Add version information to dll
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3530 dfc29bdd-3216-0410-991c-e03cc46cb475
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source/Irrlicht/Irrlicht.aps
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source/Irrlicht/Irrlicht.aps
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source/Irrlicht/Irrlicht.rc
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source/Irrlicht/Irrlicht.rc
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@ -327,6 +327,7 @@
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary>
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<Version>1.8.0.alpha</Version>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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@ -1056,6 +1057,7 @@
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<ClInclude Include="CZBuffer.h" />
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<ClInclude Include="ITriangleRenderer.h" />
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<ClInclude Include="IZBuffer.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="S2DVertex.h" />
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<ClInclude Include="COpenGLDriver.h" />
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<ClInclude Include="COpenGLExtensionHandler.h" />
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@ -1512,6 +1514,9 @@
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<ClCompile Include="CGUITreeView.cpp" />
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<ClCompile Include="CGUIWindow.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="Irrlicht.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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@ -1278,6 +1278,7 @@
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<ClInclude Include="..\..\include\IAnimatedMeshMD3.h">
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<Filter>include\scene</Filter>
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</ClInclude>
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\changes.txt">
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@ -2198,4 +2199,7 @@
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<Filter>Irrlicht\gui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="Irrlicht.rc" />
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</ItemGroup>
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</Project>
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14
source/Irrlicht/resource.h
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14
source/Irrlicht/resource.h
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@ -0,0 +1,14 @@
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by Irrlicht.rc
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// Nächste Standardwerte für neue Objekte
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 101
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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