irrlicht/source/Irrlicht
cutealien f8655a2d5d Send EGET_ELEMENT_CLOSED event when context menues should be closed (thx @ Mloren for reporting).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3550 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-10 20:28:23 +00:00
..
MacOSX Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase. 2010-02-02 20:53:57 +00:00
aesGladman Remove unused files. 2009-12-05 14:17:26 +00:00
bzip2 Update to bzip2 1.0.6, libpng 1.4.4 and lzma from 9.20 SDK 2010-11-24 22:30:16 +00:00
jpeglib Merge in the new support lib versions. Made a little trouble due to manual removals of vc6 files a few hundred revisions ago. 2010-07-18 10:26:41 +00:00
libpng Update to bzip2 1.0.6, libpng 1.4.4 and lzma from 9.20 SDK 2010-11-24 22:30:16 +00:00
lzma Update to bzip2 1.0.6, libpng 1.4.4 and lzma from 9.20 SDK 2010-11-24 22:30:16 +00:00
zlib Merge in the new support lib versions. Made a little trouble due to manual removals of vc6 files a few hundred revisions ago. 2010-07-18 10:26:41 +00:00
BuiltInFont.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
C3DSMeshFileLoader.cpp Merged from 1.6 branch, revisions 2665:2683. External creation of CSkinnedMesh. Texture matrix bug fixed. obj loader fixed. Divide by zero checks. Some API methods renamed. Strict aliasing fixes. Collada loader fixed. 2009-09-09 14:30:44 +00:00
C3DSMeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CAnimatedMeshHalfLife.cpp Fix possible infinite loop due to testing an unsigned for >=0 2010-11-22 12:04:25 +00:00
CAnimatedMeshHalfLife.h - added Halflife 1 Model Loader 2010-07-07 16:16:03 +00:00
CAnimatedMeshMD2.cpp Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase. 2010-02-02 20:53:57 +00:00
CAnimatedMeshMD2.h Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase. 2010-02-02 20:53:57 +00:00
CAnimatedMeshMD3.cpp Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 2010-01-08 11:46:38 +00:00
CAnimatedMeshMD3.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CAnimatedMeshSceneNode.cpp Fix directory recognition in ZIP reader. Added tests for findFile with and without directories. 2011-01-07 23:55:58 +00:00
CAnimatedMeshSceneNode.h Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization. 2010-07-17 22:45:45 +00:00
CAttributeImpl.h Merged from 1.7 branch, revisions 3421-3447. Fix for Attributes, documentation fixes, disabled menu handling, treeview disabling. 2010-11-22 22:57:26 +00:00
CAttributes.cpp Make some methods const 2010-09-07 22:28:28 +00:00
CAttributes.h Make some methods const 2010-09-07 22:28:28 +00:00
CB3DMeshFileLoader.cpp Fix bone-vertex IDs to be correctly indexing into the global vertex array. Before, mixed mesh/bone sections broke the correct relation. Thanks to Auria for finding and fixing the bug. 2011-01-07 00:06:52 +00:00
CB3DMeshFileLoader.h Fix bone-vertex IDs to be correctly indexing into the global vertex array. Before, mixed mesh/bone sections broke the correct relation. Thanks to Auria for finding and fixing the bug. 2011-01-07 00:06:52 +00:00
CBSPMeshFileLoader.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CBSPMeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CBillboardSceneNode.cpp Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
CBillboardSceneNode.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CBlit.h Fix eol-style for all code files to CRLF for simpler file handling. 2009-07-30 09:03:25 +00:00
CBoneSceneNode.cpp Use new typedef. 2009-11-03 10:22:29 +00:00
CBoneSceneNode.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CBurningShader_Raster_Reference.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CCSMLoader.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CCSMLoader.h Renamed OctTree to Octree 2009-12-20 22:10:53 +00:00
CCameraSceneNode.cpp Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
CCameraSceneNode.h Add clone method for camera. 2009-10-28 13:30:11 +00:00
CColladaFileLoader.cpp Fix collada loader bug, which tried to access non-existing textures. Found by Sylence. 2010-09-17 11:19:10 +00:00
CColladaFileLoader.h In IGUITreeView "clearChilds" and "hasChilds" deprecated for "clearChildren" and "hasChildren" (thx @Greenya for noticing) 2010-07-01 21:20:19 +00:00
CColladaMeshWriter.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CColladaMeshWriter.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CColorConverter.cpp - added Halflife 1 Model Loader 2010-07-07 16:16:03 +00:00
CColorConverter.h - added Halflife 1 Model Loader 2010-07-07 16:16:03 +00:00
CCubeSceneNode.cpp Remove unused code fragment 2010-09-23 12:24:32 +00:00
CCubeSceneNode.h Forgot the destructor. 2009-04-23 08:12:29 +00:00
CD3D8Driver.cpp Add driver attribute element for AntiAliasing level. This allows to check whether the driver has AA enabled, and which level. 2010-12-07 17:58:11 +00:00
CD3D8Driver.h Add parameter DisplayAdapter to allow selecting the card when more than one card is in the system. Only D3D support so far and not yet tested (test-system will arrive in a few days). 2010-06-14 13:47:50 +00:00
CD3D8MaterialRenderer.h Fix vertex alpha blending, as found by darktib 2010-09-07 10:41:31 +00:00
CD3D8NormalMapRenderer.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CD3D8NormalMapRenderer.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CD3D8ParallaxMapRenderer.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CD3D8ParallaxMapRenderer.h Changes in version 1.6, TA 2009-01-27 15:53:53 +00:00
CD3D8ShaderMaterialRenderer.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CD3D8ShaderMaterialRenderer.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CD3D8Texture.cpp Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far. 2010-12-14 23:32:54 +00:00
CD3D8Texture.h Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far. 2010-12-14 23:32:54 +00:00
CD3D9Driver.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CD3D9Driver.h Fix MRT reset code. This fixes usage of MRTs under d3d. Test case comes later. 2010-09-14 09:17:58 +00:00
CD3D9HLSLMaterialRenderer.cpp Fix HLSL support, which was broken due to a wrong overload. Mentioned by Yoran 2009-12-04 21:39:19 +00:00
CD3D9HLSLMaterialRenderer.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CD3D9MaterialRenderer.h Fix vertex alpha blending, as found by darktib 2010-09-07 10:41:31 +00:00
CD3D9NormalMapRenderer.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CD3D9NormalMapRenderer.h Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
CD3D9ParallaxMapRenderer.cpp Change point attenuation in D3D to work as the OpenGL version. 2009-07-30 16:58:07 +00:00
CD3D9ParallaxMapRenderer.h Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
CD3D9ShaderMaterialRenderer.cpp Some more unicode fixes for Windows systems. 2009-10-24 00:28:30 +00:00
CD3D9ShaderMaterialRenderer.h Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
CD3D9Texture.cpp Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far. 2010-12-14 23:32:54 +00:00
CD3D9Texture.h Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far. 2010-12-14 23:32:54 +00:00
CDMFLoader.cpp Merged from 1.6 branch, revisions 2936:3075. Several bugfixes for GUI, containers, file system. 2009-12-28 10:56:30 +00:00
CDMFLoader.h Merged revisions 2848:2891 from 1.6 branch. DMF loader fixes, Win32 shift key fixes, version number update. 2009-11-20 09:50:37 +00:00
CDefaultGUIElementFactory.cpp Changes in version 1.6, TA 2009-01-27 15:53:53 +00:00
CDefaultGUIElementFactory.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CDefaultSceneNodeAnimatorFactory.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CDefaultSceneNodeAnimatorFactory.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CDefaultSceneNodeFactory.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CDefaultSceneNodeFactory.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CDepthBuffer.cpp - added Halflife 1 Model Loader 2010-07-07 16:16:03 +00:00
CDepthBuffer.h Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CDummyTransformationSceneNode.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CDummyTransformationSceneNode.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CEmptySceneNode.cpp Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
CEmptySceneNode.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CFPSCounter.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CFPSCounter.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CFileList.cpp Fix file search, bug found by Sylence 2010-12-05 23:45:11 +00:00
CFileList.h - added WAD Archive Loader ( Quake2 (WAL2) and Halflife (WAL3) are supported ) 2010-07-07 20:27:10 +00:00
CFileSystem.cpp Add a method to get a relative filename, based on an given base directory. 2011-01-03 00:16:35 +00:00
CFileSystem.h Add a method to get a relative filename, based on an given base directory. 2011-01-03 00:16:35 +00:00
CGUIButton.cpp - Add new skin-colors: EGDC_GRAY_WINDOW_SYMBOL, EGDC_EDITABLE, EGDC_GRAY_EDITABLE, EGDC_FOCUSED_EDITABLE 2010-11-07 23:36:13 +00:00
CGUIButton.h Add support for scaling button images to fit. 2009-08-03 12:18:47 +00:00
CGUICheckBox.cpp The checkbox color seems to have changed. Please check if this was intended! 2010-12-06 15:23:49 +00:00
CGUICheckBox.h Merged from 1.5 branch to trunk, all changes from 2088 to 2120. Mainly doc updates. Fix for non-skinned animated meshes with different current frames. 2009-01-22 12:40:06 +00:00
CGUIColorSelectDialog.cpp - Add new skin-colors: EGDC_GRAY_WINDOW_SYMBOL, EGDC_EDITABLE, EGDC_GRAY_EDITABLE, EGDC_FOCUSED_EDITABLE 2010-11-07 23:36:13 +00:00
CGUIColorSelectDialog.h Use API functions instead of direct member access. 2009-07-27 16:30:04 +00:00
CGUIComboBox.cpp - Add new skin-colors: EGDC_GRAY_WINDOW_SYMBOL, EGDC_EDITABLE, EGDC_GRAY_EDITABLE, EGDC_FOCUSED_EDITABLE 2010-11-07 23:36:13 +00:00
CGUIComboBox.h Changes in version 1.6, TA 2009-01-27 15:53:53 +00:00
CGUIContextMenu.cpp Send EGET_ELEMENT_CLOSED event when context menues should be closed (thx @ Mloren for reporting). 2011-01-10 20:28:23 +00:00
CGUIContextMenu.h New contextmenue features: 2009-10-29 17:04:14 +00:00
CGUIEditBox.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CGUIEditBox.h Add CGUIEditBox::getOverrideColor and CGUIEditBox::isOverrideColorEnabled (same as GuiStaticText has already. thx to greenya for noticing) 2010-06-24 22:22:59 +00:00
CGUIEnvironment.cpp Added root GUI element type. Added tree view to GUI editor, from Armen 2011-01-07 18:46:12 +00:00
CGUIEnvironment.h Add IGUIEnvironment::removeFont (requested regularly). 2010-12-02 22:14:44 +00:00
CGUIFileOpenDialog.cpp - Add new skin-colors: EGDC_GRAY_WINDOW_SYMBOL, EGDC_EDITABLE, EGDC_GRAY_EDITABLE, EGDC_FOCUSED_EDITABLE 2010-11-07 23:36:13 +00:00
CGUIFileOpenDialog.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CGUIFont.cpp Fix docs for collision manager API, wrong return value was given. 2010-09-07 15:03:27 +00:00
CGUIFont.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CGUIImage.cpp Add some getters to IGUIImage: getImage, getColor 2010-12-27 20:33:56 +00:00
CGUIImage.h Add some getters to IGUIImage: getImage, getColor 2010-12-27 20:33:56 +00:00
CGUIImageList.cpp Fix eol-style for all code files to CRLF for simpler file handling. 2009-07-30 09:03:25 +00:00
CGUIImageList.h Reset all line endings to Windows-style CRLF 2009-03-10 20:46:58 +00:00
CGUIInOutFader.cpp Merged from 1.5 branch to trunk, all changes from 2088 to 2120. Mainly doc updates. Fix for non-skinned animated meshes with different current frames. 2009-01-22 12:40:06 +00:00
CGUIInOutFader.h Merged from 1.5 branch to trunk, all changes from 2088 to 2120. Mainly doc updates. Fix for non-skinned animated meshes with different current frames. 2009-01-22 12:40:06 +00:00
CGUIListBox.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CGUIListBox.h Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase. 2010-02-02 20:53:57 +00:00
CGUIMenu.cpp - Add new skin-colors: EGDC_GRAY_WINDOW_SYMBOL, EGDC_EDITABLE, EGDC_GRAY_EDITABLE, EGDC_FOCUSED_EDITABLE 2010-11-07 23:36:13 +00:00
CGUIMenu.h Merged from 1.5 branch to trunk, all changes from 2088 to 2120. Mainly doc updates. Fix for non-skinned animated meshes with different current frames. 2009-01-22 12:40:06 +00:00
CGUIMeshViewer.cpp - Fix bug in CSceneNodeAnimatorCollisionResponse::setWorld as found by Quillraven. 2009-06-10 20:13:37 +00:00
CGUIMeshViewer.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CGUIMessageBox.cpp - Add new skin-colors: EGDC_GRAY_WINDOW_SYMBOL, EGDC_EDITABLE, EGDC_GRAY_EDITABLE, EGDC_FOCUSED_EDITABLE 2010-11-07 23:36:13 +00:00
CGUIMessageBox.h MessageBox supports now automatic resizing and images. 2009-10-14 13:28:20 +00:00
CGUIModalScreen.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CGUIModalScreen.h - serialize modal screens 2009-06-02 00:10:56 +00:00
CGUIScrollBar.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CGUIScrollBar.h Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization. 2010-07-17 22:45:45 +00:00
CGUISkin.cpp - Add new skin-colors: EGDC_GRAY_WINDOW_SYMBOL, EGDC_EDITABLE, EGDC_GRAY_EDITABLE, EGDC_FOCUSED_EDITABLE 2010-11-07 23:36:13 +00:00
CGUISkin.h - Fix bug that menus on IGUIWindows with titlebar got drawn too high (id: 2714400) 2009-12-27 20:04:11 +00:00
CGUISpinBox.cpp - Add new skin-colors: EGDC_GRAY_WINDOW_SYMBOL, EGDC_EDITABLE, EGDC_GRAY_EDITABLE, EGDC_FOCUSED_EDITABLE 2010-11-07 23:36:13 +00:00
CGUISpinBox.h - Add new skin-colors: EGDC_GRAY_WINDOW_SYMBOL, EGDC_EDITABLE, EGDC_GRAY_EDITABLE, EGDC_FOCUSED_EDITABLE 2010-11-07 23:36:13 +00:00
CGUISpriteBank.cpp Make spritebank a little easier to use by adding clear and addTextureAsSprite. 2009-12-08 00:05:35 +00:00
CGUISpriteBank.h Make spritebank a little easier to use by adding clear and addTextureAsSprite. 2009-12-08 00:05:35 +00:00
CGUIStaticText.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CGUIStaticText.h Patch by Auria, which allows to render text in gui static text elements over the element clip area. This makes handling of changing text simpler. As default, this feature is turned off. 2010-12-05 15:19:51 +00:00
CGUITabControl.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CGUITabControl.h Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CGUITable.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CGUITable.h Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization. 2010-07-17 22:45:45 +00:00
CGUIToolBar.cpp - Add new skin-colors: EGDC_GRAY_WINDOW_SYMBOL, EGDC_EDITABLE, EGDC_GRAY_EDITABLE, EGDC_FOCUSED_EDITABLE 2010-11-07 23:36:13 +00:00
CGUIToolBar.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CGUITreeView.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CGUITreeView.h In IGUITreeView "clearChilds" and "hasChilds" deprecated for "clearChildren" and "hasChildren" (thx @Greenya for noticing) 2010-07-01 21:20:19 +00:00
CGUIWindow.cpp - Add new skin-colors: EGDC_GRAY_WINDOW_SYMBOL, EGDC_EDITABLE, EGDC_GRAY_EDITABLE, EGDC_FOCUSED_EDITABLE 2010-11-07 23:36:13 +00:00
CGUIWindow.h Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization. 2010-07-17 22:45:45 +00:00
CGeometryCreator.cpp Merged from 1.7 branch, revisions 3270:3288. Several bug fixes in string class, GUI, mesh loaders. Docs and project file updates. 2010-05-08 10:38:50 +00:00
CGeometryCreator.h Allow cuboid creation instead of just uniform cubes. 2009-04-22 23:58:01 +00:00
CImage.cpp Merge from 1.7 branch, revisions 3515-3533. createImage memleak fixed. TGA loader fixed. 2011-01-03 22:38:16 +00:00
CImage.h Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CImageLoaderBMP.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderBMP.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderDDS.cpp Disabled DDS_LOADER by default. 2010-07-16 21:48:08 +00:00
CImageLoaderDDS.h Fix compiling on gcc/Linux. Remove a bunch of warnings. 2010-07-09 20:55:57 +00:00
CImageLoaderJPG.cpp Add support for CMYK JPGs. 2009-08-25 15:46:14 +00:00
CImageLoaderJPG.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderPCX.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderPCX.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderPNG.cpp Fix deprecation warnings in PNG handling. Also added a warning message handler to get png warnings through the Irrlicht logger. Fix signed/unsigne comparison in WAL loader. 2010-07-18 19:17:31 +00:00
CImageLoaderPNG.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderPPM.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderPPM.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderPSD.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderPSD.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderRGB.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderRGB.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderTGA.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderTGA.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageLoaderWAL.cpp Fix deprecation warnings in PNG handling. Also added a warning message handler to get png warnings through the Irrlicht logger. Fix signed/unsigne comparison in WAL loader. 2010-07-18 19:17:31 +00:00
CImageLoaderWAL.h - added Halflife 1 Model Loader 2010-07-07 16:16:03 +00:00
CImageWriterBMP.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageWriterBMP.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageWriterJPG.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageWriterJPG.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageWriterPCX.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageWriterPCX.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageWriterPNG.cpp Fix deprecation warnings in PNG handling. Also added a warning message handler to get png warnings through the Irrlicht logger. Fix signed/unsigne comparison in WAL loader. 2010-07-18 19:18:00 +00:00
CImageWriterPNG.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageWriterPPM.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageWriterPPM.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageWriterPSD.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageWriterPSD.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CImageWriterTGA.cpp Merge from 1.7 branch, revisions 3515-3533. createImage memleak fixed. TGA loader fixed. 2011-01-03 22:38:16 +00:00
CImageWriterTGA.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CIrrDeviceConsole.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CIrrDeviceConsole.h Constification of getter return value. 2009-11-03 09:42:15 +00:00
CIrrDeviceFB.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CIrrDeviceFB.h Add another fb device position and a simpler pitch. 2009-11-27 23:15:21 +00:00
CIrrDeviceLinux.cpp Fix directory recognition in ZIP reader. Added tests for findFile with and without directories. 2011-01-07 23:55:58 +00:00
CIrrDeviceLinux.h Bugfix: don't clear cursors in linux-device after the display has been closed already. Fixes crashes on application shutdown with more than one device. 2010-09-19 21:11:39 +00:00
CIrrDeviceSDL.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CIrrDeviceSDL.h Constification of getter return value. 2009-11-03 09:42:15 +00:00
CIrrDeviceStub.cpp Added creation parameter to disable highres timers. Patch submitted by tonic. 2010-09-07 11:54:13 +00:00
CIrrDeviceStub.h Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CIrrDeviceWin32.cpp Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far. 2010-12-14 23:32:54 +00:00
CIrrDeviceWin32.h Add support for changing cursors. 2010-06-04 16:35:01 +00:00
CIrrDeviceWinCE.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CIrrDeviceWinCE.h Constification of getter return value. 2009-11-03 09:42:15 +00:00
CIrrMeshFileLoader.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CIrrMeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CIrrMeshWriter.cpp Merged from branch 1.7, revisions 3290-3299. Few bugfixes, typo in GUI event, unicode fixes. 2010-06-01 22:03:10 +00:00
CIrrMeshWriter.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CLMTSMeshFileLoader.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CLMTSMeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CLWOMeshFileLoader.cpp Merged from 1.6 branch, revisions 2684:2747. Windows serialization fix. Memleak in STL and LWO loader fixed. CursorControl under Windows fixed. CE compilation fixed. Example 21 for Linux fixed. IFileSystem and IFileList additions. Toolbar::addButton fixed. Device::run fixed. Anti-Aliasing on debug rendering disabled. Documenation updated. 2009-10-23 18:06:57 +00:00
CLWOMeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CLightSceneNode.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CLightSceneNode.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CLimitReadFile.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CLimitReadFile.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CLogger.cpp Changes in version 1.6, TA 2009-01-27 15:53:53 +00:00
CLogger.h Changes in version 1.6, TA 2009-01-27 15:53:53 +00:00
CMD2MeshFileLoader.cpp Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization. 2010-07-17 22:45:45 +00:00
CMD2MeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CMD3MeshFileLoader.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CMD3MeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CMS3DMeshFileLoader.cpp Fix a problem with file format differences (wrong weights) and a problem with wrongly placed bones. 2010-02-14 22:55:35 +00:00
CMS3DMeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CMY3DHelper.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CMY3DMeshFileLoader.cpp Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization. 2010-07-17 22:45:45 +00:00
CMY3DMeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CMemoryFile.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CMemoryFile.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CMeshCache.cpp Functions in IMeshCache expecting IAnimatedMesh* parameters removed as similar functions with IMesh* can be used since a while. Fixes also problems when IAnimatedMesh* got upcasted to IMesh*. (thx @ Greenya for reporting) 2010-11-24 21:28:15 +00:00
CMeshCache.h Functions in IMeshCache expecting IAnimatedMesh* parameters removed as similar functions with IMesh* can be used since a while. Fixes also problems when IAnimatedMesh* got upcasted to IMesh*. (thx @ Greenya for reporting) 2010-11-24 21:28:15 +00:00
CMeshManipulator.cpp Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase. 2010-02-02 20:53:57 +00:00
CMeshManipulator.h Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase. 2010-02-02 20:53:57 +00:00
CMeshSceneNode.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CMeshSceneNode.h Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CMetaTriangleSelector.cpp The following functions will now use a "ISceneNode *" instead of a "const ISceneNode *": 2010-11-21 00:23:09 +00:00
CMetaTriangleSelector.h The following functions will now use a "ISceneNode *" instead of a "const ISceneNode *": 2010-11-21 00:23:09 +00:00
CMountPointReader.cpp Add a test for proper file loading from archives, despite two files in the archive have the same name. 2011-01-05 18:09:58 +00:00
CMountPointReader.h Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
CNPKReader.cpp - added WAD Archive Loader ( Quake2 (WAL2) and Halflife (WAL3) are supported ) 2010-07-07 20:27:10 +00:00
CNPKReader.h - added WAD Archive Loader ( Quake2 (WAL2) and Halflife (WAL3) are supported ) 2010-07-07 20:27:10 +00:00
CNullDriver.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CNullDriver.h Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far. 2010-12-14 23:32:54 +00:00
COBJMeshFileLoader.cpp Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
COBJMeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
COBJMeshWriter.cpp Reduce some more calls to the named path conversions. 2009-12-08 00:45:35 +00:00
COBJMeshWriter.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
COCTLoader.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
COCTLoader.h - Just felt like saying hi ^^ 2009-12-06 22:40:13 +00:00
COSOperator.cpp Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 2010-01-08 11:46:38 +00:00
COSOperator.h Allow multiple device types compiled in at the same time. Renamed _IRR_USE_LINUX_DEVICE_ to _IRR_USE_X11_DEVICE_, added missing platform for Windows CE. Currently only tested in Linux (X11, SDL, console) 2009-07-28 17:09:24 +00:00
COctreeSceneNode.cpp Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 2010-01-08 11:46:38 +00:00
COctreeSceneNode.h Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 2010-01-08 11:46:38 +00:00
COctreeTriangleSelector.cpp The following functions will now use a "ISceneNode *" instead of a "const ISceneNode *": 2010-11-21 00:23:09 +00:00
COctreeTriangleSelector.h The following functions will now use a "ISceneNode *" instead of a "const ISceneNode *": 2010-11-21 00:23:09 +00:00
COgreMeshFileLoader.cpp Add warning message if element size does not match size of read components. 2011-01-04 17:41:04 +00:00
COgreMeshFileLoader.h Remove unused function, simplify joints code. 2009-12-22 16:26:09 +00:00
COpenGLDriver.cpp Merge from 1.7 branch, revisions 3515-3533. createImage memleak fixed. TGA loader fixed. 2011-01-03 22:38:16 +00:00
COpenGLDriver.h Fix mrt disabling, also avoid duplicated enabling for all rtts. Both affects only OpenGL 2010-12-06 13:53:00 +00:00
COpenGLExtensionHandler.cpp Fix ATI_draw_buffers support 2010-12-08 00:37:09 +00:00
COpenGLExtensionHandler.h Update opengl headers to OpenGL 4.1, add extensions to glext handler. 2010-11-24 23:50:02 +00:00
COpenGLMaterialRenderer.h Disabled the opengl test for reflection transparent material. 2010-12-12 23:04:13 +00:00
COpenGLNormalMapRenderer.cpp - Fixed the OpenGL normal mapping some more (Works properly now). 2009-10-31 06:32:36 +00:00
COpenGLNormalMapRenderer.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
COpenGLParallaxMapRenderer.cpp - Fixed the OpenGL normal mapping some more (Works properly now). 2009-10-31 06:32:36 +00:00
COpenGLParallaxMapRenderer.h Changes in version 1.6, TA 2009-01-27 15:53:53 +00:00
COpenGLSLMaterialRenderer.cpp Fix last showstopper for GL2 GLSL instantations 2010-02-16 20:17:25 +00:00
COpenGLSLMaterialRenderer.h Add the new OpenGL2.x scheme for shader creation. 2010-02-10 17:17:33 +00:00
COpenGLShaderMaterialRenderer.cpp Fix used extension names. 2009-11-26 18:28:22 +00:00
COpenGLShaderMaterialRenderer.h Allow multiple device types compiled in at the same time. Renamed _IRR_USE_LINUX_DEVICE_ to _IRR_USE_X11_DEVICE_, added missing platform for Windows CE. Currently only tested in Linux (X11, SDL, console) 2009-07-28 17:09:24 +00:00
COpenGLTexture.cpp Real fix for the MRT problem. Last time only parts of the problem were fixed. Now, all RTT states should be fixed again. Also, test results are commited and work for both drivers. 2010-12-23 13:49:37 +00:00
COpenGLTexture.h Real fix for the MRT problem. Last time only parts of the problem were fixed. Now, all RTT states should be fixed again. Also, test results are commited and work for both drivers. 2010-12-23 13:49:37 +00:00
CPLYMeshFileLoader.cpp Merged from 1.6 branch, revisions 2684:2747. Windows serialization fix. Memleak in STL and LWO loader fixed. CursorControl under Windows fixed. CE compilation fixed. Example 21 for Linux fixed. IFileSystem and IFileList additions. Toolbar::addButton fixed. Device::run fixed. Anti-Aliasing on debug rendering disabled. Documenation updated. 2009-10-23 18:06:57 +00:00
CPLYMeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CPLYMeshWriter.cpp Fixed some warnings. Fixed minimizeWidow under Linux. 2009-03-09 09:09:36 +00:00
CPLYMeshWriter.h Added PLY writer and added VC9 project for mesh converter 2009-03-02 11:46:47 +00:00
CPakReader.cpp - added WAD Archive Loader ( Quake2 (WAL2) and Halflife (WAL3) are supported ) 2010-07-07 20:27:10 +00:00
CPakReader.h - added WAD Archive Loader ( Quake2 (WAL2) and Halflife (WAL3) are supported ) 2010-07-07 20:27:10 +00:00
CParticleAnimatedMeshSceneNodeEmitter.cpp Add random number generator frand() for interval [0..1] which fixes many issues with current usage of rand() in the particle emitters. Thanks to vitek for the initial ideas, CuteAlien for the new method suggestions, and Auria for bringing this up again. 2011-01-06 17:13:40 +00:00
CParticleAnimatedMeshSceneNodeEmitter.h - Add missing access function CParticleSystemSceneNode::getAffectors() (seen by B@z) 2010-11-16 23:21:34 +00:00
CParticleAttractionAffector.cpp Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization. 2010-07-17 22:45:45 +00:00
CParticleAttractionAffector.h Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization. 2010-07-17 22:45:45 +00:00
CParticleBoxEmitter.cpp Add random number generator frand() for interval [0..1] which fixes many issues with current usage of rand() in the particle emitters. Thanks to vitek for the initial ideas, CuteAlien for the new method suggestions, and Auria for bringing this up again. 2011-01-06 17:13:40 +00:00
CParticleBoxEmitter.h - Add missing access function CParticleSystemSceneNode::getAffectors() (seen by B@z) 2010-11-16 23:21:34 +00:00
CParticleCylinderEmitter.cpp Add random number generator frand() for interval [0..1] which fixes many issues with current usage of rand() in the particle emitters. Thanks to vitek for the initial ideas, CuteAlien for the new method suggestions, and Auria for bringing this up again. 2011-01-06 17:13:40 +00:00
CParticleCylinderEmitter.h - Add missing access function CParticleSystemSceneNode::getAffectors() (seen by B@z) 2010-11-16 23:21:34 +00:00
CParticleFadeOutAffector.cpp - ParticleFadeOutAffector::setFadeOutTime can no longer be set to invalid values 2010-11-16 23:45:45 +00:00
CParticleFadeOutAffector.h - ParticleFadeOutAffector::setFadeOutTime can no longer be set to invalid values 2010-11-16 23:45:45 +00:00
CParticleGravityAffector.cpp Changes in version 1.6, TA 2009-01-27 15:53:53 +00:00
CParticleGravityAffector.h Changes in version 1.6, TA 2009-01-27 15:53:53 +00:00
CParticleMeshEmitter.cpp Add random number generator frand() for interval [0..1] which fixes many issues with current usage of rand() in the particle emitters. Thanks to vitek for the initial ideas, CuteAlien for the new method suggestions, and Auria for bringing this up again. 2011-01-06 17:13:40 +00:00
CParticleMeshEmitter.h - Add missing access function CParticleSystemSceneNode::getAffectors() (seen by B@z) 2010-11-16 23:21:34 +00:00
CParticlePointEmitter.cpp Add random number generator frand() for interval [0..1] which fixes many issues with current usage of rand() in the particle emitters. Thanks to vitek for the initial ideas, CuteAlien for the new method suggestions, and Auria for bringing this up again. 2011-01-06 17:13:40 +00:00
CParticlePointEmitter.h - Add missing access function CParticleSystemSceneNode::getAffectors() (seen by B@z) 2010-11-16 23:21:34 +00:00
CParticleRingEmitter.cpp Add random number generator frand() for interval [0..1] which fixes many issues with current usage of rand() in the particle emitters. Thanks to vitek for the initial ideas, CuteAlien for the new method suggestions, and Auria for bringing this up again. 2011-01-06 17:13:40 +00:00
CParticleRingEmitter.h - Add missing access function CParticleSystemSceneNode::getAffectors() (seen by B@z) 2010-11-16 23:21:34 +00:00
CParticleRotationAffector.cpp Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization. 2010-07-17 22:45:45 +00:00
CParticleRotationAffector.h Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization. 2010-07-17 22:45:45 +00:00
CParticleScaleAffector.cpp Merged revisions 2349:2403 from 1.5 branch. Added defines for version handling, added method to check for drivers. Fix bugs in Joystick handler, filename handler, and byteswap. 2009-07-02 08:59:55 +00:00
CParticleScaleAffector.h Changes in version 1.6, TA 2009-01-27 15:53:53 +00:00
CParticleSphereEmitter.cpp Add random number generator frand() for interval [0..1] which fixes many issues with current usage of rand() in the particle emitters. Thanks to vitek for the initial ideas, CuteAlien for the new method suggestions, and Auria for bringing this up again. 2011-01-06 17:13:40 +00:00
CParticleSphereEmitter.h - Add missing access function CParticleSystemSceneNode::getAffectors() (seen by B@z) 2010-11-16 23:21:34 +00:00
CParticleSystemSceneNode.cpp - Add function IParticleSystemSceneNode::clearParticles 2010-12-12 16:46:47 +00:00
CParticleSystemSceneNode.h - Add function IParticleSystemSceneNode::clearParticles 2010-12-12 16:46:47 +00:00
CQ3LevelMesh.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CQ3LevelMesh.h Reset all line endings to Windows-style CRLF 2009-03-10 20:46:58 +00:00
CQuake3ShaderSceneNode.cpp Merge revisions 3139:3171 from 1.7 branch. Many new tests and bug fixes. 2010-01-23 16:53:15 +00:00
CQuake3ShaderSceneNode.h Merge revisions 3139:3171 from 1.7 branch. Many new tests and bug fixes. 2010-01-23 16:53:15 +00:00
CReadFile.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CReadFile.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CSTLMeshFileLoader.cpp Merged from 1.6 branch, revisions 2684:2747. Windows serialization fix. Memleak in STL and LWO loader fixed. CursorControl under Windows fixed. CE compilation fixed. Example 21 for Linux fixed. IFileSystem and IFileList additions. Toolbar::addButton fixed. Device::run fixed. Anti-Aliasing on debug rendering disabled. Documenation updated. 2009-10-23 18:06:57 +00:00
CSTLMeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CSTLMeshWriter.cpp Reduce some more calls to the named path conversions. 2009-12-08 00:45:35 +00:00
CSTLMeshWriter.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CSceneCollisionManager.cpp Fix the text scene node placing in viewports. The problem was, that the calculation took the absolute viewport dimension into account, while rendering into the viewport requires the screenwidth to be taken. Hence, the text was usually misplaced. The collision method can still be used for this mixed mode calculation (get screen coordinate during viewport rendering, use it for full screen rendering), but requires an additional parameter. 2010-12-07 15:22:58 +00:00
CSceneCollisionManager.h Fix the text scene node placing in viewports. The problem was, that the calculation took the absolute viewport dimension into account, while rendering into the viewport requires the screenwidth to be taken. Hence, the text was usually misplaced. The collision method can still be used for this mixed mode calculation (get screen coordinate during viewport rendering, use it for full screen rendering), but requires an additional parameter. 2010-12-07 15:22:58 +00:00
CSceneManager.cpp Fix writeScene change in order to write the given node and its descendants, not only the list of children to the scene file. 2011-01-03 17:54:10 +00:00
CSceneManager.h Fix writeScene change in order to write the given node and its descendants, not only the list of children to the scene file. 2011-01-03 17:54:10 +00:00
CSceneNodeAnimatorCameraFPS.cpp Use new typedef. 2009-11-03 10:22:29 +00:00
CSceneNodeAnimatorCameraFPS.h Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization. 2010-07-17 22:45:45 +00:00
CSceneNodeAnimatorCameraMaya.cpp Double and triple click events now for each mouse-button. Old events for that got removed. 2009-11-22 15:25:00 +00:00
CSceneNodeAnimatorCameraMaya.h Let maya-cam animator react on a setTarget call to the camera which happened outside it's own control 2009-10-29 15:39:12 +00:00
CSceneNodeAnimatorCollisionResponse.cpp The following functions will now use a "ISceneNode *" instead of a "const ISceneNode *": 2010-11-21 00:23:09 +00:00
CSceneNodeAnimatorCollisionResponse.h The following functions will now use a "ISceneNode *" instead of a "const ISceneNode *": 2010-11-21 00:23:09 +00:00
CSceneNodeAnimatorDelete.cpp Remove unused destructors. 2009-03-30 09:18:36 +00:00
CSceneNodeAnimatorDelete.h Remove unused destructors. 2009-03-30 09:18:36 +00:00
CSceneNodeAnimatorFlyCircle.cpp Remove unused destructors. 2009-03-30 09:18:36 +00:00
CSceneNodeAnimatorFlyCircle.h Changes in 1.6 TA 2009-02-05 15:33:55 +00:00
CSceneNodeAnimatorFlyStraight.cpp Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 2010-01-08 11:46:38 +00:00
CSceneNodeAnimatorFlyStraight.h Removed unused member. 2009-03-30 15:45:59 +00:00
CSceneNodeAnimatorFollowSpline.cpp SceneNodeAnimatorFollowSpline can now loop and pingpong. 2009-12-01 18:26:52 +00:00
CSceneNodeAnimatorFollowSpline.h SceneNodeAnimatorFollowSpline can now loop and pingpong. 2009-12-01 18:26:52 +00:00
CSceneNodeAnimatorRotation.cpp Merged revisions 2748:2778 from branch 1.6. A few bug fixes (wrong drop/grab, normals handling, rotation animator) and many doc fixes. 2009-11-02 10:27:15 +00:00
CSceneNodeAnimatorRotation.h Remove unused destructors. 2009-03-30 09:18:36 +00:00
CSceneNodeAnimatorTexture.cpp Remove unused destructors. 2009-03-30 09:18:36 +00:00
CSceneNodeAnimatorTexture.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CShadowVolumeSceneNode.cpp - added Halflife 1 Model Loader 2010-07-07 16:16:03 +00:00
CShadowVolumeSceneNode.h Change shadow node to use core::array 2010-02-07 14:57:19 +00:00
CSkinnedMesh.cpp Fix setMesh for skinned meshes, as reported by wing64. The joints cache was not updated, and hence the node reported and returned wrong joints. 2010-12-30 14:49:19 +00:00
CSkinnedMesh.h Fix setMesh for skinned meshes, as reported by wing64. The joints cache was not updated, and hence the node reported and returned wrong joints. 2010-12-30 14:49:19 +00:00
CSkyBoxSceneNode.cpp Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
CSkyBoxSceneNode.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CSkyDomeSceneNode.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CSkyDomeSceneNode.h Add sky dome type and to default node factory, add serialization and clone methods (bug #2656990 reported by lab_zj) 2009-03-05 18:20:07 +00:00
CSoftware2MaterialRenderer.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CSoftwareDriver.cpp Fix driver attribute setting in all other drivers. 2010-09-14 09:22:33 +00:00
CSoftwareDriver.h Change void* parameter in beginScene to SExposedVideoData&, which will allow to configure more features. Due to the constructor for SExposedVideoData this is mostly transparent, just add this type around the currently used pointer. 2009-12-06 22:17:52 +00:00
CSoftwareDriver2.cpp Fix transformation matrices for OpenGL rendering after setRenderTarget. 2010-12-07 16:21:43 +00:00
CSoftwareDriver2.h Burningvideo - add Stencil Shadow Rendering (one color only and 32 bit only), pushed Burningvideo to 0.47 2010-07-08 06:57:50 +00:00
CSoftwareTexture.cpp Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far. 2010-12-14 23:32:54 +00:00
CSoftwareTexture.h Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far. 2010-12-14 23:32:54 +00:00
CSoftwareTexture2.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CSoftwareTexture2.h Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far. 2010-12-14 23:32:54 +00:00
CSphereSceneNode.cpp Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
CSphereSceneNode.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTRFlat.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTRFlatWire.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTRGouraud.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTRGouraud2.cpp for cutealien, clean unused code 2010-07-08 09:08:28 +00:00
CTRGouraudAlpha2.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRGouraudAlphaNoZ2.cpp for cutealien, clean unused code 2010-07-08 09:08:28 +00:00
CTRGouraudWire.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTRNormalMap.cpp - added WAD Archive Loader ( Quake2 (WAL2) and Halflife (WAL3) are supported ) 2010-07-07 20:27:10 +00:00
CTRStencilShadow.cpp Avoid access to StencilBuffer if it is non-existent. 2010-12-06 14:02:07 +00:00
CTRTextureBlend.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureDetailMap2.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureFlat.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTRTextureFlatWire.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTRTextureGouraud.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTRTextureGouraud.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTRTextureGouraud2.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureGouraudAdd.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTRTextureGouraudAdd2.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureGouraudAddNoZ2.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureGouraudAlpha.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureGouraudAlphaNoZ.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureGouraudNoZ.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTRTextureGouraudNoZ2.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureGouraudVertexAlpha2.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureGouraudWire.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTRTextureLightMap2_Add.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureLightMap2_M1.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureLightMap2_M2.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureLightMap2_M4.cpp for cutealien, clean unused code 2010-07-08 09:08:28 +00:00
CTRTextureLightMapGouraud2_M4.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTRTextureWire2.cpp Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
CTarReader.cpp Merged from trunk, revisions 3366-3387. A few bug fixes all over the place. 2010-09-05 19:33:06 +00:00
CTarReader.h Merged from trunk, revisions 3366-3387. A few bug fixes all over the place. 2010-09-05 19:33:06 +00:00
CTerrainSceneNode.cpp Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
CTerrainSceneNode.h Change SMesh allocation to heap allocation, as it's a reference counted element. 2009-12-11 12:52:38 +00:00
CTerrainTriangleSelector.cpp The following functions will now use a "ISceneNode *" instead of a "const ISceneNode *": 2010-11-21 00:23:09 +00:00
CTerrainTriangleSelector.h The following functions will now use a "ISceneNode *" instead of a "const ISceneNode *": 2010-11-21 00:23:09 +00:00
CTextSceneNode.cpp Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization. 2010-07-17 22:45:45 +00:00
CTextSceneNode.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CTimer.h Added creation parameter to disable highres timers. Patch submitted by tonic. 2010-09-07 11:54:13 +00:00
CTriangleBBSelector.cpp The following functions will now use a "ISceneNode *" instead of a "const ISceneNode *": 2010-11-21 00:23:09 +00:00
CTriangleBBSelector.h The following functions will now use a "ISceneNode *" instead of a "const ISceneNode *": 2010-11-21 00:23:09 +00:00
CTriangleSelector.cpp The following functions will now use a "ISceneNode *" instead of a "const ISceneNode *": 2010-11-21 00:23:09 +00:00
CTriangleSelector.h The following functions will now use a "ISceneNode *" instead of a "const ISceneNode *": 2010-11-21 00:23:09 +00:00
CVideoModeList.cpp http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=183704 2009-01-19 13:48:22 +00:00
CVideoModeList.h http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=183704 2009-01-19 13:48:22 +00:00
CVolumeLightSceneNode.cpp Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
CVolumeLightSceneNode.h Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CWADReader.cpp Fix big endian compile problem. Avoid warning under non-msvc compilers. 2010-07-18 16:19:05 +00:00
CWADReader.h - added WAD Archive Loader ( Quake2 (WAL2) and Halflife (WAL3) are supported ) 2010-07-07 20:27:10 +00:00
CWaterSurfaceSceneNode.cpp Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
CWaterSurfaceSceneNode.h Simplify wave function. 2009-08-02 20:13:54 +00:00
CWriteFile.cpp Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CWriteFile.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CXMLReader.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CXMLReader.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CXMLReaderImpl.h Bugfix: XML-Reader from ANSI->wchar_t should no longer mess up characters above 127 2010-10-14 12:06:24 +00:00
CXMLWriter.cpp Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CXMLWriter.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
CXMeshFileLoader.cpp Move debug log output to ELL_DEBUG type 2011-01-01 19:06:45 +00:00
CXMeshFileLoader.h Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
CZBuffer.cpp http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=183704 2009-01-19 13:48:22 +00:00
CZBuffer.h http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=183704 2009-01-19 13:48:22 +00:00
CZipReader.cpp Fix directory recognition in ZIP reader. Added tests for findFile with and without directories. 2011-01-07 23:55:58 +00:00
CZipReader.h Fix reading zip files with incomplete local file headers. These require proper support for the central directory, which is now implemented. Thanks to hiker for supplying such a file. 2011-01-07 16:33:15 +00:00
IAttribute.h - Fixed serialization of stringw-arrays again and learned another lesson of "be very careful when changing const's". 2009-12-08 04:39:25 +00:00
IBurningShader.cpp Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far. 2010-12-14 23:32:54 +00:00
IBurningShader.h - added WAD Archive Loader ( Quake2 (WAL2) and Halflife (WAL3) are supported ) 2010-07-07 20:27:10 +00:00
IDepthBuffer.h Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
IImagePresenter.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
ISceneNodeAnimatorFinishing.h Remove unused destructors. 2009-03-30 09:18:36 +00:00
ITriangleRenderer.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
IZBuffer.h http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=183704 2009-01-19 13:48:22 +00:00
Irrlicht-gcc.cbp - Add missing access function CParticleSystemSceneNode::getAffectors() (seen by B@z) 2010-11-16 23:21:34 +00:00
Irrlicht.aps Add version information to dll 2011-01-03 12:26:37 +00:00
Irrlicht.cpp Add experimental framebuffer device. 2009-11-27 18:58:56 +00:00
Irrlicht.dev Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
Irrlicht.rc Add version information to dll 2011-01-03 12:26:37 +00:00
Irrlicht7.1.sln Add static lib configurations for all VS builds. Add a comment to IrrCompileConfig.h to explain that _IRR_STATIC_LIB_ needs to be defined in both the Irrlicht and application builds. 2008-11-17 11:52:40 +00:00
Irrlicht7.1.vcproj Remove non-existing files from project list. This avoids the dumb "need to recompile" dialogs in MSVC 2010. Also cleaned up some more things. 2010-08-31 17:35:38 +00:00
Irrlicht8.0.sln Add static lib configurations for all VS builds. Add a comment to IrrCompileConfig.h to explain that _IRR_STATIC_LIB_ needs to be defined in both the Irrlicht and application builds. 2008-11-17 11:52:40 +00:00
Irrlicht8.0.vcproj Remove non-existing files from project list. This avoids the dumb "need to recompile" dialogs in MSVC 2010. Also cleaned up some more things. 2010-08-31 17:35:38 +00:00
Irrlicht9.0.sln Update Irrlicht9.0.sln to fix untested changes from the static build target additions. Now tested with Visual C++ 2008 Express. 2008-11-19 20:50:44 +00:00
Irrlicht9.0.vcproj Add a generic attribute interface for querying video driver attributes which are not necessarily of type bool. This interface allows to check certain supported features, such as the number of user clip planes, supported lights and textures, MRTs, and other things. The interface might change in the future, but it's fully functional already. The supported attributes are listed in the API docs of the function. 2010-09-12 11:19:42 +00:00
Irrlicht10.0.sln Add 64bit targets for msvc2010, supplied by Josh Brown 2010-11-22 12:09:28 +00:00
Irrlicht10.0.vcxproj Add version information to dll 2011-01-03 12:26:37 +00:00
Irrlicht10.0.vcxproj.filters Add version information to dll 2011-01-03 12:26:37 +00:00
Irrlicht_mobile6.sln added Initial Windows Mobile 6 Version. 2008-01-02 10:28:12 +00:00
Irrlicht_mobile6.vcproj Remove non-existing files from project list. This avoids the dumb "need to recompile" dialogs in MSVC 2010. Also cleaned up some more things. 2010-08-31 17:35:38 +00:00
Irrlicht_xbox.sln xbox update. 2009-01-28 14:52:13 +00:00
Irrlicht_xbox.vcproj Renamed OctTree to Octree 2009-12-20 22:10:53 +00:00
Makefile Fix compiling on gcc/Linux. Remove a bunch of warnings. 2010-07-09 20:55:57 +00:00
Octree.h In IGUITreeView "clearChilds" and "hasChilds" deprecated for "clearChildren" and "hasChildren" (thx @Greenya for noticing) 2010-07-01 21:20:19 +00:00
S2DVertex.h Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 2009-01-14 12:37:51 +00:00
S4DVertex.h Fix compiling on gcc/Linux. Remove a bunch of warnings. 2010-07-09 20:55:57 +00:00
SConstruct Merged revisions 3218-3270 from branch 1.7. Many bugfixes, mainly in GUI and device, a few mesh loader fixes. Octree culling bug fix. 2010-04-03 22:21:50 +00:00
SoftwareDriver2_compile_config.h Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
SoftwareDriver2_helper.h Changes in 1.7.1 (05.07.2010) TA 2010-07-05 09:37:38 +00:00
builtInFont.bmp fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin. 2007-07-08 12:19:39 +00:00
dmfsupport.h Some dmf simplifications. 2009-11-16 17:53:46 +00:00
glext.h Update opengl headers to OpenGL 4.1, add extensions to glext handler. 2010-11-24 23:50:02 +00:00
glxext.h Update opengl headers to OpenGL 4.1, add extensions to glext handler. 2010-11-24 23:50:02 +00:00
irrXML.cpp Replace raw xml char implementation with template struct in order to decouple the type from POD types. May also help for 64bit problems or changes needed there. 2010-03-21 23:24:26 +00:00
os.cpp Add random number generator frand() for interval [0..1] which fixes many issues with current usage of rand() in the particle emitters. Thanks to vitek for the initial ideas, CuteAlien for the new method suggestions, and Auria for bringing this up again. 2011-01-06 17:13:40 +00:00
os.h Add random number generator frand() for interval [0..1] which fixes many issues with current usage of rand() in the particle emitters. Thanks to vitek for the initial ideas, CuteAlien for the new method suggestions, and Auria for bringing this up again. 2011-01-06 17:13:40 +00:00
resource.h Add version information to dll 2011-01-03 12:26:37 +00:00
source.txt Make use of core::IdentityMatrix. Removed some redundant or unused code. Some minor reorganizations. 2007-12-02 23:57:20 +00:00
wglext.h Update opengl headers to OpenGL 4.1, add extensions to glext handler. 2010-11-24 23:50:02 +00:00