Merge pull request #3 from cnelsonsic/add_optional_jumping

Add an option to disable jumping.
master
PilzAdam 2013-06-08 11:09:42 -07:00
commit c49cc4726c
1 changed files with 4 additions and 3 deletions

View File

@ -28,6 +28,7 @@ function mobs:register_mob(name, def)
sounds = def.sounds,
animation = def.animation,
follow = def.follow,
jump = def.jump or true,
timer = 0,
env_damage_timer = 0, -- only if state = "attack"
@ -272,7 +273,7 @@ function mobs:register_mob(name, def)
self.v_start = true
self.set_velocity(self, self.walk_velocity)
else
if self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
if self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
local v = self.object:getvelocity()
v.y = 5
self.object:setvelocity(v)
@ -305,7 +306,7 @@ function mobs:register_mob(name, def)
if math.random(1, 100) <= 30 then
self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/180*math.pi))
end
if self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
if self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
local v = self.object:getvelocity()
v.y = 5
self.object:setvelocity(v)
@ -351,7 +352,7 @@ function mobs:register_mob(name, def)
self.v_start = true
self.set_velocity(self, self.run_velocity)
else
if self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
if self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
local v = self.object:getvelocity()
v.y = 5
self.object:setvelocity(v)