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Merge pull request #3 from cnelsonsic/add_optional_jumping
Add an option to disable jumping.
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commit
c49cc4726c
7
api.lua
7
api.lua
@ -28,6 +28,7 @@ function mobs:register_mob(name, def)
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sounds = def.sounds,
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animation = def.animation,
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follow = def.follow,
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jump = def.jump or true,
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timer = 0,
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env_damage_timer = 0, -- only if state = "attack"
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@ -272,7 +273,7 @@ function mobs:register_mob(name, def)
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self.v_start = true
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self.set_velocity(self, self.walk_velocity)
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else
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if self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
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if self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
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local v = self.object:getvelocity()
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v.y = 5
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self.object:setvelocity(v)
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@ -305,7 +306,7 @@ function mobs:register_mob(name, def)
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if math.random(1, 100) <= 30 then
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self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/180*math.pi))
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end
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if self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
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if self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
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local v = self.object:getvelocity()
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v.y = 5
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self.object:setvelocity(v)
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@ -351,7 +352,7 @@ function mobs:register_mob(name, def)
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self.v_start = true
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self.set_velocity(self, self.run_velocity)
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else
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if self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
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if self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
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local v = self.object:getvelocity()
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v.y = 5
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self.object:setvelocity(v)
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