Add gs_blend_function_separate

This allows the ability to separate the blend states of color and alpha.

The default blend state has also changed so that alpha is always added
together to ensure that the destination image always gets an alpha value
that is actually usable after the operation (for render targets).

Old default state:
  color source: GS_BLEND_SRCALPHA, color dest: GS_BLEND_INVSRCALPHA
  alpha source: GS_BLEND_SRCALPHA, alpha dest: GS_BLEND_INVSRCALPHA

New default state:
  color source: GS_BLEND_SRCALPHA, color dest: GS_BLEND_INVSRCALPHA
  alpha source: GS_BLEND_ONE,      alpha dest: GS_BLEND_ONE
master
jp9000 2015-03-27 11:18:02 -07:00
parent 95f5a3c260
commit be52fa26f9
8 changed files with 102 additions and 24 deletions

View File

@ -302,13 +302,13 @@ ID3D11BlendState *gs_device::AddBlendState()
bd.RenderTarget[i].BlendOp = D3D11_BLEND_OP_ADD;
bd.RenderTarget[i].BlendOpAlpha = D3D11_BLEND_OP_ADD;
bd.RenderTarget[i].SrcBlend =
ConvertGSBlendType(blendState.srcFactor);
ConvertGSBlendType(blendState.srcFactorC);
bd.RenderTarget[i].DestBlend =
ConvertGSBlendType(blendState.destFactor);
ConvertGSBlendType(blendState.destFactorC);
bd.RenderTarget[i].SrcBlendAlpha =
bd.RenderTarget[i].SrcBlend;
ConvertGSBlendType(blendState.srcFactorA);
bd.RenderTarget[i].DestBlendAlpha =
bd.RenderTarget[i].DestBlend;
ConvertGSBlendType(blendState.destFactorA);
bd.RenderTarget[i].RenderTargetWriteMask =
D3D11_COLOR_WRITE_ENABLE_ALL;
}
@ -1388,15 +1388,36 @@ void device_enable_color(gs_device_t *device, bool red, bool green,
void device_blend_function(gs_device_t *device, enum gs_blend_type src,
enum gs_blend_type dest)
{
if (device->blendState.srcFactor == src &&
device->blendState.destFactor == dest)
if (device->blendState.srcFactorC == src &&
device->blendState.destFactorC == dest &&
device->blendState.srcFactorA == src &&
device->blendState.destFactorA == dest)
return;
device->blendState.srcFactor = src;
device->blendState.destFactor = dest;
device->blendState.srcFactorC = src;
device->blendState.destFactorC= dest;
device->blendState.srcFactorA = src;
device->blendState.destFactorA= dest;
device->blendStateChanged = true;
}
void device_blend_function_separate(gs_device_t *device,
enum gs_blend_type src_c, enum gs_blend_type dest_c,
enum gs_blend_type src_a, enum gs_blend_type dest_a)
{
if (device->blendState.srcFactorC == src_c &&
device->blendState.destFactorC == dest_c &&
device->blendState.srcFactorA == src_a &&
device->blendState.destFactorA == dest_a)
return;
device->blendState.srcFactorC = src_c;
device->blendState.destFactorC = dest_c;
device->blendState.srcFactorA = src_a;
device->blendState.destFactorA = dest_a;
device->blendStateChanged = true;
}
void device_depth_function(gs_device_t *device, enum gs_depth_test test)
{
if (device->zstencilState.depthFunc == test)

View File

@ -495,8 +495,10 @@ struct gs_swap_chain {
struct BlendState {
bool blendEnabled;
gs_blend_type srcFactor;
gs_blend_type destFactor;
gs_blend_type srcFactorC;
gs_blend_type destFactorC;
gs_blend_type srcFactorA;
gs_blend_type destFactorA;
bool redEnabled;
bool greenEnabled;
@ -505,8 +507,10 @@ struct BlendState {
inline BlendState()
: blendEnabled (true),
srcFactor (GS_BLEND_SRCALPHA),
destFactor (GS_BLEND_INVSRCALPHA),
srcFactorC (GS_BLEND_SRCALPHA),
destFactorC (GS_BLEND_INVSRCALPHA),
srcFactorA (GS_BLEND_ONE),
destFactorA (GS_BLEND_ONE),
redEnabled (true),
greenEnabled (true),
blueEnabled (true),

View File

@ -1115,6 +1115,22 @@ void device_blend_function(gs_device_t *device, enum gs_blend_type src,
UNUSED_PARAMETER(device);
}
void device_blend_function_separate(gs_device_t *device,
enum gs_blend_type src_c, enum gs_blend_type dest_c,
enum gs_blend_type src_a, enum gs_blend_type dest_a)
{
GLenum gl_src_c = convert_gs_blend_type(src_c);
GLenum gl_dst_c = convert_gs_blend_type(dest_c);
GLenum gl_src_a = convert_gs_blend_type(src_a);
GLenum gl_dst_a = convert_gs_blend_type(dest_a);
glBlendFuncSeparate(gl_src_c, gl_dst_c, gl_src_a, gl_dst_a);
if (!gl_success("glBlendFuncSeparate"))
blog(LOG_ERROR, "device_blend_function_separate (GL) failed");
UNUSED_PARAMETER(device);
}
void device_depth_function(gs_device_t *device, enum gs_depth_test test)
{
GLenum gl_test = convert_gs_depth_test(test);

View File

@ -121,6 +121,9 @@ EXPORT void device_enable_color(gs_device_t *device, bool red, bool green,
bool blue, bool alpha);
EXPORT void device_blend_function(gs_device_t *device, enum gs_blend_type src,
enum gs_blend_type dest);
EXPORT void device_blend_function_separate(gs_device_t *device,
enum gs_blend_type src_c, enum gs_blend_type dest_c,
enum gs_blend_type src_a, enum gs_blend_type dest_a);
EXPORT void device_depth_function(gs_device_t *device, enum gs_depth_test test);
EXPORT void device_stencil_function(gs_device_t *device,
enum gs_stencil_side side, enum gs_depth_test test);

View File

@ -95,6 +95,7 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
GRAPHICS_IMPORT(device_enable_stencil_write);
GRAPHICS_IMPORT(device_enable_color);
GRAPHICS_IMPORT(device_blend_function);
GRAPHICS_IMPORT(device_blend_function_separate);
GRAPHICS_IMPORT(device_depth_function);
GRAPHICS_IMPORT(device_stencil_function);
GRAPHICS_IMPORT(device_stencil_op);

View File

@ -125,6 +125,9 @@ struct gs_exports {
bool blue, bool alpha);
void (*device_blend_function)(gs_device_t *device,
enum gs_blend_type src, enum gs_blend_type dest);
void (*device_blend_function_separate)(gs_device_t *device,
enum gs_blend_type src_c, enum gs_blend_type dest_c,
enum gs_blend_type src_a, enum gs_blend_type dest_a);
void (*device_depth_function)(gs_device_t *device,
enum gs_depth_test test);
void (*device_stencil_function)(gs_device_t *device,
@ -258,8 +261,10 @@ struct gs_exports {
struct blend_state {
bool enabled;
enum gs_blend_type src;
enum gs_blend_type dest;
enum gs_blend_type src_c;
enum gs_blend_type dest_c;
enum gs_blend_type src_a;
enum gs_blend_type dest_a;
};
struct graphics_subsystem {

View File

@ -127,11 +127,14 @@ static bool graphics_init(struct graphics_subsystem *graphics)
if (pthread_mutex_init(&graphics->effect_mutex, NULL) != 0)
return false;
graphics->exports.device_blend_function(graphics->device,
GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA);
graphics->exports.device_blend_function_separate(graphics->device,
GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA,
GS_BLEND_ONE, GS_BLEND_ONE);
graphics->cur_blend_state.enabled = true;
graphics->cur_blend_state.src = GS_BLEND_SRCALPHA;
graphics->cur_blend_state.dest = GS_BLEND_INVSRCALPHA;
graphics->cur_blend_state.src_c = GS_BLEND_SRCALPHA;
graphics->cur_blend_state.dest_c = GS_BLEND_INVSRCALPHA;
graphics->cur_blend_state.src_a = GS_BLEND_ONE;
graphics->cur_blend_state.dest_a = GS_BLEND_ONE;
graphics->exports.device_leave_context(graphics->device);
@ -1023,7 +1026,8 @@ void gs_blend_state_pop(void)
return;
gs_enable_blending(state->enabled);
gs_blend_function(state->src, state->dest);
gs_blend_function_separate(state->src_c, state->dest_c,
state->src_a, state->dest_a);
da_pop_back(graphics->blend_state_stack);
}
@ -1036,9 +1040,13 @@ void gs_reset_blend_state(void)
if (!graphics->cur_blend_state.enabled)
gs_enable_blending(true);
if (graphics->cur_blend_state.src != GS_BLEND_SRCALPHA ||
graphics->cur_blend_state.dest != GS_BLEND_INVSRCALPHA)
gs_blend_function(GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA);
if (graphics->cur_blend_state.src_c != GS_BLEND_SRCALPHA ||
graphics->cur_blend_state.dest_c != GS_BLEND_INVSRCALPHA ||
graphics->cur_blend_state.src_a != GS_BLEND_ONE ||
graphics->cur_blend_state.dest_a != GS_BLEND_ONE)
gs_blend_function_separate(
GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA,
GS_BLEND_ONE, GS_BLEND_ONE);
}
/* ------------------------------------------------------------------------- */
@ -1518,11 +1526,28 @@ void gs_blend_function(enum gs_blend_type src, enum gs_blend_type dest)
graphics_t *graphics = thread_graphics;
if (!graphics) return;
graphics->cur_blend_state.src = src;
graphics->cur_blend_state.dest = dest;
graphics->cur_blend_state.src_c = src;
graphics->cur_blend_state.dest_c = dest;
graphics->cur_blend_state.src_a = src;
graphics->cur_blend_state.dest_a = dest;
graphics->exports.device_blend_function(graphics->device, src, dest);
}
void gs_blend_function_separate(
enum gs_blend_type src_c, enum gs_blend_type dest_c,
enum gs_blend_type src_a, enum gs_blend_type dest_a)
{
graphics_t *graphics = thread_graphics;
if (!graphics) return;
graphics->cur_blend_state.src_c = src_c;
graphics->cur_blend_state.dest_c = dest_c;
graphics->cur_blend_state.src_a = src_a;
graphics->cur_blend_state.dest_a = dest_a;
graphics->exports.device_blend_function_separate(graphics->device,
src_c, dest_c, src_a, dest_a);
}
void gs_depth_function(enum gs_depth_test test)
{
graphics_t *graphics = thread_graphics;

View File

@ -633,6 +633,9 @@ EXPORT void gs_enable_stencil_write(bool enable);
EXPORT void gs_enable_color(bool red, bool green, bool blue, bool alpha);
EXPORT void gs_blend_function(enum gs_blend_type src, enum gs_blend_type dest);
EXPORT void gs_blend_function_separate(
enum gs_blend_type src_c, enum gs_blend_type dest_c,
enum gs_blend_type src_a, enum gs_blend_type dest_a);
EXPORT void gs_depth_function(enum gs_depth_test test);
EXPORT void gs_stencil_function(enum gs_stencil_side side,