Commit Graph

361 Commits (a655d7fdae2984a51445cf6ea81ad0c04d0d5691)

Author SHA1 Message Date
faketruth a655d7fdae Removed redstone debugging: powered dirt blocks change into stone
git-svn-id: http://mc-server.googlecode.com/svn/trunk@364 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:59:39 +00:00
faketruth ac5f1e8f30 Yay tiny commits XD fixed % sign
git-svn-id: http://mc-server.googlecode.com/svn/trunk@363 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:19:49 +00:00
faketruth e1b9fb1ab4 Lowered the amount of logging while converting chunks
git-svn-id: http://mc-server.googlecode.com/svn/trunk@362 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:18:32 +00:00
faketruth 85ecca1cfa Converted pak files were not marked 'dirty' and wouldn't be saved. Fixed now :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@361 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:15:04 +00:00
faketruth 72e18bc414 Edited the wrong settings.ini ...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@360 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:09:09 +00:00
faketruth 9b7675f0e1 Forcing the use of the new redstone simulator
git-svn-id: http://mc-server.googlecode.com/svn/trunk@359 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:04:42 +00:00
faketruth 95eb3a7bd7 Should have complete support for 256 blocks high worlds. Old save files are converted to new ones at load.
BACK UP YOUR WORLD!

git-svn-id: http://mc-server.googlecode.com/svn/trunk@358 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 15:59:10 +00:00
faketruth f1f762c4fa The world can now truly be made higher by incrementing cChunk::c_ChunkHeight to 256. !!HOWEVER THIS WILL DESTROY YOUR SAVED WORLD!!
git-svn-id: http://mc-server.googlecode.com/svn/trunk@357 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 14:09:35 +00:00
faketruth fb7c60ec11 Changed signed char to unsigned char in block packets, so we can receive height up to 255
Blocks placed above 128 limit don't become obsidian anymore. This was due to the cChunk::MakeIndex() function return 0 when outside of bounds, it now returns an 'error constant'

git-svn-id: http://mc-server.googlecode.com/svn/trunk@356 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 13:54:33 +00:00
faketruth ad89cf88ba Got rid of some hardcoded numbers, now using hardcoded variables! woo
git-svn-id: http://mc-server.googlecode.com/svn/trunk@355 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-03 20:55:16 +00:00
faketruth f7b29dc727 That should not have been committed...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@354 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-02 14:09:52 +00:00
faketruth 5179588b65 Chunk light and metadata are also sent now, should take a load off of the client
git-svn-id: http://mc-server.googlecode.com/svn/trunk@353 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-02 13:58:31 +00:00
faketruth eceead8394 Finally got the multiblock packet working! It seems the byte order was wrong
git-svn-id: http://mc-server.googlecode.com/svn/trunk@352 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-02 13:41:42 +00:00
faketruth 4dda2a5c2b MultiBlock packet is working partly.. I really don't understand what's wrong with this packet :/
git-svn-id: http://mc-server.googlecode.com/svn/trunk@351 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-02 01:22:06 +00:00
faketruth a2f6ab93b6 Chunks are successfully streamed to clients (in a bad a slow way, but whatever)
Fixed respawn packet for 1.2.2

git-svn-id: http://mc-server.googlecode.com/svn/trunk@350 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 18:56:56 +00:00
faketruth d24c07a550 Clients can join the server, but chunks are sent completely empty
git-svn-id: http://mc-server.googlecode.com/svn/trunk@349 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 18:08:53 +00:00
faketruth 4baa9e2709 Forgot to update packet size (though I'm not even sure it's used anymore)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@348 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 17:14:23 +00:00
faketruth 957ef3b297 Started carefully moving to 1.2.2
Clients can get up to the login packet, after which the server tries to send chunks but in the wrong format and the client disconnects

git-svn-id: http://mc-server.googlecode.com/svn/trunk@347 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 17:07:41 +00:00
faketruth b467f77689 Forgot to update the VS2008 project
git-svn-id: http://mc-server.googlecode.com/svn/trunk@346 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 15:21:02 +00:00
faketruth 867fc8ee0d New redstone simulator. Should work without crashes!
git-svn-id: http://mc-server.googlecode.com/svn/trunk@345 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 15:18:59 +00:00
madmaxoft@gmail.com 93d73ac520 Fixed the authenticator bug
git-svn-id: http://mc-server.googlecode.com/svn/trunk@344 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-29 20:25:11 +00:00
faketruth bba824a1c6 Making sure cClientHandle::m_Player was NULL after authentication completed
git-svn-id: http://mc-server.googlecode.com/svn/trunk@343 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-29 13:40:40 +00:00
madmaxoft@gmail.com 94132159be Added validity checks to world broadcasting. Also added logging to cPlayer deletion to catch that stupid BugByBoo.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@342 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-29 08:40:15 +00:00
madmaxoft@gmail.com 5d0da9a2c0 Improved threading performance by reducing thread-hopping in queue locks (cs unlocked before event set)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@341 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 16:59:59 +00:00
madmaxoft@gmail.com a4503ddb77 Setting the m_bDestroyed flag only after the cClienthandle is truly destroyed; cClientHandle's destructor now locks loaded chunk lists
git-svn-id: http://mc-server.googlecode.com/svn/trunk@340 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 14:58:07 +00:00
faketruth ac117959d3 Server uses ~40% less CPU now
git-svn-id: http://mc-server.googlecode.com/svn/trunk@339 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 14:22:03 +00:00
madmaxoft@gmail.com 0f88ed7c72 Linux compilation fix (y u no support const_iterator, gcc?)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@338 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 12:37:46 +00:00
madmaxoft@gmail.com 013ae71c87 Chunk now has an indicator of load failure; Chunk generator uses cChunkStay
git-svn-id: http://mc-server.googlecode.com/svn/trunk@337 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 12:11:14 +00:00
madmaxoft@gmail.com 230f98a774 Implemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@336 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 10:45:53 +00:00
madmaxoft@gmail.com bccd52530f VC2008: slight project reorganization, chunk-generation-related sources are now in one folder
git-svn-id: http://mc-server.googlecode.com/svn/trunk@335 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 10:07:06 +00:00
madmaxoft@gmail.com 67ffb8a1da ChunkGenerator: fixed an inverted condition on chunk-skipping when the generator is overloaded; set the overload threshold to 500 chunks (from original 50 which is not enough even for a single player)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@334 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 10:01:42 +00:00
madmaxoft@gmail.com 2c9198b208 Const-correctness for packet broadcasting (fixes GCC compilation)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@333 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 08:10:51 +00:00
madmaxoft@gmail.com dee0a12029 Fix for the perpetual load issue
git-svn-id: http://mc-server.googlecode.com/svn/trunk@332 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-27 14:23:16 +00:00
madmaxoft@gmail.com 1f88db187b Implemented chunk loading without generating on load-failure
git-svn-id: http://mc-server.googlecode.com/svn/trunk@331 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-26 16:46:23 +00:00
madmaxoft@gmail.com b902546863 New cChunkStay class for temporarily keeping chunks loaded even when then have no clients. For now unused, will be used by generator and lighting in the future.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@330 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-26 16:15:09 +00:00
madmaxoft@gmail.com 7268a70902 Attempt at fixing crashes with disconnecting players
git-svn-id: http://mc-server.googlecode.com/svn/trunk@329 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-26 12:55:42 +00:00
madmaxoft@gmail.com 0e33c919dd Using cSocketThreads for client outgoing packets. Unfortunately had to put in one intermediate thread (cServer::cNotifyWriteThread) to avoid deadlocks. Still, seems we have a proper multithreading for clients and no more per-client threads, yay :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@328 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-26 00:36:51 +00:00
madmaxoft@gmail.com a14e015354 Extended SocketThreads for writing support (unusable in cClientHandle due to too many deadlock possibilities)
Extended the range of ignored packets in pre-game client states (fixes connection issues with some mods installed)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@327 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-25 23:48:28 +00:00
madmaxoft@gmail.com bf19f7ae9c Made the viewdistance settable by users and default in settings.ini. The default is 9.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@326 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-23 22:51:03 +00:00
madmaxoft@gmail.com 062b38b8b0 Plain pointer cChunkPtr finishing touches; removed cChunk's critical sections
git-svn-id: http://mc-server.googlecode.com/svn/trunk@325 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-23 21:21:37 +00:00
madmaxoft@gmail.com 9d3b837461 Made cChunkPtr a plain old pointer again, since it's safe now
git-svn-id: http://mc-server.googlecode.com/svn/trunk@324 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-23 21:02:38 +00:00
madmaxoft@gmail.com 8f85b9c625 cChunk: removed unused code
git-svn-id: http://mc-server.googlecode.com/svn/trunk@323 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-23 11:38:10 +00:00
madmaxoft@gmail.com 4455a1643d Added cmdline parameters "/cdg" and "/cdf" for crashdump flags "globals" and "full memory"
git-svn-id: http://mc-server.googlecode.com/svn/trunk@322 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-23 11:37:53 +00:00
madmaxoft@gmail.com 8cfcc2915c Rewritten ore generation from scratch, using a different (much faster) algorithm. Chunk generation now about 2x faster :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@321 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 21:20:20 +00:00
faketruth 3de5480191 That 2nd assert didn't make much sense...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@320 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 20:40:32 +00:00
faketruth 3ca9b52ab2 Added some asserts to trace a bug
git-svn-id: http://mc-server.googlecode.com/svn/trunk@319 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 20:33:33 +00:00
faketruth 6015b59f13 Fixed a bug that no chunks were unloaded on the client. Now chunks are properly unloaded on the clients.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@318 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 19:31:30 +00:00
madmaxoft@gmail.com 1cb756cbf2 Noise function optimization (chunk generation now about 1.5x faster :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@317 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 17:04:04 +00:00
madmaxoft@gmail.com a40ed8bd0d WorldGenerator: fixed small foliage - cacti now generate only at beaches, not underwater.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@316 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 16:11:10 +00:00
faketruth 2518738f7f Updated the ChatLog plugin to the new format
git-svn-id: http://mc-server.googlecode.com/svn/trunk@315 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 15:57:45 +00:00