Dont attack if enable_damge is false

pull/4/head
PilzAdam 2013-02-16 15:46:25 +01:00
parent eab37a1422
commit 4a14524af0
1 changed files with 1 additions and 1 deletions

View File

@ -129,7 +129,7 @@ function mobs:register_mob(name, def)
do_env_damage(self)
end
if self.type == "monster" then
if self.type == "monster" and minetest.setting_getbool("enable_damage") then
for _,player in pairs(minetest.get_connected_players()) do
local s = self.object:getpos()
local p = player:getpos()