07:56 +02:00
Palana f094bf199d (API Change) libobs: Make obs_output refcounted 2015-05-07 02:06:40 +02:00
Palana a563fbc05b libobs: Add weak reference type for obs_source 2015-05-07 01:57:14 +02:00
Palana 99deb0821f libobs: Add refcounting helpers 2015-05-07 01:57:14 +02:00
Palana a907d74903 util: Add os_atomic_compare_swap_long 2015-05-07 01:57:14 +02:00
jp9000 bf1ca59965 util: Add dstr functions to make upper/lower 2015-05-07 01:57:14 +02:00
Palana ae19eec2c6 util: Improve handling of config values with linebreaks 2015-05-07 01:55:12 +02:00
fryshorts e3901b2072 Revert "libobs: Fix missing getline on FreeBSD"
This is no longer needed since getline is only used in linux specific
functions now.
2015-05-06 21:39:17 +02:00
fryshorts bc38bf641b libobs: Only log distribution info on linux
Add ifdefs to only log the distribution information on linux since this
is a platform specific implementation.
2015-05-06 21:39:17 +02:00
fryshorts ceb1b218f1 libobs: Implement logging processor model on bsd
Implement the log_processor_info function on bsd and add ifdefs to only
build the implementation specific to the platform.
Also add an ifdef around the call to that function to make sure it will
only be called on platforms where it is actually implemented.
2015-05-06 21:39:17 +02:00
fryshorts f5568ff586 libobs: Split up processor logging on nix
Split the function logging the processor information on nix into two
parts. The part logging the number of logical cores is portable and
works on all systems that support POSIX.1 while the other part is
specific to linux.
2015-05-06 21:15:24 +02:00
Jim ee284a56ac Merge pull request #424 from fryshorts/bsd-build-fixes
BSD build fixes
2015-05-05 04:46:16 -07:00
fryshorts 7a33f27c72 libobs: Link against compat sysinfo on FreeBSD
Link against the compatibility library that provides sysinfo on FreeBSD.
2015-05-04 22:37:17 +02:00
Kris Moore 9c483aae10 libobs: Add support for FreeBSD to gs_window
Enable the X11 specific members in the gs_window struct when on FreeBSD.
2015-05-04 21:08:17 +02:00
fryshorts d998c16724 libobs: Remove unused include
Remove unused include as it is not available on FreeBSD and was
therefore causing a build error.
2015-05-04 21:08:17 +02:00
Kris Moore 5803d921ae libobs: Fix thread naming on FreeBSD
Add the relevant header file needed on FreeBSD and utilize yet another
ifdef to call pthread_set_name_np as the function name differs from
those on the other platforms.
2015-05-04 21:08:17 +02:00
Kris Moore 013e97ff54 libobs: Fix missing getline on FreeBSD
Add definition on FreeBSD to enable getline in stdio, as it is not
(yet ?) available by default. According to the manpage getline was a
GNU extension but was standardized in POSIX.1-2008.
2015-05-04 21:05:55 +02:00
GoaLitiuM 2ab4c430e0 libobs: Define snprintf only for Visual Studios prior VS2015
This change is purely cosmetic one. _snprintf is still defined in 2015,
but Microsoft may change this in the future.
2015-05-04 19:33:55 +03:00
jp9000 9d82760405 libobs: Warn if source released after shutdown
Instead of letting this area of code crash, check to see if the core is
still active or not, and safely warn and ignore the release if so.
2015-04-30 05:14:38 -07:00
Palana 17ff1d94e6 util: Calculate buffer size for dstr_vprintf (C99) 2015-04-23 23:49:06 +02:00
jp9000 a736b01276 libobs: Log video format 2015-04-18 00:03:22 -07:00
jp9000 1b53215b99 libobs: Add function to get video format name 2015-04-18 00:03:21 -07:00
jp9000 4d002f588b (API Change) Remove encoder callback boilerplate
API Changed (in struct obs_encoder_info):
----------------------------------------
bool (*get_audio_info)(void *data, struct audio_convert_info *info);
bool (*get_video_info)(void *data, struct video_scale_info *info);

To:
----------------------------------------
void (*get_audio_info)(void *data, struct audio_convert_info *info);
void (*get_video_info)(void *data, struct video_scale_info *info);

The encoder video/audio information callbacks no longer need to manually
query the libobs video/audio information, that information is now passed
via the parameter, which the callbacks can modify.

The refactor that reduces boilerplate in the encoder video/audio
information callbacks also removes the need for their return values, so
change the return types to void.
2015-04-17 20:17:43 -07:00
jp9000 5c91d93d87 libobs: Refactor video/audio encoder conversion
I realized that the get_video_info and get_audio_info encoder callbacks
always have to manually query the libobs audio/video information.

This fixes that problem by passing the libobs video/audio information in
the structures passed to those callbacks so they don't have to query it
each time, reducing needless boilerplate code for encoders.
2015-04-17 20:17:43 -07:00
jp9000 1ee277ed33 libobs: Add preferred video format encoder funcs
Allows the ability to hint at encoders what format should be used.

This is particularly useful if libobs is currently operating in planar
4:4:4, but you want to force an encoder used for streaming to convert to
NV12 to prevent streaming issues.
2015-04-17 20:17:42 -07:00
jp9000 908a165d62 Add planar YUV 4:4:4 format support
Adds the ability to natively output with planar YUV 4:4:4.
2015-04-17 20:16:40 -07:00
jp9000 822d1ec3fc libobs: Add packed yuv to planar 4:4:4 conversion 2015-04-16 22:51:31 -07:00
jp9000 0f346561ff libobs: Refactor pack_lum to pack_shift
Allows the ability to specify the bytes to shift as a parameter.  Useful
for planar 4:4:4 conversion.
2015-04-16 22:48:54 -07:00
jp9000 7bc8dc3471 libobs: Add Planar444 conversion to effect 2015-04-16 22:43:46 -07:00
jp9000 a32f8a5d19 libobs: Fix RGB output
RGB output wasn't occurring due to the fact that the frame simply wasn't
being copied.
2015-04-15 18:41:09 -07:00
jp9000 cf28a8af22 libobs: Init source mutexes before calling create
Fixes a crash that could happen if any of the mutexes are used in the
create callback, or before the obs_source_init function is called.

I'm not sure how this function order slipped because it seems fairly
obvious that these mutexes should be created before the create callback.

Had this crash happen to me when creating a WASAPI output source, the
create callback of the WASAPI source creates a thread which outputs
audio, and that thread managed to call obs_source_output_audio before
the obs_source_init function was called, which in turn caused it to try
to use a null mutex.
2015-04-15 16:13:37 -07:00
jp9000 ab65df74e0 libobs: Increment new frame ref when first copying
When caching a new frame, keep a reference to the frame while copying to
ensure that the frame is not potentially destroyed for whatever reason
while that data is being copied.
2015-04-10 19:28:41 -07:00
jp9000 dde1a73132 libobs: Fix async texture data race
The obs_source::async_reset_texture variable can cause a data race
between threads to occur because it could be set to true in one thread
then changed back to false in another thread.  This could cause the
async texture to not update its size when it's supposed to, which can
cause a crash or corruption when copying data from a frame of a
differing size.

The solution to this is to:

- Delete the async_reset_texture variable, and make the
  set_async_texture_size function change the texture size if the
  async_width, async_height, or async_format variables differ from the
  frame's width/height/format.  Those variables are then only ever set
  in the libobs graphics thread.

- Make the cache_video function use separate variables from other
  functions to detect a change in size (due to the fact that the texture
  size should only be resized in the libobs graphics thread).  These
  variables are async_cache_width, async_cache_height, and
  async_cache_format, which are only be set in the thread that calls
  obs_source_output_video.

How to replicate the data race:

- On OSX, use window capture on a textedit window, then continually
  resize the textedit window.
2015-04-10 19:16:18 -07:00
jp9000 85a490c5e8 libobs: Remove out-of-context comment
This comment was originally for an older version of the code; I'm
guessing I forgot to remove it along with the code that it originally
belonged with.
2015-04-10 19:15:06 -07:00
jp9000 6e572d849f libobs: Don't use 'output' as a keyword in shader
The bilinear lowres scale effect was using 'output' for a variable,
which is apparently a reserved keyword in GLSL on macs.  This slipped
by me due to the fact that this didn't occur with OpenGL on my windows
machine.
2015-04-10 09:58:04 -07:00
jp9000 ea8327ce5b libobs: Always free effect if not cached
Fix an issue where effects that fail to compile will not properly free
their data if they cannot not be parsed or compiled.
2015-04-10 09:48:55 -07:00
jp9000 4e54c89f9c libobs: Fix full range min/max output
The minimum and maximum color range values were not being set by the
video_format_get_parameters function when full range was in use; I
assume it's because the expected min/max values of full range is
{0.0, 0.0, 0.0} and {1.0, 1.0, 1.0}, so I'm just making it so that it
sets those values if using full range.

Way to replicate the issue (windows):
1.) Create a win-dshow device capture source
2.) Select a device and set it to a YUV color format to enable YUV color
conversion
3.) Select "Full Range" in the color range property.
4.) Restart OBS, the device will then start up, but will display green
due to the fact that the min/max range values were never set, and are
left at their default value of 0.
2015-04-10 07:27:26 -07:00
jp9000 095159c23a libobs: Fix bug with filter bypassing
Due to a bad 'if' expression, when a filter that is not last in the
chain is disabled or being bypassed, it ends up still calling the
filter's video processing function unintentionally.

This fix makes sure that it only calls the appropriate render functions
if the next filter target is the source, otherwise it will just call
obs_source_video_render to process the next filter in the chain.

How to replicate the bug:
1. Create two crop filters on the same source
2. Give each crop filter a different distinct value
3. Disable both crop filters
4. The image would still be cropped
2015-04-10 07:27:26 -07:00
jp9000 13fd6ff064 libobs: Use bilinear low res scale effect
The normal scaling methods cannot sample enough pixels to create an
accurate output image when the output size is under half the base size,
so use the bilinear low resolution scaling effect in that case instead
to ensure a more accurate low resolution image.
2015-04-10 07:27:25 -07:00
jp9000 65517ea4cf libobs: Add low resolution bilinear scale effect
This effect preserves detail of images that are scaled below half size
by using sampling 9 pixels.
2015-04-10 07:27:24 -07:00
jp9000 b18e957d81 libobs: Add missing function definitions
Add missing function definitions for the lanczos and bicubic effects
2015-04-10 07:27:23 -07:00
jp9000 27a0749d8d libobs: Add func to set display background color
This function sets the background color for a display
2015-04-10 07:27:23 -07:00
jp9000 1a9c512f38 libobs: Add functions to disable main preview
If you don't need to see what's displayed, then this is particularly
useful for two reasons:
1. It reduces the number of draw/present calls
2. It can prevent issues with certain hardware setups where rendering on
   a monitor hooked up to a separate card can experience slowdowns
2015-04-10 07:27:22 -07:00
jp9000 ebfe477caf libobs: Add ability to disable displays
Sometimes it can be useful to turn off rendering to the display in order
to reduce the number of draw calls and present calls.
2015-04-10 07:27:21 -07:00
jp9000 54535753ee Revert "libobs: Add UI-independent plugin search paths"
This reverts commit 99c674e41f.

These commits were originally added to allow multiple user interfaces to
use the same plugins, but I soon realized that multiple user interfaces
can use multiple libobs versions, so each user interface should have its
own set of plugins to manage.  Some user interfaces may not wish to use
certain plugins anyway, so this fixes that issue as well.
2015-04-03 19:54:36 -07:00
jp9000 ec0048e05e Revert "Merge pull request #410 from bazukas/nix-modules"
This reverts commit 92d800cc18, reversing
changes made to 35a4acede0.

These commits were originally added to allow multiple user interfaces to
use the same plugins, but I soon realized that multiple user interfaces
can use multiple libobs versions, so each user interface should have its
own set of plugins to manage.  Some user interfaces may not wish to use
certain plugins anyway, so this fixes that issue as well.
2015-04-03 19:54:03 -07:00
Azat Khasanshin 6b066e9bc6 Add $HOME/.obs-plugins as default module search dir on Linux 2015-04-03 19:20:05 +03:00
jp9000 99060e5bf2 Update to 0.9.1 2015-03-27 12:24:54 -07:00
jp9000 c7e1878390 libobs: Use default blend state with scenes
Instead of manually setting the blend state to the desired values, use
gs_reset_blend_state to ensure we have the default blend state (which
for color is a typical srcalpha/invsrcalpha alpha blending operation,
then the alpha channels are added together).

This fixes an issue where filtered scenes would look strange due to the
fact that alpha was not being blended properly.
2015-03-27 11:22:58 -07:00
jp9000 be52fa26f9 Add gs_blend_function_separate
This allows the ability to separate the blend states of color and alpha.

The default blend state has also changed so that alpha is always added
together to ensure that the destination image always gets an alpha value
that is actually usable after the operation (for render targets).

Old default state:
  color source: GS_BLEND_SRCALPHA, color dest: GS_BLEND_INVSRCALPHA
  alpha source: GS_BLEND_SRCALPHA, alpha dest: GS_BLEND_INVSRCALPHA

New default state:
  color source: GS_BLEND_SRCALPHA, color dest: GS_BLEND_INVSRCALPHA
  alpha source: GS_BLEND_ONE,      alpha dest: GS_BLEND_ONE
2015-03-27 11:18:02 -07:00
jp9000 95f5a3c260 libobs: Clear current async frame if cache freed
If the cache is freed the current async frame will of course become
invalid, so make sure it's set to null if the cache is freed.
2015-03-27 10:03:47 -07:00
jp9000 3a90be39dd libobs: Deallocate lingering unused cache frames
This fixes an issue where cache frames would not free at all after
having been allocated with no upper limit on the cached frame size.  If
cached frames go unused for a specific period of time, they are
deallocated and removed from the cache.

This is preferable to having an upper cache limit due to the potential
for async delay filtering.
2015-03-27 00:07:16 -07:00
jp9000 f03e66fc99 Revert "libobs: Fix memory leak (Enforce cache limit)"
This reverts commit 4459ed3e2c.
2015-03-26 23:40:36 -07:00
jp9000 4459ed3e2c libobs: Fix memory leak (Enforce cache limit)
Under certain circumstances the cache could be prone to growing too
large unintentionally.  Setting a hard maximum limit should prevent
memory from growing if we suddenly get a lot of frames.
2015-03-26 22:59:48 -07:00
jp9000 6e22ac41b8 libobs: Swap async source frames in tick
Async frames are only swapping when rendering, or when not visible.
This is a flawed design due to the fact that there are certain
circumstances where the source is neither visible nor currently
rendering.

This is what caused a memory leak when scene items were marked as
invisible, because if a source has an async child source and decides not
to render that source for whatever reason, the child source would not
process the async frames at all, and the cache would just grow.

To fix this, simply moving the async frame cycle to tick fixes the issue
due to the fact that tick is always called regardless of circumstance.
2015-03-26 22:59:48 -07:00
jp9000 75ee8ff528 libobs: Update version number to 0.9.0 2015-03-25 14:14:41 -07:00
jp9000 621158f8e1 libobs: Fix warning
Removed this variable some time back, but didn't test on GCC (which
throws this warning), so I never knew about it until recently.
2015-03-25 14:14:40 -07:00
jp9000 74d886c2f8 libobs: Reorder filters based upon their type
If a filter is an async filter move above/below other async filters,
and similarly for effect filters move above/below other effect filters.
2015-03-25 10:03:20 -07:00
jp9000 b33d95999f libobs: Mark audio filters as async
Async filters and effect filters are really two different classes of
filters, so it's important that audio filters be marked as async.
2015-03-25 10:03:20 -07:00
jp9000 2b4fdb19ad libobs: Filter async video before rendering
Filtering the video before it's output to the texture means that it
happens after all the processing on the timestamps and such of the video
data.  This way, the video filter does not have to worry about what's
currently buffered, and it won't affect timing.
2015-03-25 10:03:19 -07:00
jp9000 a73816665c libobs: Simplify comment
These are basically just capabilities of a source, that and too much
text on one line.
2015-03-25 10:03:18 -07:00
jp9000 c16f1a7430 libobs: Add obs_get_source_output_flags function
Gets the output flags by its source type.
2015-03-25 10:03:17 -07:00
jp9000 1a70ae0105 libobs: Add missing function definition
obs_get_source_defaults was missing the definition for the function.
2015-03-25 10:03:17 -07:00
jp9000 0d8ae565f2 libobs: Add API to hide/show scene items 2015-03-25 10:03:16 -07:00
jp9000 f109be3010 libobs: Fix potential bug destroying filters
When OBS is shutting down, if for some reason the filter is destroyed
before the parent source is destroyed, it would try to remove itself
from the source, but it would decrement the reference and try to destroy
itself again while already in the process of destroying itself.

So, the solution was simply to make sure that if it's removing itself
from the source that it doesn't decrement its own reference.
2015-03-25 10:03:15 -07:00
jp9000 18afe82304 libobs: Skip filter if internal data not present
If the filter's binary was recently removed, the data will be invalid,
so make sure that it properly handles that situation by skipping the
filter.
2015-03-25 10:03:14 -07:00
jp9000 e31fea66be libobs: Add API to mute/unmute sources 2015-03-25 10:03:13 -07:00
jp9000 f04ef236ac libobs: Add ability to disable sources/filters 2015-03-25 10:03:13 -07:00
jp9000 98a6c8f0d0 libobs: Always enumerate filter list in reverse
The "last" filter that's rendered is technically at filter index 0, so
enumeration needs to be from the last index in the list to the first
index in the list.
2015-03-25 10:03:12 -07:00
jp9000 64943f3fc6 libobs: Lock mutex when changing filter order
Refactors the function a bit to ensure that the filter mutex is locked
when changing the filter order.
2015-03-25 10:03:11 -07:00
jp9000 dedc454caf libobs: Add "reorder_filters" source signal
Signals when the filter order has been changed for a source.
2015-03-25 10:03:10 -07:00
jp9000 4aa8f2d14b libobs: Fix bug when changing filter order
The 'idx' variable is the incorrect variable to be using here, the
variable that was supposed to be used was 'i'.
2015-03-25 10:03:09 -07:00
jp9000 86a0f370c3 libobs: Insert new filters at index 0
Technically, the "last" filter rendered is the filter at index 0, so
inserting a new filter at that point makes the most sense.
2015-03-25 10:03:08 -07:00
jp9000 c0cc81d20f libobs: Turn blending off for filter renders
When rendering a filter to a texture, the target is empty and unused, so
there's no reason for blending to be on when rendering the filter to a
render target.
2015-03-25 10:03:07 -07:00
jp9000 44e484ad34 (API Change) Fix filter rendering design flaw
obs_source_process_filter tried to do everything in a single function,
but the problem is that effect parameters would not properly be
accounted for due to the way it internally draws, therefore it was
necessary to split the functions in to two, you first call
obs_source_process_filter_begin, then you set your effect parameters,
then you finally call obs_source_process_filter_end.  This ensures that
when the filter is drawn, that the effect parameters are set.
2015-03-25 10:03:06 -07:00
jp9000 44f103de9c libobs: Fix rendering at end of the filter chain
When the filter chain finally reaches the source and the last filter in
the chain is set to not render directly (meaning it has to render to
texture), it would not render the source with any effect due to the fact
that it expects a filter to be present.
2015-03-25 10:03:05 -07:00
jp9000 7878fda442 libobs: Add filter_remove callback for sources
Adds a source callback function that is used when a filter is removed
from a source.  This ensures that any data that might be associated with
that source can be cleaned up if necessary.
2015-03-25 10:03:04 -07:00
jp9000 cd7d045ff3 libobs: Make filter mutex recursive 2015-03-25 10:03:03 -07:00
jp9000 c2775eaa3d libobs: Add obs_source_skip_video_filter function
This allows a filter to skip its step and move on to the next target in
the chain without affecting performance.
2015-03-25 10:03:02 -07:00
jp9000 f4af2fcadc libobs: Always clear render target filter
This fixes a bug where the previous contents of a filter's render target
texture might become visible if using alpha.
2015-03-25 10:03:01 -07:00
jp9000 dfde8d4a63 libobs: Use 'can_bypass' func for filter bypassing
There are a few more conditions which need to be checked to ensure
whether we can actually bypass or not; in this particular case we are
using the YUV texture shaders, plus the image can also be flipped, so we
can't really use the bypass optimization in those situations.
2015-03-25 10:03:00 -07:00
jp9000 b9eef3c4f2 libobs: Add API to get base source dimensions
These functions are primarily for use with filters, filters need to be
able to get the width/height of a target source without it necessarily
getting the post-filtered dimensions.
2015-03-25 10:02:59 -07:00
jp9000 506e30da10 libobs: Do not clear frame cache if 0,0 dimension
Previously I had it set so that it would set the async_width and
async_height variables to 0,0 if a null frame occurs, but the problem
with this is that it was inadvertently cause the frame cache to clear
when it starts receiving textures again because it detects it as a size
change.

So instead of changing async_width and async_height to 0 when a null
frame occurs, change it so that if the source is set to an inactive
state, make obs_source_get_width/_get_height return 0 for their
dimensions instead.
2015-03-25 10:02:58 -07:00
jp9000 26206f6af4 libobs: Use reference counting with source frames
When a frame is processed by a filter, it comes directly from the
source's video frame cache.  However, if a filter is using or processing
those frames for whatever reason, there would be no guarantee that the
frames would persist during processing, and frames could eventually be
deallocated unexpected, for example when the resolution or format
changes.

So the solution is to implement simple reference counting for the frames
so that the frames will exist until they have been released by any
source or filter that's using them.
2015-03-25 10:02:57 -07:00
jp9000 ebee67097a libobs: Prevent video cache clear on first frame
Fix a bug where when a source first starts up its async cache, it
unintentionally resets its cache, which means that the first few frames
would be lost.
2015-03-22 19:18:19 -07:00
jp9000 d44d3b1f0a libobs: Use locale-independent double conversion
Prevents issues on specific locales, especially where decimal points are
represented by commas rather than periods.
2015-03-22 19:18:07 -07:00
jp9000 4abae186ce libobs: Use alpha when rendering scenes
This is just in case a filter is applied to a scene, filters will turn
off the blending so it's necessary to set the blending.
2015-03-22 19:18:06 -07:00
jp9000 0a8e3a643c libobs: Add int/float slider properties
This optionally specifies that the int/float value should be displayed
with a slider rather than and up/down control.  UIs are not necessarily
required to implement it, it's meant to be more of a hint.
2015-03-22 19:18:06 -07:00
jp9000 9b238ef71e libobs: Add obs_get_opaque_effect function
This returns a common effect useful for rendering an image with the
alpha channel overridden to 1.0.
2015-03-22 19:18:04 -07:00
jp9000 e4305d147b libobs: Fix default negative int/float shader vals
If negative was specified it would not parse the negative sign and thus
would not interpret that number as negative, and would cause
shader/effect parsing to simply fail on the file.
2015-03-22 19:17:41 -07:00
jp9000 cdb27ac06b libobs: Add functions to push/pop blend states
This is particularly important for the filter pipeline in order to
ensure that when the last filter is reached that the original blend
state is properly reset.
2015-03-22 18:38:49 -07:00
jp9000 699201a06e libobs: Cache effects to prevent shader duplicates
Switching between shaders often can cause a performance hit, so cache
effects so that they persist until the graphics subsystem is destroyed.
2015-03-22 18:38:48 -07:00
jp9000 2fa37a1f2e libobs-opengl: Fix render targets being flipped
When render targets are used, they output to the render target inverted
due to the way that opengl works.  This fixes that issue by inverting
the projection matrix so that it renders the image upside down and
inverting the front face from counterclockwise to clockwise.
2015-03-22 18:38:45 -07:00
jp9000 13046145f7 libobs: Fix filter dimension issue
The wrong function was being used to recurse through the filter chain in
obs_source_process_filter, obs_source_get_[width/height] would get the
post-effect dimensions rather than the pre-effect dimensions.
2015-03-22 18:38:40 -07:00
jp9000 95e63992cb libobs: Fix filter rendering bug
The parameters order was wrong; sort of a rare thing to see, but it can
happen, especially when it's a function that's not used very often.
2015-03-22 18:28:12 -07:00
jp9000 76a9c90043 libobs: Clarify filter-related comments
Certain callbacks and API functions were a bit vague on when and how
they were supposed to be used.
2015-03-22 18:28:11 -07:00
jp9000 38cb1ed39b libobs: Make filter_video callback param non-const
The frame is definitely meant to be modifiable if needed, so it
shouldn't be const.  I originally meant for these frames to be
duplicated, but with the source video cache that's both unnecessary and
would reduce performance.
2015-03-22 18:28:11 -07:00
jp9000 001bfb4a6d libobs: Use nullptr instead of NULL 2015-03-21 16:34:46 -07:00
jp9000 644ac130f8 libobs: Only allow ComQIPtr on windows
ComPtr can be used for things like the DeckLink API, but ComQIPtr has
windows-specific compiler features, so can't be used outside of windows.
2015-03-21 16:34:46 -07:00
jp9000 ef4ee1fd1a libobs: Implement flags for properties
OBS_PROPERTIES_DEFER_UPDATE: Makes it so the properties are not updated
until editing of the properties is complete.
2015-03-19 15:57:03 -05:00
jp9000 0f31880c3c libobs: Fix bug (source resampler not resetting)
If the audio data had the same format/samplerate as the obs audio
subsystem, it would fail to simply destroy the resampler and set it to
NULL, and then any audio data going through would use the resampler that
was being used before that, causing audio to become garbage.

This bug only started appearing when I recently changed the libobs
internal audio subsystem format to non-interleaved floating point, which
is a common format, and thus caused this bug to actually occur more
often.
2015-03-13 01:03:01 -07:00
jp9000 4fdd8fb570 libobs: Don't ignore starting audio if async
I when a source has both async audio/video capability, it would ignore
audio until the video has started.  There's really no need to do this,
when the video starts it'll just fix up the timing automatically.

This should fix the case where things like the media source would not be
able to play audio-only files.
2015-03-12 22:27:36 -07:00
jp9000 9832a760b8 (API Change) Always use planar float audio output
Core API functions changed:
-----------------------------
EXPORT bool obs_reset_audio(struct audio_output_info *aoi);
EXPORT bool obs_get_audio_info(struct audio_output_info *aoi);

To:
-----------------------------
EXPORT bool obs_reset_audio(const struct obs_audio_info *oai);
EXPORT bool obs_get_audio_info(struct obs_audio_info *oai);

Core structure added:
-----------------------------
struct obs_audio_info {
	uint32_t            samples_per_sec;
	enum speaker_layout speakers;
	uint64_t            buffer_ms;
};

Non-interleaved (planar) floating point output is standard with audio
filtering, so to prevent audio filters from having to worry about
different audio format implementations and for the sake consistency
between user interfaces, make it so that audio is always set to
non-interleaved floating point output.
2015-03-12 22:22:02 -07:00
Palana 89b7230652 libobs: Fix async plane offset calculation
Frames allocated via video_frame_init from media-io/video-frame.c have
their planes aligned which the original offset calculation didn't take
into account, resulting in some planes being drawn incorrectly.

Example media file to reproduce via the ffmpeg (media) source:
http://download.blender.org/peach/bigbuckbunny_movies/big_buck_bunny_480p_surround-fix.avi
2015-03-10 18:20:49 +01:00
jp9000 b03eae57c6 (API Change) Fix "apply service settings" functions
API changed from:
------------------------
EXPORT void obs_service_apply_encoder_settings(obs_service_t *service,
		obs_encoder_t *video_encoder,
		obs_encoder_t *audio_encoder);

void obs_service_info::apply_encoder_settings(void *data
			obs_encoder_t *video_encoder,
			obs_encoder_t *audio_encoder);

To:
------------------------
EXPORT void obs_service_apply_encoder_settings(obs_service_t *service,
		obs_data_t *video_encoder_settings,
		obs_data_t *audio_encoder_settings);

void obs_service_info::apply_encoder_settings(void *data
			obs_data_t *video_encoder_settings,
			obs_data_t *audio_encoder_settings);

These changes make it so that instead of an encoder potentially being
updated more than once with different settings, that these functions
will be called for the specific settings being used, and the settings
will be updated according to what's required by the service.

This fixes that design flaw and ensures that there's no case where
obs_encoder_update is called where the settings might not have
service-specific settings applied.
2015-03-07 16:32:00 -08:00
jp9000 55bba03c85 libobs: Save/load filters on sources to save data 2015-03-06 09:14:05 -08:00
jp9000 50a36f45cd libobs: Add obs_source_get_filter_by_name function 2015-03-06 09:13:56 -08:00
jp9000 9f82085243 libobs: Add obs_source_enum_filters function
Enumerates filters that are currently present on a source.
2015-03-06 09:12:00 -08:00
jp9000 0b5a5c16a9 libobs: Fix bug rendering async video with filters
This code was originally meant to skip some checks as an optimization,
but it did not account for async video sources and would call
obs_source_default_render (which is only for synchronous video sources),
this fixes the issue by just calling obs_source_video_render.
2015-03-06 09:09:57 -08:00
jp9000 502f4005f1 libobs: Fix race condition when adding a filter
The source would sometimes be rendered before the code to add it to the
filter chain was executed, therefore it would cause a crash.
2015-03-06 09:09:57 -08:00
jp9000 b1ba8561ff libobs: Keep references to filters when on sources
When a filter is added to a source, it does not currently keep a
reference when it's associated that that source, this fixes that
problem.
2015-03-06 09:09:56 -08:00
jp9000 3510e69121 libobs: Account for filters in source dimensions
The obs_source_get_width and obs_source_get_height functions need to
account for filters that may change their width/height such as a crop
filter or something similar.

As a side effect of this commit, because these functions need to lock
the filter mutex, these functions can no longer be used with a
const-qualified obs_source_t pointer.
2015-03-06 09:09:56 -08:00
jp9000 46341725c2 libobs: Remove inline from function
This function is somewhat big and is a function called conditionally,
therefore having it be inline is somewhat of a waste if it's not always
being called.
2015-03-06 09:09:56 -08:00
jp9000 818a57c33f libobs: Fix graphics memory leak
Graphics data has to be freed inside of an active graphics context,
otherwise the resources will not be freed; in the future, we should
probably make sure that the graphics subsystem automatically
asserts/warns about this scenario.
2015-03-06 09:09:56 -08:00
jp9000 8e5a0970b1 libobs: Fix releasing filters on source destroy
I was iterating through the obs_source::filters array to remove filters,
but every time I removed a filter, it would remove itself from the
array, therefore it would end up skipping items in the array, therefore
leaving filters unreleased.  This just removes the first filter until
all filters have been removed.
2015-03-06 09:09:56 -08:00
jp9000 95a5e8009f libobs: Add filter add/remove signals
Adds "filter_remove" and "filter_add" signals that signal when a filter
is added or removed
2015-03-06 09:09:55 -08:00
Socapex e270192a61 libobs: Add function to set scene item position
Allows setting a specific position for scene items rather than just
up/down/top/bottom
2015-03-05 02:33:21 -08:00
Socapex 577d0b2129 libobs: Replace item_move_* signals
These signals introduce unnecessary complexity.  Instead of emitting a
signal for a specific move direction, just signal that the scene has
been reordered, that way the target just refreshes the list.
2015-03-05 02:28:17 -08:00
jp9000 8323799113 libobs: Use video thread for show/active callbacks
For the show/hide and activate/deactivate callbacks, schedule these
callbacks to only be called from within the video thread rather than in
a separate thread.  This ensures that any potential graphics activity
that occurs within them is kept in the same thread.
2015-03-02 18:53:25 -08:00
jp9000 7055775c7c libobs: Add functions to show/hide sources
obs_source_inc_showing and obs_source_dec_showing are used to indicate
that a source is showing or no longer being shown in a particular area
of the program outside from the main render view.

One could use an obs_view, but I felt like it was unnecessary because
using an obs_view just to display a single source feels somewhat
superfluous.
2015-03-02 12:23:25 -08:00
jp9000 ab520cab25 libobs: Hide sources when an obs_view is destroyed
This fixes a bug where sources would not decrement their showing
references when an obs_view is destroyed.
2015-03-02 12:23:25 -08:00
jp9000 eed1a51d3a libobs: Free main view separately from std. views
The main view does not need to worry about hiding/deactivation of
sources when it's being freed here, when the obs context is shutting
down in this section of obs, all the sources are being freed, thus
there's no need to worry about deactivating/hiding sources.
2015-03-02 12:23:25 -08:00
Socapex 753959170b libobs: Fix bug (last scene item potentially lost) 2015-03-01 17:43:31 -08:00
jp9000 0c63afccf5 libobs: Update to 0.8.3 2015-02-20 21:56:03 -08:00
Palana d085d6e4a1 libobs: Allow duplicate sources per scene
Previously having a source multiple times in a single scene would cause
the recursion check to trigger. Example scenes.json:

{
    "current_scene": "Scene",
    "sources": [
        {
            "flags": 0,
            "id": "scene",
            "mixers": 0,
            "name": "Scene",
            "settings": {
                "items": [
                    {
                        "align": 5,
                        "bounds": {
                            "x": 0.0,
                            "y": 0.0
                        },
                        "bounds_align": 0,
                        "bounds_type": 0,
                        "name": "Text (FreeType 2)",
                        "pos": {
                            "x": 0.0,
                            "y": 0.0
                        },
                        "rot": 0.0,
                        "scale": {
                            "x": 1.0,
                            "y": 1.0
                        },
                        "visible": true
                    },
                    {
                        "align": 5,
                        "bounds": {
                            "x": 0.0,
                            "y": 0.0
                        },
                        "bounds_align": 0,
                        "bounds_type": 0,
                        "name": "Text (FreeType 2)",
                        "pos": {
                            "x": 0.0,
                            "y": 98.0
                        },
                        "rot": 0.0,
                        "scale": {
                            "x": 1.0,
                            "y": 1.0
                        },
                        "visible": true
                    }
                ]
            },
            "sync": 0,
            "volume": 1.0
        },
        {
            "flags": 0,
            "id": "text_ft2_source",
            "mixers": 0,
            "name": "Text (FreeType 2)",
            "settings": {},
            "sync": 0,
            "volume": 1.0
        }
    ]
}
2015-02-17 13:41:49 +01:00
Palana 9dca07db30 libobs: Handle obs_scene_add failure
Previously a NULL item would cause a crash when reading transform info.
The crash can be reproduced by e.g. editing scenes.json so that two
scenes contain each other. Example scenes.json:

{
    "current_scene": "Scene",
    "sources": [
        {
            "flags": 0,
            "id": "scene",
            "mixers": 0,
            "name": "Scene",
            "settings": {
                "items": [
                    {
                        "align": 5,
                        "bounds": {
                            "x": 1440.0,
                            "y": 900.0
                        },
                        "bounds_align": 0,
                        "bounds_type": 2,
                        "name": "Scene 2",
                        "pos": {
                            "x": 0.0,
                            "y": 0.0
                        },
                        "rot": 0.0,
                        "scale": {
                            "x": 1.0,
                            "y": 1.0
                        },
                        "visible": true
                    }
                ]
            },
            "sync": 0,
            "volume": 1.0
        },
        {
            "flags": 0,
            "id": "scene",
            "mixers": 0,
            "name": "Scene 2",
            "settings": {
                "items": [
                    {
                        "align": 5,
                        "bounds": {
                            "x": 1.0,
                            "y": 1.0
                        },
                        "bounds_align": 0,
                        "bounds_type": 0,
                        "name": "Scene",
                        "pos": {
                            "x": 854.0,
                            "y": -520.0
                        },
                        "rot": 0.0,
                        "scale": {
                            "x": 1.75,
                            "y": 1.7562724351882935
                        },
                        "visible": true
                    }
                ]
            },
            "sync": 0,
            "volume": 1.0
        }
    ]
}
2015-02-17 13:41:49 +01:00
jp9000 ba3cac938a libobs: Update to version 0.8.2 2015-02-11 13:10:53 -08:00
jp9000 ffc7b3c666 libobs: Fix multi. video encoder sync issues
When using multiple video encoders together with a single audio encoder,
the audio wouldn't be in sync.

The reason why this occurred is because the dts_usec variable of the
encoder packet (which is based on system time) would always be reset to
a value based upon the dts (which is not guaranteed to be based on
system time) in the apply_interleaved_packet_offset function.  This
would then in turn cause it to miscalculate the starting audio/video
offsets, which are required to calculate sync.

So instead of calling that function unnecessarily, separate the check
for whether audio/video has been received in to a new function, and only
start applying the interleaved offsets after audio and video have
actually started up and the starting offsets have been calculated.
2015-02-10 22:10:41 -08:00
jp9000 a05ed355f5 libobs: Fix 64bit -> 32bit conversion warnings 2015-02-10 19:31:25 -08:00
jp9000 4eacb5f3e9 libobs: Add API to apply service encoder settings
Instead of having services automatically apply encoder settings on
initialization (whether the output wants to or not), instead make it
something that must be explicitly called by the developer.  There are
cases where the developer may not wish to apply the service-specific
settings, or may wish to override them for whatever reason.
2015-02-10 19:23:36 -08:00
jp9000 fe849ec482 libobs: Update to 0.8.1 2015-02-09 19:32:40 -08:00
jp9000 268f8daf2e libobs: Update version to 0.8.0 2015-02-09 16:25:59 -08:00
jp9000 e26dec916e libobs: Use windows wide <-> UTF8 conversion
If on windows, use the windows UTF conversion functions due to the fact
that the existing utf code is meant for 32bit wide characters, while the
windows conversion functions will properly handle 16bit wide characters.
2015-02-09 03:49:16 -08:00
jp9000 0c30dca526 libobs: Update to latest version of ComPtr.hpp 2015-02-09 03:49:15 -08:00
jp9000 5dfecab15c Fix windows printf format warnings (from mingw) 2015-02-09 03:49:14 -08:00
jp9000 0c1d121ff2 Remove various unused variables
Unused variables detected by mingw
2015-02-09 03:49:13 -08:00
martell a83e74dc1c Disable SEH for mingw-w64
The SEH implementation is not quite working properly in mingw-w64, so
disable it for the time being.
2015-02-09 03:47:27 -08:00
martell f9fa9c289f libobs: fix warning when logging the win version
The OSVERSIONINFOW structure contains DWORD variables, so to keep mingw
happy this should be printed with %ld
2015-02-09 03:41:49 -08:00
martell 9dd542f4fb libobs: fix warning when logging the cpu speed
Speed is a DWORD and should be printed as %ld.  This will keep mingw
happy and warning free
2015-02-09 03:41:49 -08:00
martell ef37b9b888 libobs: fix windows version log warning
OSVERSIONINFOW uses SIZE_T so cast to unsigned long instead.
2015-02-09 03:41:48 -08:00
martell 23d39ea5a8 libobs: threading-windows mingw-w64 support
Enable support for mingw-w64 in threading-windows.c
2015-02-09 03:41:44 -08:00
martell 079d15d518 libobs: mingw-w64 threading-posix
Enable support for mingw-w64 in threading-posix.c
2015-02-09 03:41:43 -08:00
martell 47c86b6cbe libobs: avoid using to w32-pthreads for mingw-w64
mingw-w64 provides its own pthreads library.

also change some link libs as mingw-w64 libraries are not postfixed .lib
2015-02-09 03:41:37 -08:00
jp9000 99c674e41f libobs: Add UI-independent plugin search paths
Adds an additional search path for UI-independent and
installation-independent plugins for windows/mac.

Windows:
%appdata%/obs-plugins/

Mac:
~/Library/Application Support/obs-plugins/

Plugin directory format is [module]/bin and [module]/data.

On windows, for 32bit binaries:
[module]/bin/32bit

and 64bit binaries:
[module]/bin/64bit
2015-02-08 00:55:26 -08:00
jp9000 7e3efa86e5 libobs: Don't search '.' and '..' dirs for modules
On windows doing os_glob will also include '.' and '..', exclude these
when searching for modules.
2015-02-08 00:54:07 -08:00
jp9000 b72e68afe7 (API Change) Fix obs_service_gettype func name
Before:                After:
obs_service_gettype    obs_service_get_type

It seems there was an API function that was missed when we were doing
our big API consistency update.  Unsquishes obs_service_gettype to
obs_service_get_type.
2015-02-07 08:19:34 -08:00
jp9000 cb8acd59ce libobs: Export obs_properties_apply_settings
I didn't think it would ever need to be exported, but this function is
actually useful for applying settings to properties (to call all of
their update callbacks based upon the settings) without necessarily
having to have an object associated with it.
2015-02-04 16:51:59 -08:00
jp9000 bd76f16564 libobs: Add functions to get an encoder's type
'obs_encoder_get_type' to get the type of an existing encoder, and
'obs_get_encoder_type' to get the type via its identifier
2015-02-04 16:51:58 -08:00
jp9000 0e398c89be libobs: Add obs_get_encoder_codec function
This allows the ability to get the codec of an encoder via its
identifier string
2015-02-04 16:51:58 -08:00
jp9000 c0c24ab234 libobs: Add obs_encoder_set_name function 2015-02-04 16:51:55 -08:00
jp9000 84e1f47ced (API Change) Add support for multiple audio mixers
API changed:
--------------------------

void obs_output_set_audio_encoder(
		obs_output_t *output,
		obs_encoder_t *encoder);

obs_encoder_t *obs_output_get_audio_encoder(
		const obs_output_t *output);

obs_encoder_t *obs_audio_encoder_create(
		const char *id,
		const char *name,
		obs_data_t *settings);

Changed to:
--------------------------

/* 'idx' specifies the track index of the output */
void obs_output_set_audio_encoder(
		obs_output_t *output,
		obs_encoder_t *encoder,
		size_t idx);

/* 'idx' specifies the track index of the output */
obs_encoder_t *obs_output_get_audio_encoder(
		const obs_output_t *output,
		size_t idx);

/* 'mixer_idx' specifies the mixer index to capture audio from */
obs_encoder_t *obs_audio_encoder_create(
		const char *id,
		const char *name,
		obs_data_t *settings,
		size_t mixer_idx);

Overview
--------------------------
This feature allows multiple audio mixers to be used at a time.  This
capability was able to be added with surprisingly very little extra
overhead.  Audio will not be mixed unless it's assigned to a specific
mixer, and mixers will not mix unless they have an active mix
connection.

Mostly this will be useful for being able to separate out specific audio
for recording versus streaming, but will also be useful for certain
streaming services that support multiple audio streams via RTMP.

I didn't want to use a variable amount of mixers due to the desire to
reduce heap allocations, so currently I set the limit to 4 simultaneous
mixers; this number can be increased later if needed, but honestly I
feel like it's just the right number to use.

Sources:

Sources can now specify which audio mixers their audio is mixed to; this
can be a single mixer or multiple mixers at a time.  The
obs_source_set_audio_mixers function sets the audio mixer which an audio
source applies to.  For example, 0xF would mean that the source applies
to all four mixers.

Audio Encoders:

Audio encoders now must specify which specific audio mixer they use when
they encode audio data.

Outputs:

Outputs that use encoders can now support multiple audio tracks at once
if they have the OBS_OUTPUT_MULTI_TRACK capability flag set.  This is
mostly only useful for certain types of RTMP transmissions, though may
be useful for file formats that support multiple audio tracks as well
later on.
2015-02-04 16:51:29 -08:00
jp9000 e4fdd61c74 libobs: Clarify comment on obs_source_set_flags
The comment says "these are different", but doesn't state why.
Actually, I should really rename the output flags so they're not flags,
but instead just "caps", because that's really all that they are.
2015-02-04 15:40:22 -08:00
jp9000 24eaf77963 libobs: Fix typo, 'audio' instead of 'video'
For some extremely inexplicable reason, I somehow managed to use 'video'
for the audio data instead of 'audio'.
2015-02-04 15:40:21 -08:00
jp9000 fec29532de libobs: Removed unused parameter and variable 2015-02-04 15:40:21 -08:00
jp9000 af8d5db4ad libobs: Add obs_data_clear to clear settings
This function is intended to clear all settings outside of
default/autoselect values.
2015-01-24 22:09:24 -08:00
jp9000 b042e20e24 libobs: Fix obs_data_apply
obs_data_apply is used to apply the changes of a source object in to a
destination object.  Problem with this however is that if sub-objects
are in use, it currently just copies the pointer of the sub-object,
meaning that the source and destination will both share the same
sub-object via reference.  If anything modifies that sub-object data,
it'll modify it for both objects, which was not intended.

Instead of copying the object pointer, create a new copy and then
recursively repeat the process to ensure the data is always completely
separate.
2015-01-24 21:03:04 -08:00
jp9000 82320a9ca7 (API Change) Make os_get_config_path safer to use
Changed:
  char *os_get_config_path(const char *name);

To:
  int os_get_config_path(char *dst, size_t size, const char *name);

Also added:
  char *os_get_config_path_ptr(const char *name);

I don't like this function returning an allocation by default.
Similarly to what was done with the wide character conversion functions,
this function now operates on an array argument, and if you really want
to just get a pointer for convenience, you use the *_ptr version of the
function that clearly indicates that it's returning an allocation.
2015-01-15 23:44:38 -08:00
jp9000 d54b3cc8c0 libobs: Update to 0.7.3 2015-01-14 23:05:37 -08:00
jp9000 1cb02d5879 libobs: Add function to enumerate video adapters
The gs_enum_adapters function is an optional implementation to allow
enumeration of available graphics adapters that can be used with the
program.  The ID associated with the adapter can be an index or a hash
depending on the implementation.
2015-01-14 21:28:01 -08:00
jp9000 05fc9c5b78 libobs: Fix calculation copying aligned textures
Direct3D textures are usually aligned to a specific pitch, so their
internal width is often not equal to the expected output width; this
means that if we want to use it on our texture output, that we must
de-align the texture while copying the texture data.

However, I unintentionally messed up the calculation at some point with
RGBA textures, so the variable size I was supposed to be using was
supposed to be multiplied by 4 (for RGBA), while I was still expecting
single channel data.  So, if the texture width was something like 1332,
the source (directx) texture line size would be somewhere at or above
5328 (because it's RGBA), then destination is at 1332 (YUV luma plane),
and it would unintentionally treat 3996 (or 5328 - 1332) bytes as the
unused alignment data.  So this fixes that miscalculation.
2015-01-14 14:57:27 -08:00
Jim 6d2226bde8 Merge pull request #326 from azatoth/plugin_lib
use multiarch compatible plugin lib path
2015-01-10 23:50:25 -08:00
jp9000 4ae68b3511 libobs: Whoops, use a 2 here instead of a 3
This file is GPL 2, not GPL 3.
2015-01-10 18:39:57 -08:00
Palana 1a53c8ca66 Rename parameters to avoid GLSL keyword conflicts
Refer to https://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf
for a list of current (reserved) keywords.

In the future the shader compiler in libobs-opengl should probably take
care of avoiding those name conflicts (bonus points for transparently
remapping the names of effect parameters)
2015-01-08 01:42:22 +01:00
jp9000 2ce2298d56 libobs: Update to 0.7.2 2015-01-06 16:48:06 -08:00
Carl Fürstenberg 1ba39b08ca use multiarch compatible plugin lib path
use OBS_PLUGIN_DESTINATION instead of hardcoded path for module_bin
2015-01-07 00:15:35 +01:00
jp9000 12d149bd3a libobs: Fix cache overflowing (memory leak)
Fixes a bug where all frames in the cache would get marked as 'in use',
this causing it to continually allocate new frames continually.
2015-01-06 14:29:40 -08:00
jp9000 5d30f268a0 libobs: Return NULL on ending property list string
Instead of returning a valid string value when there are no more strings
available in the list, return NULL to indicate failure.  An empty string
should really be allowed to be a valid value for the list.
2015-01-06 01:27:16 -08:00
jp9000 b120f7cc80 libobs: Fix sync bug in new frame handling code
The return value of os_sleepto_ns is true if it waited to the specified
time, and false if the current time is past the specified time.  So it
basically returns true if it successfully waited.

I just didn't check the return value properly here, so it ended up just
setting the count of frames to 1 if overshot, ultimately causing sync
issues.
2015-01-05 14:07:22 -08:00
jp9000 c7b3ff6323 libobs: Update to version 0.7.1 2015-01-05 07:07:45 -08:00
jp9000 c3e498d25f libobs: Add frame caching for async video sources
The temporary unoptimized code we were using before just completely
allocated a new copy of each frame every single time a new async frame
was output by the source plugin.  This just creates a cache of frames as
needed for the current format/width/height to minimize the allocation
and deallocation.  If new frames come in that are of a different
format/width/height, it'll just clear the cache.  This is a fairly
important optimization.
2015-01-05 02:10:33 -08:00
jp9000 ae39e5bb77 libobs: Rename some variables for consistency
all the async video related stuff usually started with async_*, and
there were two that didn't.  So I just renamed them so they have the
same naming convention
2015-01-05 02:10:32 -08:00
jp9000 8b065fd068 libobs: Allow disabling of async video texture
If an async video source stops video for whatever reason, it would get
stuck on the last frame that was played.  This was particularly awkward
when I wanted to give the user the ability to deactivate a source such
as a webcam because it would get stuck on the last frame.
2015-01-03 20:47:29 -08:00
jp9000 32ca251bb0 libobs: Add obs_property_set_description
This allows us to change the visible UI name of a property after it's
been created (particularly for a case where I want to change an
'Activate' button to 'Deactivate')
2015-01-03 20:46:18 -08:00
jp9000 e3068ed985 libobs: Add win32 crash handler
A slightly refactored version of R1CH's crash handler, allows crash
handling for windows which provides stack traces of all threads and a
list of all loaded modules.  Also shows the processor, windows version,
and current libobs version.
2015-01-03 02:37:21 -08:00
jp9000 f93b2fe794 Set various thread names
Helps identify which threads are which when debugging
2015-01-03 02:37:20 -08:00
jp9000 144fb925ff libobs: Add ability to set thread names 2015-01-03 02:37:20 -08:00
jp9000 92c154017b libobs: Use def. colorspace when scaling encoder
When the encoder is set to scale to a different resolution than the obs
output resolution, make sure it uses the current video colorspace and
range by default.
2015-01-03 02:37:19 -08:00
jp9000 a87fe6d783 libobs: Add wstrstri function
Performs a case-insensitive search for a wide-character string within
another wide-character string.
2015-01-03 02:37:16 -08:00
jp9000 9a91bbc16c libobs: Make astrstri a bit more C-compliant
I actually kind of hate how strstr returns a non-const even though it
takes a const parameter, but I can understand why they made it that way.
They really should have split it in to two functions though, one const
and one non-const or something.  But alas, ultimately for a C programmer
who knows what they're doing it isn't a huge deal.
2015-01-03 02:37:16 -08:00
jp9000 f2287c8a28 libobs: Add obs_source_set_default_flags
This allows sources to set default flags on creation without interfering
with user set flags
2015-01-03 02:37:15 -08:00
jp9000 eac55edca0 libobs: Add obs_source_showing function
This allows the ability to see whether the source is being displayed
somewhere (though not necessarily active in the main output)
2015-01-03 02:37:15 -08:00
jp9000 fd8f8cfda8 libobs: Fix potential null pointer dereference 2015-01-03 02:37:14 -08:00
jp9000 e14050bbe1 libobs: Fix crash if missing plugin for a source
I forgot that the info variable may be intentionally NULL if a source's
plugin in missing.
2015-01-03 02:37:14 -08:00
jp9000 44b8c24f34 libobs: Add output duplicator support
This adds support for the windows 8+ output duplicator feature which
allows the efficient capturing of a specific monitor connected to the
currently used device.
2015-01-03 02:37:13 -08:00
jp9000 11106c2fce libobs: Redesign/optimize frame encoding handling
Previously, the design for the interaction between the encoder thread
and the graphics thread was that the encoder thread would signal to the
graphics thread when to start drawing each frame.  The original idea
behind this was to prevent mutually cascading stalls of encoding or
graphics rendering (i.e., if rendering took too long, then encoding
would have to catch up, then rendering would have to catch up again, and
so on, cascading upon each other).  The ultimate goal was to prevent
encoding from impacting graphics and vise versa.

However, eventually it was realized that there were some fundamental
flaws with this design.

1. Stray frame duplication.  You could not guarantee that a frame would
   render on time, so sometimes frames would unintentionally be lost if
   there was any sort of minor hiccup or if the thread took too long to
   be scheduled I'm guessing.

2. Frame timing in the rendering thread was less accurate.  The only
   place where frame timing was accurate was in the encoder thread, and
   the graphics thread was at the whim of thread scheduling.  On higher
   end computers it was typically fine, but it was just generally not
   guaranteed that a frame would be rendered when it was supposed to be
   rendered.

So the solution (originally proposed by r1ch and paibox) is to instead
keep the encoding and graphics threads separate as usual, but instead of
the encoder thread controlling the graphics thread, the graphics thread
now controls the encoder thread.  The encoder thread keeps a limited
cache of frames, then the graphics thread copies frames in to the cache
and increments a semaphore to schedule the encoder thread to encode that
data.

In the cache, each frame has an encode counter.  If the frame cache is
full (e.g., the encoder taking too long to return frames), it will not
cache a new frame, but instead will just increment the counter on the
last frame in the cache to schedule that frame to encode again, ensuring
that frames are on time and reducing CPU usage by lowering video
complexity.  If the graphics thread takes too long to render a frame,
then it will add that frame with the count value set to the total amount
of frames that were missed (actual legitimately duplicated frames).

Because the cache gives many frames of breathing room for the encoder to
encode frames, this design helps improve results especially when using
encoding presets that have higher complexity and CPU usage, minimizing
the risk of needlessly skipped or duplicated frames.

I also managed to sneak in what should be a bit of an optimization to
reduce copying of frame data, though how much of an optimization it
ultimately ends up being is debatable.

So to sum it up, this commit increases accuracy of frame timing,
completely removes stray frame duplication, gives better results for
higher complexity encoding presets, and potentially optimizes the frame
pipeline a tiny bit.
2014-12-31 04:03:47 -08:00
jp9000 11dd7912ce libobs: Fix bug with frame output handling
The boolean variables which stored whether frames have been
rendered/downloaded/converted/etc were not being reset when video
restarted, causing frames to not be sent in the correct order whenever
video was reset.  This could lead to minor desync of video/audio.
2014-12-31 04:03:46 -08:00
jp9000 244280335b libobs: Fix potential crash on output stop
In certain circumstances where the output was stopping, and where data
took a long enough time to send (such as when using an encoding preset
that causes high CPU usage), the output would sometimes still send data
even after it was stopped, typically causing the output to crash.
2014-12-31 04:03:45 -08:00
jp9000 8e1549820b libobs/media-io: Add frame copying function 2014-12-31 04:03:45 -08:00
jp9000 5d0551eb27 libobs/media-io: Add #pragma once to video-frame.h 2014-12-31 04:03:44 -08:00
jp9000 caa6251054 libobs: Fix force mono channel count
I unintentionally made it use obs_source::sample_info instead of using
the actual target channel count, which is designated by the OBS output
sampler info.  obs_source::sample_info is actually used to indicate the
currently set sampler information for incoming samples.  So if a source
is outputting 5.1 channel 48khz audio, and OBS is running at stereo
44.1khz, then the obs_source::sample_info value would be set to
5.1/48khz, not the other way around.  It indicates what the source
itself is running at, not what OBS is running at.

I suppose the variable needs a better name because even I used it
incorrectly despite actually having been the one who wrote it.
2014-12-28 03:51:06 -08:00
jp9000 ce6a1146cc libobs: Remove inline on a function
The copy_audio_data function really shouldn't be inlined because it's
being called twice.  It's somewhat unnecessary, I think I left it inline
by accident.
2014-12-28 01:51:55 -08:00
jp9000 63c43b649d libobs: Add flag to force source audio to mono
This flag is actually useful under a number of circumstances, and has
been requested a number of times.
2014-12-28 01:51:55 -08:00
jp9000 c431ac6aa5 libobs: Refactor source volume transition design
This changes the way source volume handles transitioning between being
active and inactive states.

The previous way that transitioning handled volume was that it set the
presentation volume of the source and all of its sub-sources to 0.0 if
the source was inactive, and 1.0 if active.  Transition sources would
then also set the presentation volume for sub-sources to whatever their
transitioning volume was.  However, the problem with this is that the
design didn't take in to account if the source or its sub-sources were
active anywhere else, so because of that it would break if that ever
happened, and I didn't realize that when I was designing it.

So instead, this completely overhauls the design of handling
transitioning volume.  Each frame, it'll go through all sources and
check whether they're active or inactive and set the base volume
accordingly.  If transitions are currently active, it will actually walk
the active source tree and check whether the source is in a
transitioning state somewhere.

 - If the source is a sub-source of a transition, and it's not active
   outside of the transition, then the transition will control the
   volume of the source.

 - If the source is a sub-source of a transition, but it's also active
   outside of the transition, it'll defer to whichever is louder.

This also adds a new callback to the obs_source_info structure for
transition sources, get_transition_volume, which is called to get the
transitioning volume of a sub-source.
2014-12-28 01:51:43 -08:00
jp9000 10f8988667 libobs: Keep transition reference counter
The reason to keep a reference counter for transitions is due to an
optimization I'm planning on when calculating transition volumes.  I'm
planning on walking the source tree to be able to calculate the current
base volume of a source, but *only* if there are transitions active,
because the only time that the volume can be anything other than 1.0
or 0.0 is when there are active transitions, which may change the base
volume of a source.
2014-12-28 01:04:29 -08:00
jp9000 6eab6ceff5 (API Change) libobs: Add _FLAG to source flags
Changes OBS_SOURCE_UNBUFFERED to OBS_SOURCE_FLAG_UNBUFFERED to make
naming a bit better for source flags.
2014-12-28 01:04:28 -08:00
jp9000 fb09db432f libobs: Save/load source audio sync and flags
When a source is being saved, include the audio sync as well as the
flags.
2014-12-28 01:04:28 -08:00
jp9000 48210d41a6 libobs: Do not set presentation volume on children
When the presentation volume is set for a source, it's set for all of
its children and their children.  The original intention for doing this
was to be able to use it for transitioning, but honestly it's just bad
design, and I feel there are better ways to handle transitioning volume.
2014-12-28 01:04:27 -08:00
jp9000 fb6f8721e2 libobs: Add 'audio_sync' source signal
Adds a signal is called when the sync offset has changed for a source.
2014-12-28 01:04:27 -08:00
jp9000 e29a1fd367 libobs: Prevent infinite source recursion
Changed the design from using obs_source::enum_refs to just simply
preventing infinite source recursion in general, rather than allowing it
through the enum_refs variable.  obs_source_add_child has been changed
so that it now returns a boolean, and if the function fails, it means
that the child cannot be added due to that potential recursion.
2014-12-28 01:04:26 -08:00
jp9000 1ed4c2a920 libobs: Remove unused audio level source vars
These variables are no longer used by sources anymore, as they were
removed in favor of the new source audio control handlers.
2014-12-28 01:04:26 -08:00
jp9000 c72284f387 libobs: Fix a few warnings
Two integers are needlessly converted to floating points for what should
be an integer operation.  One of those floats is then used for another
integer operation later, where the original integer value should have
been used.  So essentially there was an int -> float -> int conversion
going on, which could lead to potential loss of data due to floating
point precision.

There were also some general 64bit -> 32bit conversion warnings.
2014-12-28 01:03:10 -08:00
jp9000 5875434afa libobs: Implement obs_source_active
..Apparently I left this function unimplemented.  This function just
returns whether a source is currently active or not.
2014-12-24 15:55:38 -08:00
jp9000 78c2129f31 libobs: Fix export declaration name
obs_encoder_getdisplayname declaration was not changed to match the
definition (obs_encoder_get_display_name) when the API consistency
update occurred.
2014-12-24 15:55:37 -08:00
Jim 9f3ab85d2b Merge pull request #311 from fryshorts/audio-analyzer-move
libobs: Move audio level calculations
2014-12-21 11:56:02 -08:00
jp9000 1a95004fe8 libobs: Fix bug when SEI not present
If an encoder did not possess any SEI data, it would never send data at
all because the sent_first_packet wasn't set despite the first packet
being sent.
2014-12-21 10:14:23 -08:00
jp9000 9f97b02c32 libobs: Add function to determine AVC keyframes
Added obs_avc_keyframe that returns whether an avc packet is a keyframe
or not.  This function is particularly useful for when writing custom
encoder plugins.
2014-12-21 10:14:22 -08:00
jp9000 f8e56a4e1e libobs: Expose NAL enums in obs-avc.h
I encountered some cases where I needed to use these enumerations
outside of the file, so this allows other modules to use AVC
enumerations without having to redefine them each time.  Especially
useful for custom encoder modules.
2014-12-21 10:14:21 -08:00
jp9000 923916ecce libobs: Use extern "C" on export headers if C++
I neglected to surround some files with extern "C", so if something
written with C++ used the files it would cause function exports to not
be mangled by it correctly.
2014-12-21 10:14:21 -08:00
jp9000 c52406c178 libobs/media-io: Fix recursive lock in video
In certain cases the video thread could end up trying to lock itself
recursively.  This just allows the mutexes to safely be locked
recursively.
2014-12-21 10:14:19 -08:00
jp9000 817a724dea libobs: Add NV12_Reverse shader 2014-12-21 10:14:18 -08:00
jp9000 488cd84f6f libobs: Set version to 0.7.0 2014-12-15 01:55:18 -08:00
jp9000 c88220552f (API Change) libobs: Add bicubic/lanczos scaling
This adds bicubic and lanczos scaling capability to libobs to improve
scaling quality and sharpness when the output resolution has to be
scaled relative to the base resolution.  Bilinear is also available,
although bilinear has rather poor quality and causes scaling to appear
blurry.

If the output resolution is close to the base resolution, then bilinear
is used instead as an optimization, as there's no need to use these
shaders if scaling is not in use.

The Bicubic and Lanczos effects are also exposed via exported function
to allow the ability to use those shaders in plugin modules if desired.

The API change adds a variable 'scale_type' to the obs_video_info
structure that allows the user interface to choose what type of scaling
filter should be used.
2014-12-15 01:55:12 -08:00
fryshorts 73883e6fa8 libobs: Remove volume level signal from obs_source
Remove the calculation of volume levels and the corresponding signal
from obs_source since this is now handled in the volume meter.
Code that is interested in the volume levels can either use the
volmeter provided from obs_audio_controls or use the audio_data signal
to gain access to the raw audio data.
2014-12-14 18:39:54 +01:00
fryshorts c0e6324278 libobs: Signal own levels in volmeter
Signal updated volume levels when they become available in the volume
meter. The frequency of the updates can be adjusted by setting a
different update interval.
2014-12-14 18:39:54 +01:00
fryshorts 94445ddba2 libobs: Remove audio levels handler from volmeter
Remove the the signal handler for the volume_level signal of audio
sources from the volume meter in anticipation of using the levels
calculated in the volume meter itself.
2014-12-14 18:39:54 +01:00
fryshorts 6e0c1533fc libobs: Add level calculations to volmeter
Use the new audio_data signal from sources to calculate the volume
levels in the volume meter.
2014-12-14 18:39:54 +01:00
fryshorts 63399bbfd8 libobs: Add peak hold property to volmeter
Add a property to the volume meter that specifies the time for which
peak value should be held until it is reset.
2014-12-14 18:39:54 +01:00
fryshorts e0ce484b81 libobs: Add update interval property to volmeter
Add a property to the volume meter that specifies the length of the
interval in which the audio data should be sampled before the
audio_levels signal is emitted.
2014-12-14 18:39:28 +01:00
fryshorts 984dd53389 libobs: Add data signal to audio sources
This adds a new signal to (audio) sources which is emitted whenever new
audio data is received from the source. This enables other code that is
interested in the raw audio data to directly access it when it becomes
available.
2014-12-13 14:10:45 +01:00
jp9000 b07862286a (API Change) Add colorspace info to obs_video_info
This was an important change because we were originally using an
hard-coded 709/partial range color matrix for the output, which was
causing problems for people wanting to use different formats or color
spaces.  This will now automatically generate the color matrix depending
on the format, color space, and range, or use an identity matrix if the
video format is RGB instead of YUV.
2014-12-11 19:51:30 -08:00
jp9000 59c4731aa6 libobs/media-io: Add colorspace to video info
This is useful for keeping track of what the current colorspace/range is
if a YUV format is being used.
2014-12-11 19:47:51 -08:00
jp9000 a69524a271 libobs: Add obs_property_list_insert_* functions
These functions allow you to insert items at a specific index in a list
instead of being forced to always append to the end.
2014-12-09 14:21:02 -08:00
jp9000 ca8a9fb5a7 libobs: Fix conversion shader D3D display bug
Just for a quick background: D3D's fmod intrinsic is very imprecise.
Naturally floating points aren't precise at all, and when the numbers
you're dealing with become very large, it can often be off by 0.1 or
more.

However, apparently 0.1 isn't enough of an offset to ensure a proper
value when using the fmod intrinsic and then flooring the value.  0.2
seems to fix the issue and make the image display properly.
2014-12-09 14:21:01 -08:00
jp9000 87ac9c91bc libobs: Add flush to video pipeline
On certain GPUs, if you don't flush and the window is minimized it can
endlessly accumulate memory due to what I'm assuming are driver design
flaws (though I can't know for sure).  The flush seems to prevent this
from happening, at least from my tests.  It would be nice if this
weren't necessary.
2014-12-07 23:15:13 -08:00
Jim fe6622c653 Merge pull request #306 from fryshorts/volume-meter-improvements
Volume meter improvements
2014-12-07 22:51:21 -08:00
fryshorts 014a333807 obs/libobs: Use new volume meter api
This replaces the old code for the audio meter that was using
calculations in two different places with the new audio meter api.
The source signal will now emit simple levels instead of dB values,
in order to avoid dB conversion and calculation in the source.
The GUI on the other hand now expects simple position values from
the volume meter api with no knowledge about dB calculus either.
That way all code that handles those conversions is in one place,
with the option to easily add new mappings that can be used
everywhere.
2014-12-04 21:58:35 +01:00
fryshorts 1b034569f0 libobs: Add Logarithmic fader type
This adds the conversion function used by the old obs based on a
logarithmic scale.
2014-12-04 21:58:35 +01:00
fryshorts 119d77e176 libobs: Add IEC 60-268-18 compliant fader type
This adds a new fader type that implements a position/dB mapping
as specified in IEC 60-268-18.
2014-12-04 21:58:34 +01:00
fryshorts 46686ec556 libobs: Add volume meter object
This adds a volume meter object to libobs that can be used by the GUI
or plugins to convert the raw audio level data from sources to values
that can easily be used to display the audio data.
The volume meter object will use the same mapping functions as the
fader object to map dB levels to a scale.
2014-12-04 21:58:34 +01:00
Nicolas F 486b1082d2 libobs: Use FFmpeg for image loading by default 2014-12-04 15:38:58 +01:00
jp9000 346bcd7e48 libobs: Fix microsoft compiler issue
In older versions of visual studio 2013 microsoft's WORTHLESS C compiler
has a bug where it will, almost at random, not be able to handle having
variables declared in the middle of a function and give the warning:
"illegal use of this type as an expression".  It was fixed in recent
VS2013 updates, but I'm not about to force everyone to update to it.
2014-11-27 11:05:36 -08:00
jp9000 c8dfce886b libobs: Fix warnings assigning values to vec3
Because a vec3 structure can contain a __m128 variable and not the
expected three floats x, y, and z, you must use vec3_set when
setting a value for a vec3 structure to ensure that it uses the proper
intrinsics internally if necessary.
2014-11-27 00:07:49 -08:00
jp9000 8922f2503f libobs: Fix double -> float conversion warning 2014-11-27 00:07:49 -08:00
jp9000 e3e79dcdc5 libobs: Fix windows warnings with C library macro
The macro INFINITY apparently will trigger a warning with microsoft's
compiler despite being a C standard library macro.
2014-11-27 00:07:48 -08:00
jp9000 225f597379 libobs: Add process piping functions
This adds functions for piping a command line program's stdin or stdout.
Note however that this is unidirectional only.

This will be especially useful later on when implementing MP4 output,
because MP4 output has to be piped to prevent unexpected program
termination from corrupting the file.
2014-11-27 00:07:48 -08:00
fryshorts 8dcbd77bf2 libobs: Add audio control functions
This adds a new library of audio control functions mainly for the use in
GUIS. For now it includes an implementation of a software fader that can
be attached to sources in order to easily control the volume.
The fader can translate between fader-position, volume in dB and
multiplier with a configurable mapping function.
Currently only a cubic mapping (mul = fader_pos ^ 3) is included, but
different mappings can easily be added.

Due to libobs saving/restoring the source volume from the multiplier,
the volume levels for existing source will stay the same, and live
changing of the mapping will work without changing the source volume.
2014-11-26 20:07:26 +01:00
jp9000 e994d6d498 graphics: Add gs_effect_loop helper function
This function greatly simplifies the use of effects by making it so you
can call this function in a simple loop.  This reduces boilerplate and
makes drawing with effects much easier.  The gs_effect_loop function
will now automatically handle all the functions required to do drawing.

---------------------
Before:

gs_technique_t *technique = gs_effect_get_technique("technique");

size_t passes = gs_technique_begin(technique);
for (size_t pass = 0; pass < passes; pass++) {
	gs_technique_begin_pass(technique, pass);

	[draw]

	gs_technique_end_pass(technique);
}
gs_technique_end(technique);

---------------------
After:

while (gs_effect_loop(effect, "technique")) {
	[draw]
}
2014-11-19 19:46:27 -08:00
jp9000 cdf36cf8ba Add helper functions for drawing sources
If you look at the previous commits, you'll see I had added
obs_source_draw before.  For custom drawn sources in particular, each
time obs_source_draw was called, it would restart the effect and its
passes for each draw call, which was not optimal.  It should really use
the effect functions for that.  I'll have to add a function to simplify
effect usage.

I also realized that including the color matrix parameters in
obs_source_draw made the function kind of messy to use; instead,
separating the color matrix stuff out to
obs_source_draw_set_color_matrix feels a lot more clean.

On top of that, having the ability to set the position would be nice to
have as well, rather than having to mess with the matrix stuff each
time, so I also added that for the sake of convenience.

obs_source_draw will draw a texture sprite, optionally of a specific
size and/or at a specific position, as well as optionally inverted.  The
texture used will be set to the 'image' parameter of whatever effect is
currently active.

obs_source_draw_set_color_matrix will set the color matrix value if the
drawing requires color matrices.  It will set the 'color_matrix',
'color_range_min', and 'color_range_max' parameters of whatever effect
is currently active.

Overall, these feel much more clean to use than the previous iteration.
2014-11-19 19:08:39 -08:00
jp9000 ed2d9936a5 Revert "Add obs_source_draw helper function"
This reverts commit ab5a76901b.
2014-11-19 18:04:38 -08:00
jp9000 8b4120bf7a libobs: Add function to get cur. effect technique 2014-11-19 18:04:38 -08:00
Jim b3312a7657 Merge pull request #300 from fryshorts/audio-perf
libobs: Replace fmaxf with inline comparison.
2014-11-17 10:27:38 -08:00
jp9000 5888085a8e Allow hex numbers to be used in config data
This allows the 0x* format of hexadecimal integers to be used as config
integers.
2014-11-17 06:47:48 -08:00
jp9000 397dda78f8 Add config_open_string function
This allows opening ini config data from a string.  Before, it was only
possible to load config from a file.
2014-11-17 06:47:48 -08:00
jp9000 ab5a76901b Add obs_source_draw helper function
This function simplifies drawing textures for sources in order to help
reduce boilerplate code.  If a source is a custom drawn source, it will
automatically set up the effect to draw the sprite.  If it's not a
custom drawn source, it will simply draw the sprite as per normal.  If
the source uses a specific color matrix, it will also handle that as
well.
2014-11-17 06:47:47 -08:00
fryshorts ab0c2cf431 libobs: Replace fmaxf with inline comparison.
This replaces the call to fmaxf with the equivalent inline comparison
which is a bit faster (at least on linux).
2014-11-16 22:07:37 +01:00
Christoph Hohmann 278aa141e3 Fix creating textures from image data with flipping
When the image data is copied into a texture with flipping set to true
each row has to be copied into the (height - row - 1)th row instead of
the row with the same number. Otherwise it will just create an unflipped
copy.
2014-11-15 13:03:04 +01:00
jp9000 391dc0f267 Update to 0.6.4 2014-11-03 14:18:30 -08:00
jp9000 b4c797bc1d Fix asset crash interleaving with active encoders
Apparently the audio isn't guaranteed to start up past the first video
frame, so it would trigger that assert (which I'm glad I put in).  I
didn't originally have this happen when I was testing because my audio
buffering was not at the default value and didn't trigger it to occur.
A blunder on my part, and once again a fine example of how you should
never make assumptions about possible code path.
2014-11-03 14:13:14 -08:00
jp9000 37ffc7b448 Update to 0.6.3 2014-11-02 16:03:51 -08:00
Jim ed51fd0efd Merge pull request #287 from fryshorts/doxygen
Add Doxygen configuration for creating api documentation
2014-10-29 20:41:05 -07:00
Palana 29e61cc68e Fix OBSRef move assignment not releasing the previous reference 2014-10-29 16:17:07 +01:00
Palana e16b57b076 Add missing copy/move operations for OBSObj 2014-10-29 16:06:17 +01:00
Palana 572401fd80 Add missing copy/move operations for OBSSignal 2014-10-29 16:05:23 +01:00
Palana 60cc91f9c9 Fix typo in signal handler creation check 2014-10-29 16:05:23 +01:00