Update models and textures; add dirt monster model
21
init.lua
|
@ -3,10 +3,11 @@ dofile(minetest.get_modpath("mobs").."/api.lua")
|
|||
mobs:register_mob("mobs:dirt_monster", {
|
||||
type = "monster",
|
||||
hp_max = 5,
|
||||
collisionbox = {-0.4, -1, -0.4, 0.4, 0.9, 0.4},
|
||||
visual = "upright_sprite",
|
||||
visual_size = {x=1, y=2},
|
||||
textures = {"mobs_dirt_monster.png", "mobs_dirt_monster_back.png"},
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_stone_monster.x",
|
||||
textures = {"mobs_dirt_monster.png"},
|
||||
visual_size = {x=3, y=2.6},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
|
@ -25,6 +26,18 @@ mobs:register_mob("mobs:dirt_monster", {
|
|||
light_damage = 2,
|
||||
on_rightclick = nil,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 40,
|
||||
punch_end = 63,
|
||||
}
|
||||
})
|
||||
mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass"}, 3, -1, 7000, 3, 31000)
|
||||
|
||||
|
|
After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.5 KiB |
|
@ -35,37 +35,37 @@ Frame Root {
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0.999981,-0.000000,-0.006250, 0.000000,
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0.006250, 0.000000, 0.999981, 0.000000,
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-0.000000,-1.000000, 0.000000, 0.000000,
|
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-0.013160,-0.000000,-0.215890, 1.000000;;
|
||||
-0.013160,-0.000000,-0.231382, 1.000000;;
|
||||
}
|
||||
Frame Armature_Bone_001 {
|
||||
FrameTransformMatrix {
|
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0.992957, 0.005569,-0.118341, 0.000000,
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-0.118307,-0.006091,-0.992958, 0.000000,
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-0.006250, 0.999966,-0.005389, 0.000000,
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0.992969, 0.003712,-0.118316, 0.000000,
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-0.118209,-0.021667,-0.992752, 0.000000,
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-0.006249, 0.999758,-0.021075, 0.000000,
|
||||
-0.777564, 2.195408, 0.000000, 1.000000;;
|
||||
}
|
||||
} //End of Armature_Bone_001
|
||||
Frame Armature_Bone_002 {
|
||||
FrameTransformMatrix {
|
||||
0.986589, 0.005287, 0.163141, 0.000000,
|
||||
0.163107, 0.006337,-0.986588, 0.000000,
|
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-0.006250, 0.999966, 0.005390, 0.000000,
|
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0.986605, 0.002728, 0.163107, 0.000000,
|
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0.163010, 0.021813,-0.986383, 0.000000,
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-0.006249, 0.999758, 0.021076, 0.000000,
|
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0.734794, 2.204861, 0.000000, 1.000000;;
|
||||
}
|
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} //End of Armature_Bone_002
|
||||
Frame Armature_Bone_003 {
|
||||
FrameTransformMatrix {
|
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0.999979, 0.006415,-0.000003, 0.000000,
|
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0.006414,-0.999849, 0.016139, 0.000000,
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0.000101,-0.016138,-0.999870, 0.000000,
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0.999979, 0.006415,-0.000010, 0.000000,
|
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0.006403,-0.997984, 0.063140, 0.000000,
|
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0.000395,-0.063139,-0.998005, 0.000000,
|
||||
0.287642,-0.253263, 0.000001, 1.000000;;
|
||||
}
|
||||
} //End of Armature_Bone_003
|
||||
Frame Armature_Bone_004 {
|
||||
FrameTransformMatrix {
|
||||
0.999979, 0.006415, 0.000003, 0.000000,
|
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0.006414,-0.999849,-0.016139, 0.000000,
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-0.000101, 0.016139,-0.999870, 0.000000,
|
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0.999979, 0.006415, 0.000010, 0.000000,
|
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0.006403,-0.997984,-0.063141, 0.000000,
|
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-0.000395, 0.063139,-0.998005, 0.000000,
|
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-0.421866,-0.257697, 0.000001, 1.000000;;
|
||||
}
|
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} //End of Armature_Bone_004
|
||||
|
@ -77,7 +77,7 @@ Frame Root {
|
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0.000000,-0.000000, 1.000000, 0.000000,
|
||||
-0.019749,-0.002151,-3.487330, 1.000000;;
|
||||
}
|
||||
Mesh { //Cube_007 Mesh
|
||||
Mesh { //Cube_000 Mesh
|
||||
192;
|
||||
-0.137080; 0.268539; 0.030404;,
|
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-0.137080;-0.268539; 0.030404;,
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|
@ -320,7 +320,7 @@ Frame Root {
|
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4;180;181;182;183;,
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4;184;185;186;187;,
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4;188;189;190;191;;
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MeshNormals { //Cube_007 Normals
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||||
MeshNormals { //Cube_000 Normals
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192;
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1.000000;-0.000000;-0.000000;,
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1.000000;-0.000000;-0.000000;,
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|
@ -563,8 +563,8 @@ Frame Root {
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4;180;181;182;183;,
|
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4;184;185;186;187;,
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4;188;189;190;191;;
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} //End of Cube_007 Normals
|
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MeshMaterialList { //Cube_007 Material List
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} //End of Cube_000 Normals
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MeshMaterialList { //Cube_000 Material List
|
||||
1;
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48;
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0,
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@ -620,209 +620,264 @@ Frame Root {
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96.078431;
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0.500000; 0.500000; 0.500000;;
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0.000000; 0.000000; 0.000000;;
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TextureFilename {"stone_monster_.png";}
|
||||
}
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} //End of Cube_007 Material List
|
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MeshTextureCoords { //Cube_007 UV Coordinates
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} //End of Cube_000 Material List
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MeshTextureCoords { //Cube_000 UV Coordinates
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
0.000000; 0.375000;,
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||||
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|
||||
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|
||||
0.296875; 0.250000;,
|
||||
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|
||||
0.359375; 0.375000;,
|
||||
0.359375; 0.375000;,
|
||||
0.296875; 0.375000;,
|
||||
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|
||||
0.359375; 0.500000;,
|
||||
0.187500; 0.750000;,
|
||||
0.125000; 0.750000;,
|
||||
0.125000; 0.625000;,
|
||||
0.187500; 0.625000;,
|
||||
0.125000; 0.750000;,
|
||||
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|
||||
0.000000; 0.625000;,
|
||||
0.125000; 0.625000;,
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||||
0.187500; 0.625000;,
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||||
0.125000; 0.625000;,
|
||||
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||||
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|
||||
0.312500; 0.750000;,
|
||||
0.187500; 0.750000;,
|
||||
0.187500; 0.625000;,
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||||
0.312500; 0.625000;,
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||||
0.125000; 0.500000;,
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||||
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||||
0.187500; 0.500000;,
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0.312500; 0.500000;,
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0.312500; 0.875000;,
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||||
0.312500; 0.718750;,
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0.375000; 0.718750;,
|
||||
0.375000; 0.875000;,
|
||||
0.312500; 0.718750;,
|
||||
0.312500; 0.500000;,
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||||
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|
||||
0.375000; 0.718750;,
|
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0.375000; 0.875000;,
|
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0.375000; 0.718750;,
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||||
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||||
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||||
0.312500; 0.875000;,
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||||
0.375000; 0.875000;,
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||||
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||||
0.437500; 0.718750;,
|
||||
0.375000; 0.718750;,
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||||
0.375000; 0.500000;,
|
||||
0.437500; 0.500000;,
|
||||
0.375000; 0.875000;,
|
||||
0.437500; 0.875000;,
|
||||
0.437500; 1.000000;,
|
||||
0.375000; 1.000000;,
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||||
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||||
0.125000; 1.000000;,
|
||||
0.125000; 0.875000;,
|
||||
0.187500; 0.875000;,
|
||||
0.125000; 1.000000;,
|
||||
0.000000; 1.000000;,
|
||||
0.000000; 0.875000;,
|
||||
0.125000; 0.875000;,
|
||||
0.187500; 0.875000;,
|
||||
0.125000; 0.875000;,
|
||||
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|
||||
0.187500; 0.750000;,
|
||||
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|
||||
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|
||||
0.187500; 0.875000;,
|
||||
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|
||||
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|
||||
0.125000; 0.875000;,
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0.312500; 0.875000;,
|
||||
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|
||||
0.656250; 0.250000;,
|
||||
0.750000; 0.250000;,
|
||||
0.750000; 0.000000;,
|
||||
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|
||||
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|
||||
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|
||||
0.750000; 0.250000;,
|
||||
0.656250; 0.500000;,
|
||||
0.656250; 0.750000;,
|
||||
0.750000; 0.750000;,
|
||||
0.750000; 0.500000;,
|
||||
0.656250; 0.750000;,
|
||||
0.656250; 1.000000;,
|
||||
0.750000; 1.000000;,
|
||||
0.750000; 0.750000;,
|
||||
0.656250; 0.750000;,
|
||||
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|
||||
0.500000; 1.000000;,
|
||||
0.656250; 1.000000;,
|
||||
0.500000; 0.750000;,
|
||||
0.656250; 0.750000;,
|
||||
0.656250; 0.500000;,
|
||||
0.500000; 0.500000;;
|
||||
} //End of Cube_000 UV Coordinates
|
||||
XSkinMeshHeader {
|
||||
2;
|
||||
6;
|
||||
5;
|
||||
}
|
||||
SkinWeights {
|
||||
"Armature_Bone_003";
|
||||
24;
|
||||
24,
|
||||
25,
|
||||
26,
|
||||
27,
|
||||
28,
|
||||
29,
|
||||
30,
|
||||
31,
|
||||
32,
|
||||
33,
|
||||
34,
|
||||
35,
|
||||
36,
|
||||
37,
|
||||
38,
|
||||
39,
|
||||
40,
|
||||
41,
|
||||
42,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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1.000000,
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1.000000,
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1.000000,
|
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1.000000,
|
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1.000000,
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1.000000,
|
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1.000000,
|
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1.000000,
|
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|
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|
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1.000000,
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1.000000,
|
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1.000000,
|
||||
1.000000,
|
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1.000000,
|
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|
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|
||||
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|
||||
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|
||||
0.000165,-1.000000, 0.000000, 0.000000,
|
||||
-0.293140, 3.021661,-0.002151, 1.000000;;
|
||||
} //End of Armature_Bone_003 Skin Weights
|
||||
SkinWeights {
|
||||
"Armature_Root";
|
||||
100;
|
||||
|
@ -1031,62 +1086,6 @@ Frame Root {
|
|||
-0.006250, 0.999980, 0.000000, 0.000000,
|
||||
0.013893,-3.276741, 0.002150, 1.000000;;
|
||||
} //End of Armature_Root Skin Weights
|
||||
SkinWeights {
|
||||
"Armature_Bone_001";
|
||||
24;
|
||||
72,
|
||||
73,
|
||||
74,
|
||||
75,
|
||||
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|
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|
||||
78,
|
||||
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|
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80,
|
||||
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|
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|
||||
83,
|
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|
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85,
|
||||
86,
|
||||
87,
|
||||
88,
|
||||
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|
||||
90,
|
||||
91,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
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|
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|
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1.000000,
|
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|
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1.000000,
|
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1.000000,
|
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1.000000,
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|
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1.000000,
|
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1.000000,
|
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1.000000,
|
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1.000000,
|
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1.000000,
|
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1.000000,
|
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1.000000;
|
||||
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|
||||
0.000000, 0.000000, 1.000000, 0.000000,
|
||||
-0.118342,-0.992973, 0.000000, 0.000000,
|
||||
1.400077, 5.348889,-0.002152, 1.000000;;
|
||||
} //End of Armature_Bone_001 Skin Weights
|
||||
SkinWeights {
|
||||
"Armature_Bone_004";
|
||||
24;
|
||||
|
@ -1143,6 +1142,62 @@ Frame Root {
|
|||
0.000165,-1.000000, 0.000000, 0.000000,
|
||||
0.416382, 3.021777,-0.002151, 1.000000;;
|
||||
} //End of Armature_Bone_004 Skin Weights
|
||||
SkinWeights {
|
||||
"Armature_Bone_001";
|
||||
24;
|
||||
72,
|
||||
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|
||||
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|
||||
75,
|
||||
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|
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|
||||
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|
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|
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|
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81,
|
||||
82,
|
||||
83,
|
||||
84,
|
||||
85,
|
||||
86,
|
||||
87,
|
||||
88,
|
||||
89,
|
||||
90,
|
||||
91,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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||||
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|
||||
1.000000,
|
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1.000000,
|
||||
1.000000,
|
||||
1.000000,
|
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1.000000,
|
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1.000000,
|
||||
1.000000,
|
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1.000000,
|
||||
1.000000,
|
||||
1.000000,
|
||||
1.000000,
|
||||
1.000000,
|
||||
1.000000;
|
||||
0.992973,-0.118342, 0.000000, 0.000000,
|
||||
0.000000, 0.000000, 1.000000, 0.000000,
|
||||
-0.118342,-0.992973, 0.000000, 0.000000,
|
||||
1.400077, 5.348889,-0.002152, 1.000000;;
|
||||
} //End of Armature_Bone_001 Skin Weights
|
||||
SkinWeights {
|
||||
"Armature_Bone_002";
|
||||
24;
|
||||
|
@ -1199,63 +1254,7 @@ Frame Root {
|
|||
0.163144,-0.986602, 0.000000, 0.000000,
|
||||
-1.638568, 5.280413,-0.002152, 1.000000;;
|
||||
} //End of Armature_Bone_002 Skin Weights
|
||||
SkinWeights {
|
||||
"Armature_Bone_003";
|
||||
24;
|
||||
24,
|
||||
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|
||||
26,
|
||||
27,
|
||||
28,
|
||||
29,
|
||||
30,
|
||||
31,
|
||||
32,
|
||||
33,
|
||||
34,
|
||||
35,
|
||||
36,
|
||||
37,
|
||||
38,
|
||||
39,
|
||||
40,
|
||||
41,
|
||||
42,
|
||||
43,
|
||||
44,
|
||||
45,
|
||||
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|
||||
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|
||||
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|
||||
1.000000,
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||||
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|
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1.000000,
|
||||
1.000000,
|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0.000165,-1.000000, 0.000000, 0.000000,
|
||||
-0.293140, 3.021661,-0.002151, 1.000000;;
|
||||
} //End of Armature_Bone_003 Skin Weights
|
||||
} //End of Cube_007 Mesh
|
||||
} //End of Cube_000 Mesh
|
||||
} //End of Cube_003
|
||||
} //End of Armature
|
||||
} //End of Root Frame
|
||||
|
|
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 1.2 KiB |