Commit Graph

  • bd307fc9e3 Simplify. Remove decorations, magma tunnels, fissures. make temperature noise 2D. Add and fix vm/noise buffer memory use optimisations master paramat 2017-04-01 21:22:05 +0100
  • 68409fa5cf Remove realm limits, fix lighting outside limits. Spawnplayer function: create noise objects only once, move to init.lua. New LGPL, CC BY-SA licenses. Improve code style. Add info to readme paramat 2015-08-26 00:16:47 +0100
  • 6623438509 Update spawnplayer function, 2D perlinmap z-size = 1 paramat 2015-04-02 04:14:39 +0100
  • 0728055ab4 Delete nobj_humid. Correct c_snow to c_snowblock. z=1 for 2D perlinmap size paramat 2015-01-06 06:51:28 +0000
  • d7de721ec2 Add bucket freshwater. 'nolight' replaces 'set_lighting'. remove 2D noisemap z size. create noise objects once. raise bridges paramat 2015-01-05 08:28:38 +0000
  • 9b34f87c9a 2 tunnel networks, now with intersections. Ores located by strata noise. 2 terrain noises in phi ratio paramat 2014-11-23 06:11:09 +0000
  • 2a07a46997 Noise varied density of grass, cacti. Corrected pinewood texture. WIP ores in strata. 3D temperature noise paramat 2014-11-09 16:25:01 +0000
  • dba27370d3 Improve strata paramat 2014-10-26 10:18:58 +0000
  • 525cad60ec Grass in patches. Add redstone in desert. Simple sandstone strata paramat 2014-10-26 06:51:26 +0000
  • bea230e2b8 Humidity by shifting seamap in wind direction, plus a river influence paramat 2014-10-25 11:05:41 +0100
  • d57c557eff Simple boulders return. Compressed snow on paths. New snowypines. Add humidity from water distance. Re-add grass noise. Vary acaciatree height. 7 biomes paramat 2014-10-25 07:14:34 +0100
  • eae273e641 Remove tunnel expansion. Add caves from 5 3D noises. Jungletree auto-limits height near y=47. Add fissures. 3d noise boulders, some sandstone paramat 2014-10-25 01:39:32 +0100
  • 86b1330e3d Base terrain back to 2 octaves. Update depends.txt paramat 2014-10-07 05:38:59 +0100
  • 0dfc0bb508 Fix chunk border glitches. Fix spawnplayer function. Fix air in rivers around volcanos. Add mapgen function 'surface'. Remove sand randomness paramat 2014-10-07 04:17:23 +0100
  • 9919b8c4b1 Fix unknown sapling. Icy paths. Generate as normal to y==y1+1. Expand tunnels into fissures, caves using magma noises paramat 2014-10-03 06:23:24 +0100
  • 695c0729b8 Obsidian cones and tubes around magma channels paramat 2014-09-30 03:53:30 +0100
  • c610c32878 Boulders eroded by water. Clear nodes above path. Magma tunnels paramat 2014-09-28 05:38:26 +0100
  • 17368ba52f fix dirt/sand replacing boulder paramat 2014-09-28 03:29:32 +0100
  • 15b2378928 Boulders. Tune noise params, big biomes paramat 2014-09-25 11:52:12 +0100
  • 441fe855e4 Water range 2. New pines. Rainforest, taiga biomes. Blend tunnels to fissures at ridges. Snowblocks on stone. Narrow rainforest paths paramat 2014-09-24 09:55:23 +0100
  • f1f11cd546 Function to spawn players at surface and scattered Mat 2014-07-25 23:02:09 +0100
  • 0cfb5a97a8 Overlen variable. Remove autumn trees, freshwater bucket, schem folder Mat 2014-07-24 01:33:25 +0100
  • d0ad46653c Mod nodes drop default:dirt. Trees now use vi = vi + 1. Emerlen for vertical columns. Autumn forest started Mat 2014-07-17 00:19:36 +0100
  • 9ab8aeced7 Ores, tunnels, flowers, pines located by altitude Mat 2014-07-14 06:32:04 +0100
  • d57058549a Pine trees, pine saplings. Pine wood, slabs, stairs. Bucket of fresh water Mat 2014-07-13 08:32:42 +0100
  • 8ee8c4f0b0 Tune parameters. Link trees to soil depth Mat 2014-07-12 06:01:33 +0100
  • b1fee3d90c Tune parameters. Add exponents Mat 2014-07-10 04:08:19 +0100
  • e78aeef9fb Generative bridges with supports. Remove streams Mat 2014-07-09 08:58:45 +0100
  • 644ddf0d36 LVM checks chunk below. No atan in noise gradient. Add 2 paths Mat 2014-07-08 07:59:26 +0100
  • 41826f44ab Tune params for watershed use paramat 2014-05-05 09:27:59 +0100
  • 7b19633aee Ridge base terrain. Vary terexp, teramp paramat 2014-05-04 07:42:16 +0100
  • 8d923ca0d6 Overgeneration paramat 2014-05-01 09:43:29 +0100
  • 4b84ba825d Thin dirt with altitude. Dirt and grass. Detail back to 24n. Add mixwater paramat 2014-05-01 07:50:21 +0100
  • 98c1d17690 Add beach, river, stream sand. Detail down to 12n paramat 2014-04-30 09:14:07 +0100
  • ecfba273d6 Tune. Rivers thin with altitude paramat 2014-04-29 06:11:11 +0100
  • 48d688e438 First commit paramat 2014-04-29 03:18:08 +0100