PilzAdam
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c49cc4726c
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Merge pull request #3 from cnelsonsic/add_optional_jumping
Add an option to disable jumping.
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2013-06-08 11:09:42 -07:00 |
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C Nelson
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cd52408b9a
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Remove useless "== true" bits.
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2013-06-08 13:03:09 -05:00 |
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C Nelson
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4237bf2f9c
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Also disable jumping in the other places they could jump
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2013-06-08 09:50:03 -05:00 |
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C Nelson
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ecefb2534b
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Add a function to control spawning.
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2013-06-07 20:34:34 -05:00 |
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C Nelson
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9afa2ec1fd
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Add an option to disable jumping.
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2013-06-07 20:06:41 -05:00 |
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PilzAdam
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5e6374bf12
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Fix dissapering of sheeps (lol, there were actually 2 bugs and didnt work at all before)
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2013-05-31 01:54:17 +02:00 |
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PilzAdam
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1633795ecd
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Really fix it this time
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2013-05-27 16:33:47 +02:00 |
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PilzAdam
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b3b4e7cd71
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Fix not walking sheep when player is in view radius
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2013-05-27 16:16:16 +02:00 |
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PilzAdam
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853e981992
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Make sheaps tameable and follow if wheat in hand
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2013-05-25 17:52:09 +02:00 |
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PilzAdam
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3ea8fb5d76
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Add lifetimer
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2013-05-25 16:26:49 +02:00 |
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PilzAdam
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7a67a7886b
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Fix env damage
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2013-04-29 14:12:00 +02:00 |
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PilzAdam
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6494782f5a
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Disable fall damage for tree monster
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2013-04-29 13:59:23 +02:00 |
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PilzAdam
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b5b378fb4b
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Add tree monster and fix sliding of standing mobs
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2013-04-29 13:52:51 +02:00 |
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PilzAdam
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1a40012cf1
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Add model for dungeon master
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2013-04-29 13:37:17 +02:00 |
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PilzAdam
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dbecfd8d7c
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Update mobs_sheep.png, cosmetic changes to do_env_damage()
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2013-04-09 15:27:59 +02:00 |
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PilzAdam
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b6eac3aedc
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Add support for animation, add 3D sheep model by Pavel_S, fix instant env death when attacking player, upgrade to new damage system, dont rotate that often when standing
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2013-04-08 15:06:55 +02:00 |
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PilzAdam
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4a14524af0
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Dont attack if enable_damge is false
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2013-02-16 15:46:25 +01:00 |
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PilzAdam
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eab37a1422
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Limit abm calls further
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2013-02-16 15:44:21 +01:00 |
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PilzAdam
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b0aad547a2
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Fix indentation
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2013-02-16 15:41:16 +01:00 |
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PilzAdam
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02f204f15a
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Dont drop drops when dying naturally
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2013-02-16 15:03:03 +01:00 |
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PilzAdam
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886434b79b
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Tweak spawning
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2013-02-16 15:02:31 +01:00 |
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PilzAdam
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843009965f
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Add a table with booleans for each spawing mob that sets whether the mob spawns
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2012-10-13 18:44:59 +02:00 |
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PilzAdam
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aae3120fe7
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Prevent server crash when a attacked player leaves the game
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2012-10-13 18:36:30 +02:00 |
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PilzAdam
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31a425ef9f
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Make monsters not die near torches at night
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2012-09-29 19:19:23 +02:00 |
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PilzAdam
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d4819fc13e
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Make the code more stable
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2012-09-29 15:29:10 +02:00 |
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PilzAdam
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cbe53d3bbf
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Bugfix
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2012-09-29 15:13:13 +02:00 |
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PilzAdam
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762870ebcc
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Reduce sound of sheep
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2012-09-29 11:53:29 +02:00 |
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PilzAdam
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67b25e00ab
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Add max_height param to spawn
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2012-09-22 13:03:00 +02:00 |
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PilzAdam
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2ddad10cd7
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Typo
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2012-09-22 12:48:56 +02:00 |
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PilzAdam
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5dffc85eeb
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Support for only_peaceful_mobs setting in minetest.conf
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2012-09-22 12:47:52 +02:00 |
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PilzAdam
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b2e3d1f599
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Add sound
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2012-09-21 16:05:17 +02:00 |
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PilzAdam
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07536c1f9a
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Little change in detecting light damage
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2012-09-21 15:44:38 +02:00 |
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PilzAdam
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3fc06c2392
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Add dungeon master
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2012-09-21 15:37:53 +02:00 |
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PilzAdam
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86664b5cbb
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New drop system
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2012-09-20 18:03:41 +02:00 |
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PilzAdam
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b901a7875e
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Merge register_animal and register_monster to register_mob
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2012-09-20 17:44:44 +02:00 |
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PilzAdam
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eb35d7ffea
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Add falling damage
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2012-09-19 20:38:03 +02:00 |
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PilzAdam
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7672041b15
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Bugfix in damage of water and lava
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2012-09-19 19:04:14 +02:00 |
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PilzAdam
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5ec7ae8f21
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Rewrite water and lava damage and add damage params to defintion
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2012-09-19 18:54:30 +02:00 |
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PilzAdam
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8929fda7e7
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Move the API to a api.lua
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2012-09-19 18:34:29 +02:00 |
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