477 Commits

Author SHA1 Message Date
Sokomine
8daaf09764 small runtime error fix 2020-05-04 17:31:42 +02:00
Sokomine
d133ca7744 RealTest no longer uses metal blocks in villages 2020-04-09 01:03:35 +02:00
Sokomine
53cf51b795 adjustments for newer versions of mt 2020-04-09 00:35:43 +02:00
Sokomine
86b091819d adjustments for newer versions of MT 2020-04-09 00:31:00 +02:00
Sokomine
fe3e8a6462 fixed node textures in RealTest 2020-04-09 00:15:42 +02:00
Sokomine
111c5f5da7 use normal water if no river water available 2020-04-08 23:55:27 +02:00
Sokomine
b5c6d08f4d removed obsolete mg_villages.get_content_id_replaced function 2020-04-08 18:24:08 +02:00
Sokomine
4f4444d628 removed obsolete mg_villages.get_replacement_ids and replacements.ids table entry 2020-04-08 18:19:49 +02:00
Sokomine
35a69b5002 pass replacements on to handle_schematics.clear_area 2020-04-08 03:16:24 +02:00
Sokomine
17ec2b52d8 default:sapling may not exist in all games 2020-04-08 03:13:33 +02:00
Sokomine
9ac469a331 introduced mg_villages.after_place_villages(..) 2019-10-17 02:10:14 +02:00
Sokomine
653488315e used extended handle_schematics.get_cid_table 2019-10-17 00:46:42 +02:00
Sokomine
b54effdc03 do not change village height if village.keep_house_height is set 2019-10-16 22:55:26 +02:00
Sokomine
7c283e6381 added village.keep_house_height for marking village_area 2019-10-16 22:47:05 +02:00
Sokomine
2d86896590 added mg_villages.choose_building_rotated(..) as public function so that other mods may use it 2019-10-12 21:48:37 +02:00
Sokomine
ce1176f825 added parameters to locale texts 2019-06-02 21:55:40 +02:00
Sokomine
c3ed7f5669
Merge pull request #24 from Treer/master
Add workplace marker graphic (footprints)
2019-06-02 20:12:58 +02:00
xisd
1fb735d853 Text overlay fix
Changed formspecs to avoid overlay of labels, buttons and icons
2019-06-02 19:35:56 +02:00
Sokomine
5b826bc3bd added locales 2019-06-02 19:34:34 +02:00
Sokomine
aa59e2c603 renamed obsolete functions to new name 2019-03-11 23:58:24 +01:00
Sokomine
d3414ab6d7 added silver sandstone variants to replacements 2019-02-20 10:34:19 +01:00
Sokomine
6a553e1cb1 made mapgen aware of new dirt types and permafrost; added more support for silver sand 2019-02-20 09:44:45 +01:00
Sokomine
395ca252ae moved fill_chest.lua to handle_schematics 2018-08-05 03:15:52 +02:00
Sokomine
6b6b0d320c prepared fill_chest.lua for move to handle_schematics 2018-08-05 03:12:28 +02:00
Sokomine
11be8c30ac prepared analyze_building_for_mobs for eventual move elsewhere 2018-07-30 23:01:11 +02:00
Sokomine
1f4fb6f598 moved path and position detection from buildings to analyze_buildings_for_mobs 2018-07-29 23:34:24 +02:00
Sokomine
0a74e9f8c9 renamed deprecated functions 2018-07-29 23:07:32 +02:00
Sokomine
a122017bf0 added function analyze_building_for_mobs_search_nodes 2018-07-29 22:11:05 +02:00
Sokomine
19aebfcfbb moved height check for protection at start for speedup 2018-07-29 19:42:04 +02:00
Sokomine
ed12af0709 removed highlandpools (not the goal of this mod) 2018-07-29 19:18:56 +02:00
Sokomine
3e4e143294 highlandpools; old experimental version 2018-07-29 19:17:51 +02:00
Sokomine
b10e4fca0e adjustment of sound definition for newer versions of mt 2018-07-29 19:14:27 +02:00
Sokomine
df3c3b0713 removed postprocessing of handle_schematics.analyze_file due to that function now doing the job 2018-07-29 19:13:54 +02:00
Sokomine
a7afe67dc7 removed obsolete minetest.env call 2018-06-22 23:58:46 +02:00
Treer
328448710c Add workplace marker graphic (footprints) 2018-04-30 21:42:39 +10:00
Sokomine
2cb2bb860a added is_ground_content=false to nodes 2018-02-04 17:05:39 +01:00
Sokomine
c653fd550b moved on_construct and door setup code into handle_schematics 2018-01-11 19:04:29 +01:00
Sokomine
fe3885cb65 corrected parameter for voxelmanip; added better check for single houses inside villages bug 2018-01-05 17:56:10 +01:00
Sokomine
5569e7537a made player spawn function mg_villages.spawnplayer accessible 2017-08-09 15:31:55 +02:00
Sokomine
aeadb8ca8e small bugfix 2017-07-31 23:50:08 +02:00
Sokomine
26e2122ac0 more debug information for broken buildings 2017-07-30 22:46:24 +02:00
Sokomine
3e504c356e place fancy beds if cottages is not installed 2017-07-29 22:22:00 +02:00
Sokomine
e7a67e3155 list entrances in plotmarker formspec 2017-07-29 21:13:01 +02:00
Sokomine
7373da1f88 corrected wrong materials in one building 2017-07-29 04:53:56 +02:00
Sokomine
5d5c9f8ea0 mark bed foot as well 2017-07-29 04:35:54 +02:00
Sokomine
d2d6ede246 set infotext for beds and workspaces 2017-07-29 02:24:58 +02:00
Sokomine
38befc5463 assign actual workplace indices to mobs 2017-07-28 18:43:48 +02:00
Sokomine
f3f96e5141 transform param2 as well in transform_coordinates 2017-07-28 17:18:55 +02:00
Sokomine
75d0f49027 added new command: village_mob_repopulate 2017-07-28 16:41:52 +02:00
Sokomine
d0fdb227c6 use bed list from schematic instead of actually spawned beds; grandparents have the right age; fixed several minor nil-bugs; workers get right title when working elsewhere 2017-07-28 15:58:29 +02:00