Sokomine
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8daaf09764
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small runtime error fix
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2020-05-04 17:31:42 +02:00 |
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Sokomine
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d133ca7744
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RealTest no longer uses metal blocks in villages
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2020-04-09 01:03:35 +02:00 |
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Sokomine
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53cf51b795
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adjustments for newer versions of mt
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2020-04-09 00:35:43 +02:00 |
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Sokomine
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86b091819d
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adjustments for newer versions of MT
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2020-04-09 00:31:00 +02:00 |
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Sokomine
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fe3e8a6462
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fixed node textures in RealTest
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2020-04-09 00:15:42 +02:00 |
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Sokomine
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111c5f5da7
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use normal water if no river water available
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2020-04-08 23:55:27 +02:00 |
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Sokomine
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b5c6d08f4d
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removed obsolete mg_villages.get_content_id_replaced function
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2020-04-08 18:24:08 +02:00 |
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Sokomine
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4f4444d628
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removed obsolete mg_villages.get_replacement_ids and replacements.ids table entry
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2020-04-08 18:19:49 +02:00 |
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Sokomine
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35a69b5002
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pass replacements on to handle_schematics.clear_area
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2020-04-08 03:16:24 +02:00 |
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Sokomine
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17ec2b52d8
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default:sapling may not exist in all games
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2020-04-08 03:13:33 +02:00 |
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Sokomine
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9ac469a331
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introduced mg_villages.after_place_villages(..)
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2019-10-17 02:10:14 +02:00 |
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Sokomine
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653488315e
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used extended handle_schematics.get_cid_table
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2019-10-17 00:46:42 +02:00 |
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Sokomine
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b54effdc03
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do not change village height if village.keep_house_height is set
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2019-10-16 22:55:26 +02:00 |
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Sokomine
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7c283e6381
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added village.keep_house_height for marking village_area
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2019-10-16 22:47:05 +02:00 |
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Sokomine
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2d86896590
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added mg_villages.choose_building_rotated(..) as public function so that other mods may use it
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2019-10-12 21:48:37 +02:00 |
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Sokomine
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ce1176f825
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added parameters to locale texts
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2019-06-02 21:55:40 +02:00 |
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Sokomine
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c3ed7f5669
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Merge pull request #24 from Treer/master
Add workplace marker graphic (footprints)
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2019-06-02 20:12:58 +02:00 |
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xisd
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1fb735d853
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Text overlay fix
Changed formspecs to avoid overlay of labels, buttons and icons
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2019-06-02 19:35:56 +02:00 |
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Sokomine
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5b826bc3bd
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added locales
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2019-06-02 19:34:34 +02:00 |
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Sokomine
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aa59e2c603
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renamed obsolete functions to new name
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2019-03-11 23:58:24 +01:00 |
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Sokomine
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d3414ab6d7
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added silver sandstone variants to replacements
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2019-02-20 10:34:19 +01:00 |
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Sokomine
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6a553e1cb1
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made mapgen aware of new dirt types and permafrost; added more support for silver sand
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2019-02-20 09:44:45 +01:00 |
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Sokomine
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395ca252ae
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moved fill_chest.lua to handle_schematics
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2018-08-05 03:15:52 +02:00 |
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Sokomine
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6b6b0d320c
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prepared fill_chest.lua for move to handle_schematics
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2018-08-05 03:12:28 +02:00 |
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Sokomine
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11be8c30ac
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prepared analyze_building_for_mobs for eventual move elsewhere
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2018-07-30 23:01:11 +02:00 |
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Sokomine
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1f4fb6f598
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moved path and position detection from buildings to analyze_buildings_for_mobs
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2018-07-29 23:34:24 +02:00 |
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Sokomine
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0a74e9f8c9
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renamed deprecated functions
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2018-07-29 23:07:32 +02:00 |
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Sokomine
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a122017bf0
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added function analyze_building_for_mobs_search_nodes
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2018-07-29 22:11:05 +02:00 |
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Sokomine
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19aebfcfbb
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moved height check for protection at start for speedup
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2018-07-29 19:42:04 +02:00 |
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Sokomine
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ed12af0709
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removed highlandpools (not the goal of this mod)
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2018-07-29 19:18:56 +02:00 |
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Sokomine
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3e4e143294
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highlandpools; old experimental version
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2018-07-29 19:17:51 +02:00 |
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Sokomine
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b10e4fca0e
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adjustment of sound definition for newer versions of mt
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2018-07-29 19:14:27 +02:00 |
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Sokomine
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df3c3b0713
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removed postprocessing of handle_schematics.analyze_file due to that function now doing the job
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2018-07-29 19:13:54 +02:00 |
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Sokomine
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a7afe67dc7
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removed obsolete minetest.env call
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2018-06-22 23:58:46 +02:00 |
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Treer
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328448710c
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Add workplace marker graphic (footprints)
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2018-04-30 21:42:39 +10:00 |
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Sokomine
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2cb2bb860a
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added is_ground_content=false to nodes
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2018-02-04 17:05:39 +01:00 |
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Sokomine
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c653fd550b
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moved on_construct and door setup code into handle_schematics
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2018-01-11 19:04:29 +01:00 |
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Sokomine
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fe3885cb65
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corrected parameter for voxelmanip; added better check for single houses inside villages bug
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2018-01-05 17:56:10 +01:00 |
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Sokomine
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5569e7537a
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made player spawn function mg_villages.spawnplayer accessible
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2017-08-09 15:31:55 +02:00 |
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Sokomine
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aeadb8ca8e
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small bugfix
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2017-07-31 23:50:08 +02:00 |
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Sokomine
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26e2122ac0
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more debug information for broken buildings
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2017-07-30 22:46:24 +02:00 |
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Sokomine
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3e504c356e
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place fancy beds if cottages is not installed
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2017-07-29 22:22:00 +02:00 |
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Sokomine
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e7a67e3155
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list entrances in plotmarker formspec
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2017-07-29 21:13:01 +02:00 |
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Sokomine
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7373da1f88
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corrected wrong materials in one building
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2017-07-29 04:53:56 +02:00 |
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Sokomine
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5d5c9f8ea0
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mark bed foot as well
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2017-07-29 04:35:54 +02:00 |
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Sokomine
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d2d6ede246
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set infotext for beds and workspaces
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2017-07-29 02:24:58 +02:00 |
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Sokomine
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38befc5463
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assign actual workplace indices to mobs
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2017-07-28 18:43:48 +02:00 |
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Sokomine
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f3f96e5141
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transform param2 as well in transform_coordinates
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2017-07-28 17:18:55 +02:00 |
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Sokomine
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75d0f49027
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added new command: village_mob_repopulate
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2017-07-28 16:41:52 +02:00 |
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Sokomine
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d0fdb227c6
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use bed list from schematic instead of actually spawned beds; grandparents have the right age; fixed several minor nil-bugs; workers get right title when working elsewhere
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2017-07-28 15:58:29 +02:00 |
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