Commit Graph

  • c49cc4726c Merge pull request #3 from cnelsonsic/add_optional_jumping master PilzAdam 2013-06-08 11:09:42 -0700
  • cd52408b9a Remove useless "== true" bits. C Nelson 2013-06-08 13:03:09 -0500
  • 5596cad194 Merge pull request #4 from cnelsonsic/add_spawn_func PilzAdam 2013-06-08 10:59:57 -0700
  • 4237bf2f9c Also disable jumping in the other places they could jump C Nelson 2013-06-08 09:50:03 -0500
  • ecefb2534b Add a function to control spawning. C Nelson 2013-06-07 20:34:34 -0500
  • 9afa2ec1fd Add an option to disable jumping. C Nelson 2013-06-07 20:02:41 -0500
  • b254ecd9fc Update models and textures; add dirt monster model PilzAdam 2013-06-03 19:08:56 +0200
  • 5e6374bf12 Fix dissapering of sheeps (lol, there were actually 2 bugs and didnt work at all before) PilzAdam 2013-05-31 01:54:17 +0200
  • 1633795ecd Really fix it this time PilzAdam 2013-05-27 16:32:41 +0200
  • b3b4e7cd71 Fix not walking sheep when player is in view radius PilzAdam 2013-05-27 16:16:16 +0200
  • 0b7ff005d4 Fix more bugs PilzAdam 2013-05-26 23:38:36 +0200
  • 3d42d1cd8b Fix removing of wheat PilzAdam 2013-05-26 23:35:41 +0200
  • 853e981992 Make sheaps tameable and follow if wheat in hand PilzAdam 2013-05-25 17:52:09 +0200
  • 3ea8fb5d76 Add lifetimer PilzAdam 2013-05-25 16:26:49 +0200
  • 7a67a7886b Fix env damage PilzAdam 2013-04-29 14:11:57 +0200
  • 6494782f5a Disable fall damage for tree monster PilzAdam 2013-04-29 13:59:23 +0200
  • b5b378fb4b Add tree monster and fix sliding of standing mobs PilzAdam 2013-04-29 13:52:51 +0200
  • 1a40012cf1 Add model for dungeon master PilzAdam 2013-04-29 13:37:17 +0200
  • 091ac6929a Dont give unknown items when rightclicking the sheep PilzAdam 2013-04-27 13:27:18 +0200
  • 9cd4a15d52 Use a working sand monster model PilzAdam 2013-04-21 20:15:16 +0200
  • b18575727e Add (broken) model for sand monster PilzAdam 2013-04-21 15:38:30 +0200
  • 17188a8c57 Add animation to stone monster PilzAdam 2013-04-12 20:55:10 +0200
  • bb6c767d97 Add model for stone monster PilzAdam 2013-04-12 18:36:48 +0200
  • 95dc063eb8 Fix animation of oerkki PilzAdam 2013-04-10 13:28:36 +0200
  • a568d7c4cd Use new damage system for DMs fireballs PilzAdam 2013-04-10 00:30:31 +0200
  • 05ec41b616 Add oerkki model by Pavel_S, update rat model PilzAdam 2013-04-09 21:24:13 +0200
  • bae2079033 Add rat model by Pavel_S PilzAdam 2013-04-09 17:13:54 +0200
  • dbecfd8d7c Update mobs_sheep.png, cosmetic changes to do_env_damage() PilzAdam 2013-04-09 15:27:59 +0200
  • b6eac3aedc Add support for animation, add 3D sheep model by Pavel_S, fix instant env death when attacking player, upgrade to new damage system, dont rotate that often when standing PilzAdam 2013-04-08 15:06:55 +0200
  • 4a14524af0 Dont attack if enable_damge is false PilzAdam 2013-02-16 15:46:25 +0100
  • eab37a1422 Limit abm calls further PilzAdam 2013-02-16 15:44:21 +0100
  • b0aad547a2 Fix indentation PilzAdam 2013-02-16 15:41:16 +0100
  • 02f204f15a Dont drop drops when dying naturally PilzAdam 2013-02-16 15:03:03 +0100
  • 886434b79b Tweak spawning PilzAdam 2013-02-16 15:02:31 +0100
  • 843009965f Add a table with booleans for each spawing mob that sets whether the mob spawns PilzAdam 2012-10-13 18:44:59 +0200
  • aae3120fe7 Prevent server crash when a attacked player leaves the game PilzAdam 2012-10-13 18:36:30 +0200
  • f95ae96848 Log mod load if log_mod is set to true PilzAdam 2012-10-07 19:44:57 +0200
  • 31a425ef9f Make monsters not die near torches at night PilzAdam 2012-09-29 19:19:23 +0200
  • d4819fc13e Make the code more stable PilzAdam 2012-09-29 15:29:10 +0200
  • cbe53d3bbf Bugfix PilzAdam 2012-09-29 15:13:13 +0200
  • 762870ebcc Reduce sound of sheep PilzAdam 2012-09-29 11:53:29 +0200
  • 67b25e00ab Add max_height param to spawn PilzAdam 2012-09-22 13:03:00 +0200
  • 2ddad10cd7 Typo PilzAdam 2012-09-22 12:48:56 +0200
  • 5dffc85eeb Support for only_peaceful_mobs setting in minetest.conf PilzAdam 2012-09-22 12:47:52 +0200
  • 4c9d02d417 New textures for DM PilzAdam 2012-09-21 18:41:46 +0200
  • aeff5c021f Remove API doc from README PilzAdam 2012-09-21 18:03:34 +0200
  • 8b18193546 Remove mob list from README PilzAdam 2012-09-21 17:16:28 +0200
  • b2e3d1f599 Add sound PilzAdam 2012-09-21 16:05:17 +0200
  • e74cc2a6b0 Tweak spawn ratio PilzAdam 2012-09-21 15:50:38 +0200
  • 07536c1f9a Little change in detecting light damage PilzAdam 2012-09-21 15:44:38 +0200
  • 9380fa4d2b Decrease spawning ratio a bit PilzAdam 2012-09-21 15:40:59 +0200
  • 3fc06c2392 Add dungeon master PilzAdam 2012-09-21 15:37:53 +0200
  • 86664b5cbb New drop system PilzAdam 2012-09-20 18:03:41 +0200
  • b901a7875e Merge register_animal and register_monster to register_mob PilzAdam 2012-09-20 17:44:44 +0200
  • b687ddf0ba Decrease spawning ratio of sheep PilzAdam 2012-09-19 20:45:31 +0200
  • eb35d7ffea Add falling damage PilzAdam 2012-09-19 20:38:03 +0200
  • 7672041b15 Bugfix in damage of water and lava PilzAdam 2012-09-19 19:04:14 +0200
  • 5ec7ae8f21 Rewrite water and lava damage and add damage params to defintion PilzAdam 2012-09-19 18:54:30 +0200
  • 8929fda7e7 Move the API to a api.lua PilzAdam 2012-09-19 18:34:29 +0200
  • 09f86b4ac0 Add new params to the spawning code PilzAdam 2012-09-19 18:28:05 +0200
  • c00426fcf3 Print spawning pos if display_mob_spawn is set to true in minetest.conf PilzAdam 2012-09-19 18:23:09 +0200
  • c14f036893 Add oerkki PilzAdam 2012-09-19 18:17:42 +0200
  • 6f4d2bad60 Add rats PilzAdam 2012-09-19 18:06:44 +0200
  • e9c9aea908 Increase spawning ratio PilzAdam 2012-09-19 17:22:12 +0200
  • 817ec5efaf Little changes in README PilzAdam 2012-09-19 17:19:47 +0200
  • 0a795ffe5f Add API doc to README PilzAdam 2012-09-19 17:16:19 +0200
  • e4f54d11e6 Add drawtype to definition of mobs PilzAdam 2012-09-19 16:58:34 +0200
  • d7212dc8bc Make mob functions global PilzAdam 2012-09-19 16:50:47 +0200
  • 47af2647f2 Increase spawning ratio PilzAdam 2012-09-17 19:54:50 +0200
  • ada7a13b14 Add min_light param to spawning function PilzAdam 2012-09-17 17:13:31 +0200
  • aec1777c87 Bugfix in spawning PilzAdam 2012-09-17 17:10:27 +0200
  • 73c52cc2ad Some changes in punching player PilzAdam 2012-09-17 16:59:05 +0200
  • 5f405c3784 Update README PilzAdam 2012-09-16 20:45:45 +0200
  • 41b787da22 Remove physical param from definition table (its always true) PilzAdam 2012-09-16 20:35:15 +0200
  • ff92babbe4 Reduce spawn rate PilzAdam 2012-09-16 17:07:38 +0200
  • 50f8a8f7d7 Bugfix and remove debug information PilzAdam 2012-09-16 16:10:03 +0200
  • 4151fe2622 Add armor param to register_monster PilzAdam 2012-09-16 15:48:58 +0200
  • 97048bb3dc Make the stone monster light resitant (it normaly only spawns underground) PilzAdam 2012-09-16 15:10:50 +0200
  • b1f6e14245 Make animals and monster not spawn near player or too many other objects PilzAdam 2012-09-16 15:08:31 +0200
  • 5869d604b5 Add sheep PilzAdam 2012-09-16 14:20:30 +0200
  • 7f14760087 Add README PilzAdam 2012-09-15 17:02:36 +0200
  • 53972ebea6 Add sand monster PilzAdam 2012-09-15 16:48:38 +0200
  • 002116a8cb Addd sand monster PilzAdam 2012-09-15 16:40:06 +0200
  • f946b8feea Add stone monster PilzAdam 2012-09-15 16:26:31 +0200
  • 6eae6dee2e Add a function that adds monsters PilzAdam 2012-09-15 16:12:25 +0200
  • 8fdef6890d Add depends.txt PilzAdam 2012-09-15 15:53:54 +0200
  • 8bdecccb54 First commit PilzAdam 2012-09-15 15:22:33 +0200