Generative bridges with supports. Remove streams
parent
644ddf0d36
commit
e78aeef9fb
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@ -1,4 +1,4 @@
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riverdev 0.4.0 by paramat
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riverdev 0.4.1 by paramat
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For latest stable Minetest back to 0.4.8
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Depends default
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Licenses: code WTFPL
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@ -0,0 +1,84 @@
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function riverdev_appletree(x, y, z, area, data)
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local c_tree = minetest.get_content_id("default:tree")
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local c_apple = minetest.get_content_id("default:apple")
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local c_appleaf = minetest.get_content_id("riverdev:appleleaf")
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local top = 3 + math.random(2)
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for j = -2, top do
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if j == top - 1 or j == top then
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for i = -2, 2 do
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for k = -2, 2 do
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local vi = area:index(x + i, y + j, z + k)
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if math.random(5) ~= 2 then
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data[vi] = c_appleaf
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if j == top and math.random() < 0.04 then -- apples hang from leaves
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local viu = area:index(x + i, y + j - 1, z + k)
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data[viu] = c_apple
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end
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end
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end
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end
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elseif j == top - 2 then
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for i = -1, 1 do
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for k = -1, 1 do
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if math.abs(i) + math.abs(k) == 2 then
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local vi = area:index(x + i, y + j, z + k)
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data[vi] = c_tree
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end
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end
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end
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else
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local vi = area:index(x, y + j, z)
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data[vi] = c_tree
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end
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end
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end
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function riverdev_flower(data, vi)
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local c_danwhi = minetest.get_content_id("flowers:dandelion_white")
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local c_danyel = minetest.get_content_id("flowers:dandelion_yellow")
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local c_rose = minetest.get_content_id("flowers:rose")
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local c_tulip = minetest.get_content_id("flowers:tulip")
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local c_geranium = minetest.get_content_id("flowers:geranium")
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local c_viola = minetest.get_content_id("flowers:viola")
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local rand = math.random(6)
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if rand == 1 then
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data[vi] = c_danwhi
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elseif rand == 2 then
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data[vi] = c_rose
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elseif rand == 3 then
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data[vi] = c_tulip
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elseif rand == 4 then
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data[vi] = c_danyel
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elseif rand == 5 then
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data[vi] = c_geranium
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else
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data[vi] = c_viola
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end
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end
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-- ABM
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-- Appletree sapling
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minetest.register_abm({
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nodenames = {"riverdev:appling"},
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interval = 31,
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chance = 5,
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action = function(pos, node)
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local x = pos.x
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local y = pos.y
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local z = pos.z
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local vm = minetest.get_voxel_manip()
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local pos1 = {x=x-2, y=y-2, z=z-2}
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local pos2 = {x=x+2, y=y+5, z=z+2}
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local emin, emax = vm:read_from_map(pos1, pos2)
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local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
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local data = vm:get_data()
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riverdev_appletree(x, y, z, area, data)
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vm:set_data(data)
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vm:write_to_map()
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vm:update_map()
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end,
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})
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297
init.lua
297
init.lua
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@ -1,19 +1,15 @@
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-- riverdev 0.4.0 by paramat
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-- riverdev 0.4.1 by paramat
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-- For latest stable Minetest and back to 0.4.8
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-- Depends default
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-- License: code WTFPL
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-- LVM checks chunk below
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-- remove atan grad
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-- add 2 paths
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-- Parameters
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local YMIN = -33000
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local YMAX = 33000
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local YWATER = 1
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local YSAND = 5 -- Top of beach
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local YTER = -128 -- Terrain zero level, average seabed level
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local YSAND = 4 -- Top of beach
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local YTER = -64 -- Terrain zero level, average seabed level
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local TERSCA = 512 -- Terrain vertical scale in nodes
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local BASAMP = 0.3 -- Base amplitude. Ridge network structure
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@ -23,8 +19,8 @@ local TERAMP = 0.6 -- Primary terrain amplitude. Stream / path valley structure
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local TSTONE = 0.02
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local TRIVER = -0.02
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local TRSAND = -0.025
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local TSTREAM = -0.004
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local TSSAND = -0.005
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local APPCHA = 1 / 4 ^ 2 -- Appletree maximum chance per grass node. 1 / n ^ 2 where n = minimum average distance between flora
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-- 3D noise for terrain
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@ -56,7 +52,7 @@ local np_base = {
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spread = {x=3072, y=3072, z=3072},
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seed = -990054,
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octaves = 3,
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persist = 0.33
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persist = 0.4
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}
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-- 2D noises for patha / top terrain
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@ -66,7 +62,7 @@ local np_patha = {
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scale = 1,
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spread = {x=384, y=384, z=384},
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seed = 7000023,
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octaves = 4,
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octaves = 3,
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persist = 0.4
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}
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@ -81,202 +77,28 @@ local np_pathb = {
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persist = 0.4
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}
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-- 2D noise for trees
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local np_tree = {
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offset = 0,
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scale = 1,
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spread = {x=192, y=192, z=192},
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seed = 133338,
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octaves = 3,
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persist = 0.5
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}
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-- Stuff
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riverdev = {}
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dofile(minetest.get_modpath("riverdev").."/functions.lua")
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dofile(minetest.get_modpath("riverdev").."/nodes.lua")
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minetest.register_on_mapgen_init(function(mgparams)
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minetest.set_mapgen_params({mgname="singlenode"})
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end)
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-- Nodes
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minetest.register_node("riverdev:stone", {
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description = "Stone",
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tiles = {"default_stone.png"},
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is_ground_content = false,
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groups = {cracky=3},
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drop = "default:cobble",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("riverdev:dirt", {
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description = "Dirt",
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tiles = {"default_dirt.png"},
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is_ground_content = false,
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groups = {crumbly=3,soil=1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("riverdev:grass", {
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description = "Grass",
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tiles = {"default_grass.png", "default_dirt.png", "default_grass.png"},
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is_ground_content = false,
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groups = {crumbly=3,soil=1},
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drop = "riverdev:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.25},
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}),
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})
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minetest.register_node("riverdev:path", {
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description = "Dirt Path",
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tiles = {"riverdev_path.png"},
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is_ground_content = false,
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groups = {crumbly=3},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("riverdev:freshwater", {
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description = "Fresh Water Source",
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inventory_image = minetest.inventorycube("riverdev_freshwater.png"),
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drawtype = "liquid",
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tiles = {
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{
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name="riverdev_freshwateranim.png",
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animation={type="vertical_frames",
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aspect_w=16, aspect_h=16, length=2.0}
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}
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},
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special_tiles = {
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{
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name="riverdev_freshwateranim.png",
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animation={type="vertical_frames",
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aspect_w=16, aspect_h=16, length=2.0},
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backface_culling = false,
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}
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "riverdev:freshwaterflow",
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liquid_alternative_source = "riverdev:freshwater",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 0,
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post_effect_color = {a=64, r=100, g=150, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1},
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})
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minetest.register_node("riverdev:freshwaterflow", {
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description = "Fresh Flowing Water",
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inventory_image = minetest.inventorycube("riverdev_freshwater.png"),
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drawtype = "flowingliquid",
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tiles = {"riverdev_freshwater.png"},
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special_tiles = {
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{
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image="riverdev_freshwaterflowanim.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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{
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image="riverdev_freshwaterflowanim.png",
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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is_ground_content = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "riverdev:freshwaterflow",
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liquid_alternative_source = "riverdev:freshwater",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 0,
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post_effect_color = {a=64, r=100, g=130, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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})
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minetest.register_node("riverdev:mixwater", {
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description = "Mixed Water Source",
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inventory_image = minetest.inventorycube("riverdev_mixwater.png"),
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drawtype = "liquid",
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tiles = {
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{
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name="riverdev_mixwateranim.png",
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animation={type="vertical_frames",
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aspect_w=16, aspect_h=16, length=2.0}
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}
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},
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special_tiles = {
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{
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name="riverdev_mixwateranim.png",
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animation={type="vertical_frames",
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aspect_w=16, aspect_h=16, length=2.0},
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backface_culling = false,
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}
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "riverdev:mixwaterflow",
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liquid_alternative_source = "riverdev:mixwater",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 0,
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post_effect_color = {a=64, r=100, g=115, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1},
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})
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minetest.register_node("riverdev:mixwaterflow", {
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description = "Flowing Mixed Water",
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inventory_image = minetest.inventorycube("riverdev_mixwater.png"),
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drawtype = "flowingliquid",
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tiles = {"riverdev_mixwater.png"},
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special_tiles = {
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{
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image="riverdev_mixwaterflowanim.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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{
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image="riverdev_mixwaterflowanim.png",
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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is_ground_content = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "riverdev:mixwaterflow",
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liquid_alternative_source = "riverdev:mixwater",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 0,
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post_effect_color = {a=64, r=100, g=115, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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})
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-- On generated function
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minetest.register_on_generated(function(minp, maxp, seed)
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@ -302,6 +124,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local c_ignore = minetest.get_content_id("ignore")
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local c_water = minetest.get_content_id("default:water_source")
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local c_sand = minetest.get_content_id("default:sand")
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local c_wood = minetest.get_content_id("default:wood")
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local c_dirt = minetest.get_content_id("riverdev:dirt")
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local c_grass = minetest.get_content_id("riverdev:grass")
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@ -324,6 +147,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local nvals_base = minetest.get_perlin_map(np_base, chulensxz):get2dMap_flat(minposxz)
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local nvals_patha = minetest.get_perlin_map(np_patha, chulensxz):get2dMap_flat(minposxz)
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local nvals_pathb = minetest.get_perlin_map(np_pathb, chulensxz):get2dMap_flat(minposxz)
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local nvals_tree = minetest.get_perlin_map(np_tree, chulensxz):get2dMap_flat(minposxz)
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local viu = area:index(x0, y0-1, z0)
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local ungen = data[viu] == c_ignore
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@ -342,7 +166,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local si = x - x0 + 2
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local nodid = data[vi]
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local nodidu = data[viu]
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local chunk = (x >= x0 and z >= z0)
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local chunkxz = x >= x0 and z >= z0
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local n_tree = math.min(math.max(nvals_tree[nixz], 0), 1)
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local n_patha = nvals_patha[nixz]
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local n_abspatha = math.abs(n_patha)
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@ -352,7 +177,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local n_abspathb = math.abs(n_pathb)
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local n_zprepathb = nvals_pathb[(nixz - sidelen - 1)]
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local n_absterrain = math.abs(nvals_terrain[nixyz])
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local n_terrain = (nvals_terrain[nixyz] + 2) / 2
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local n_absmid = math.abs(nvals_mid[nixz])
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local n_absbase = math.abs(nvals_base[nixz])
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@ -360,17 +185,16 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local grad = (YTER - y) / TERSCA
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local densitybase = n_invbase * BASAMP + grad
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local densitymid = n_absmid * MIDAMP + densitybase
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local terexp = 0.5 + n_invbase * 0.5
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local teramp = n_invbase * TERAMP
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local density = n_absterrain ^ terexp * teramp * n_absmid * (0.2 + n_abspatha * n_abspathb) + densitymid
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local density = n_terrain * teramp * n_absmid * (0.1 + n_abspatha * n_abspathb) + densitymid
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local tstone = TSTONE * (1 + grad)
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local triver = TRIVER * n_absbase
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local trsand = TRSAND * n_absbase
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local tstream = TSTREAM * (1 - n_absmid)
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local tssand = TSSAND * (1 - n_absmid)
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local wood = densitybase > trsand * 2 and density < 0
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if chunk and y == y0 - 1 then -- overgeneration, initialise tables
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if chunkxz and y == y0 - 1 then -- overgeneration, initialise tables
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under[si] = 0
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if ungen then -- guess by calculating density
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if density >= 0 then
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@ -390,37 +214,41 @@ minetest.register_on_generated(function(minp, maxp, seed)
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stable[si] = 2
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end
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end
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elseif chunk and y >= y0 and y <= y1 then -- chunk generation
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elseif chunkxz and y >= y0 and y <= y1 then -- chunk generation
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if density >= tstone then -- stone
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data[vi] = c_stone
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stable[si] = stable[si] + 1
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under[si] = 0
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elseif density < 0 and under[si] ~= 0 and y > YSAND and densitybase < trsand and densitymid < tssand
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elseif y > YSAND
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and ((not wood and density < 0 and under[si] ~= 0)
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or (wood and densitybase > trsand * 2 and densitybase < trsand * 2 + 0.002))
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and (((n_patha >= 0 and n_xprepatha < 0) or (n_patha < 0 and n_xprepatha >= 0)) -- patha
|
||||
or ((n_patha >= 0 and n_zprepatha < 0) or (n_patha < 0 and n_zprepatha >= 0))) then
|
||||
for i = -1, 1 do
|
||||
for k = -1, 1 do
|
||||
local vip = area:index(x+i, y-1, z+k)
|
||||
data[vip] = c_path
|
||||
end
|
||||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
elseif density < 0 and under[si] ~= 0 and y > YSAND and densitybase < trsand and densitymid < tssand
|
||||
and (((n_pathb >= 0 and n_xprepathb < 0) or (n_pathb < 0 and n_xprepathb >= 0)) -- pathb
|
||||
or ((n_patha >= 0 and n_zprepatha < 0) or (n_patha < 0 and n_zprepatha >= 0))
|
||||
or ((n_pathb >= 0 and n_xprepathb < 0) or (n_pathb < 0 and n_xprepathb >= 0)) -- pathb
|
||||
or ((n_pathb >= 0 and n_zprepathb < 0) or (n_pathb < 0 and n_zprepathb >= 0))) then
|
||||
for i = -1, 1 do
|
||||
for k = -1, 1 do
|
||||
local vip = area:index(x+i, y-1, z+k)
|
||||
data[vip] = c_path
|
||||
if wood and math.random() < 0.1 then
|
||||
local vi = area:index(x, y-2, z)
|
||||
for j = 1, 16 do
|
||||
data[vi] = c_wood
|
||||
vi = vi - 112
|
||||
end
|
||||
end
|
||||
for k = -1, 1 do
|
||||
local vi = area:index(x-1, y-1, z+k)
|
||||
for i = -1, 1 do
|
||||
if wood then
|
||||
data[vi] = c_wood
|
||||
else
|
||||
data[vi] = c_path
|
||||
end
|
||||
vi = vi + 1
|
||||
end
|
||||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
elseif density >= 0 and density < tstone and stable[si] >= 2 then -- fine materials
|
||||
if y <= YSAND + math.random() * 2
|
||||
or densitybase >= trsand + math.random() * 0.002
|
||||
or densitymid >= tssand + math.random() * 0.002 then
|
||||
or densitybase >= trsand + math.random() * 0.002 then
|
||||
data[vi] = c_sand
|
||||
under[si] = 2
|
||||
else
|
||||
|
@ -439,17 +267,14 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
elseif densitymid >= tstream then -- stream water
|
||||
if y == YWATER + 1 then
|
||||
data[vi] = c_mixwater
|
||||
else
|
||||
data[vi] = c_freshwater
|
||||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
elseif density < 0 and under[si] ~= 0 then -- air above surface
|
||||
if under[si] == 1 and nodidu ~= c_path then
|
||||
data[viu] = c_grass
|
||||
if math.random() < APPCHA * n_tree
|
||||
and n_abspatha > 0.03 and n_abspathb > 0.03 then
|
||||
riverdev_appletree(x, y, z, area, data)
|
||||
else
|
||||
data[viu] = c_grass
|
||||
end
|
||||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
|
@ -457,9 +282,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
stable[si] = 0
|
||||
under[si] = 0
|
||||
end
|
||||
elseif chunk and y == y1 + 1 then -- overgeneration, detect surface, add surface nodes
|
||||
elseif chunkxz and y == y1 + 1 then -- overgeneration, detect surface, add surface nodes
|
||||
if density < 0 and under[si] ~= 0 then
|
||||
if under[si] == 1 then
|
||||
if under[si] == 1 and nodidu ~= c_path then
|
||||
data[viu] = c_grass
|
||||
end
|
||||
end
|
||||
|
|
|
@ -0,0 +1,222 @@
|
|||
minetest.register_node("riverdev:stone", {
|
||||
description = "Stone",
|
||||
tiles = {"default_stone.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky=3},
|
||||
drop = "default:cobble",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("riverdev:dirt", {
|
||||
description = "Dirt",
|
||||
tiles = {"default_dirt.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=3,soil=1},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("riverdev:grass", {
|
||||
description = "Grass",
|
||||
tiles = {"default_grass.png", "default_dirt.png", "default_grass.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=3,soil=1},
|
||||
drop = "riverdev:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.25},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("riverdev:path", {
|
||||
description = "Dirt Path",
|
||||
tiles = {"riverdev_path.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=3},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("riverdev:appleleaf", {
|
||||
description = "Appletree Leaves",
|
||||
drawtype = "allfaces_optional",
|
||||
visual_scale = 1.3,
|
||||
tiles = {"default_leaves.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy=3, flammable=2},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {"riverdev:appling"},rarity = 20},
|
||||
{items = {"riverdev:appleleaf"}}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("riverdev:appling", {
|
||||
description = "Appletree Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_sapling.png"},
|
||||
inventory_image = "default_sapling.png",
|
||||
wield_image = "default_sapling.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||
},
|
||||
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("riverdev:freshwater", {
|
||||
description = "Fresh Water Source",
|
||||
inventory_image = minetest.inventorycube("riverdev_freshwater.png"),
|
||||
drawtype = "liquid",
|
||||
tiles = {
|
||||
{
|
||||
name="riverdev_freshwateranim.png",
|
||||
animation={type="vertical_frames",
|
||||
aspect_w=16, aspect_h=16, length=2.0}
|
||||
}
|
||||
},
|
||||
special_tiles = {
|
||||
{
|
||||
name="riverdev_freshwateranim.png",
|
||||
animation={type="vertical_frames",
|
||||
aspect_w=16, aspect_h=16, length=2.0},
|
||||
backface_culling = false,
|
||||
}
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "riverdev:freshwaterflow",
|
||||
liquid_alternative_source = "riverdev:freshwater",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 0,
|
||||
post_effect_color = {a=64, r=100, g=150, b=200},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1},
|
||||
})
|
||||
|
||||
minetest.register_node("riverdev:freshwaterflow", {
|
||||
description = "Fresh Flowing Water",
|
||||
inventory_image = minetest.inventorycube("riverdev_freshwater.png"),
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"riverdev_freshwater.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image="riverdev_freshwaterflowanim.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
|
||||
},
|
||||
{
|
||||
image="riverdev_freshwaterflowanim.png",
|
||||
backface_culling=true,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
|
||||
},
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "riverdev:freshwaterflow",
|
||||
liquid_alternative_source = "riverdev:freshwater",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 0,
|
||||
post_effect_color = {a=64, r=100, g=130, b=200},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
minetest.register_node("riverdev:mixwater", {
|
||||
description = "Mixed Water Source",
|
||||
inventory_image = minetest.inventorycube("riverdev_mixwater.png"),
|
||||
drawtype = "liquid",
|
||||
tiles = {
|
||||
{
|
||||
name="riverdev_mixwateranim.png",
|
||||
animation={type="vertical_frames",
|
||||
aspect_w=16, aspect_h=16, length=2.0}
|
||||
}
|
||||
},
|
||||
special_tiles = {
|
||||
{
|
||||
name="riverdev_mixwateranim.png",
|
||||
animation={type="vertical_frames",
|
||||
aspect_w=16, aspect_h=16, length=2.0},
|
||||
backface_culling = false,
|
||||
}
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "riverdev:mixwaterflow",
|
||||
liquid_alternative_source = "riverdev:mixwater",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 0,
|
||||
post_effect_color = {a=64, r=100, g=115, b=200},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1},
|
||||
})
|
||||
|
||||
minetest.register_node("riverdev:mixwaterflow", {
|
||||
description = "Flowing Mixed Water",
|
||||
inventory_image = minetest.inventorycube("riverdev_mixwater.png"),
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"riverdev_mixwater.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image="riverdev_mixwaterflowanim.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
|
||||
},
|
||||
{
|
||||
image="riverdev_mixwaterflowanim.png",
|
||||
backface_culling=true,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
|
||||
},
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "riverdev:mixwaterflow",
|
||||
liquid_alternative_source = "riverdev:mixwater",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 0,
|
||||
post_effect_color = {a=64, r=100, g=115, b=200},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
|
||||
})
|
||||
|
Loading…
Reference in New Issue