Buginator
f4ec6ca3b2
Remove SDL_framerate.cpp/.h from project file.
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see b786c62da4
2011-07-12 21:07:58 -04:00
Buginator
b4822511bf
Add some console debug output to aid script builders with maps.
2011-07-12 21:07:57 -04:00
dak180
6dd85baedf
Merge branch 'refs/heads/topic/QJson'
2011-07-11 21:49:31 -04:00
cybersphinx
7d349eb214
Update translations.
2011-07-11 22:57:07 +02:00
cybersphinx
42fd4dd0d1
Update POTFILES.in.
2011-07-11 21:43:00 +02:00
dak180
70526ea8a9
Fix the QJson url.
2011-07-11 15:41:49 -04:00
dak180
3ddd7a279f
Remove the frame rate limiter from the mac builds.
2011-07-11 15:08:59 -04:00
Per Inge Mathisen
b786c62da4
Remove our own frame rate limiter, since it will break (brake) vsync when monitor vsync is higher than rate limiter.
2011-07-11 20:44:37 +02:00
Per Inge Mathisen
e94d8b5743
Initial mapconv changes for .gam to .ini support.
2011-07-11 20:39:21 +02:00
dak180
8c73647378
Replace BSON with QJson for the mac builds.
2011-07-11 12:15:49 -04:00
Rene Jochum
616c6c4086
Replace BSON with QJson.
2011-07-11 02:33:33 +02:00
Per Inge Mathisen
9b4b787c53
Work around crash reported in ticket:2762 where attack order has no object.
2011-07-11 00:38:33 +02:00
Rene Jochum
54d749f094
Reformat lib/netplay/netlobby.*
2011-07-10 17:30:25 +02:00
safety0ff
600952d5d1
Suppress windows console.
2011-07-09 01:35:57 +00:00
dak180
16ac69b065
Make Bson a framework to separate out different licences.
2011-07-09 00:50:53 -04:00
Buginator
f76e960f7d
Fix various build issues for both 'qtgame' and the bson /new lobby stuff
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for MSVC.
Nothing here should break other platforms.
2011-07-08 21:51:16 -04:00
dak180
12676f77a8
Rename the .moc files so they do not clobber other things.
2011-07-08 21:00:15 -04:00
Rene Jochum
bbad94b1fc
Fix MinGW compile errors.
2011-07-08 20:42:30 +02:00
Rene Jochum
4c387a199b
Fix SSL errors on the Macs.
2011-07-08 20:35:23 +02:00
dak180
e0f8fc3685
Update Png to 1.5.4.
2011-07-08 12:30:07 -04:00
cybersphinx
e85f9fdfbf
Actually build bson.
2011-07-08 18:14:08 +02:00
Rene Jochum
793c30a862
Merge branch 'bsonlobby' into master
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Conflicts:
macosx/Warzone.xcodeproj/project.pbxproj
2011-07-08 18:01:52 +02:00
dak180
5fa33b7209
Update Png to 1.5.4.
2011-07-07 12:21:00 -04:00
cybersphinx
27cabaedfd
Check for Xrandr header.
2011-07-05 21:23:44 +02:00
cybersphinx
f5d6e2d662
Update ChangeLog.
2011-07-05 21:06:24 +02:00
cybersphinx
ed753ff8c4
Fix Windows cross-build.
2011-07-05 02:43:43 +02:00
cybersphinx
c85c2d5d7b
Update POTFILES.in.
2011-07-05 02:12:05 +02:00
cybersphinx
4c18b7b4c9
Update ChangeLog.
2011-07-05 02:12:05 +02:00
Rene Jochum
c22bf98884
Merge pull request #4 from dak180/topic/bson
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Get the mac builds working the latest location of bson.
2011-07-04 15:48:04 -07:00
dak180
7b26683f1a
Use the newer OpenAL framework.
2011-07-04 18:29:49 -04:00
dak180
b6a2c1cb63
Adjust to the bson code moving.
2011-07-04 18:24:46 -04:00
Rene Jochum
ea14cbc69b
Fixes the players name to his nick on the lobbyserver.
2011-07-04 23:35:49 +02:00
Rene Jochum
44235d4cb3
Moves the bson code to 3rdparty.
2011-07-04 22:56:35 +02:00
cybersphinx
dc812b353e
Update ChangeLog.
2011-07-04 22:43:40 +02:00
Rene Jochum
1013ed8c3f
Merge pull request #3 from dak180/topic/bson
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Merge branch 'master' into topic/bson
2011-07-04 13:39:36 -07:00
dak180
729e5ff297
Use the newer OpenAL framework.
2011-07-04 16:30:22 -04:00
Per Inge Mathisen
429fa56f39
Remove unused 'validity key' code.
2011-07-04 22:10:58 +02:00
Per Inge Mathisen
3d6533d678
Remove some unused declarations
2011-07-04 22:01:45 +02:00
Per Inge Mathisen
3d5c00fe4a
Merge pull request #14 from aberent/fullscreen
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Fix fullscreen display on Linux. Patch by aberent. Closes ticket:2711
2011-07-04 11:22:23 -07:00
Anthony Berent
b826bbb2d6
Fix fullscreen display on Linux:
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1) Avoid calling mainwindow.show() before mainwindow.showFullScreen()
since the show() call seems to disable the showFullScreen() call.
2) resize the window before calling showFullScreen() since
showFullScreen() takes the resolution from the size of the window, which
is not yet set (and defaults to VGA size).
3) After showFullScreen() get back the actual size; I am not sure if
this is necessary, but the resize() documentation suggests it may be.
Fixes #2711
2011-07-04 00:15:50 +01:00
Per Inge Mathisen
d82ce97a77
Remove Dydo AI for now, since it does not work properly.
2011-07-03 22:06:41 +02:00
Per Inge Mathisen
218ac195b2
Some old script file cleanup
2011-07-03 15:47:21 +02:00
Per Inge Mathisen
ec5ef19c88
Fix saving of scavengers. Fix scavenger enable button by reintroducing an absurd hack.
2011-07-03 13:50:27 +02:00
Per Inge Mathisen
29dd80d936
Split references to player index and player start position on map in savegames. This has already
...
been done in the codebase earlier. This cleans up any remaining confusion and hacks related to
how players are indexed, and closes ticket:2806
2011-07-03 13:15:31 +02:00
dak180
9273fc5f49
Merge branch 'master' into topic/bson
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Now with a proper merge of the xcode project.
Conflicts:
configure.ac
lib/netplay/Makefile.am
macosx/Warzone.xcodeproj/project.pbxproj
src/Makefile.am
2011-07-03 00:31:01 -04:00
Rene Jochum
f4017eda50
Merge remote-tracking branch 'upstream/master' into bsonlobby
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Conflicts:
configure.ac
lib/netplay/Makefile.am
macosx/Warzone.xcodeproj/project.pbxproj
src/Makefile.am
2011-07-03 01:04:50 +02:00
Rene Jochum
2d69281f04
Makefiles for the last commit.
2011-07-03 00:39:31 +02:00
Rene Jochum
002983b6ae
Splits the cacert up, fixes ssl errors on systems without it.
2011-07-03 00:38:39 +02:00
Per Inge Mathisen
5a9f420475
Fix crash when loading active repair facilities
2011-07-02 15:28:14 +02:00
Per Inge Mathisen
09eb6e79f3
Convert structures in savegames to ini file format.
2011-07-02 14:30:51 +02:00