..
Irrlicht.xcodeproj
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
aesGladman
Merge branch releases/1.8 revisions 5195:5252 into trunk
2016-02-04 22:59:52 +00:00
bzip2
Update to bzip2 1.0.6, libpng 1.4.4 and lzma from 9.20 SDK
2010-11-24 22:30:16 +00:00
jpeglib
Seems that the typedef is not only problematic under Linux, but also under Windows. So removed it completely. I just hope that there is no clash on other platforms - we might have to work around it there then.
2014-05-01 23:00:21 +00:00
libpng
Merge branch releases/1.8 revisions r5311:r5314 into trunk
2016-07-09 09:36:42 +00:00
lzma
Update to bzip2 1.0.6, libpng 1.4.4 and lzma from 9.20 SDK
2010-11-24 22:30:16 +00:00
zlib
Merge from vendor branch version 1.2.8 of zlib
2013-06-20 16:08:26 +00:00
BuiltInFont.h
Constification patch by hendu
2013-03-07 10:16:05 +00:00
C3DSMeshFileLoader.cpp
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
2014-03-02 00:56:46 +00:00
C3DSMeshFileLoader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CAnimatedMeshHalfLife.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CAnimatedMeshHalfLife.h
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CAnimatedMeshMD2.cpp
Do no longer re-calculate md2 frames when they don't change (thx @npc for reporting)
2015-12-28 11:37:41 +00:00
CAnimatedMeshMD2.h
Do no longer re-calculate md2 frames when they don't change (thx @npc for reporting)
2015-12-28 11:37:41 +00:00
CAnimatedMeshMD3.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CAnimatedMeshMD3.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CAnimatedMeshSceneNode.cpp
Fix display of debug normals for skinned meshes with meshbuffer transformations.
2016-03-01 23:04:08 +00:00
CAnimatedMeshSceneNode.h
CAnimatedMeshSceneNode::setMesh does now set the animation speed again to that of the mesh.
2015-04-27 13:01:24 +00:00
CAttributeImpl.h
Merge branch releases/1.8 revisions r5302:r5310 into trunk:
2016-07-08 20:41:42 +00:00
CAttributes.cpp
Several getter functions in IAttributes made const (thx @Erik Schultheis for the patch)
2016-03-27 01:07:44 +00:00
CAttributes.h
Several getter functions in IAttributes made const (thx @Erik Schultheis for the patch)
2016-03-27 01:07:44 +00:00
CB3DMeshFileLoader.cpp
- Added TextureWrapW field to SMaterialLayer.
2016-01-10 20:37:54 +00:00
CB3DMeshFileLoader.h
Add b3d mesh-writer.
2015-04-23 18:11:52 +00:00
CB3DMeshWriter.cpp
Add b3d mesh-writer.
2015-04-23 18:11:52 +00:00
CB3DMeshWriter.h
Add b3d mesh-writer.
2015-04-23 18:11:52 +00:00
CBSPMeshFileLoader.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CBSPMeshFileLoader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CBillboardSceneNode.cpp
Bugfix: Cloning CBillboardSceneNode now copies colors and sizes.
2014-09-21 14:56:22 +00:00
CBillboardSceneNode.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CBlit.h
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CBoneSceneNode.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CBoneSceneNode.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CBurningShader_Raster_Reference.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CCSMLoader.cpp
Fix a bug in new meshtextureloader - don't set old TEXTURE_PATHS always but only if people still use those parameters or we overwrite the new way to set paths.
2014-03-03 17:33:35 +00:00
CCSMLoader.h
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
2014-03-02 00:56:46 +00:00
CCameraSceneNode.cpp
Merge branch releases/1.8 revisions 5188:5194 into trunk
2015-11-28 13:12:39 +00:00
CCameraSceneNode.h
Cameras return again an empty boundingbox (at 0,0,0) instead of returning the frustum boundingbox. Thx @robmar for reporting this.
2015-04-19 19:55:07 +00:00
CColladaFileLoader.cpp
Fix: Collada reader/writer now uses wrap_p for third texture wrap value instead of invalid wrap_r (thx @Yoran for bugreport).
2016-05-17 10:23:27 +00:00
CColladaFileLoader.h
- Collada dae-loader now set's the vertex colors (thx @sf17k for report and test-models)
2014-03-15 21:08:54 +00:00
CColladaMeshWriter.cpp
Fix: Collada reader/writer now uses wrap_p for third texture wrap value instead of invalid wrap_r (thx @Yoran for bugreport).
2016-05-17 10:23:27 +00:00
CColladaMeshWriter.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CColorConverter.cpp
- Improved COGLCoreTexture::lock method.
2015-11-11 19:02:55 +00:00
CColorConverter.h
- Improved COGLCoreTexture::lock method.
2015-11-11 19:02:55 +00:00
CCubeSceneNode.cpp
Merging 1.8 branch:
2012-12-03 20:47:54 +00:00
CCubeSceneNode.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CD3D9Driver.cpp
- Fixed issue with support 8+ textures in D3D9.
2016-04-02 10:51:33 +00:00
CD3D9Driver.h
- Fixed issue with support 8+ textures in D3D9.
2016-04-02 10:51:33 +00:00
CD3D9HLSLMaterialRenderer.cpp
- Fixed issues with D3D9 get constant ID method.
2012-12-14 15:20:37 +00:00
CD3D9HLSLMaterialRenderer.h
- Improved a shader interface handling.
2012-12-13 18:49:52 +00:00
CD3D9MaterialRenderer.h
- Added separate blending support for both OpenGL and D3D9.
2014-04-25 01:19:38 +00:00
CD3D9NormalMapRenderer.cpp
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
CD3D9NormalMapRenderer.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CD3D9ParallaxMapRenderer.cpp
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
CD3D9ParallaxMapRenderer.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CD3D9RenderTarget.cpp
- Added TextureWrapW field to SMaterialLayer.
2016-01-10 20:37:54 +00:00
CD3D9RenderTarget.h
- Wrapped glDrawBuffer function (it's required for OGL ES drivers).
2015-11-11 22:44:35 +00:00
CD3D9ShaderMaterialRenderer.cpp
- Remove force blending mechanism and improve blending handling in material renderers.
2014-04-16 21:31:52 +00:00
CD3D9ShaderMaterialRenderer.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CD3D9Texture.cpp
- Replaced ITexture::lock 'mipmapLevel' param by 'layer' param.
2016-03-13 19:37:13 +00:00
CD3D9Texture.h
- Replaced ITexture::lock 'mipmapLevel' param by 'layer' param.
2016-03-13 19:37:13 +00:00
CDMFLoader.cpp
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
2014-03-02 00:56:46 +00:00
CDMFLoader.h
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
2014-03-02 00:56:46 +00:00
CDefaultGUIElementFactory.cpp
Add a code profiler (stop-watch style).
2014-04-24 22:52:10 +00:00
CDefaultGUIElementFactory.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CDefaultSceneNodeAnimatorFactory.cpp
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
CDefaultSceneNodeAnimatorFactory.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CDefaultSceneNodeFactory.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CDefaultSceneNodeFactory.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CDepthBuffer.cpp
Remove more unnecessary pointer-checks before delete (thx again @M. Elfring)
2015-11-08 18:42:48 +00:00
CDepthBuffer.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CDummyTransformationSceneNode.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CDummyTransformationSceneNode.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CEmptySceneNode.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CEmptySceneNode.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CFPSCounter.cpp
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
CFPSCounter.h
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
CFileList.cpp
Tiny comment fix.
2015-05-27 20:23:56 +00:00
CFileList.h
Tiny comment fix.
2015-05-27 20:23:56 +00:00
CFileSystem.cpp
Merge branch releases/1.8 revisions 5277:5284 into trunk:
2016-03-17 21:18:16 +00:00
CFileSystem.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CGLXManager.cpp
- Added external context managers with support for WGL and GLX.(this feature was available in ogl-es branch before)
2015-11-29 20:12:51 +00:00
CGLXManager.h
- Added external context managers with support for WGL and GLX.(this feature was available in ogl-es branch before)
2015-11-29 20:12:51 +00:00
CGUIButton.cpp
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX removed.
2015-03-01 17:12:12 +00:00
CGUIButton.h
Fix missing return value in CGUIButton::ButtonImage::operator=
2014-04-08 12:15:39 +00:00
CGUICheckBox.cpp
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX removed.
2015-03-01 17:12:12 +00:00
CGUICheckBox.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CGUIColorSelectDialog.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CGUIColorSelectDialog.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CGUIComboBox.cpp
CGUIComboBox now updates selection-list when font changes while it's open (thx @ rubixcuber for bugreport)
2015-05-04 18:49:34 +00:00
CGUIComboBox.h
CGUIComboBox now updates selection-list when font changes while it's open (thx @ rubixcuber for bugreport)
2015-05-04 18:49:34 +00:00
CGUIContextMenu.cpp
Merge branch releases/1.8 revisions 5195:5252 into trunk
2016-02-04 22:59:52 +00:00
CGUIContextMenu.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CGUIEditBox.cpp
Add multibyteToWString wrapper functions around mbstowcs which work with Irrlicht string class.
2015-12-13 15:34:17 +00:00
CGUIEditBox.h
Last fix to enable numkeys on X11 had broken the normal DELETE key on X11. So reworked the fix some more. Not yet tested on Windows (but should work as well in theory).
2014-09-26 00:11:33 +00:00
CGUIEnvironment.cpp
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX removed.
2015-03-01 17:12:12 +00:00
CGUIEnvironment.h
Add a code profiler (stop-watch style).
2014-04-24 22:52:10 +00:00
CGUIFileOpenDialog.cpp
Remove additional const (ty @AReichl for reporting).
2015-12-15 17:17:13 +00:00
CGUIFileOpenDialog.h
File-dialog now converts the returned filename from multibyte to widechar when it has to.
2015-12-14 15:59:35 +00:00
CGUIFont.cpp
- Added ETCF_ALLOW_MEMORY_COPY flag (this flag inform driver, if texture should keep copy of image data).(this feature was available in ogl-es branch before).
2015-11-14 16:19:49 +00:00
CGUIFont.h
- Added ETCF_ALLOW_MEMORY_COPY flag (this flag inform driver, if texture should keep copy of image data).(this feature was available in ogl-es branch before).
2015-11-14 16:19:49 +00:00
CGUIImage.cpp
- Fix: CGUIImage no longer scales wrong when working with textures which don't have the original image size.
2015-09-16 21:11:30 +00:00
CGUIImage.h
Add IGUIImages::setDrawBounds/getDrawBounds to allow coding stuff like progress bars.
2014-03-25 23:28:01 +00:00
CGUIImageList.cpp
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
CGUIImageList.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CGUIInOutFader.cpp
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX removed.
2015-03-01 17:12:12 +00:00
CGUIInOutFader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CGUIListBox.cpp
Merge branch releases/1.8 revisions 5195:5252 into trunk
2016-02-04 22:59:52 +00:00
CGUIListBox.h
- Add interface for easier access to scrollbars for IGUIListBox, IGUITreeView and IGUITable
2014-04-29 21:42:29 +00:00
CGUIMenu.cpp
Remove lot's of setFocus and removeFocus calls. Also several places where elements check if they have the focus inside events.
2014-04-03 13:55:06 +00:00
CGUIMenu.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CGUIMeshViewer.cpp
Merge branch releases/1.8 revisions 5195:5252 into trunk
2016-02-04 22:59:52 +00:00
CGUIMeshViewer.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CGUIMessageBox.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CGUIMessageBox.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CGUIModalScreen.cpp
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
CGUIModalScreen.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CGUIProfiler.cpp
IGUIProfiler has now more and better display filters.
2014-10-15 18:47:35 +00:00
CGUIProfiler.h
IGUIProfiler has now more and better display filters.
2014-10-15 18:47:35 +00:00
CGUIScrollBar.cpp
Fix: Prevent division by 0 in CGUIScrollBar::setPos
2015-12-09 22:35:03 +00:00
CGUIScrollBar.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CGUISkin.cpp
Buttons can now now have 7 more image-states, 1 more sprite-state and the sprites are now scaleable.
2014-04-02 21:05:39 +00:00
CGUISkin.h
Buttons can now now have 7 more image-states, 1 more sprite-state and the sprites are now scaleable.
2014-04-02 21:05:39 +00:00
CGUISpinBox.cpp
Replace the swprintf and snprintf defines by swprintf_irr and snprintf_irr to avoid conflicts with the standard libraries (and other libraries).
2015-03-01 22:00:17 +00:00
CGUISpinBox.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CGUISpriteBank.cpp
Spritebanks can now draw scaled sprites.
2014-04-02 16:33:19 +00:00
CGUISpriteBank.h
Spritebanks can now draw scaled sprites.
2014-04-02 16:33:19 +00:00
CGUIStaticText.cpp
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX removed.
2015-03-01 17:12:12 +00:00
CGUIStaticText.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CGUITabControl.cpp
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX removed.
2015-03-01 17:12:12 +00:00
CGUITabControl.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CGUITable.cpp
Can now enable/disable backround drawing for IGUITable and IGUIProfiler.
2014-10-14 18:29:18 +00:00
CGUITable.h
Can now enable/disable backround drawing for IGUITable and IGUIProfiler.
2014-10-14 18:29:18 +00:00
CGUIToolBar.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CGUIToolBar.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CGUITreeView.cpp
Merge branch releases/1.8 revisions 5195:5252 into trunk
2016-02-04 22:59:52 +00:00
CGUITreeView.h
Add override font to IGUITreeView (thx @Escen for reminder)
2015-05-04 19:46:32 +00:00
CGUIWindow.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CGUIWindow.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CGeometryCreator.cpp
Use %u instead of %d for unsigned integers in printf in a few places.
2015-07-12 22:10:27 +00:00
CGeometryCreator.h
Add the geoplane from hendu. This surface improves visualization of large surfaces.
2013-06-17 08:38:20 +00:00
CImage.cpp
- Minor improvements for IImage/CImage classes.
2016-03-10 19:34:16 +00:00
CImage.h
- Minor improvements for IImage/CImage classes.
2016-03-10 19:34:16 +00:00
CImageLoaderBMP.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CImageLoaderBMP.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageLoaderDDS.cpp
- Added new color formats (this feature was available in ogl-es branch before):
2015-11-28 00:03:29 +00:00
CImageLoaderDDS.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageLoaderJPG.cpp
Merge branch releases/1.8 revisions r5315:r5325 into trunk.
2016-07-19 20:30:59 +00:00
CImageLoaderJPG.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageLoaderPCX.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CImageLoaderPCX.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageLoaderPNG.cpp
Remove unnecessary pointer checks before delete calls. Thx @Markus Elfring for reporting.
2015-11-08 17:51:22 +00:00
CImageLoaderPNG.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageLoaderPPM.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CImageLoaderPPM.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageLoaderPSD.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CImageLoaderPSD.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageLoaderPVR.cpp
- Added to PVR loader support for following uncompressed formats:
2016-02-14 20:59:43 +00:00
CImageLoaderPVR.h
- Fixed issue with DXT file formats in D3D9.
2016-02-14 16:59:04 +00:00
CImageLoaderRGB.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CImageLoaderRGB.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageLoaderTGA.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CImageLoaderTGA.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageLoaderWAL.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CImageLoaderWAL.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageWriterBMP.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CImageWriterBMP.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageWriterJPG.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CImageWriterJPG.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageWriterPCX.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CImageWriterPCX.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageWriterPNG.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CImageWriterPNG.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageWriterPPM.cpp
Use %u instead of %d for unsigned integers in printf in a few places.
2015-07-12 22:10:27 +00:00
CImageWriterPPM.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageWriterPSD.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CImageWriterPSD.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CImageWriterTGA.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CImageWriterTGA.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CIrrDeviceConsole.cpp
Support for Direct3D 8 removed.
2015-03-01 20:52:35 +00:00
CIrrDeviceConsole.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CIrrDeviceFB.cpp
Replace the swprintf and snprintf defines by swprintf_irr and snprintf_irr to avoid conflicts with the standard libraries (and other libraries).
2015-03-01 22:00:17 +00:00
CIrrDeviceFB.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CIrrDeviceLinux.cpp
- Added external context managers with support for WGL and GLX.(this feature was available in ogl-es branch before)
2015-11-29 20:12:51 +00:00
CIrrDeviceLinux.h
Added NETWM support for maximize/minimize under Linux. Fixed aliasing in X11 text conversion.
2014-05-27 09:22:07 +00:00
CIrrDeviceOSX.h
- Fixed compilation issues on OSX.
2015-12-05 12:07:45 +00:00
CIrrDeviceOSX.mm
- Fixed compilation issues on OSX.
2015-12-05 12:07:45 +00:00
CIrrDeviceSDL.cpp
Support for Direct3D 8 removed.
2015-03-01 20:52:35 +00:00
CIrrDeviceSDL.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CIrrDeviceStub.cpp
Merge branch releases/1.8 revisions 5195:5252 into trunk
2016-02-04 22:59:52 +00:00
CIrrDeviceStub.h
- Added external context managers with support for WGL and GLX.(this feature was available in ogl-es branch before)
2015-11-29 20:12:51 +00:00
CIrrDeviceWin32.cpp
Merge branch releases/1.8 revisions 5277:5284 into trunk:
2016-03-17 21:18:16 +00:00
CIrrDeviceWin32.h
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX removed.
2015-03-01 17:12:12 +00:00
CIrrMeshFileLoader.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CIrrMeshFileLoader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CIrrMeshWriter.cpp
Remove superfluous if which always resulted in true. Thx @dcb for reporting (Bug #430 ).
2014-04-25 10:53:53 +00:00
CIrrMeshWriter.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CLMTSMeshFileLoader.cpp
Fix a bug in new meshtextureloader - don't set old TEXTURE_PATHS always but only if people still use those parameters or we overwrite the new way to set paths.
2014-03-03 17:33:35 +00:00
CLMTSMeshFileLoader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CLWOMeshFileLoader.cpp
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
2014-03-02 00:56:46 +00:00
CLWOMeshFileLoader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CLightSceneNode.cpp
CLightSceneNode::updateAbsolutePosition does now light recalculations. This is to fix using animators with lights.
2015-07-29 00:15:02 +00:00
CLightSceneNode.h
CLightSceneNode::updateAbsolutePosition does now light recalculations. This is to fix using animators with lights.
2015-07-29 00:15:02 +00:00
CLimitReadFile.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CLimitReadFile.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CLogger.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CLogger.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CMD2MeshFileLoader.cpp
Remove unnecessary pointer checks before delete calls. Thx @Markus Elfring for reporting.
2015-11-08 17:51:22 +00:00
CMD2MeshFileLoader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CMD3MeshFileLoader.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CMD3MeshFileLoader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CMS3DMeshFileLoader.cpp
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
CMS3DMeshFileLoader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CMY3DHelper.h
- Fixed compilation issues on OSX.
2015-12-05 12:07:45 +00:00
CMY3DMeshFileLoader.cpp
Fix a bug in new meshtextureloader - don't set old TEXTURE_PATHS always but only if people still use those parameters or we overwrite the new way to set paths.
2014-03-03 17:33:35 +00:00
CMY3DMeshFileLoader.h
Update minimal compiler support to Microsoft Visual Studio 9.0 and remove some workarounds for earlier versions.
2015-03-01 17:34:55 +00:00
CMemoryFile.cpp
Add IWriteFile::flush interface (thx @ JLouisB for the patch).
2015-08-08 11:42:37 +00:00
CMemoryFile.h
Add IWriteFile::flush interface (thx @ JLouisB for the patch).
2015-08-08 11:42:37 +00:00
CMeshCache.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CMeshCache.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CMeshManipulator.cpp
Add equals check with tolerance in heigthmap optimizer
2013-06-19 19:32:51 +00:00
CMeshManipulator.h
- Fixed compilation issues on OSX.
2015-12-05 12:07:45 +00:00
CMeshSceneNode.cpp
- Added separate blending support for both OpenGL and D3D9.
2014-04-25 01:19:38 +00:00
CMeshSceneNode.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CMeshTextureLoader.cpp
IMeshTextureLoader could be simplified further with the recent ITexture addition.
2014-03-03 13:07:06 +00:00
CMeshTextureLoader.h
IMeshTextureLoader could be simplified further with the recent ITexture addition.
2014-03-03 13:07:06 +00:00
CMetaTriangleSelector.cpp
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
CMetaTriangleSelector.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CMountPointReader.cpp
Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate
2013-03-07 12:17:35 +00:00
CMountPointReader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CNPKReader.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CNPKReader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CNSOGLManager.h
- Fixed compilation issues on OSX.
2015-12-05 12:07:45 +00:00
CNSOGLManager.mm
- Fixed compilation issues on OSX.
2015-12-05 12:07:45 +00:00
CNullDriver.cpp
Merge branch releases/1.8 revisions 5286:5301 into trunk:
2016-05-27 19:35:22 +00:00
CNullDriver.h
Merge branch releases/1.8 revisions 5286:5301 into trunk:
2016-05-27 19:35:22 +00:00
COBJMeshFileLoader.cpp
Merge branch releases/1.8 revisions 5000:5101 into trunk:
2015-05-05 17:05:38 +00:00
COBJMeshFileLoader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
COBJMeshWriter.cpp
mtl (obj) format reader and write now regards texture scaling and translation. (thx @thanhle for noticing and patch proposal).
2015-01-16 17:00:29 +00:00
COBJMeshWriter.h
Second round of override checks
2013-06-17 15:55:56 +00:00
COCTLoader.cpp
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
2014-03-02 00:56:46 +00:00
COCTLoader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
COSOperator.cpp
- Fixed compilation issues on OSX.
2015-12-05 12:07:45 +00:00
COSOperator.h
Second round of override checks
2013-06-17 15:55:56 +00:00
COctreeSceneNode.cpp
- Fixed compilation issues on OSX.
2015-12-05 12:07:45 +00:00
COctreeSceneNode.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
COctreeTriangleSelector.cpp
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
COctreeTriangleSelector.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
COgreMeshFileLoader.cpp
Add some debug-output when ogre-mesh fails loading because of wrong serializer number.
2016-01-11 23:51:26 +00:00
COgreMeshFileLoader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
COpenGLCacheHandler.cpp
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
COpenGLCacheHandler.h
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
COpenGLCommon.h
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
COpenGLCoreCacheHandler.h
- Fixed render targets handling in ITexture::lock for OpenGL driver (floating point, depth and stencil formats not supported).
2016-02-18 22:19:17 +00:00
COpenGLCoreFeature.h
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
COpenGLCoreRenderTarget.h
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
COpenGLCoreTexture.h
- Added support for cubemap lock in OpenGL.
2016-03-15 00:05:21 +00:00
COpenGLDriver.cpp
- Fixed positioning of 2D elements in OpenGL. Test drawRectOutline passed. Thanks CuteAlien for report this issue.
2016-03-15 20:02:57 +00:00
COpenGLDriver.h
- Added support for cubemap lock in OpenGL.
2016-03-15 00:05:21 +00:00
COpenGLExtensionHandler.cpp
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
COpenGLExtensionHandler.h
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
COpenGLMaterialRenderer.h
- Fixed compilation issues on Linux.
2015-11-28 22:33:28 +00:00
COpenGLNormalMapRenderer.cpp
- Fixed compilation issues on Linux.
2015-11-28 22:33:28 +00:00
COpenGLNormalMapRenderer.h
- Fixed compilation issues on Linux.
2015-11-28 22:33:28 +00:00
COpenGLParallaxMapRenderer.cpp
- Fixed compilation issues on Linux.
2015-11-28 22:33:28 +00:00
COpenGLParallaxMapRenderer.h
- Fixed compilation issues on Linux.
2015-11-28 22:33:28 +00:00
COpenGLSLMaterialRenderer.cpp
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
COpenGLSLMaterialRenderer.h
- Fixed compilation issues on Linux.
2015-11-28 22:33:28 +00:00
COpenGLShaderMaterialRenderer.cpp
- Fixed compilation issues on Linux.
2015-11-28 22:33:28 +00:00
COpenGLShaderMaterialRenderer.h
- Fixed compilation issues on Linux.
2015-11-28 22:33:28 +00:00
CPLYMeshFileLoader.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CPLYMeshFileLoader.h
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CPLYMeshWriter.cpp
Replace the swprintf and snprintf defines by swprintf_irr and snprintf_irr to avoid conflicts with the standard libraries (and other libraries).
2015-03-01 22:00:17 +00:00
CPLYMeshWriter.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CPakReader.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CPakReader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CParticleAnimatedMeshSceneNodeEmitter.cpp
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticleAnimatedMeshSceneNodeEmitter.h
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticleAttractionAffector.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CParticleAttractionAffector.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CParticleBoxEmitter.cpp
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticleBoxEmitter.h
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticleCylinderEmitter.cpp
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticleCylinderEmitter.h
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticleFadeOutAffector.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CParticleFadeOutAffector.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CParticleGravityAffector.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CParticleGravityAffector.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CParticleMeshEmitter.cpp
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticleMeshEmitter.h
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticlePointEmitter.cpp
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticlePointEmitter.h
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticleRingEmitter.cpp
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticleRingEmitter.h
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticleRotationAffector.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CParticleRotationAffector.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CParticleScaleAffector.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CParticleScaleAffector.h
- Fixed compilation issues on OSX.
2015-12-05 12:07:45 +00:00
CParticleSphereEmitter.cpp
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticleSphereEmitter.h
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CParticleSystemSceneNode.cpp
Merge branch releases/1.8 revisions 5195:5252 into trunk
2016-02-04 22:59:52 +00:00
CParticleSystemSceneNode.h
More behavior control for particles:
2014-04-10 18:44:49 +00:00
CProfiler.cpp
Rewrite profiler implementation some more to get around linker troubles.
2014-04-25 13:06:38 +00:00
CProfiler.h
Rewrite profiler implementation some more to get around linker troubles.
2014-04-25 13:06:38 +00:00
CQ3LevelMesh.cpp
Use %u instead of %d for unsigned integers in printf in a few places.
2015-07-12 22:10:27 +00:00
CQ3LevelMesh.h
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CQuake3ShaderSceneNode.cpp
- Added TextureWrapW field to SMaterialLayer.
2016-01-10 20:37:54 +00:00
CQuake3ShaderSceneNode.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CReadFile.cpp
Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate
2013-03-07 12:17:35 +00:00
CReadFile.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CSMFMeshFileLoader.cpp
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CSMFMeshFileLoader.h
Remove unusued member variables (found with clang)
2014-04-08 17:04:36 +00:00
CSTLMeshFileLoader.cpp
Merged from 1.8 branch, revisions 4345-4378. All release fixes since the branch to 1.8, and some fixes after that. Now commencing development on this branch, and only bug fixes on the others.
2012-11-20 18:31:33 +00:00
CSTLMeshFileLoader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CSTLMeshWriter.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CSTLMeshWriter.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CSceneCollisionManager.cpp
Merge branch releases/1.8 revisions 5286:5301 into trunk:
2016-05-27 19:35:22 +00:00
CSceneCollisionManager.h
Ensure vector3df and all classes containing a vector3df are passed by reference instead of per value. Thanks @Danyal Zia for the patch ( #280 ).
2014-03-15 20:14:32 +00:00
CSceneLoaderIrr.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CSceneLoaderIrr.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CSceneManager.cpp
Do return references local statics instead of references to 0 in error cases (was undefined in c++).
2015-07-30 21:49:29 +00:00
CSceneManager.h
Merged updates from 1.8.1 release to trunk, revisions 4579-4615.
2013-11-28 10:37:09 +00:00
CSceneNodeAnimatorCameraFPS.cpp
Prevent crashes in fps and maya camera animators when the device has no CursorControl
2016-03-07 20:53:30 +00:00
CSceneNodeAnimatorCameraFPS.h
Add missing serialization to CSceneNodeAnimatorCameraFPS and CSceneNodeAnimatorCameraMaya.
2015-11-28 16:49:25 +00:00
CSceneNodeAnimatorCameraMaya.cpp
Prevent crashes in fps and maya camera animators when the device has no CursorControl
2016-03-07 20:53:30 +00:00
CSceneNodeAnimatorCameraMaya.h
Add missing serialization to CSceneNodeAnimatorCameraFPS and CSceneNodeAnimatorCameraMaya.
2015-11-28 16:49:25 +00:00
CSceneNodeAnimatorCollisionResponse.cpp
Several fixes for SceneNodeAnimatorCollisionResponse, based on http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=33098&p=290746
2016-06-04 19:54:19 +00:00
CSceneNodeAnimatorCollisionResponse.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CSceneNodeAnimatorDelete.cpp
- ISceneNodeAnimators can now be disabled and paused.
2014-04-08 14:39:11 +00:00
CSceneNodeAnimatorDelete.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CSceneNodeAnimatorFlyCircle.cpp
- ISceneNodeAnimators can now be disabled and paused.
2014-04-08 14:39:11 +00:00
CSceneNodeAnimatorFlyCircle.h
- ISceneNodeAnimators can now be disabled and paused.
2014-04-08 14:39:11 +00:00
CSceneNodeAnimatorFlyStraight.cpp
- ISceneNodeAnimators can now be disabled and paused.
2014-04-08 14:39:11 +00:00
CSceneNodeAnimatorFlyStraight.h
- ISceneNodeAnimators can now be disabled and paused.
2014-04-08 14:39:11 +00:00
CSceneNodeAnimatorFollowSpline.cpp
- ISceneNodeAnimators can now be disabled and paused.
2014-04-08 14:39:11 +00:00
CSceneNodeAnimatorFollowSpline.h
- ISceneNodeAnimators can now be disabled and paused.
2014-04-08 14:39:11 +00:00
CSceneNodeAnimatorRotation.cpp
- ISceneNodeAnimators can now be disabled and paused.
2014-04-08 14:39:11 +00:00
CSceneNodeAnimatorRotation.h
- ISceneNodeAnimators can now be disabled and paused.
2014-04-08 14:39:11 +00:00
CSceneNodeAnimatorTexture.cpp
- ISceneNodeAnimators can now be disabled and paused.
2014-04-08 14:39:11 +00:00
CSceneNodeAnimatorTexture.h
- ISceneNodeAnimators can now be disabled and paused.
2014-04-08 14:39:11 +00:00
CShadowVolumeSceneNode.cpp
Add shadow interface to static meshes
2012-10-18 23:19:45 +00:00
CShadowVolumeSceneNode.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CSkinnedMesh.cpp
Fix skinned meshes not playing their last frame.
2015-08-13 21:29:09 +00:00
CSkinnedMesh.h
Fix skinned meshes not playing their last frame.
2015-08-13 21:29:09 +00:00
CSkyBoxSceneNode.cpp
- Added TextureWrapW field to SMaterialLayer.
2016-01-10 20:37:54 +00:00
CSkyBoxSceneNode.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CSkyDomeSceneNode.cpp
- Fixed blending issues in example no. 08 (OpenGL driver).
2013-01-03 05:07:17 +00:00
CSkyDomeSceneNode.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CSoftware2MaterialRenderer.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CSoftwareDriver.cpp
- Changed method name from:
2015-12-17 14:42:09 +00:00
CSoftwareDriver.h
- Changed method name from:
2015-12-17 14:42:09 +00:00
CSoftwareDriver2.cpp
- Changed method name from:
2015-12-17 14:42:09 +00:00
CSoftwareDriver2.h
- Changed method name from:
2015-12-17 14:42:09 +00:00
CSoftwareTexture.cpp
- Replaced ITexture::lock 'mipmapLevel' param by 'layer' param.
2016-03-13 19:37:13 +00:00
CSoftwareTexture.h
- Replaced ITexture::lock 'mipmapLevel' param by 'layer' param.
2016-03-13 19:37:13 +00:00
CSoftwareTexture2.cpp
- Added cubemap texture support for OpenGL driver.(this feature was available in ogl-es branch before)
2015-11-26 23:03:24 +00:00
CSoftwareTexture2.h
- Fixed mipmaps rendering in Burning's driver.
2016-07-09 13:38:33 +00:00
CSphereSceneNode.cpp
Merging 1.8 branch:
2012-12-03 20:47:54 +00:00
CSphereSceneNode.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CTRFlat.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRFlatWire.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRGouraud.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRGouraud2.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRGouraudAlpha2.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRGouraudAlphaNoZ2.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRGouraudWire.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRNormalMap.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRStencilShadow.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureBlend.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureDetailMap2.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureFlat.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureFlatWire.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureGouraud.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureGouraud.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CTRTextureGouraud2.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureGouraudAdd.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureGouraudAdd2.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureGouraudAddNoZ2.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureGouraudAlpha.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureGouraudAlphaNoZ.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureGouraudNoZ.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureGouraudNoZ2.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureGouraudVertexAlpha2.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureGouraudWire.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureLightMap2_Add.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureLightMap2_M1.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureLightMap2_M2.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureLightMap2_M4.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureLightMapGouraud2_M4.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTRTextureWire2.cpp
- Improved mipmaps handling (this modification was required for better support of cube maps and texture arrays in near future).
2015-11-01 14:24:15 +00:00
CTarReader.cpp
WinCE 6 supported removed. It's just too outdated.
2015-03-01 16:52:10 +00:00
CTarReader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CTerrainSceneNode.cpp
Replace the swprintf and snprintf defines by swprintf_irr and snprintf_irr to avoid conflicts with the standard libraries (and other libraries).
2015-03-01 22:00:17 +00:00
CTerrainSceneNode.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CTerrainTriangleSelector.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CTerrainTriangleSelector.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CTextSceneNode.cpp
Remove unnecessary cast.
2014-09-18 10:25:37 +00:00
CTextSceneNode.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CTimer.h
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX removed.
2015-03-01 17:12:12 +00:00
CTriangleBBSelector.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CTriangleBBSelector.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CTriangleSelector.cpp
CTriangleSelector now supports 32-bit meshbuffers. Thanks @Wol101 for reporting and patch-proposal.
2016-05-30 20:21:23 +00:00
CTriangleSelector.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CVideoModeList.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CVideoModeList.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CVolumeLightSceneNode.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CVolumeLightSceneNode.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CWADReader.cpp
Replace the swprintf and snprintf defines by swprintf_irr and snprintf_irr to avoid conflicts with the standard libraries (and other libraries).
2015-03-01 22:00:17 +00:00
CWADReader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CWGLManager.cpp
- Added external context managers with support for WGL and GLX.(this feature was available in ogl-es branch before)
2015-11-29 20:12:51 +00:00
CWGLManager.h
- Added external context managers with support for WGL and GLX.(this feature was available in ogl-es branch before)
2015-11-29 20:12:51 +00:00
CWaterSurfaceSceneNode.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CWaterSurfaceSceneNode.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CWriteFile.cpp
Add IWriteFile::flush interface (thx @ JLouisB for the patch).
2015-08-08 11:42:37 +00:00
CWriteFile.h
Add IWriteFile::flush interface (thx @ JLouisB for the patch).
2015-08-08 11:42:37 +00:00
CXMLReader.cpp
Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga)
2013-01-02 23:13:21 +00:00
CXMLReader.h
Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga)
2013-01-02 23:13:21 +00:00
CXMLReaderImpl.h
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX removed.
2015-03-01 17:12:12 +00:00
CXMLWriter.cpp
Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga)
2013-01-02 23:13:21 +00:00
CXMLWriter.h
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
2013-06-18 15:55:45 +00:00
CXMeshFileLoader.cpp
Fix bug with ignored opening brace in .X files with DeclData section. Thx @Alin for bugreport and patch.
2015-11-01 20:57:47 +00:00
CXMeshFileLoader.h
CAnimatedMeshSceneNode::setMesh does now set the animation speed again to that of the mesh.
2015-04-27 13:01:24 +00:00
CZBuffer.cpp
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
CZBuffer.h
Second round of override checks
2013-06-17 15:55:56 +00:00
CZipReader.cpp
Use %u instead of %d for unsigned integers in printf in a few places.
2015-07-12 22:10:27 +00:00
CZipReader.h
Second round of override checks
2013-06-17 15:55:56 +00:00
EProfileIDs.h
Add a code profiler (stop-watch style).
2014-04-24 22:52:10 +00:00
IAttribute.h
Change the rest of the attributes interfaces to pass parameters by const ref instead of per value.
2014-03-15 20:49:02 +00:00
IBurningShader.cpp
- Fixed mipmaps rendering in Burning's driver.
2016-07-09 13:38:33 +00:00
IBurningShader.h
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
IDepthBuffer.h
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
IImagePresenter.h
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
ISceneNodeAnimatorFinishing.h
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
ITriangleRenderer.h
Some more whitespace adjustment.
2013-04-05 23:03:20 +00:00
IZBuffer.h
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
Irrlicht-gcc.cbp
Merge branch releases/1.8 revisions 5277:5284 into trunk:
2016-03-17 21:18:16 +00:00
Irrlicht.aps
Replace afxres.h by windows.h in Irrlicht.rc to allow compiling it with VS Express.
2011-05-27 10:22:10 +00:00
Irrlicht.cpp
- Fixed compilation issues on OSX.
2015-12-05 12:07:45 +00:00
Irrlicht.rc
Push trunk to 1.9 version information everywhere
2013-04-05 12:03:44 +00:00
Irrlicht10.0.sln
Add 64bit targets for msvc2010, supplied by Josh Brown
2010-11-22 12:09:28 +00:00
Irrlicht10.0.vcxproj
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
Irrlicht10.0.vcxproj.filters
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
Irrlicht11.0.sln
First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown.
2012-08-22 23:14:16 +00:00
Irrlicht11.0.vcxproj
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
Irrlicht11.0.vcxproj.filters
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
Irrlicht12.0.sln
- Added Visual Studio 2013 project files.
2015-01-11 20:11:21 +00:00
Irrlicht12.0.vcxproj
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
Irrlicht12.0.vcxproj.filters
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
Irrlicht14.0.sln
- Added missing solution for Visual Studio 2015.
2015-10-16 16:40:25 +00:00
Irrlicht14.0.vcxproj
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
Irrlicht14.0.vcxproj.filters
- Changed COGLCore files/classes prefix to COpenGLCore.
2016-01-17 13:27:54 +00:00
Makefile
- Added external context managers with support for WGL and GLX.(this feature was available in ogl-es branch before)
2015-11-29 20:12:51 +00:00
Octree.h
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
S2DVertex.h
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
S4DVertex.h
fix:wrong software shader used for alpha-blending
2015-02-11 23:50:38 +00:00
SB3DStructs.h
Add b3d mesh-writer.
2015-04-23 18:11:52 +00:00
SConstruct
Rewrite profiler implementation some more to get around linker troubles.
2014-04-25 13:06:38 +00:00
SoftwareDriver2_compile_config.h
fix:wrong software shader used for alpha-blending
2015-02-11 23:50:38 +00:00
SoftwareDriver2_helper.h
fix:wrong software shader used for alpha-blending
2015-02-11 23:50:38 +00:00
builtInFont.bmp
fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
2007-07-08 12:19:39 +00:00
dmfsupport.h
Bump copyright to 2012
2012-09-30 23:38:54 +00:00
glext.h
Update to OpenGL 4.4 headers
2013-10-31 13:09:47 +00:00
glxext.h
Update to OpenGL 4.4 headers
2013-10-31 13:09:47 +00:00
irrXML.cpp
Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga)
2013-01-02 23:13:21 +00:00
leakHunter.cpp
Add a LeakHunter class which can be enabled with compile-flag _IRR_COMPILE_WITH_LEAK_HUNTER_ to find leaking IReferenceCounted objects.
2013-01-03 17:24:30 +00:00
os.cpp
Get rid of some warnings in timer initialization.
2016-03-30 20:30:59 +00:00
os.h
- Resetting Randomizer with 0 or no longer breaks it (will be set to 1). Same for other numbers for which it wasn't defined.
2016-01-12 20:15:33 +00:00
resource.h
Add version information to dll
2011-01-03 12:26:37 +00:00
source.txt
Make use of core::IdentityMatrix. Removed some redundant or unused code. Some minor reorganizations.
2007-12-02 23:57:20 +00:00
utf8.cpp
Added helper functions for converting between wchar and utf-8. Patch provided by Hendu.
2014-09-16 18:24:23 +00:00
wglext.h
Update to OpenGL 4.4 headers
2013-10-31 13:09:47 +00:00