Per Inge Mathisen
23b4d3e8a1
Add map/tools to ordinary build system.
2011-07-28 01:32:09 +02:00
Rene Jochum
b50744261c
Fix intention in map/tools.
2011-07-28 01:36:08 +02:00
Per Inge Mathisen
0b36f7d0de
Simplify frame redraw mechanism. Add a new paint event instantly instead of using a QTimer to redraw. Suggested by Safety0ff. Closes ticket:2842
2011-07-27 23:09:35 +02:00
cybersphinx
08d2bae4e5
Use Ctrl-V instead of Tab to paste in input boxes.
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Closes #2830 .
2011-07-27 16:06:25 +02:00
cybersphinx
b827f9e918
Turkish translation update by Ayhan Görgülü.
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Closes #2840 .
2011-07-27 15:56:26 +02:00
Rene Jochum
064c7fcd85
Add some more improvements to the map tool.
2011-07-27 06:28:31 +02:00
Rene Jochum
4a227a1b5b
Add a map preview tool, fix various things in tools/map.
2011-07-27 02:39:50 +02:00
cybersphinx
7fab2891db
Update translations.
2011-07-23 15:29:20 +02:00
cybersphinx
f829395d96
Turkish translation update by Ayhan Görgülü.
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Closes #2831 .
2011-07-23 15:28:21 +02:00
Rene Jochum
9ecba718a4
Revert "Remove a direct src include from lib/gamelib."
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This reverts commit e32c1f0e89
.
It broke netsync for a weired reason.
2011-07-20 21:42:22 +02:00
Rene Jochum
cffdfa6144
Remove a direct src include from lib/sequence.
2011-07-20 12:17:27 +02:00
Rene Jochum
e32c1f0e89
Remove a direct src include from lib/gamelib.
2011-07-20 12:06:13 +02:00
Rene Jochum
3ff588daab
Remove another direct src include from the exceptionhandler.
2011-07-20 11:44:24 +02:00
Rene Jochum
45eca0755b
Remove the unused variable 'buf' in check_physfs().
2011-07-20 11:43:04 +02:00
vexed
0486acf35a
Update the version to match the last build we released.
2011-07-19 21:59:29 -04:00
Rene Jochum
78af6cf247
Removes a include from src in lib/exceptionhandler/dumpinfo.cpp.
2011-07-20 03:28:49 +02:00
vexed
026a87ec17
When checking the version of PhysFS, also make sure zip support was compiled into the library as well.
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Rearrange some debug() output lines to be done *after* we have enabled our Debugfile routines.
These were being lost with our switch to Qt.
2011-07-19 20:56:38 -04:00
vexed
f2e506e6dd
Update MSVC builds to use SSL by default.
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NOTE: You must compile openSSL first, then point Qt to that, and then compile Qt.
2011-07-19 20:39:36 -04:00
vexed
4479bf7e30
Update .gitignore, and some MSVC project file changes.
2011-07-19 20:33:44 -04:00
vexed
f35bcccdee
For commit ebc8976dc1
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the wrong stash was used. Reapplying missing part of patch.
closes ticket:2824
Revert "Speed up text rendering for console messages by rendering to pixmaps instead of re-rendering the strings themselves for every display frame."
This reverts commit aaedaabf60
.
2011-07-19 20:23:27 -04:00
vexed
2808328b4b
Update Changelog
2011-07-18 22:26:13 -04:00
safety0ff
866aeb950b
Make swapinterval.cpp independant of glew, this fixes issues caused by accessing glew vars before glew is initiliazed.
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Closes #2826 .
2011-07-18 21:06:20 +00:00
vexed
c10d9ef8d4
Let's try another way to handle the trap cursor support for windows.
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Closes ticket:2813
2011-07-18 20:42:58 -04:00
vexed
1bc2a38b04
Some script need this call, please don't disable it.
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(like fastplay, it is really ugly in 640x480 without it)
2011-07-18 20:41:39 -04:00
Rene Jochum
2cb5bab031
Lobby: set the right authentication flag on logouts.
2011-07-18 21:50:46 +02:00
safety0ff
7dbf108ad6
Fix 195159406d
(displayed vsync status was inverted if toggled).
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Revenge of the last minute commits part ???.
2011-07-18 15:23:29 +00:00
vexed
4c5628b88a
Update changelog for release
2011-07-17 18:39:16 -04:00
vexed
810463edfa
Revert "Bump max structure limits, now that UI supports them."
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This reverts commit 61ed2a1505
.
Our engine can't currently support all these units.
Once a new engine is in place, we can increase limits again.
Closes ticket:2812
2011-07-17 17:45:59 -04:00
Per Inge Mathisen
2f394fb518
Do not clear droid rotation info on map load. Patch by Safety0ff.
2011-07-17 23:26:21 +02:00
safety0ff
195159406d
Always show actual vsync setting in the interface instead of desired setting.
2011-07-17 16:46:08 +00:00
Rene Jochum
d71934c8e5
Always allow playername changes in the skirmish setup screen.
2011-07-17 21:41:29 +02:00
vexed
8b8d2b676a
Bring back scaled fonts as were in commit b3c2fabf16
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re: commit ebc8976dc1
2011-07-17 14:53:47 -04:00
Rene Jochum
6688c2216a
Update po/POTFILES.in
2011-07-17 20:17:32 +02:00
dak180
9357171481
Bring back QuesoGLC for the mac builds.
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X11 (Apple's official version for 10.6) is not required to be installed to run the game.
Refs #2824 .
2011-07-17 14:10:27 -04:00
vexed
ebc8976dc1
Bring back quesoGLC to Warzone.
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This renders the text much faster than what Qt offers, and also fixes issues with Vsync being ON, on windows.
patch fixes by Safety0ff
closes ticket:2824
This patch basically reverts:
828c0f72ae
Revert 9e29aa5210
which reverted the removal of QuesoGLC, to start
working on fixing the font rendering with Qt.
NOTE: On some systems, there is a assertion failure with FcFini().
We could fix the issue by doing a embed of quesoGLC in our repo, or hope the fontconfig
guys fix the issue upstream.
See ticket:2824 for more discussion on this issue.
2011-07-17 13:15:15 -04:00
vexed
f8e1c75a48
Update framework project files for this commit.
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d51379938d
Remove old cursor code. Refs #2823 .
2011-07-17 13:10:16 -04:00
Per Inge Mathisen
ced9c94790
Always set a sane default size for game window. Patch by glogow@fbihome.de, closes ticket:2822
2011-07-17 01:08:46 +02:00
Per Inge Mathisen
b04a07cbf7
Ignore height value set in ini savegames for features, recalculate it on load every time instead.
2011-07-16 20:32:24 +02:00
Rene Jochum
022ab30a92
Fix a possible buffer overrun in netlobby
2011-07-16 13:11:56 +02:00
dak180
ca66dafa35
Fix the mac builds.
2011-07-14 23:09:31 -04:00
Rene Jochum
e4727bcc9e
Update po/POTFILES.in. Refs #2823 .
2011-07-14 23:20:47 +02:00
Rene Jochum
d726117be9
Remove lib/framework/configfile.*. Closes #2823 .
2011-07-14 23:11:18 +02:00
Rene Jochum
608da2ed7c
Remove the unused wz2100.icon.h file. Refs #2823 .
2011-07-14 23:10:54 +02:00
Rene Jochum
d51379938d
Remove old cursor code. Refs #2823 .
2011-07-14 23:10:35 +02:00
Buginator
3971d661c7
Update qtgame project files for MSVC.
2011-07-13 22:34:41 -04:00
safety0ff
c394a15fda
Add swap interval control to QtGame. There's no longer any need to restart to change vsync settings.
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Refs #2815 .
2011-07-13 21:00:31 +00:00
Rene Jochum
620589928a
Fix Mingw-cross-env compile errors, fixes #2820 . Thx to Safety0ff.
2011-07-13 20:25:21 +02:00
Rene Jochum
1454529c5e
Don't call po/update-custom.py in po/update-po.sh to remove python ...
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dependecies for building warzone.
2011-07-13 18:15:45 +02:00
Rene Jochum
c6edf9fbf4
Revert the multiline feature from the label widget as it breaks updates. ...
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fixes #2818 .
2011-07-13 12:42:14 +02:00
Buginator
5c24f7b716
Remove bson from project files.
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Add qjson to include path & libs. (Yes, we now require qjson, see 2646b4211d48f61fddb4bc2c5d1ac9d20e8201b2 )
**REMOVE** bastardization of the normal operators with the alternative operator
representations--requires special header file & should NEVER be used
in our code. die, alternative operator representations, die!
Make a note for NO_SSL default builds (MSVC only)
2011-07-12 21:07:58 -04:00