Commit Graph

40 Commits (master)

Author SHA1 Message Date
HybridDog 2fdcd61b95 dm shoot sound 2015-12-13 15:59:15 +01:00
PilzAdam c49cc4726c Merge pull request #3 from cnelsonsic/add_optional_jumping
Add an option to disable jumping.
2013-06-08 11:09:42 -07:00
C Nelson cd52408b9a Remove useless "== true" bits. 2013-06-08 13:03:09 -05:00
C Nelson 4237bf2f9c Also disable jumping in the other places they could jump 2013-06-08 09:50:03 -05:00
C Nelson ecefb2534b Add a function to control spawning. 2013-06-07 20:34:34 -05:00
C Nelson 9afa2ec1fd Add an option to disable jumping. 2013-06-07 20:06:41 -05:00
PilzAdam 5e6374bf12 Fix dissapering of sheeps (lol, there were actually 2 bugs and didnt work at all before) 2013-05-31 01:54:17 +02:00
PilzAdam 1633795ecd Really fix it this time 2013-05-27 16:33:47 +02:00
PilzAdam b3b4e7cd71 Fix not walking sheep when player is in view radius 2013-05-27 16:16:16 +02:00
PilzAdam 853e981992 Make sheaps tameable and follow if wheat in hand 2013-05-25 17:52:09 +02:00
PilzAdam 3ea8fb5d76 Add lifetimer 2013-05-25 16:26:49 +02:00
PilzAdam 7a67a7886b Fix env damage 2013-04-29 14:12:00 +02:00
PilzAdam 6494782f5a Disable fall damage for tree monster 2013-04-29 13:59:23 +02:00
PilzAdam b5b378fb4b Add tree monster and fix sliding of standing mobs 2013-04-29 13:52:51 +02:00
PilzAdam 1a40012cf1 Add model for dungeon master 2013-04-29 13:37:17 +02:00
PilzAdam dbecfd8d7c Update mobs_sheep.png, cosmetic changes to do_env_damage() 2013-04-09 15:27:59 +02:00
PilzAdam b6eac3aedc Add support for animation, add 3D sheep model by Pavel_S, fix instant env death when attacking player, upgrade to new damage system, dont rotate that often when standing 2013-04-08 15:06:55 +02:00
PilzAdam 4a14524af0 Dont attack if enable_damge is false 2013-02-16 15:46:25 +01:00
PilzAdam eab37a1422 Limit abm calls further 2013-02-16 15:44:21 +01:00
PilzAdam b0aad547a2 Fix indentation 2013-02-16 15:41:16 +01:00
PilzAdam 02f204f15a Dont drop drops when dying naturally 2013-02-16 15:03:03 +01:00
PilzAdam 886434b79b Tweak spawning 2013-02-16 15:02:31 +01:00
PilzAdam 843009965f Add a table with booleans for each spawing mob that sets whether the mob spawns 2012-10-13 18:44:59 +02:00
PilzAdam aae3120fe7 Prevent server crash when a attacked player leaves the game 2012-10-13 18:36:30 +02:00
PilzAdam 31a425ef9f Make monsters not die near torches at night 2012-09-29 19:19:23 +02:00
PilzAdam d4819fc13e Make the code more stable 2012-09-29 15:29:10 +02:00
PilzAdam cbe53d3bbf Bugfix 2012-09-29 15:13:13 +02:00
PilzAdam 762870ebcc Reduce sound of sheep 2012-09-29 11:53:29 +02:00
PilzAdam 67b25e00ab Add max_height param to spawn 2012-09-22 13:03:00 +02:00
PilzAdam 2ddad10cd7 Typo 2012-09-22 12:48:56 +02:00
PilzAdam 5dffc85eeb Support for only_peaceful_mobs setting in minetest.conf 2012-09-22 12:47:52 +02:00
PilzAdam b2e3d1f599 Add sound 2012-09-21 16:05:17 +02:00
PilzAdam 07536c1f9a Little change in detecting light damage 2012-09-21 15:44:38 +02:00
PilzAdam 3fc06c2392 Add dungeon master 2012-09-21 15:37:53 +02:00
PilzAdam 86664b5cbb New drop system 2012-09-20 18:03:41 +02:00
PilzAdam b901a7875e Merge register_animal and register_monster to register_mob 2012-09-20 17:44:44 +02:00
PilzAdam eb35d7ffea Add falling damage 2012-09-19 20:38:03 +02:00
PilzAdam 7672041b15 Bugfix in damage of water and lava 2012-09-19 19:04:14 +02:00
PilzAdam 5ec7ae8f21 Rewrite water and lava damage and add damage params to defintion 2012-09-19 18:54:30 +02:00
PilzAdam 8929fda7e7 Move the API to a api.lua 2012-09-19 18:34:29 +02:00