Per Inge Mathisen
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c07093a209
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Remove complaint when WzConfig fails to open file that does not exist for reading. This is
(unfortunately) what QSettings occasionally does to check if a file exists.
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2011-07-02 14:30:51 +02:00 |
Per Inge Mathisen
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6f3aaf95bf
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Slight cleanup in separate commit to reduce size of structure conversion patch.
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2011-07-02 14:30:51 +02:00 |
Per Inge Mathisen
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f73a699bf2
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Update map conversion utility for structures.
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2011-07-02 14:30:51 +02:00 |
Per Inge Mathisen
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2137dfaf1d
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Grab list of available resolutions from qtgame instead of a static list hack.
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2011-07-02 13:14:40 +02:00 |
dak180
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1ef935e646
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Get the qtgame project working in the mac build.
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2011-07-01 19:50:49 -04:00 |
Per Inge Mathisen
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4b8679b591
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Fix mac compile errors and warnings.
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2011-07-02 01:36:33 +02:00 |
Per Inge Mathisen
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d5001ccd54
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Try again to fix mac/win compiles of qtgame
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2011-07-02 01:21:23 +02:00 |
Per Inge Mathisen
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89a758f280
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Fix platform macros for qtgame module. Should now compile on Mac/Windows too.
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2011-07-02 01:05:17 +02:00 |
Per Inge Mathisen
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5893d2998e
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Fix fullscreen option. Resolution switching now supported from command line.
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2011-07-02 00:52:34 +02:00 |
Per Inge Mathisen
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10a78a4a7e
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Merge in qtgame project and make use of its trap cursor support.
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2011-07-02 00:25:14 +02:00 |
Per Inge Mathisen
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60e8a6b442
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Modify previous commit to use stl style iterators, because Safety0ff thinks they are yummy. And should be faster, since less lookups.
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2011-06-29 23:50:48 +02:00 |
Per Inge Mathisen
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5941fa5dd9
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Fix race conditions in timer execution for qtscript code. Patch reviewed by Safety0ff. Problem found by Vexed.
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2011-06-29 23:10:30 +02:00 |
Buginator
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be2c105b7a
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Update build for Release builds & using STLport.
Update release builds to SSE2 + STLport.
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2011-06-25 19:48:46 -04:00 |
cybersphinx
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2242dac95f
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Turkish translation update by Ayhan Görgülü.
Closes #2794.
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2011-06-23 21:25:14 +02:00 |
Per Inge Mathisen
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e8eb8739b3
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Clean out some duplicated code in old scripting system
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2011-06-21 21:05:34 +02:00 |
Buginator
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b17aa1e7c8
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Fix broken compile for MSVC
re: f02f606913
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2011-06-20 22:27:41 -04:00 |
cybersphinx
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1c1bc823cc
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Brazilian translation update by Tucalipe.
Closes #2786.
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2011-06-19 23:02:22 +02:00 |
cybersphinx
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c3fc0e01cb
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Hungarian translation update by Molnár Gábor.
Closes #2782.
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2011-06-15 21:23:32 +02:00 |
cybersphinx
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13516c5dbd
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New file.
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2011-06-15 20:44:44 +02:00 |
dak180
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f8a91a28f5
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Add geometry.(cpp|h) to the xcode project.
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2011-06-13 18:28:38 -04:00 |
safety0ff
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b07ce05399
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Amendment to 24a67fa1da to ensure that behaviour remains the same as pre-24a67fa1dad.
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2011-06-13 03:45:29 +00:00 |
safety0ff
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24a67fa1da
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Cleanup bucketAddTypeToList by inlining bucketCalculateState and simplifying the result.
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2011-06-13 02:52:48 +00:00 |
safety0ff
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84fd40521b
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Don't push & pop the matrix unless we modify it.
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2011-06-13 02:26:03 +00:00 |
safety0ff
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c4539a463e
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Remove now unused functions to prevent future misuse.
Graphics functions should not be used for deterministic code.
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2011-06-12 17:33:13 +00:00 |
safety0ff
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f02f606913
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Make a fixed point 3D affine transformation class and use it to do muzzle calculations.
Fixes #2724.
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2011-06-12 17:33:06 +00:00 |
Buginator
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7bf5a23cdd
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Fix menu issues when hitting the ESC (cancel) key.
Fixes ticket:2697
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2011-06-12 15:09:03 -04:00 |
Per Inge Mathisen
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316272bdaf
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Extend movement API to pass type of movement info to path-finder. Patch reviewed by stiv.
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2011-06-12 16:40:31 +02:00 |
Per Inge Mathisen
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94c94304fb
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Simple cleanup of actionX|Y droid fields. Patch reviewed by stiv.
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2011-06-12 16:24:48 +02:00 |
Per Inge Mathisen
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b401d3e6a2
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Allow health values in savegames be specified as a percentage. As requested by Flail13.
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2011-06-12 13:54:39 +02:00 |
Per Inge Mathisen
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060345a5e4
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Fix pitch and yaw of loaded units, when loading maps.
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2011-06-12 13:41:47 +02:00 |
Per Inge Mathisen
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cc0e183b96
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Fix unit tests
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2011-06-12 12:04:27 +02:00 |
Buginator
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9a30832187
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Don't assume a script will always return true.
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2011-06-11 22:22:32 -04:00 |
Buginator
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5fa3d50f0c
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Fix the flags so the colors are in the correct position, as the player's color.
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2011-06-11 18:33:01 -04:00 |
Buginator
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5fbe80529c
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Reinsert systemShutdown() that was mistakenly removed by a previous, unknown commit.
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2011-06-11 18:31:47 -04:00 |
Per Inge Mathisen
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b70dfe8885
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Convert features to ini format. Fix IDs of droids in existing maps.
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2011-06-11 21:57:49 +02:00 |
Per Inge Mathisen
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1160b191d7
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Save features in ini format.
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2011-06-11 20:58:54 +02:00 |
Per Inge Mathisen
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a42391580c
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Convert skirmish maps to use droid.ini instead of dinit.bjo
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2011-06-11 19:42:11 +02:00 |
Per Inge Mathisen
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ff31f8d395
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Change unit.ini -> droid.ini, since "unit" is an unused concept in Warzone.
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2011-06-11 19:19:43 +02:00 |
Per Inge Mathisen
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918594f00a
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Do not assert fail when a value is not present in savegame ini loading vectors.
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2011-06-11 19:15:28 +02:00 |
Per Inge Mathisen
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dbea296778
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Actually load rotation info from droid file. Bug noticed by Flail13.
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2011-06-11 14:35:13 +02:00 |
dak180
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84a64f1418
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Externalize the dmg script.
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2011-06-06 01:30:19 -04:00 |
dak180
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0983b47ecf
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Add a path for fink qt.
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2011-06-05 19:03:56 -04:00 |
Per Inge Mathisen
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5066a04949
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semperfi: Fix attacks of opportunity with allies. Do not try to hug an allied oil derrick, believing it to be hostile.
Also do not crash if we check whether an oil feature is allied to us.
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2011-06-05 22:57:31 +02:00 |
Per Inge Mathisen
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4f50b078b8
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Add support for placing initial droids in the new unit.ini file rather than the rather limited dinit.bjo blob
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2011-06-05 13:45:01 +02:00 |
Per Inge Mathisen
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b8472b8f9a
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Simplify droid init loading
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2011-06-05 13:09:24 +02:00 |
Per Inge Mathisen
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7842a7d981
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Fix ticket:2766 - failure to end game when victorious in teams. Also fix failure to end in loss.
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2011-06-05 12:26:14 +02:00 |
cybersphinx
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3df67f1f22
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Dutch translation update by Romano FC.
Closes #2761.
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2011-06-04 16:22:48 +02:00 |
dak180
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f7e2cbe5bd
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Use Clang for the frameworks.
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2011-06-03 14:08:54 -04:00 |
Per Inge Mathisen
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c6f9bf72cb
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Treat qtscript syntax errors as asserts, as requested by Buginator.
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2011-05-29 22:37:19 +02:00 |
Per Inge Mathisen
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f895176273
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Access the config file directly instead of going through the virtual filesystem. This fixes
a bug where most manual changes to the config file are lost because it is cleared on modification.
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2011-05-28 12:16:08 +02:00 |